Commit Graph

6057 Commits

Author SHA1 Message Date
Kornelius Rohrschneider 48192efe8a core: Remove MovieClip::oldest_parent_swf_version
The MovieClip variable oldest_parent_swf_version and its getter method
have been removed because they were unnecessary, as the UpdateContext
already provides the root movie.
The call of the getter method has been replaced by
activation.context.swf.version().
2023-07-17 00:08:02 +02:00
Kornelius Rohrschneider a0493c770e core: Implement suggested changes to PR
The suggested changes in the feedback to the pull request have been
implemented.
Therefore, this commit consists of multiple smaller changes:

- The unload_movie method has been renamed to avm1_unload_movie.
- The movieclip_default_state test now doesn't test
  getTextSnapshot().getCount() because the underlying methods haven't
  been implemented in AVM1 yet.
  This should be reverted when they have been implemented or stubbed in
  AVM1.
2023-07-17 00:08:02 +02:00
Kornelius Rohrschneider c74a43e643 core: Add MovieClip unloaded state
An unload_movie method has been added to the MovieClip. It unloads the
MovieClip, which means that one frame after it has been called,
avm1_unload and the new transform_to_unloaded_state method get called
and the MovieClip enters the unloaded state in which some attributes
have certain values.
To do this, it creates and spawns a future which calls avm1_unload and
transform_to_unloaded_state (which actually makes the MovieClip enter
the unloaded state).
It uses the new MovieUnloader (which has been added to the Loader enum)
to pass the MovieClip to the asynchronous code. The MovieUnloader saves
a handle and the target clip, and the asynchronous code retrieves it
from the LoadManager.

unload_movie is now called when a MovieClip should be unloaded.
TODOs have been added, describing to check whether other avm1_unload
calls also need to be delayed by one frame and whether unload_movie also
needs to be called in other places.

Additionally, a spelling mistake has been corrected.
2023-07-17 00:08:02 +02:00
Kornelius Rohrschneider d2ac9d32b4 core: Correct MovieClip default state
Previously, the MovieClip default state contained wrong values for
opaqueBackground, transform.pixelBounds and getRect & getBounds with
another default MovieClip as the parameter.
This has been corrected; the calculation of these values has been fixed.

To do that, a use_new_invalid_bounds_value variable has been added to
the UpdateContext and the Player (from which the UpdateContext is
created).
Additionally, an oldest_parent_swf_version variable has been added to
the MovieClip with a getter method for it. It is calculated and saved on
demand in the getter.
These variables are retrieved in the get_bounds function and used to set
use_new_invalid_bounds_value and to calculate the correct bounds.

Ruffle now uses the correct MovieClip default state.
2023-07-17 00:08:02 +02:00
Kornelius Rohrschneider 96e0f445bb core: Correct MovieClip image state
The set_cur_preload_frame and set_current_frame methods have been added
to the MovieClip.
If the Loader now loads an image, these methods are called to set the
MovieClip image state correctly.

Additionally, load_error_swf now uses set_cur_preload_frame instead of
the removed movie_not_available method.
2023-07-17 00:08:02 +02:00
Kornelius Rohrschneider 400edf5368 core: Add MovieClip initial loading state
A load_initial_loading_swf function has been added to the Loader. It
makes the MovieClip enter the initial loading state in which some
attributes have certain initial loading values to signal that the file
is currently being loaded and neither an error has occurred nor the
first frame has been successfully loaded yet.
The Loader calls the function when initialising the loading before it
gets an error or success.

Additionally, load_error_swf has been improved: If a local URL is
fetched on a WASM target, the _url property will now be correctly set as
in the flash player.

The documentation has been improved.
2023-07-17 00:08:02 +02:00
Kornelius Rohrschneider a0d0b8e638 core: Refactor & improve NavigatorBackend implementations
All NavigatorBackend implementations have been refactored, resulting in
improved code quality, less duplicated code, more consistent and easier
to understand procedures, additional error handling and better error
messages.

A resolve_url method has been added to the NavigatorBackend trait. It
takes a URL and and resolves it to the actual URL from which a file can
be fetched (including handling of relative links and pre-processing). It
has been implemented in each NavigatorBackend implementation.

Duplicated code has been put into new public functions in
core/src/backend/navigator.rs which are called by all NavigatorBackend
implementations.

ExternalNavigatorBackend:
- The navigate_to_url and fetch methods have been adapted to use
  resolve_url, removing redundant code.
- Error handling has been added in case that the URL can't be converted
  to a PathBuf.
- A TODO about differences between the flash player fetch and the
  Ruffle fetch implementation has been added.

WebNavigatorBackend:
- The previous resolve_url method exclusively to the WebNavigatorBackend
  has been replaced by the new resolve_url method. It is used by
  navigate_to_url and fetch.
- resolve_url now always pre-processes the URL if it's valid (even if no
  base_url exists) and explicitly returns whether the URL can be parsed.
- navigate_to_url now traces an explanatory error each if the URL can't
  be parsed or is local.
- fetch now returns an explanatory error each if the URL can't be parsed
  or is local (previously, a vague "Got JS error" has been returned).

TestNavigatorBackend & NullNavigatorBackend:
- fetch pre-processes the URL now (using the resolve_url implementation).
- If the URL isn't local, an explanatory error is returned (previously,
  it was just an "Invalid URL" error).
- If the URL can't be parsed, an explanatory error with the reason is
  returned (previously, it was just an "Invalid URL" error).

Additionally, error messages in all NavigatorBackend implementations
have been improved and made more consistent, e.g. if a local file can't
be read.
2023-07-17 00:08:02 +02:00
Kornelius Rohrschneider 687c0e7516 core: Complete MovieClip error state & Change uncompressed_len to i32
Previously, the MovieClip error state contained one TODO in order to be
completely implemented: The HeaderExt variable uncompressed_len needs to
be -1 in the error state, but its type has been u32.
The type has now been changed to i32, and the variable is set to -1 in
the default_error_header function. Therefore, the MovieClip error state
is now fully implemented.

Other connected functions and variables like SwfMovie::uncompressed_len
or MovieClip::total_bytes have been adjusted to this type change. Code
has been adjusted if needed where this value is used.
2023-07-17 00:08:02 +02:00
Kornelius Rohrschneider 893052c2a6 core: Add MovieClip error state
A load_error_swf function has been added to the Loader. It makes the
MovieClip enter the error state in which some attributes have certain
error values to signal that no valid file could be loaded. This happens
if no file could be loaded or if the loaded content is no valid
supported content.
The function creates an error state movie stub using the new
SwfMovie::error_movie function (which uses a new default_error_header
function) and configures remaining variables with the
movie_not_available method.
One TODO in order for the error state to be completely implemented has
been added.

Since the error state of the MovieClip includes the final URL of the SWF
file obtained after any redirects, the load_error_swf and
movie_loader_error functions (now) take an swf_url attribute.
To get this URL in case no file could be loaded, the
NavigatorBackend::fetch method has been changed to return an
ErrorResponse struct (including the url and the actual error) in the
error case. The Response struct returned in the success case has been
renamed to SuccessResponse.
All fetch implementations have been adapted accordingly. Code has been
adjusted to return the actual error where that's needed.

Documentation has been added and improved.
2023-07-17 00:08:02 +02:00
Kornelius Rohrschneider 5352c86202 core: Remove duplicated functions
Duplicated functions have been removed (and replaced by corresponding
calls to the other functions).
2023-07-17 00:08:02 +02:00
Kornelius Rohrschneider 2d629dbf72 core: Correct _framesloaded value if movie couldn't be loaded
If an SWF tries to load a movie that can't be loaded, the Flash Player
sets _framesloaded of the MovieClip to -1. This has previously not been
implemented in Ruffle.

