Mike Welsh
622f35eb71
core: Pump action queue after handling an event
2021-06-16 12:42:49 -07:00
Mike Welsh
e2659e451c
core: Fire button events after mouse move events
2021-06-16 12:42:49 -07:00
Mike Welsh
71024939e3
core: Remove self_node parameter from DisplayObject::mouse_pick
2021-06-16 12:42:49 -07:00
Mike Welsh
6894382e8e
avm1: Implement _droptarget
2021-06-16 12:42:49 -07:00
Mike Welsh
495f8d90e6
avm1: Implement dragOver/dragOut button events
2021-06-16 12:42:49 -07:00
Mike Welsh
6de7ee1a8c
core: Support drag events with magic button frame labels
2021-06-16 12:42:49 -07:00
Mike Welsh
90024a1266
core: Wire up dragOver/dragOut events for buttons
2021-06-16 12:42:49 -07:00
Mike Welsh
b0143ff918
core: Add Player::mouse_pressed_object
2021-06-16 12:42:49 -07:00
Mike Welsh
2f25887080
avm1: SetTarget of a removed clip is invalid
...
A `SetTarget` call should ignore any clip that has been removed.
This can happen in cases such as `tellTarget("_root")` seeking
to a frame where the clip no longer exists.
Fixes this issue:
https://github.com/ruffle-rs/ruffle/pull/4452#issuecomment-860747028
2021-06-14 14:04:28 -07:00
Mike Welsh
ed1bfd74fe
core: keyPress events take precedence over text input
2021-06-14 14:04:28 -07:00
Mike Welsh
4687eb6d4e
core: Ensure bitmaps run post_instantiate
2021-06-14 14:04:28 -07:00
Mike Welsh
1f96af6b64
core: Add Avm1::exec_list to manage global list of display objects
2021-06-14 14:04:28 -07:00
dependabot[bot]
cf4a1136c5
chore: Bump env_logger from 0.8.3 to 0.8.4
...
Bumps [env_logger](https://github.com/env-logger-rs/env_logger ) from 0.8.3 to 0.8.4.
- [Release notes](https://github.com/env-logger-rs/env_logger/releases )
- [Changelog](https://github.com/env-logger-rs/env_logger/blob/main/CHANGELOG.md )
- [Commits](https://github.com/env-logger-rs/env_logger/compare/v0.8.3...v0.8.4 )
---
updated-dependencies:
- dependency-name: env_logger
dependency-type: direct:production
update-type: version-update:semver-patch
...
Signed-off-by: dependabot[bot] <support@github.com>
2021-06-14 00:47:57 -07:00
dependabot[bot]
1b6b4964c9
chore: Bump syn from 1.0.72 to 1.0.73
...
Bumps [syn](https://github.com/dtolnay/syn ) from 1.0.72 to 1.0.73.
- [Release notes](https://github.com/dtolnay/syn/releases )
- [Commits](https://github.com/dtolnay/syn/compare/1.0.72...1.0.73 )
---
updated-dependencies:
- dependency-name: syn
dependency-type: direct:production
update-type: version-update:semver-patch
...
Signed-off-by: dependabot[bot] <support@github.com>
2021-06-14 00:47:40 -07:00
Mike Welsh
83f842faf9
avm1: Implement MovieClip.beginBitmapFill
2021-06-13 20:03:53 -07:00
Mike Welsh
554aa7fd63
core: Add backend::render::BitmapSource trait
...
This interface handles returning a bitmap given an ID and is used
by the render backend to get the bitmap used for a bitmap fill.
This will allow for bitmap fills in the drawing API, as these will
manage their own list of bitmaps.
This also removes the MovieLibrary dependency from render backends
and will allow for better decoupling in the future.
2021-06-13 20:03:53 -07:00
Chris Midgley
b6a2738dab
core: support magic button labels for avm1
2021-06-13 10:46:24 -07:00
Adrian Wielgosik
7d1bd57066
avm1: Call ContextMenu.onSelect before preparing context menu items
2021-06-13 10:37:38 -07:00
relrelb
9c5b9b7072
avm1: Rewrite TObject array methods
2021-06-13 10:37:15 -07:00
Mike Welsh
3b215d6c76
core: Use swf::ClipEventFlag in stored clip event handlers
...
* Rename movie_clip::ClipAction to movie_clip::ClipEventHandler.
* Store the swf::ClipEventFlag event flags that trigger the event
directly in the event handler. Previously we split up any event
that had multiple event flags into separate events. Now these
can be kept as a single event.
* Remove `MovieClip::has_button_event`, and instead store the
union of all event flags in `MovieClip::clip_event_flags`. This
will be useful for other cases in the future.
2021-06-11 12:54:53 -07:00
relrelb
ede9650899
chore: Avoid unused_variables annotations
...