A new movie_not_available function has been added to the MovieClip
class. It sets the cur_preload_frame variable to 0.
This function is now called in the movie_loader_error function of the
Loader class (if a movie can't be loaded).

The frames_loaded function (which returns _framesloaded of the
MovieClip, which is given to the SWF) now returns an i32 and not an u16
value. This allows it to return a negative value. Code has been adjusted
where an u16 value is expected (clamping negative values to 0).
frames_loaded now returns cur_preload_frame - 1. Previously, it has
returned cur_preload_frame - 1 and clamped it to zero, but since the -1,
in case cur_preload_frame is zero, is explicitly wanted, this has been
corrected.
2023-07-17 00:08:02 +02:00
MrCheeze 901594b99f
avm2: Do not remove an EditText's selection on unfocus (fix #9006) + implement selectionBegin/selectionEnd/caretIndex (#9067)
* avm2: Do not remove an EditText's selection on unfocus (fix #9006)

There are significant differences between how selection and caret info
work between AVM1 and AVM2.

In AVM1, there is only a single, global selection, which applies to
whichever element is currently focused. Therefore changing the focus
necessarily erases any information of what was selected before. There
can also be no active selection at all.

In AVM2, every text field has its own independent selection info. It is
NOT optional, the default selection is just a caret at position 0. If a
field loses focus, the selection is not rendered, but it is still
present. Movies such as #9006 rely on the same selection still being
there once you give back focus to the field.

Ruffle's model of selections (an Option per text field) is different
from both the AVM1 model (an optional singleton) and the AVM2 model
(mandatory per text field). This fix does not change that, it is only a
narrow fix targeted at 9006.

* avm2: implement selectionBegin/selectionEnd/caretIndex and add a test.

The selection test validates a few situations, including the behaviour
when unfocusing that was fixed in the previous commit.

The test does not validate how the selection changes after replacing
text, as there are still some inaccuracies there.

* avm2: Additional selection fixes needed after merging with master.

1. The default caret for an AVM2 textbox is at the end of the textbox,
   not the beginning.
2. Selection should not be changed when focusing on a textbox in AVM2.
3. Fixed a test whose output.txt didn't actually match the flash player
   output.

* avm2: Make the selection AVM checks compatible with mixed AVM, and revert the on_focus_changed parameters

---------

Co-authored-by: Nathan Adams <dinnerbone@dinnerbone.com>
2023-07-15 16:17:45 +00:00
Nathan Adams 26cf380aa4 avm2: Fix Array.sort(function) 2023-07-15 17:53:05 +02:00
CUB3D 14712b46c6 chore: Fix clippy lint 2023-07-15 11:45:02 +02:00
CUB3D d7a780f5ea core: Fix caching order, add test 2023-07-15 11:45:02 +02:00
CUB3D 27bc6e9609 avm1: Fix panic on writing self-referential SharedObjects 2023-07-15 11:45:02 +02:00
Abiel Deneke 4afcadf4fd avm2: Implement `Matrix3D.transformVectors` 2023-07-14 23:39:39 -04:00
michiel2005 6b423a7eef Ran cargo fmt 2023-07-14 16:51:07 -06:00
michiel2005 fc32dc3671 Removed some code that was double checking without any need. 2023-07-14 16:51:07 -06:00
michiel2005 c812a8af54 checked for movie equality in check_display_object_equality().
Makes code more readable.
2023-07-14 16:51:07 -06:00
michiel2005 4f605947e5 Well, we don't talk about this mistake. 2023-07-14 16:51:07 -06:00
michiel2005 2307bd7e74 Changed down_object to pressed and removed one issue in my code Lord-McSweeney found 2023-07-14 16:51:07 -06:00
michiel2005 8834b3b42b Added changes as Adrian recommended 2023-07-14 16:51:07 -06:00
michiel2005 412f2880ad Removed a unnecessary variable 2023-07-14 16:51:07 -06:00
michiel2005 90cb88d50e We're also checking for the depth now when searching for displayobjects 2023-07-14 16:51:07 -06:00
michiel2005 aaede767fe Made sure that the objects are actually in the same movie and added a bit of documentation 2023-07-14 16:51:07 -06:00
michiel2005 8141e7b54c avm1: fix buttons that were not clickable after a goto 2023-07-14 16:51:07 -06:00
Moulins 3ea67668c0 render: make Context3D renderers fully GC-agnostic
The 'gc_arena' dependency was only used to manipulate the `GcCell`s
containing the vertex and fragment shaders; replacing these by a
reference to a plain old `Cell` means tha  the Context3D traits and
types do not need to interact with GC'd object anymore.

As a knock-on effect, we can also remove the `Activation` parameter
from most of the `Context3DObject` methods.
2023-07-14 16:06:36 -06:00
Moulins a0ad308de0 avm2: use an inner RefLock instead of GcCell in Context3D-related objects 2023-07-14 16:06:36 -06:00
relrelb 204cf4b2bc avm1: Migrate `Xml` to `NativeObject` 2023-07-14 17:10:10 +03:00
Nathan Adams f150a32d86 core: Only scale filters with stage view matrix 2023-07-12 18:51:11 +02:00
Nathan Adams 30e7a1eac6 core: Account for filter size changes when drawing cacheAsBitmaps 2023-07-12 18:51:11 +02:00
Nathan Adams d721072825 core: Extract DrawCacheInfo type from big tuple inside render_base 2023-07-12 18:51:11 +02:00
Nathan Adams f9ec5eb9b8 avm1: Make XMLNode constructor use NativeObject directly 2023-07-12 18:33:58 +02:00
Nathan Adams d4b81cae5c avm1: Migrate XMLNode to NativeObject 2023-07-12 18:33:58 +02:00
renovate[bot] f0607d6a1f chore(deps): lock file maintenance rust dependencies 2023-07-11 22:42:51 +02:00
nosamu 17df97a59a core: Fix panic from oversized bitmap warning
And warn only once per bitmap
2023-07-11 22:02:35 +02:00
Adrian Wielgosik ffc6e2ffdc core: Mark stack-heavy DO functions as noinline 2023-07-10 11:32:50 +02:00
Aaron Hill e16a4833ac avm2: Stub Program3D.dispose 2023-07-10 00:23:25 -04:00
moulins f5b4fbce77
Upgrade to new `gc-arena` API (#11182)
* core: add temporary, ruffle-internal copy of `gc-arena` crate

This will allow bumping the upstream `gc-arena` version while
reexporting our own version of the old `GcCell` API, so that
Ruffle's code can be gradually migrated.

Once the migration is done, this crate should be removed.

* core: bump `gc-arena` to kyren/gc-arena#56

Add back the removed `GcCell` to our internal facade crate

* core: bump `gc-arena` to current master

This bump renames `Gc::allocate` to `Gc::new`

* core: rename `GcCell::allocate` to `GcCell::new`, to match `Gc`

* core: bump gc-arena to (slighly after) v0.3.1

Add typedefs for old `*Context` names in the gc-arena facade crate

* core: replace uses of `CollectionContext<'_>` by `&Collection`

* core: Add `gc()` convenience method for `*Context` and `Activation` types

This allows shortening most instances of `[activation.]context.gc_context`
to `activation.gc()` or `context.gc()` (but not all instances, because of
borrowck) Note that this doesn't actually do these shortenings to avoid
major code churn.
2023-07-09 17:04:25 -04:00
Aaron Hill b6fae8e214 wgpu: Cache Program3D bind group layout
The bind group layout only depends on the texture registers
(and 2D/cubemap type) accessed by the fragment shader, not on
the runtime texture bound with Context3D. This means that we can
build and cache it when we compile the AGAL program to a Naga
module.