Instead prefix the unused variables with an underscore.
2021-06-11 16:16:53 +03:00
Mike Welsh
5462b8a522
core: Allow MorphShapes and Texts to be replaced via PlaceObject
...
PR #4540 allowed shapes to replace their inner art handles via
replace PlaceObject tags. This can also happen for morph shapes and
static texts.
Add MorphShape::replace_with and Text::repalce_with. This fixes the
incorrect art in main menu buttons of Super Mario 63.
2021-06-09 23:37:38 -07:00
Mike Welsh
4fc9225e8f
avm2: Only construct Shapes once
...
Shape objects were mistakenly being reconstructed each frame in
`Graphic::construct_frame`.
2021-06-08 19:47:16 -07:00
Mike Welsh
b1318ecb01
core: PlaceObjectAction::Replace swaps out graphic handles
...
A `PlaceObjectAction::Replace` signals that a shape should
be swapped with a different shape. Previously we instantiated a
completely new `Graphic`, but this is incorrect; instead the
underlying shape handle should be swapped out, but the outer object
remains. This is visible in AVM2 where you can access `Shape` as
a normal display object.
2021-06-08 19:47:16 -07:00
Mike Welsh
93e83d7ad5
avm1: DefineFunction should respect case sensitivity
2021-06-08 16:51:59 -07:00
Mike Welsh
21c351fe5b
swf: Change Twips::zero fn to Twips::ZERO const
2021-06-08 14:57:15 -07:00
Mike Welsh
d23ea90459
swf: Change Matrix to use Fixed16 for a, b, c, d
...
Matrices in an SWF file store their scale/skew components in
in 16.16 format (fbits).
Split `ruffle_core::Matrix` and `swf::Matrix`. `swf::Matrix` now
stores its data as `Fixed16` instead of immediately converting to
`f32`.
2021-06-08 14:57:15 -07:00
relrelb
39decde5bc
avm1: Refactor ScriptObject::get_local
2021-06-08 10:48:50 -07:00
relrelb
1c0007f34f
avm1: Make TObject::get_local return Option
2021-06-08 10:48:50 -07:00
relrelb
15fa92a9fb
avm1: Add TObject::set_local
2021-06-08 10:48:50 -07:00
relrelb
c9d015d7c5
avm1: Cleanup some TObject methods
2021-06-08 10:48:50 -07:00
dependabot[bot]
2f1dc0cbb1
chore: Bump approx from 0.4.0 to 0.5.0
...
Bumps [approx](https://github.com/brendanzab/approx ) from 0.4.0 to 0.5.0.
- [Release notes](https://github.com/brendanzab/approx/releases )
- [Commits](https://github.com/brendanzab/approx/compare/v0.4.0...v0.5.0 )
---
updated-dependencies:
- dependency-name: approx
dependency-type: direct:production
update-type: version-update:semver-minor
...
Signed-off-by: dependabot[bot] <support@github.com>
2021-06-07 11:30:59 -07:00
relrelb
b8eae51888
swf: Move num_colors into BitmapFormat::ColorMap8
2021-06-07 11:29:28 -07:00
relrelb
ef2e581f09
core: Use casting instead of ToPrimitive
2021-06-07 11:29:28 -07:00
relrelb
aee37276ec
core: Replace num_enum with num_derive
2021-06-05 10:19:31 -07:00
relrelb
f82faf9603
chore: Appease clippy
2021-06-05 10:16:00 -07:00
Adam Gashlin
ba83f17ef7
core: Set init_object after first run_frame ( fix #2084 , #3414 )
2021-06-02 23:28:24 -07:00
dependabot[bot]
83243acc37
chore: Bump regress from 0.2.0 to 0.3.0
...
Bumps [regress](https://github.com/ridiculousfish/regress ) from 0.2.0 to 0.3.0.
- [Release notes](https://github.com/ridiculousfish/regress/releases )
- [Commits](https://github.com/ridiculousfish/regress/commits )
Signed-off-by: dependabot[bot] <support@github.com>
2021-05-31 10:06:11 -07:00
Mike Welsh
f173b81e38
swf: Use bitflags for Function flags
2021-05-30 22:14:32 -07:00
Mike Welsh
2b98c878f0
swf: Use Fixed in more places
2021-05-30 21:24:03 -07:00
Adrian Wielgosik
34d54dbc05
avm1: Fix string methods handling of negative args ( fix #4437 )
...
* Improve string.substr handling of negative args
* Add tests for more substr() combinations
2021-05-30 12:04:17 -07:00
Mike Welsh
1304b2c55a
avm2: Move Object properties to Object.prototype
2021-05-24 17:52:15 -07:00
Moulins
af5694b642
[avm1] extend impl_custom_object! to reduce boilerplate
...