Since the bind group layout is used for the overall pipeline, I've
refactored the shader caching code into `ShaderPairAgal`, which
holds both the vertex and fragment shader bytecode, and compiles
both in the `compile` function.
2023-07-09 12:39:10 -04:00
Adrian Wielgosik a0d6389bd6 avm2: Replace Activation.resolve_type by domain lookup 2023-07-08 19:51:38 +02:00
Adrian Wielgosik b38bd604db avm2: Fix Multiname-with-params formatting 2023-07-08 01:55:44 +02:00
Lord-McSweeney 5337975cba avm2: Remove old hack now that DOs use an instance allocator 2023-07-07 23:14:54 +02:00
Aaron Hill 61c50e636a
avm2: Convert `has_class_in_chain` to use a `GcCell<Class>` (#11494) 2023-07-07 16:22:38 -04:00
Lord-McSweeney b68008426a avm2: Use the current SWF version instead of root SWF version in MC.gotoAndPlay 2023-07-07 21:19:16 +02:00
Aaron Hill 4cf0735692 avm2: Implement Utils3D.projectVector and Utils3D.projectVectors 2023-07-06 11:34:40 -04:00
Lord-McSweeney f8fa8a68cf avm2: Replace Option<Object<'gc>> with Object<'gc> in all native methods 2023-07-06 10:56:49 -04:00
Aaron Hill c295e3e481 avm2: Implement NetConnection.connect with a null `command` 2023-07-06 01:20:34 -04:00
Aaron Hill 009fab1889 core: Expose `LoaderInfo.parameters` and fix other properties
When using a 'Loader', properties on the 'contentLoaderInfo' become
set during specific events in the load sequence. In particular,
'LoaderInfo.bytesTotal' becomes available during the first 'progress'
event.

Also, 'LoaderInfo.parameters' is now properly set from the URL query
parameters. In Flash player, this work even with filesystem urls
(e.g. 'file:///some/path/to/file.txt?paramOne=valOne' will load
a file named 'file.txt', setting and expose the parameter 'paramOne'
with value 'valOne' in `LoaderInfo.parameters`). This required some
cleanup to the desktop and test NavigatorBackend impls to strip
out query parameters when loading a parameter from disk.

Previously, we would set `SwfMovie.parameters` manually from the url.
Now, the various `SwfMovie` constructors automatically extract
query parameters from the provided url. Outside of `SwfMovie`,
we only append *extra* parameters (e.g. those set from `flashvars`).

This makes CPMStar ads work, since the loaded SWF needs to access
`LoaderInfo.parameters`
2023-07-05 19:47:16 -04:00
Aaron Hill 8ac8be7213 avm2: Implement Graphics.drawPath
The 'winding' argument and filling behavior described in the docs
are not yet implemented. However, this implementation is good enough
for Scratch to render its default cat image.
2023-07-05 19:21:50 -04:00
Lord-McSweeney ab51654c17 avm2: Remove unused Activation.is_executing 2023-07-05 19:07:50 -04:00
Lord-McSweeney 2725d49119 avm2: Clean up Activation a little 2023-07-05 19:07:50 -04:00
Aaron Hill bbb5619bc9 tests: Add TextField Event.CHANGE test and update test input format 2023-07-05 18:00:59 -04:00
Aaron Hill 4695d1fa63 avm2: Implement 'change' event for TextField 2023-07-05 18:00:59 -04:00
Adrian Wielgosik 87ede6a052 avm2: Set correct `this` values in function calls 2023-07-05 22:36:20 +02:00
Aaron Hill 2d1da4d18e avm2: Throw TypeError when trying to parse malformed XML
Scratch detects if a string is valid XML by trying to construct
an XML object, and catching the thrown error.
2023-07-05 19:41:23 +02:00
Nathan Adams a99b30927f avm1: Panic if we see a shader filter 2023-07-05 19:18:00 +02:00
Nathan Adams 4fc170e5bd avm1: Implement gradient filters conversions 2023-07-05 19:18:00 +02:00
Nathan Adams bfedfbaa98 avm1: Implement displacement map filter conversions 2023-07-05 19:18:00 +02:00
Nathan Adams 8a767492e6 avm1: Implement drop shadow filter conversions 2023-07-05 19:18:00 +02:00
Nathan Adams 40b4f9bafa avm1: Implement glow filter conversions 2023-07-05 19:18:00 +02:00
Nathan Adams 30027bc03e avm1: Implement convolution filter conversions 2023-07-05 19:18:00 +02:00
Nathan Adams df6064b2e9 avm1: Implement color matrix filter conversions 2023-07-05 19:18:00 +02:00
Nathan Adams b3629669bd avm1: Implement blur filter conversions 2023-07-05 19:18:00 +02:00
Nathan Adams 73bc637ad7 avm1: Implement bevel filter conversions 2023-07-05 19:18:00 +02:00
Nathan Adams 2b48f579e6 avm1: Implement MovieClip.filters 2023-07-05 19:18:00 +02:00
Nathan Adams 681ff3dd24 avm1: Add helper method to get/set strength in filter objects 2023-07-05 19:18:00 +02:00
Aaron Hill e716b3fd7f avm2: Implement XML.descendants for attributes
We were previously only ever checking children,
and not attributes.

In order to avoid matching both attributes and elements
with a given name in 'descendants', `E4xNode::matches_name`
now checks `is_attribute` on the provided `Multiname`. This
requries changing several other parts of the codebase to
properly set this flag on `Multinames` provided by ActionScript.
2023-07-04 19:38:30 -04:00
Aaron Hill f7cbe3b7cd avm2: Implement Graphics.copyFrom 2023-07-04 16:12:29 -04:00
Aaron Hill f22bef99b4 core: Fix some Clippy lints on the latest nightly 2023-07-04 20:50:46 +02:00
Lord-McSweeney 275c42b39c core: Correctly apply blend modes and filters from button records 2023-07-04 20:24:12 +02:00
Lord-McSweeney c943866745 core+avm1: Implement FLV onCuePoint for AVM1 2023-07-04 00:36:25 +02:00
Nathan Adams 146d565c02 render: Add Filter::scale() and use it to scale filter values (currently just blur_) 2023-07-03 20:13:40 +02:00
renovate[bot] 13b1078142 chore(deps): lock file maintenance rust dependencies 2023-07-03 08:28:13 +03:00
Aaron Hill 768eaa1a01 avm2: Store at most a single type parameter in names/clasess
The only generic class is `Vector`, which only has a single parameter.
However, we currently store a list of type parameters in several places,
which requires redundant checks that the list only has one entry.

Instead, we now store an `Option` everwhere except for
`swf::Multiname::TypeName` (since the actual SWF format supports
multiple type parameters). We still perform the same check when loading
bytecode (the swf Multiname should only have at most one type
parameter), but the rest of the codebase can deal with an `Option`
instead.
2023-07-02 16:02:53 -04:00
Aaron Hill b77c1fc78f core: Fix Nightly clippy lint 2023-07-02 14:32:45 +02:00
Aaron Hill f7c50865a0 core: Update formatting with latest nightly 'cargo fmt' 2023-07-02 14:32:45 +02:00
Adrian Wielgosik bd043c09c7 cargo fmt 2023-07-01 23:38:09 +02:00
David Wendt 679f179a60 docs: Document the aliasing situation with `VideoSource::Swf` 2023-07-01 23:38:09 +02:00
David Wendt d382b29fb1 core: Allocate a new `VideoSource` when attaching netstreams rather than attaching the stream to every instance of the video 2023-07-01 23:38:09 +02:00
David Wendt b2544618ab core: `VideoStream` should not hold the last decoded frame as this data structure is shared across multiple instances of the same character 2023-07-01 23:38:09 +02:00
Adrian Wielgosik 7eb7f2ee2c avm2: Correctly set and use Video class from Rust 2023-07-01 22:45:20 +02:00
Lord-McSweeney 7ad864ca02 avm2+tests: Implement Matrix3D.copyColumnFrom; add a test 2023-07-01 15:23:29 -04:00
Aaron Hill 6e1f00edf2
render: Implement more PixelBender features (#11800) 2023-07-01 13:50:43 -04:00
Aaron Hill 710be15f78 core: Bail out of operations::color_transform if [xy]_min==[xy]_max
In the special case where y_min==y_max==(height-1),
we would create a bad 'encompassing' region - subtracing
one from the max would make it smaller than the min,
causing `PixelRegion::encompassing_pixels` to treat it
as the minimum, and add one to `height - 1`

There's no work to do when x_min==x_max or y_min==y_max,
so we can also skip the sync and GC write in this case.
2023-07-01 09:55:59 -04:00
Nathan Adams 5e608764ec core: Add debug feature to find display objects by mouse 2023-07-01 12:58:32 +02:00
Aaron Hill c2fcdf6fd6 avm2: Implement Stage3D.requestContext3DMatchingProfiles
For now, we just ignore the parameters and call requestContext3D
2023-06-30 23:22:56 -04:00
Crowdin Bot 29a5c6a4cd chore: Update translations from Crowdin 2023-07-01 00:47:31 +02:00
David Wendt 32524d3abd core: AVM2 display object allocators always ensure both halves of the display object are connected correctly 2023-06-30 16:14:28 -06:00
David Wendt 8ac8b926ac core: If a video does not have an `onMetaData` block, register a compatible-ish datastream so that we can still play the video 2023-06-30 16:14:28 -06:00
David Wendt b9aaaf5259 flv: ScreenVideo v2 also wants the FLV video data byte 2023-06-30 16:14:28 -06:00
David Wendt 3ff1db014f flv: Screen Video wants the FLV `VideoData` header byte 2023-06-30 16:14:28 -06:00
David Wendt ff1ed66729 flv: VP6 video packets have a horizontal and vertical adjustment before the actual video data. 2023-06-30 16:14:28 -06:00
David Wendt 98ee78be1a avm2: Make netstream event initialization more concise 2023-06-30 16:14:28 -06:00
David Wendt 04ee039d3c avm2: Use `ParametersExt` to grab parameters in `Video.init()` 2023-06-30 16:14:28 -06:00
David Wendt faf8fb5d3f avm2: Move as much `Video` initialization as possible into an instance allocator function 2023-06-30 16:14:28 -06:00
David Wendt 45e6f07009 core: Pause the stream if we hit a tag parsing error. 2023-06-30 16:14:28 -06:00
David Wendt af0149c476 core: Log netstream signature verification errors 2023-06-30 16:14:28 -06:00
David Wendt b639af1ada avm2: `Video.init` doesn't need to call `super_init` 2023-06-30 16:14:28 -06:00
David Wendt d2f806a901 core: The AVM2 version of this test wants a spurious status event 2023-06-30 16:14:28 -06:00
David Wendt ab21b5b106 core: The stop event is `NetStream.Play.Stop` 2023-06-30 16:14:28 -06:00
David Wendt fc50a688fb core: Update stream time after processing tags 2023-06-30 16:14:28 -06:00
David Wendt 4dd9508471 avm1: Implement onStatus events for NetStream 2023-06-30 16:14:28 -06:00
David Wendt 63b27a4a20 avm2: Pass status events through to AVM2. 2023-06-30 16:14:28 -06:00
David Wendt 757ae40abc core: Add stubs for stream event triggers 2023-06-30 16:14:28 -06:00
David Wendt da2ef5392e core: Make the `NetStream`/AVM link bidirectional 2023-06-30 16:14:28 -06:00
David Wendt 067474dea5 chore: Remove unused variables from stream.rs 2023-06-30 16:14:28 -06:00
David Wendt d498a412e5 core: Retain original SWF dimensions for self bounds 2023-06-30 16:14:28 -06:00
David Wendt b164319e32 core: FLV metadata is stored as an array, not an object. 2023-06-30 16:14:28 -06:00
David Wendt 643b053e8d core: Don't mark the video stream as corrupt if we haven't gotten the full header yet 2023-06-30 16:14:28 -06:00
David Wendt 587a99fae7 core: Netstream loaders are... well, netstream loaders. 2023-06-30 16:14:28 -06:00
David Wendt 0e207cce8d core: Actually spawn the loader future for the netstream 2023-06-30 16:14:28 -06:00
David Wendt 7e986bd90d avm1: `NetStream` constructor must return itself 2023-06-30 16:14:28 -06:00
David Wendt 766ee5302d core: Properly expose AVM1/2 objects for videos. 2023-06-30 16:14:28 -06:00
David Wendt a52f738009 core: Silence various errors triggered by loading an empty video stream 2023-06-30 16:14:28 -06:00
David Wendt 257403d04e core: Errors in tag parsing should include the explanation of the underlying error 2023-06-30 16:14:28 -06:00
David Wendt f690162a4f avm2: Actually create an unconnected `Video` when one is constructed via `new Video` 2023-06-30 16:14:28 -06:00
David Wendt c86360a10b core: `Video`s attached to a `NetStream` get their bitmap size and data from the attached `NetStream`. 2023-06-30 16:14:28 -06:00
David Wendt 9e318fc8e8 core: Process basic FLV video data tags and funnel them to the video backend.
This works a bit differently from SWF videos, we do not retain decoded video frames or valid seek points indefinitely. This assumes code interacting with `NetStream` is at least mildly aware of how a video codec is supposed to work and what the performance implications of that are.
2023-06-30 16:14:28 -06:00
David Wendt 3d5156b90d core: Update the stream offset after each tag is processed.
The `preload_offset` is only ever moved forward, of course.
2023-06-30 16:14:28 -06:00
David Wendt 3410d9fcf8 core: Process `onMetaData` to get our stream definition with.
We use `preload_offset` to avoid processing the same metadata multiple times.
2023-06-30 16:14:28 -06:00
David Wendt 286acddfea core: Introduce the notion of a separate preload step.
We don't actually process tags out of order, we're just tracking what tags have already been processed. FLV embeds critical video metadata in a ScriptData tag that we need to pull data out of and process.
2023-06-30 16:14:28 -06:00
David Wendt bc9fd3613e core: Add stub FLV processing 2023-06-30 16:14:28 -06:00
Fancy2209 8f0a43f9d9
Add prependRotation, copyRowTo and copyRowFrom (#11698)
Co-authored-by: Aaron Hill <aa1ronham@gmail.com>
2023-06-30 14:31:08 -04:00
Aaron Hill 1c151a86d6 avm2: Stub isXMLName 2023-06-29 15:51:39 -04:00
Nathan Adams a5915a9bdb swf: Make Color Copy 2023-06-29 20:32:36 +02:00
Lord-McSweeney 04747f86b6 avm2: Stub AVM1Movie 2023-06-29 12:05:01 -04:00
EmperorBale e846d035e5 avm2: Use `method_name` as last resort if available in stack trace 2023-06-29 11:49:48 -04:00
Aaron Hill 9b8a8c9974 avm2: Correctly re-use objects in XML/XMLList call handlers and ctors
`XML(someXMLObj)` and `XMLList(someXMLList)` perform the
normal cast behavior (returning the same object), instead
of creating a new object like other arguments do.