This add two knobs to the impl_custom_object! macro:
- `set(...)`, for using a specific prototype in the `set`
method;
- `bare_object(...)`, for objects that are convertible to a raw object
type.
2021-05-24 17:06:47 -07:00
Mike Welsh
3ddb97d2f6
core: Add SwfMovie::frame_rate and num_frames
2021-05-23 23:02:38 -07:00
Mike Welsh
172ad82aa5
core: Add SwfMovie::uncompressed_len
2021-05-23 23:02:38 -07:00
Mike Welsh
077c7f045e
core: Add SwfMovie::stage_size
...
Change `SwfMovie::width` and `height` to return `Twips`.
2021-05-23 23:02:38 -07:00
Mike Welsh
bec6eb9dd3
core: Use SwfMovie::avm_type instead of MovieLibrary::avm_type
2021-05-23 23:02:38 -07:00
Mike Welsh
e1439f4105
swf: Add HeaderExt struct providing additional info
...
When reading an SWF, search for FileAttributes and
SetBackgroundColor and return this along with the header data
because it's useful (in particular, the AS3 flag).
2021-05-23 23:02:38 -07:00
Chris Midgley
aa7dc50385
core: Handle visible flag from PlaceObject ( fix #3403 )
2021-05-23 11:48:12 -07:00
relrelb
a6387c3c10
core: Fix build without serde feature
...
Previously `cargo build --no-default-features` failed because then
`serde` was not found.
Fix that by not implementing serde's traits in that case, similarly
to `config.rs`.
2021-05-22 22:50:20 -07:00
Mike Welsh
8960414436
swf: Use bitflags for FileAttributes
2021-05-22 15:53:02 -07:00
relrelb
3fbadbe26f
avm1: Remove unnecessary gc_context parameters
...
`add_property_with_case`, `set_watcher` and `remove_watcher` already
take an `activation`, from which the `gc_context` can be retrieved.
2021-05-22 10:49:27 -07:00
Mike Welsh
bb22a5aba2
avm1: Remove extraneous self parameters from MovieClip methods
...
Previously these were used because the methods were on `MovieClipData`
instead of `MovieClip`, but now they are no longer necessary.
2021-05-21 17:50:25 -07:00
relrelb
7717b97027
avm1: Remove unnecessary calls to create_bare_object
...
In favor of ScriptObject::object and ScriptObject::array, which
always succeed.
2021-05-21 16:13:25 -07:00
relrelb
aeb8902f8c
avm1: Remove unused TObject::as_string
2021-05-21 15:27:35 -07:00
Moulins
35b9fb7317
avm1: add property_decl::declare_properties! macro for defining built-ins
...
This allows for reduced boilerplate when defining native methods,
properties, and constants (but not values depending on other runtime
values, like built-ins objects and prototypes).
Also remove ScriptObject::force_set_function (replaced by DeclKind::Method)
2021-05-17 10:34:41 -07:00
dependabot[bot]
00194e351e
chore: Bump serde from 1.0.125 to 1.0.126
...
Bumps [serde](https://github.com/serde-rs/serde ) from 1.0.125 to 1.0.126.
- [Release notes](https://github.com/serde-rs/serde/releases )
- [Commits](https://github.com/serde-rs/serde/compare/v1.0.125...v1.0.126 )
Signed-off-by: dependabot[bot] <support@github.com>
2021-05-17 10:13:02 -07:00
Mike Welsh
f478ee7b2f
avm2: Properly implement Avm2Button::hit_test_shape and mouse_pick
...
The hit area is not a proper child of the Avm2Button, so manually
transform the test point into local space before passing it to the
hit area.
2021-05-16 17:53:07 -07:00
Mike Welsh
dfc8c32937
core: Do not include stage transform in DisplayObject::local_to_global_matrix
...
TODO: Eventually we may want to include the stage transform here,
and the deeper ActionScript APIs transform it to remove the stage
scaling.
2021-05-16 17:53:07 -07:00
Mike Welsh
7784d8c099
avm2: Remove some AVM1 leftovers from Avm2Button
2021-05-16 17:53:07 -07:00
Mike Welsh
9b58dac841
avm2: Fix up DisplayObject root and stage properties
...
Move `MovieClip::is_swf` flag to `DisplayObject::is_root`, and use
this flag to handle the behavior of `DisplayObject.root` crawling
upwards until it hits a top-most loaded SWF/Bitmap.
Simplify `root` and `stage` so that they don't have to consider
buttons. Instead, do some trickery to ensure the button's states
see the proper values of `parent`, `root`, and `stage` during
construction.