This also applies to `new XMLList(someXMLObj)`
and `XML(singleElemXMLList)`
2023-06-28 21:16:05 -04:00
Crowdin Bot 1430e98851 chore: Update translations from Crowdin 2023-06-28 23:19:47 +02:00
Niv.Kaminer 053bcf9376 core: Update sounds in rootless SWF (close #11666) 2023-06-26 16:59:01 -04:00
renovate[bot] 3057aa59dd chore(deps): lock file maintenance rust dependencies 2023-06-25 21:53:00 -04:00
renovate[bot] f62dd17284 fix(deps): update rust crate indexmap to v2 2023-06-25 20:27:33 -04:00
Nathan Adams 0ca206ce4f core: Add dumb filter list inside debug ui 2023-06-25 21:58:46 +02:00
Nathan Adams 628d8f66ad render: Add filters to BitmapCacheEntry 2023-06-25 21:58:46 +02:00
Lord-McSweeney a38dec3f9c core: Erase filters in GotoPlaceObject::new if initial PlaceObject has none 2023-06-25 18:27:54 +02:00
Lord-McSweeney 0dba2ac37c core: Overwrite filters in GotoPlaceObject::merge 2023-06-25 18:27:54 +02:00
Lord-McSweeney 2d02886f5a avm2+tests: Support CData in XML.toXMLString; add test 2023-06-25 00:25:47 -04:00
Nathan Adams f24aabf74e core: Don't hold a borrow on Avm1Button whilst adding children - fixes #11706 2023-06-24 22:33:42 +02:00
MrCheeze 1baccb483a core: Apply filters when modifying an object, not just when instantiating 2023-06-24 17:22:32 +02:00
Nathan Adams 6d77ff1fc4 core: Store just abcd fields of Matrix inside BitmapCache, as we don't use tx/ty 2023-06-24 01:42:04 +02:00
Nathan Adams 4f9cc4e3c4 core: Clear this on scrollRect, not just ancestors 2023-06-24 01:42:04 +02:00
Nathan Adams 668cc31fa4 chore: Comment changes regarding cacheAsBitmap 2023-06-24 01:42:04 +02:00
Nathan Adams a5b28b50bf core: Don't invalidate things more than once per frame, to avoid repeat walking of the DO tree 2023-06-24 01:42:04 +02:00
Nathan Adams cdb0774642 core: Hook up DisplayObject::opaque_background 2023-06-24 01:42:04 +02:00
Nathan Adams ee444853b4 avm1: Implement MovieClip.cacheAsBitmap 2023-06-24 01:42:04 +02:00
Nathan Adams d94c73cebe core: Rename bitmap cache methods and make clear which one is preference and which one is actual 2023-06-24 01:42:04 +02:00
Nathan Adams 9795fc9311 core: Invalidate ancestors on scrollRect changes 2023-06-24 01:42:04 +02:00
Nathan Adams f0b72ee89c core: Add cacheAsBitmap debug buttons 2023-06-24 01:42:04 +02:00
Nathan Adams f81b1f83b9 core: Fix panic in recursive set_maskee/set_masker 2023-06-24 01:42:04 +02:00
Nathan Adams 1a9bec3062 core: Don't use cacheAsBitmap when bitmapdata.draw() as it'll keep reinvalidating it 2023-06-24 01:42:04 +02:00
Nathan Adams f43560ab88 render: Switch to providing cacheAsBitmap entries all at once on submit frame 2023-06-24 01:42:04 +02:00
Nathan Adams 2594453831 render: Add render_offscreen_for_cache for more optimised CacheAsBitmap 2023-06-24 01:42:04 +02:00
Nathan Adams 5a67b2dcb7 core: Don't rerender cacheAsBitmap if the color transform changes (unlike Flash - but it should be fine!) 2023-06-24 01:42:04 +02:00
Nathan Adams d49a8ce0e6 core: Invalidate cacheAsBitmap when drawing api is used 2023-06-24 01:42:04 +02:00
Nathan Adams cc8edb3bf1 core: Invalidate cacheAsBitmap when various more properties change 2023-06-24 01:42:04 +02:00
Nathan Adams 27db3e70b4 core: Invalidate cacheAsBitmap when transform changes 2023-06-24 01:42:04 +02:00
Nathan Adams 0f01efb322 core: Invalidate cacheAsBitmap when video change 2023-06-24 01:42:04 +02:00
Nathan Adams 41991da624 core: Invalidate cacheAsBitmap when texts change 2023-06-24 01:42:04 +02:00
Nathan Adams 932291bbad core: Invalidate cacheAsBitmap when morphs change 2023-06-24 01:42:04 +02:00
Nathan Adams 8a3ccdd080 core: Invalidate cacheAsBitmap when graphics change 2023-06-24 01:42:04 +02:00
Nathan Adams c39217e139 core: Invalidate cacheAsBitmap when children are added or removed 2023-06-24 01:42:04 +02:00
Nathan Adams fe742194b1 core: Implement cacheAsBitmap behaviour 2023-06-24 01:42:04 +02:00
Niv.Kaminer 69b09ab1ef avm2: Implement Serialization for ByteArrayObject 2023-06-23 08:29:53 -04:00
Crowdin Bot b1149cd267 chore: Update translations from Crowdin 2023-06-23 11:49:47 +02:00
Fancy2209 9ab4c163c7
Fix TouchEvent.as (#11685)
* Update TouchEvent.as

* Oops
2023-06-23 08:14:23 +00:00
Lord-McSweeney 8127971dfd avm2: Remove AIR-only FocusDirection class 2023-06-22 08:47:10 +03:00
Lord-McSweeney f6360b343e avm2: flash.sampler stubs 2023-06-21 21:03:29 +03:00
Nathan Adams a078d91c31 core: Simplify open_character_button a bit 2023-06-21 18:27:12 +02:00
Nathan Adams 8dd3b50da6 core: Deemphasise invalid rects in debug ui 2023-06-21 18:27:12 +02:00
Nathan Adams 00e02d1511 core: Add debug window to list known movies 2023-06-21 18:27:12 +02:00
Nathan Adams c0247c020a swf: Add write_swf_raw_tags for reconstructing a swf from its parts 2023-06-21 18:27:12 +02:00
Nathan Adams 4e0628b730 core: Refactor out a show_avm2_value for debugger 2023-06-21 18:27:12 +02:00
Nathan Adams e6b087dbc2 core: Remove swf saving for now, we need to reconstruct the swf from the data 2023-06-21 18:27:12 +02:00
Nathan Adams d8e6bf7535 core: Show root DO's in debug view 2023-06-21 18:27:12 +02:00
Nathan Adams 0523a5b149 core: Remove UpdateContext param from DisplayObject::avm2_root() 2023-06-21 18:27:12 +02:00
Nathan Adams 647006b8d0 core: Add more avm2 debug info 2023-06-21 18:27:12 +02:00
Nathan Adams 5b429e3bf5 core: Add filtering to avm2 debug window 2023-06-21 18:27:12 +02:00
Nathan Adams 89962cf970 core: Add avm2 objects to debug menu 2023-06-21 18:27:12 +02:00
Nathan Adams aaf9ecfa32 core: Add AVM1 values to debug UI 2023-06-21 18:27:12 +02:00
Nathan Adams afdd617d29 avm1: Add include_hidden: bool to get_keys() 2023-06-21 18:27:12 +02:00
Nathan Adams 310b03b570 core: Add searching to DO debug children list 2023-06-21 18:27:12 +02:00
Nathan Adams c5a1ca0e57 core: Show invalid bounds + selfbounds/scrollrect on DO debug info 2023-06-21 18:27:12 +02:00
Nathan Adams c8a41e327a core: Add character info to DO debug window 2023-06-21 18:27:12 +02:00
Nathan Adams b24cc60a5d core: Add swf info to debug menu 2023-06-21 18:27:12 +02:00
Nathan Adams cb2349e33a core: Store character name<->id map, not name<->character, so we can query id for name 2023-06-21 18:27:12 +02:00
Adrian Wielgosik b3c40ecda1 avm2: Optimize coerce_to_primitive for boxed primitives 2023-06-21 00:20:03 +02:00
Crowdin Bot 67a5a2923f chore: Update translations from Crowdin 2023-06-20 23:52:03 +02:00
Nathan Adams 6b76af2d40 core: Fix avm2button bounding box 2023-06-20 23:22:53 +02:00
Toad06 18fb5064d3 avm1: Correct `matrix::object_to_matrix_or_default` 2023-06-19 21:09:06 +03:00
relrelb a8f9033091 avm1: Make `DisplayPropertyMap` immutable 2023-06-18 07:50:10 +03:00
Toad06 22ae6bfec3 avm1: Correct `WaitForFrame` and `WaitForFrame2` actions 2023-06-17 19:23:18 -05:00
Lord-McSweeney b02d8900c5 avm2: Remove or validate some uses of coerce_to_object 2023-06-17 22:40:14 +02:00
Adrian Wielgosik 6ccb6e7fdd Revert "avm2: Throw TypeError when 'astype' receives a null/undefined class"
This reverts commit ce0ba7795c.
2023-06-17 22:40:14 +02:00
Crowdin Bot ca549e482c chore: Update translations from Crowdin 2023-06-17 19:25:33 +02:00
renovate[bot] 7a21756ddb chore(deps): lock file maintenance rust dependencies 2023-06-17 11:00:52 -05:00
Nathan Adams 6208c50273 core: Simplify TDisplayObject::swf_version(), we don't need to iterate the heirarchy 2023-06-17 10:37:13 +02:00
Aaron Hill 69fce3f7f8
wpgu: Initial implementation of PixelBender shader execution (#11441)
* wpgu: Initial implementation of PixelBender shader execution

The implementation is split across four crates:
* `ruffle_render` now holds the main PixelBender bytecode parsing
   implementation (previously, this was in `ruffle_core`).
* `ruffle_core` holds some helper functions for converting between
   AVM2 `Value`s and the PixelBender vector types.
* `naga-pixelbender` (newly created) constructs a Naga `Module`
  from parsed PixelBender bytecode
* `ruffle_render_wgpu` sets up the render pipeline for the shader
  constructed by `naga-pixelbender`, and actually executes the shader.

The Actionscript-side shader parameters are passed in through uniforms.
This allows us to cache the compiled `naga::Module` and associated
wgpu types inside `ShaderData`, when it's first created. Each invocation
of a `ShaderJob` only needs to create a bind group and render pass.

Limitations:

* Only a few of the PixelBender opcodes are implemented - however, this is
enough to get Stemlands cannon rotation working, as well as a cool
"donut" shader that I found and included as a test.
* PixelBender matrix types are not supported.
* Only BitmapData is supported as an input/output type - Flash Player
  also supports using Vector and ByteArray
* ShaderJob execution is always synchronous.

* Adjust comments

* Address review comments
2023-06-15 22:50:24 +00:00
Lord-McSweeney b998fc0197 avm2: Minimal stub of ShaderFilter 2023-06-15 16:42:12 -05:00
renovate[bot] fc933f485f fix(deps): update wasm-bindgen 2023-06-15 20:50:04 +02:00
Aaron Hill f257979b86 avm2: Use a separate domain for playerglobals
We create a separate child domain, which is accessible
from the Stage and the root movieclip.

This prevents ActionScript from loading classes into the
special playerglobals domain (Domain.parentDomain is modified
to return null instead of the playerglobals domain when applicable),
so the native method lookup logic will never run for user code.
2023-06-15 12:57:39 -05:00
Aaron Hill ad97322807 avm2: Implement ErrorObject.display without using Activation
This lets us print the full error message and stack stacke
in contexts where an Activation is not available, including
the `Debug` impl.

The 'name' and 'error' fields are accessed using hardcodd slot
ids. This is pretty hacky, but will work until we have better
handling of slot properties.
2023-06-15 09:31:36 -05:00
Aaron Hill 87850abd19 avm2: Improve support for deleting XML attributes and children
We now support deleting named children, as well as attributes.
Additionally, I've fixed our handling of `XML.parent()` - we now
properly set the parent when a child is created, and clear the parent
when `delete` is used.
2023-06-15 09:02:09 -05:00
Lord-McSweeney b4b726d7ab avm2: nit: Add error number in error message for BitmapData.drawWithQuality 2023-06-14 20:32:06 -05:00
Aaron Hill cd2c7f6f2f tests: Enable tracing_subscriber in tests
Previously, we weren't displaying any Ruffle logs when running tests.
2023-06-14 17:15:31 -05:00
AllinolCP e4d86ec9e7
core: implement screen resolution for capabilities (#11156) 2023-06-14 20:49:13 +00:00
Lord-McSweeney f649344f64 avm2: nit: Fix warning message in Avm2::peek 2023-06-14 19:16:08 +02:00
Lord-McSweeney 6006aa82c2 avm2+tests: Support primitives besides null in MovieClip.addFrameScript; add test 2023-06-14 18:16:39 +02:00
nosamu 202fe2f1bb core: Add options to set and force the stage alignment 2023-06-14 16:04:14 +02:00
Nathan Adams 0b86c02c5c desktop: Fix interaction between egui and ruffle cursors 2023-06-14 13:43:17 +02:00
Lord-McSweeney f5528aab75 avm2+tests: Implement Object.length and Object.init; add test for Object.length 2023-06-14 12:37:00 +02:00
Lord-McSweeney 10a8acb166 avm2: Stub NetConnection.addHeader 2023-06-13 20:51:08 -05:00
nosamu 60d3788466 avm2: Improve PerspectiveProjection stub 2023-06-13 19:31:18 -05:00
Adrian Wielgosik 128416cccd avm2: Support Array(...) without new 2023-06-14 00:34:13 +02:00
Aaron Hill 40318f905e avm2: Implement call handler for XMLList
This delegates to the XMLList constructor, just as
the XML call handler delegates to the XML constructor.
2023-06-13 17:20:11 -05:00
nosamu 61f1cf88a5 avm2: Throw AVM error in Array constructor 2023-06-13 23:54:13 +02:00
Mike Welsh c4e4eba63f avm2: Implement BitmapData.setVector 2023-06-12 18:34:51 -05:00
Aaron Hill a006e96a44 avm2: Set named field in parent to null when child is removed
If a child named 'foo' is removed by the timeline (without
having been previous added/removed from the timeline by ActionScript),
then the 'foo' field in the parent will be set to null. This occurs
even if the 'foo' field in the parent is not currently set to
the child 'foo' (e.g. 'this.foo = someOtherObject' was executed by
ActionScript).
2023-06-12 17:33:02 -05:00
Moulins d04fc61bb5 core: slightly simplify string interner by using new hashbrown APIs
- we can now get a `&RawTable` from a `&HashSet`, meaning we can store a
`HashSet` directly in the interner;
- `RawTable::iter_hash` now allows the removal of already-yielded
elements during iteration, which simplifies `WeakSet::entry`
2023-06-12 22:58:20 +02:00
relrelb 1dc28d898e avm1: Migrate `Transform` to `NativeObject` 2023-06-12 20:16:45 +03:00
Aaron Hill 2dfc0bac5b core: Log url when movie fetch fails 2023-06-12 10:55:13 -05:00
Crowdin Bot 834297f110 chore: Update translations from Crowdin 2023-06-12 12:28:05 +02:00
Aaron Hill ce0ba7795c avm2: Throw TypeError when 'astype' receives a null/undefined class 2023-06-12 02:31:03 -05:00
Aaron Hill 7e56c20973 avm2: Implement KeyboardEvent.updateAfterEvent 2023-06-12 01:44:46 -05:00
Aaron Hill 6b808a9a9d avm2: Stub Matrix3D-related methods on Transform
This allows verification to succeed on classes that override these
methods.
2023-06-12 01:17:39 -05:00
Lord-McSweeney b7088695fe avm2: Stub undocumented TextField.insertXMLText 2023-06-11 11:17:21 -05:00
relrelb 226a2be2bd core: Fix drag constraint with `lockCenter` set to `false`
Previously `last_mouse_position` was updated irrespectively of
whether the dragged object was inside or outside the constraint
box. Change it follow mouse deltas, after clamping is performed.