2021-05-16 17:53:07 -07:00
Mike Welsh
2176e30e22
avm2: Use define_public_builtin_instance_properties for SimpleButton
2021-05-16 17:53:07 -07:00
David Wendt
e555a6b488
avm2: Impl `SimpleButton.useHandCursor`
2021-05-16 17:53:07 -07:00
David Wendt
6f6e2c1b9f
avm2: Impl `SimpleButton.enabled`
2021-05-16 17:53:07 -07:00
David Wendt
514c51510c
avm2: Impl `SimpleButton.trackAsMenu`
2021-05-16 17:53:07 -07:00
David Wendt
b383aec78d
tests: Move the button tests into the new test directory.
2021-05-16 17:53:07 -07:00
David Wendt
71bb0c901a
avm2: Impl the constructor parameters for `SimpleButton`
2021-05-16 17:53:07 -07:00
David Wendt
a82e78b597
tests: Don't check the `exitFrame` or `frameConstructed` events in the nested test as it appears to fire the events redundantly
2021-05-16 17:53:07 -07:00
David Wendt
cfd95e3b3b
core: `root` and `stage` should yield `None` if an inactive state child of an `Avm2Button` is involved in the parent chain.
2021-05-16 17:53:07 -07:00
David Wendt
169a99397a
core: `stage` also yields the current context's stage if there isn't one in the parent chain and we aren't in a button
2021-05-16 17:53:07 -07:00
David Wendt
bfebc3c78f
core: AVM2Button does not set the parent of the movie until after it's constructors have run
2021-05-16 17:53:07 -07:00
David Wendt
6a9249e52f
core: Store the root of each loaded movie and use it as a last-ditch way to get the root
2021-05-16 17:53:07 -07:00
David Wendt
9ded256c23
core: Implement the AVM2 concept of `stage`.
2021-05-16 17:53:07 -07:00
David Wendt
39e9ef9dc5
core: Implement a separate `avm2_root` method that provides an AS3 notion of root
2021-05-16 17:53:07 -07:00
David Wendt
e4a6a10038
tests: Add tests for what children see as their parent when constructed or shuffled between movie clips and buttons
2021-05-16 17:53:07 -07:00
David Wendt
a9d7b30dc2
core: `Avm2Button` should unparent any added children
2021-05-16 17:53:07 -07:00
David Wendt
082ecb16cb
core: `avm2_parent` always returns a container, or nothing.
2021-05-16 17:53:07 -07:00
David Wendt
157ced3dc3
core: Split the parent accessor further into `parent` and `avm1_parent`.
...
`parent` is now a bare accessor, `avm1_parent` returns what AVM1 thinks the parent should be, and `avm2_parent` returns what AVM2 thinks the parent should be.
2021-05-16 17:53:07 -07:00
David Wendt
f90cfb3bd0
core: Ensure sprite children get linked up correctly
2021-05-16 17:53:07 -07:00
David Wendt
5274df11f7
core: `Shape` should always expose it's defining movie instead of punting to the parent clip
2021-05-16 17:53:07 -07:00
David Wendt
826b20e8e4
tests: Don't assert execution order of frame scripts within buttons
2021-05-16 17:53:07 -07:00
David Wendt
ef4de4d0d7
core: Order of events for child `Avm2Button` states is hit-up-down-over.
...
Ok, it's not *actually* that - all our tests actually have different, conflicting information. As far as I can tell there doesn't seem to be a single set order for these; so I'm going to just pick one and then stop testing the order in which states run.
2021-05-16 17:53:07 -07:00
David Wendt
c936ccd4b4
avm2: When constructing new `SimpleButton`s, make sure the display object sees it's AVM2 side, else we replace all it's contents with AVM1 objects somehow(?!)
2021-05-16 17:53:07 -07:00
David Wendt
208c191d88
core: `Avm2Button` always runs a frame on set children, even if it's not the current state
2021-05-16 17:53:07 -07:00
David Wendt
bf1fb93b83
core: Allow linking `Avm2Button`'s object
2021-05-16 17:53:07 -07:00
David Wendt
d7deaf5e00
tests: Add currently-failing tests for the `SimpleButton` constructor and order-of-events.
2021-05-16 17:53:07 -07:00
David Wendt
44e82ea480
core: `Avm2Button` fires off events in this order when you set one of it's children:
...
1. `added`/`addedToStage` on the new state
2. `removed` (presumably) on the old state
3. `frameConstructed` on the new state
4. Any frame scripts on the new state
5. `exitFrame` on the new state
This is a rough approximation; I have several tests that fail in weird and interesting ways. Also, this only happens if you set the *active* state; presumably these events are all fired when the state changes but I can't automate tests for that yet.
2021-05-16 17:53:07 -07:00
David Wendt
434563da2f
avm2: `SimpleButton` should build a button when constructed
2021-05-16 17:53:07 -07:00
David Wendt
67c7f156ac
avm2: `instanceof` accepts `null` and `undefined`
2021-05-16 17:53:07 -07:00
David Wendt
7f294f5209
avm2: Constructor-based symbol instantiation should also post-instantiate before constructing a frame
2021-05-16 17:53:07 -07:00
David Wendt
ea80d999da
tests: Add an almost-passing test for buttons with multiple levels of children
2021-05-16 17:53:07 -07:00
David Wendt
07513da3ba
core: State-constructed sprites in `Avm2Button` should be post-instantiated after everything else so they get their instance numbers later
2021-05-16 17:53:07 -07:00
David Wendt
bba2ecae8e
core: `Shape` gets an instance number
2021-05-16 17:53:07 -07:00
David Wendt
3707ef7fec
tests: Add a test for child events using the same timeline structure as the structure test.
2021-05-16 17:53:07 -07:00
David Wendt
11d7fe5107
core: Correct the order of events that are fired when an `Avm2Button` is instantiated on the timeline.
2021-05-16 17:53:07 -07:00
David Wendt
6a70c1b3e0
tests: Extend the simplebutton structure test to include frame 2
2021-05-16 17:53:07 -07:00
David Wendt
a013a7dfdf
core: Initial construction should also prevent normal frame execution first frame
2021-05-16 17:53:07 -07:00
David Wendt
9f5a7f5065
core: AVM2 `Button`s run their children one frame at construction time
2021-05-16 17:53:07 -07:00
David Wendt
bfef7f9969
core: `Avm2Button` should always construct a sprite for each state, even if it's not used.
2021-05-16 17:53:07 -07:00
David Wendt
afefdb892f
tests: Add a test for timeline-constructed AS3 `SimpleButton` contents
2021-05-16 17:53:07 -07:00
David Wendt
821ed25374
avm2: `Avm2Button` should construct it's children
2021-05-16 17:53:07 -07:00
David Wendt
71b87f8935
avm2: Also impl `construct_frame` and `run_frame_scripts` for `Avm2Button`
2021-05-16 17:53:07 -07:00
David Wendt
4869ec650e
core: `Avm2Button` should construct a sprite whenever there's anything other than one child
2021-05-16 17:53:07 -07:00
David Wendt
c317d77916
core: `Avm2Button` shouldn't try to construct a Sprite using it's prototype
2021-05-16 17:53:07 -07:00
David Wendt
10bed4fe30
core: `set_avm2_constructor` works on constructors, not prototypes
2021-05-16 17:53:07 -07:00
David Wendt
d049ba8c0f
core: Child instantiation should print the error message it got when it fails
2021-05-16 17:53:07 -07:00
David Wendt
25473ac1dc
core: Allow AVM2 movies to define `Avm2Button` characters in their libraries
2021-05-16 17:53:07 -07:00
David Wendt
cb44554135
avm2: Add setters and getters for the four states of `SimpleButton`
2021-05-16 17:53:07 -07:00
David Wendt
494083673c
core: Add AVM2 version of Button
2021-05-16 17:53:07 -07:00
David Wendt
22eac776be
avm2: Stub `flash.display.SimpleButton`
2021-05-16 17:53:07 -07:00
David Wendt
cffa739a54
avm2: Store the sprite proto
2021-05-16 17:53:07 -07:00
David Wendt
c0296d9963
core: Rename `Button` to `Avm1Button`
2021-05-16 17:53:07 -07:00
Reiner Gerecke
efdb9c153d
core: Fix endless loop when layouting text
...
If a textfield has word wrapping enabled, is very small in size and
tries to layout a single character onto it, the layout code can run into
an endless loop where it's creating new lines and trying to fit the text
again.
If text doesn't fit at the start of a line, it won't fit on the next
either, so abort and display the whole text span on the line. Text will
be cut-off.
This can be reproduced with a AS2 file like this:
class Test {
static var app : Test;
function Test() {
_root.createTextField("tf",0,0,0,6,20);
_root.tf.text = "0";
_root.tf.wordWrap = true;
}
static function main(mc) {
app = new Test();
}
}
Build it with `mtasc -main -header 100💯 30 test.as -swf test.swf`
2021-05-15 18:56:51 -07:00
Mike Welsh
69a0700ca1
core: Remove collect::CollectWrapper
...
No longer necessary, it is possible to mark individual fields
as `#[collect(require_static)]`.
2021-05-13 23:24:10 -07:00
Mike Welsh
b882284fc9
core: Use bitflags for HitTestOptions
2021-05-12 23:02:06 -07:00
relrelb
85b234003f
avm1: Handle undefined/empty method name in NewMethod
...
Seems like it behaves similarly to CallMethod with an undefined/empty
method name.