Fixes #11254.
2023-06-11 07:34:14 +03:00
Lord-McSweeney dced6445ee avm2: Stub flash.net.getClassByAlias and improve flash.net.registerClassAlias stub 2023-06-10 16:09:57 -05:00
Lord-McSweeney 4d8feeab2e avm2+tests: Fix String.substr with negative second value, add tests 2023-06-10 15:48:45 -05:00
Aaron Hill cfb23d1f97 avm2: Implement AMF serialization of XML objects 2023-06-10 12:13:07 -05:00
relrelb dcb6bbe50b avm1: Migrate `GradientGlowFilter` to `NativeObject` 2023-06-10 12:46:22 +03:00
Nathan Adams 75979b561a avm1: Rename try_resolve_level -> get_level, resolve_level -> get_or_create_level 2023-06-10 10:37:15 +02:00
Nathan Adams 38a3f67000 avm1: Don't create _levelN for unloadMovieNum(N) 2023-06-10 10:37:15 +02:00
AllinolCP 44ff49aa53
core: Fix status code implementation for AVM1 and implement HTTPStatusEvent.HTTP_STATUS for avm2 (#11360) 2023-06-10 03:06:26 +00:00
renovate[bot] a621472336 chore(deps): lock file maintenance rust dependencies 2023-06-09 20:17:25 +03:00
Aaron Hill a387476de7 core: Unify loader event handler and AVM2 data into MovieLoaderVMData
`AVM2Data` was always provided with
`MovieLoaderEventHandler::Avm2LoaderInfo`, so we can unify
them into a single enum.
2023-06-09 11:47:11 -05:00
Toad06 2894f01d50 avm1: Implement `MovieClip.lineGradientStyle` 2023-06-09 17:36:34 +02:00
Toad06 181aac46b0 avm1: Don't fail if base clip is invalid in `GetProperty`/`SetProperty` 2023-06-09 16:59:27 +02:00
Nathan Adams 137986c384 core: Add PlayerBuilder::with_external_interface 2023-06-09 13:03:46 +02:00
Aaron Hill 59b219cda6 avm2: Run 'nested goto frame' for entire Stage and orphans
When we run a 'goto', a weird "nested frame" gets triggered.
Previously, we were only calling `construct_frame` on the target
MovieClip as part of this "nested frame". However, Flash Player
seems to treat this (in some ways) like a normal frame - *all*
objects on the Stage (and orphans) have `construct_frame` called.

In particular, `gotoAndStop`/`gotoAndPlay` is called during
an "enterFrame" event handler, then unrelated objects on the Stage
will have their children constructed during the execution of
`gotoAndStop`/`gotoAndPlay`. The same logic holds for frame scripts.

This fixes a bug in Steamlands, which relies on children on the main
timeline being constructed immediately following a call to `gotoAndStop`
on an orphan (originally triggered from an "enterFrame" handler).
2023-06-08 22:17:27 -05:00
Lord-McSweeney 455b96710e avm2: Fix MouseCursorData.frameRate stubs 2023-06-07 22:39:41 -05:00
Aaron Hill 9d8ac81b58 avm2: Use WeakObject in `broadcast_list`
This ensures that we don't keep the underlying listener
object alive after all event listeners (including broadcast
listeners) have been unregistered.
2023-06-07 21:15:26 -05:00
EmperorBale 4815ca5e90 avm2: Implement WeakObject
This also adds a new required function to TObject called `downgrade`, that will convert the `Object` to a `WeakObject`.
2023-06-07 17:51:26 -07:00
EmperorBale 5e20b079d9 avm2: Add weak variant of every object 2023-06-07 17:51:26 -07:00
Toad06 8ce8b775a7 avm1: Fix coercion order in SWFv4 actions 2023-06-08 01:33:08 +02:00
Moulins 3f1bcecfbb avm1: Add version gate for `{MovieClip, Button}.blendMode`
Theses properties are only available on SWF >= 8
2023-06-08 01:18:06 +02:00
Moulins b71b8f9de5 avm1: fix coercions for the `blendMode` property of display objects
`mc.blendMode = 3` is a valid way of modifying the blend mode of a DO;
on the other hand, booleans and objects *shouldn't* be coerced.
2023-06-08 01:18:06 +02:00
Crowdin Bot 93f5869005 chore: Update translations from Crowdin 2023-06-08 00:57:49 +02:00
Aaron Hill 0e0399963e avm2: Throw exception when ExternalInterface is not available 2023-06-07 17:24:25 -05:00
Aaron Hill b240f05390 avm2: Stub Graphics.beginShaderFill 2023-06-07 17:06:33 -05:00
Aaron Hill 1efcd584c2 avm2: Wrap orphan list in an `Rc` for correct iteration behavior
When we iterate over the orphan list to run frame lifecyle methods,
the orphan list may be modified (e.g. an event listener creates a new
orphan object). To ensure that we iterate over all of the orphans
originally present, this commit wraps the orphan list in an `Rc`
(just like we do for the render list). Modifications to the list use
`Rc::make_mut`, and iteration operates on a clone of the `Rc`.
2023-06-07 16:23:06 -05:00
Aaron Hill d2999a2572 core: Fix parsing of PixelBender sampleNearest and sampleLinear
This fixes a panic on startup for Sniper Team
2023-06-07 15:59:31 -05:00
Aaron Hill ccb5027de0 avm2: Preserve MultinameFlags::ATTRIBUTE when filling a lazy Multiname 2023-06-07 14:08:10 -05:00
Aaron Hill 638471fc2d avm2: Stub flash.printing.PrintJob 2023-06-07 03:47:29 -05:00
Aaron Hill 5fd7dc2c9b core: Correctly handle '.' and '<' in obfuscated QNames
QName can contain characters like '.' and '<' as part of the
package or class name (though this requires editing the SWF
or using a nonstandard compiler). This broke our attempt to parse
generic type paramters by looking for '.<'

Instead, our 'Vector' special casing now operates on the unparsed
'AVMString' name, instead of attempting to construct a 'QName'.
This means that we don't need to handle generic paramters at
all for obfuscated names (which will never start with '__AS3__'
or 'Vector.<')