2021-05-12 20:47:06 -07:00
relrelb
2589ecdde0
avm1: Correct ImplementsOp
2021-05-12 20:47:06 -07:00
relrelb
3bf3f1015d
avm1: Return undefined on invalid count in InitArray and InitObject
...
Both InitArray and InitObject should bail-out without popping anything
off the stack when the elements/properties count is negative or greater
than or equals 2147483648.
2021-05-12 20:47:06 -07:00
relrelb
72531eddff
avm1: Cleanup CallMethod
2021-05-12 20:47:06 -07:00
relrelb
2e0bc78cd6
avm1: Fix variadic arguments
...
Previously, if the arguments count was greater than the actual
stack size, then a stack underflow occurred which resulted in a
sequence of undefined values. That didn't match Flash's behavior.
Also, this prevents potential huge allocations that hang Ruffle.
In addition, num_args seems like it should use coerce_to_u32
(wraps at 4294967297). This also means that -1 ends up acting like
u32::MAX and would pop all values off of the stack.
2021-05-12 20:47:06 -07:00
dependabot[bot]
62301dea54
chore: Bump syn from 1.0.71 to 1.0.72
...
Bumps [syn](https://github.com/dtolnay/syn ) from 1.0.71 to 1.0.72.
- [Release notes](https://github.com/dtolnay/syn/releases )
- [Commits](https://github.com/dtolnay/syn/compare/1.0.71...1.0.72 )
Signed-off-by: dependabot[bot] <support@github.com>
2021-05-10 09:40:26 -07:00
Mike Welsh
6051ee4cb1
core: Disallow .. in shared object paths ( fix #3961 )
...
Toss out any shared objects that contain ".." in the name
to avoid accessing files outside of the Ruffle data directory.
The DiskStorageBackend also will fail any requests with a ".."
component as an extra precaution.
Fixes #3961 .
2021-05-09 23:20:32 -07:00
CUB3D
61298b2be3
avm1: Add parsing of legacy json SharedObjects for backwards compatability
2021-05-09 23:20:32 -07:00
CUB3D
f4a9446829
avm1: Fix tests for SharedObject
2021-05-09 23:20:32 -07:00
CUB3D
c398aded68
chore: Remove debug printing
2021-05-09 23:20:32 -07:00
CUB3D
cd1cde1708
avm1: Implement de/serialization of shared objects into Flash Player Lso format
2021-05-09 23:20:32 -07:00
relrelb
6b6b335440
avm1: Use bitflags for Array.sort flags
2021-05-08 01:37:05 -07:00
Mike Welsh
ba7fd1b2b9
chore: Appease clippy, bump url
...
Bump url and avoid `Url::into_string` deprecation warnings.
Fix `single_char_pattern` clippy lints.
2021-05-07 20:51:26 -07:00
relrelb
b2bc24919a
avm1: Replace `current_swf_version` with `swf_version`
...
They happen to be identical, and `swf_version` is more idomatic.
2021-05-07 13:26:20 -07:00
Mike Welsh
ef617eebad
avm1: Use `set_html_text` when initializing textfield from a variable binding
...
If a textfield was created with a variable binding, and the variable
already existed, the initial text of the textfield is set to the
variable value. However, this was not obeying the HTML setting of
the text field, so HTML tags were mistakenly shown in some content.
Fixes #3522 .
2021-05-06 16:58:33 -07:00
Adrian Wielgosik
5319a5bb81
Remove lifetime from constants
2021-05-06 10:54:33 -07:00
Adrian Wielgosik
faa0e50e89
avm2: Unify NativeMethod and GenericNativeMethod
2021-05-06 10:54:33 -07:00
Adrian Wielgosik
46ddb9be82
avm2: Generate class traits from const arrays
2021-05-06 10:54:33 -07:00
Adrian Wielgosik
8312243f42
avm2: Don't repeatedly call class.write(mc)
2021-05-06 10:54:33 -07:00
Mike Welsh
b82391726f
avm1: MovieClip.getBytesLoaded/Total should return the clip's length
...
MovieClip.getBytesLoaded and getBytesTotal return the size of that
specific clip, even if it's not a loaded SWF. The previous logic
only returned the size of the parent SWF.
If the clip is an SWF, the uncompressed size of the SWF is returned.
Otherwise, the length of the tag list inside the clip's DefineSprite
tag is returned.
2021-05-04 16:36:56 -07:00
Aaron Hill
08d0829177
Move all SWF tests out of `core` to new `tests` package
...
This allows `regressions_tests.rs` to depend on other crates in the
workspace, such as `render`, without introducing a cyclic dependency.