This fixes a bug in Red Ball 4v3, which has an obfuscated class
'!D.<H'
2023-06-06 18:12:58 -05:00
Aaron Hill 0d5ead4c02 core: Ignore newer PlaceObject tag in same frame with duplicate depth
If we have two PlaceObject tags in the same frame with the same depth,
only the first one actually places an object. The second one is ignored
(Flash Player logs a warning).
2023-06-06 14:50:07 -05:00
Aaron Hill d037038170 avm2: Make `caller_domain` an `Option`, and call `expect` when actually needed
There are only a few places where we actually need to use the
`caller_domain`, so we don't actually need it available for most native
method calls. This means that `Activation::from_nothing` can be used
in the vast majority of cases without causing a panic later on.
2023-06-06 21:05:19 +02:00
Nathan Adams 10134467c9 avm2: Don't error on removeChildren() for empty containers - fixes #11382 2023-06-05 18:30:08 -05:00
renovate[bot] f1fe998869 chore(deps): lock file maintenance rust dependencies 2023-06-04 22:53:18 -05:00
relrelb 9c8e212641 avm1: Migrate `GradientBevelFilter` to `NativeObject` 2023-06-03 21:33:12 +03:00
Nathan Adams 136417c58c core: Make debug windows scrollable 2023-06-03 09:11:06 +02:00
Nathan Adams 85f6fd3889 core: Add movie clip info to debug menu 2023-06-03 09:11:06 +02:00
Nathan Adams a26a64d88f core: Format Rectangle to 2 decimal places 2023-06-03 09:11:06 +02:00
Nathan Adams c9d0a08863 core: Move debug children list's button into header 2023-06-03 09:11:06 +02:00
Nathan Adams 9f384df27b core: Don't have dynamic_root in UpdateContext unless egui feature is enabled 2023-06-03 09:11:06 +02:00
Nathan Adams a641c564de core: Show debug rect on hovering stuff 2023-06-03 09:11:06 +02:00
Nathan Adams 16ce9aa437 core: Add debug rects to debugger 2023-06-03 09:11:06 +02:00
Nathan Adams a6b8883acd core: Add mask/masker/clip info to debug UI 2023-06-03 09:11:06 +02:00
Nathan Adams 59eceb8b7a core: Add AVM1 path to debug UI 2023-06-03 09:11:06 +02:00
Nathan Adams 77bd1cd1c8 core: Add depth and color transform to debug ui 2023-06-03 09:11:06 +02:00
Nathan Adams e12e2a2e54 core: Initial Debug UI 2023-06-03 09:11:06 +02:00
Nathan Adams eb70a4f361 core: Update gc_arena to 63dab12871321e0e5ada10ff1f1de8f4cf1764f9 2023-06-03 09:11:06 +02:00
Aaron Hill 2cd518013c
wgpu: Don't skip alpha/erase blend modes for BitmapData.draw (#11323)
We can skip these when we're drawing to a fresh buffer, but not when we're blending over an existing BitmapData texture.
2023-06-02 21:16:05 +00:00
relrelb e5da68c1df avm1: Migrate `ConvolutionFilter` to `NativeObject` 2023-06-02 23:39:02 +03:00
Aaron Hill 21429cc205 avm2: Add PixelBender bytecode parsing to ShaderData
We now parse PixelBender bytecode, and populate the parameters
from the bytecode on `ShaderData`. This is enough to progress
Steamlands, which needs to access dynamically set properties
on `ShaderData`

Bytecode execution is not implemented yet.
2023-06-02 15:23:32 -05:00
Aaron Hill 999e2f5b71 wgpu: Implement Context3D.setScissorRectangle 2023-06-02 14:56:14 -05:00
relrelb abb0e33431 chore: Use Rust's `OnceCell`/`OnceLock`
They were stabilized in Rust 1.70.0, which was released yesterday.
This removes the `once_cell` dependency.
2023-06-02 22:21:38 +03:00
Lord-McSweeney 5fdbfe2fd4 avm2: Partial implementation of Loader.unload 2023-05-31 21:03:18 -05:00
Aaron Hill 8b257ef6da avm2: Always run `construct_frame` in `initialize_for_allocator`
When we create a DisplayObject from ActionScript, we should always
run `construct_frame` on it, regardless of what frame phase we
are currently in.

This fixes a regression in Fancy Pants World 4 Part 1, where entering
the first door produced an error.
2023-05-31 17:33:25 -05:00
Crowdin Bot 6dc3743f4b chore: Update translations from Crowdin 2023-05-30 23:21:28 +02:00
relrelb c952106ee3 avm1: Correct `ActionCloneSprite` and `duplicateMovieClip()`
* `ActionCloneSprite` coerces `depth` before `target`.
* `duplicateMovieClip()` coerces `name` before `depth`.
* `duplicateMovieClip()` returns `undefined` on SWF<6.
2023-05-30 23:10:36 +03:00
Nathan Adams 0c10e2a7b7 desktop: Add advanced open dialog 2023-05-29 22:12:56 +02:00
TÖRÖK Attila b8fc64df6f core/avm1: Accept Value as smaller than 16 bytes on 32 bit platforms. 2023-05-29 07:58:53 -05:00
renovate[bot] 847dece735 chore(deps): lock file maintenance rust dependencies 2023-05-28 23:54:33 -05:00
Aaron Hill 0955ab40e6 avm2: Fix rounding behavior in BitmapData rectangle operations
Flash Player performs `x + width` and `y + height` as floating
point operations before `round_to_even`. This affects the extent
covered by a `Rectangle` in various BitmapData methods, as the sum
of two values might be large enough to be rounded up to a larger
value (when rounding `x` and `width` individually would have
produced a smaller overall extent).
2023-05-28 18:46:55 -05:00
Aaron Hill 2ae15b05e8 core: Store Color as an u32 instead of a i32
This is a packed ARGB value, so it doesn't make sense for it to be
signed.
2023-05-28 16:52:09 -05:00
Aaron Hill 3f93abffd5 avm2: Allow replacing and deleting XML attributes 2023-05-28 15:52:57 -05:00
Aaron Hill 14c6d1d959 avm2: Implement URLRequest.requestHeaders
These are directly set on the underlying navigator's HTTP
request type, and get printed out in our test navigator backend.

No validation of the header names is performed - on web, this will be
enforced by the browser.
2023-05-28 12:07:37 -05:00
relrelb ee30646745 avm1: Migrate `DisplacementMapFilter` to `NativeObject` 2023-05-27 23:08:42 +03:00
Lord-McSweeney 420643b045 avm2: Stub Worker 2023-05-27 00:58:34 -05:00
Nathan Adams aeb089ac0f avm2: Move DisplayObject assignment into an initializer 2023-05-26 22:06:20 -05:00
Aaron Hill cf4ca543bd core: Use clone-on-write behavior for render list iteration
When we iterate over a render list (in order to call
`enter_frame`, `construct_frame, etc.) we need to be sure
that we iterate over all of the original `DisplayObjects`
in the list, even if the list is modified during iteration
(e.g. some ActionScript code calls `parent.addChildAt`).

Previously, `RenderIter` would repeatedly call `child_by_index`
on the original `DisplayObjectContainer`, up to the original
child count. If new DisplayObjects were inserted into the list
during iteration, we could miss some of the original DisplayObjects
in the list (as they are now at a greater position in the list).

To solve this, we now store the render list as an `Rc<Vec>`,
and use `Rc::make_mut` to modify it. See the comments
for more details.
2023-05-26 21:42:06 -05:00
Crowdin Bot e98230c988 chore: Update translations from Crowdin 2023-05-27 00:34:44 +02:00
Aaron Hill 9fad8ddd9d core: Fix nightly clippy lints 2023-05-26 17:06:28 -05:00
Aaron Hill e98ff6a6d7 avm2: Add legacy handling for configureBackBuffer with SWF version < 30
With SWF version < 30, Context3D.configureBackBuffer throws
an error with a less informative message when the width/height
are out of range. Additionally, it seems to special case
the case width=0, height=0, antiAlias=0. enableDepthAndStencil=false,
and does *not* throw an error. This is relied on by Sniper Team.
2023-05-24 18:15:30 -05:00
Adrian Wielgosik a1797a351d avm2: Avoid a function call on every push() 2023-05-24 23:33:09 +02:00
Aaron Hill 9a1a21ef3a avm2: Implement Stage3D.visible 2023-05-24 14:20:40 -05:00
MartySVK 3be933d7c2
avm2: Stub ContextMenu.builtInItems setter (#11187) 2023-05-24 01:50:03 +00:00
iwannabethedev 1e0714aaa1 core: Fix serialization of arrays with dynamic properties. 2023-05-23 19:46:24 -05:00