Split out from #4054
2021-05-04 11:47:59 -07:00
Mike Welsh
f9769451d6
avm1: Handle CDATA sections in XML
2021-05-03 16:23:04 -07:00
Moulins
78627acc92
chore: Move core::property_map to core::avm1::property_map
2021-05-03 13:47:14 -07:00
Moulins
272841729e
core: Replace SwfMovie's PropertyMap by a list of key-value pairs
...
PropertyMap is an AVM1-only concept, and shouldn't be used on cross-VM
types.
2021-05-03 13:47:14 -07:00
Mike Welsh
dca97afdd7
chore: Remove puremp3 feature
...
Wasn't being used, remove the puremp3 dependency.
2021-05-02 19:31:01 -07:00
Adrian Wielgosik
8ca22c1f02
core: Support for custom context menu items on movie root
2021-05-02 15:28:00 -07:00
Chris Midgley
31911d24ab
tests: replace existing shared object test using mtasc
2021-05-01 17:40:01 -07:00
Chris Midgley
c03bc62074
fix: SharedObject data property is not deleteable
2021-05-01 17:40:01 -07:00
Mike Welsh
e8ec02418b
avm2: Fix Array.splice
...
Fix `Array.splice` in cases where elements are added but not
deleted, and when the starting index is larger than the length
of the array.
2021-04-30 13:48:27 -07:00
Mike Welsh
2a46c72bb2
avm1: Fix Array.splice
...
Clamp the index parameters to the length of the array. This fixes
`[].splice(1, 0, 'obj');` to add the object at the proper
position (0, because the start index 1 is larger than the length).
2021-04-30 13:48:27 -07:00
dependabot-preview[bot]
b57e1a14f0
build(deps): bump syn from 1.0.70 to 1.0.71
...
Bumps [syn](https://github.com/dtolnay/syn ) from 1.0.70 to 1.0.71.
- [Release notes](https://github.com/dtolnay/syn/releases )
- [Commits](https://github.com/dtolnay/syn/compare/1.0.70...1.0.71 )
Signed-off-by: dependabot-preview[bot] <support@dependabot.com>
2021-04-28 10:02:43 -07:00
David Wendt
041003f256
avm2: Slot lookups don't need the whole trait list, just the first one we find.
2021-04-28 00:01:47 -07:00
David Wendt
fd08a6ebf6
avm2: Instantiate slot traits on `get_slot`, `set_slot` etc.
...
Previously, we only instantiated slot traits when named as a property, which is only half the picture.
2021-04-28 00:01:47 -07:00
David Wendt
e35d1edbf0
avm2: Allow pulling traits by slot id
2021-04-28 00:01:47 -07:00
David Wendt
07db1786f1
tests: Add a test for AVM2 nested closures (which thus tests `newactivation`)
2021-04-28 00:01:47 -07:00
David Wendt
9318028b52
avm2: `newactivation` should return an object which implements the traits listed in the associated method `body`'s trait list
2021-04-28 00:01:47 -07:00
David Wendt
6c5098d3c7
avm2: Fix order in which `setslot` takes it's parameters
2021-04-28 00:01:47 -07:00
Adrian Wielgosik
5a6117722d
core: Also hide playback controls on single-frame SWFs
2021-04-27 16:42:02 -07:00
Adrian Wielgosik
a1737b5922
avm1: Respect menu.builtInItems, but on root clip only
2021-04-27 16:42:02 -07:00
Adrian Wielgosik
c3a16cb992
avm2: Support Stage.showDefaultContextMenu
2021-04-27 16:42:02 -07:00
Adrian Wielgosik
ce4d66e0f4
avm1: support Stage.showMenu
2021-04-27 16:42:02 -07:00
Adrian Wielgosik
41a126885c
web: Minimal context menu buttons for movie control
2021-04-27 16:42:02 -07:00
TÖRÖK Attila
61fddf530e
core/display_object: Correctly draw videos that have different bounds than the size of their actual frame data
2021-04-27 11:49:16 -07:00
Mike Welsh
1f8434aee6
tests: Add test for Stage.scaleMode/align
2021-04-26 01:15:42 -07:00
Mike Welsh
a57f227bda
core: Implement Stage resize events
2021-04-26 01:15:42 -07:00
Mike Welsh
251fd55567
core: Adjust stage size by DPI factor in NoScale scale mode
2021-04-26 01:15:42 -07:00
Mike Welsh
98befe678e
avm2: Add flash.display.StageScaleMode and Stage.scaleMode
2021-04-26 01:15:42 -07:00
Mike Welsh
80bcf68634
avm1: Add StageScaleMode and StageAlign properties to Stage
2021-04-26 01:15:42 -07:00
Mike Welsh
b4717130e3
core: Add StageScaleMode and StageAlign properties to Stage
2021-04-26 01:15:42 -07:00
David Wendt
a877fe8c67
tests: Add a new test for properties unique to the `Stage`
2021-04-26 01:15:42 -07:00
David Wendt
52c3b0f1bc
avm2: `Stage.color` yields background color alpha (always 0xFF) in the high bits of the u32
2021-04-26 01:15:42 -07:00
David Wendt
41fe51e9db
avm2: Impl `flash.display.StageQuality` enum
2021-04-26 01:15:42 -07:00
David Wendt
93d7f0b450
avm2: Stub `Stage.quality`
2021-04-26 01:15:42 -07:00
David Wendt
327a425fde
avm2: Stub `Stage.allowsFullScreen` and `Stage.allowsFullScreenInteractive`
2021-04-26 01:15:42 -07:00
David Wendt
cb167e0814
avm2: Impl `Stage.stageWidth`/`Stage.stageHeight`, sorta
2021-04-26 01:15:42 -07:00
David Wendt
1ee5bbf7ba
avm2: Impl `Stage.frameRate`
2021-04-26 01:15:42 -07:00
David Wendt
5d8f70d695
avm2: Implement `Stage.focus`
2021-04-26 01:15:42 -07:00
David Wendt
524f5fe57f
avm2: Impl `Stage.color`'s setter
2021-04-26 01:15:42 -07:00
David Wendt
6c6bd74af9
avm2: Impl `Stage.displayState`'s getter
2021-04-26 01:15:42 -07:00
David Wendt
ae080fd65f
avm2: Impl `flash.display.StageDisplayState`
2021-04-26 01:15:42 -07:00
David Wendt
b858f74139
avm2: Impl `Stage.contentsScaleFactor`
2021-04-26 01:15:42 -07:00
David Wendt
247f7e3de4
avm2: Impl `Stage.color`
2021-04-26 01:15:42 -07:00
David Wendt
d7a0d15fd8
avm2: Expose `Stage.browserZoomFactor`
2021-04-26 01:15:42 -07:00
David Wendt
0c6584ca03
core: Store the viewport's scale factor on the stage
2021-04-26 01:15:42 -07:00
David Wendt
98788ef194
avm2: Impl `flash.display.StageAlign`
2021-04-26 01:15:42 -07:00
David Wendt
2a30887660
avm2: Support the half-broken `loaderInfo` on the `Stage`
2021-04-26 01:15:42 -07:00
David Wendt
ef4db9ba16
avm2: Add overrides for every property that cannot be set on the `Stage`.
...
Yes, this includes properties that aren't implemented yet. They'll return a different error, but they'll still error out regardless, so I'm fine with this.
2021-04-26 01:15:42 -07:00
David Wendt
bc9affb09d
tests: Add tests for stage access and basic display object properties
2021-04-26 01:15:42 -07:00
David Wendt
716d492006
avm2: The stage's name should be `null`, not an empty string; and setting it should except.
2021-04-26 01:15:42 -07:00
David Wendt
01f74f6eb1
avm2: Add a convenience method for marking a builtin override trait.
2021-04-26 01:15:42 -07:00
David Wendt
8452e23382
avm2: Allow access to the `Stage`, both directly and indirectly
2021-04-26 01:15:42 -07:00
David Wendt
ba66c62947
core: Ensure `Stage` always has an AVM2 representation
2021-04-26 01:15:42 -07:00
David Wendt
81de112774
avm2: Add `Stage` class stub
2021-04-26 01:15:42 -07:00
David Wendt
7f4a99ca60
core: Add a `root_clip` method for `Stage` and make everything grabbing depth 0 off the stage use it
2021-04-26 01:15:42 -07:00
David Wendt
36e486b1d0
core: We don't need `CollectWrapper` anymore
2021-04-26 01:15:42 -07:00
David Wendt
f6fe0a84a2
core: Move the viewport and stage dimensions into the `Stage`.
2021-04-26 01:15:42 -07:00
David Wendt
c09bd0520c
core: Run all of the steps of a frame update on the `Stage`
2021-04-26 01:15:42 -07:00
David Wendt
b021d04345
core: Correct order of viewport bounds in render context
2021-04-26 01:15:42 -07:00
David Wendt
4e4f1dce26
core: `Stage` should render it's children
2021-04-26 01:15:42 -07:00
David Wendt
7341fa0554
core: Remove the explicit view bounding box and instead have all the culling code ask the `Stage` what it's bounding box is
2021-04-26 01:15:42 -07:00
David Wendt
67724bfc71
core: Move most of the player rendering code into the `Stage`'s render method.
2021-04-26 01:15:42 -07:00
David Wendt
44af21b398
core: `Letterbox` should be `Collect`
2021-04-26 01:15:42 -07:00
David Wendt
6bf3206d95
core: Replace `context.levels` with a root stage
2021-04-26 01:15:42 -07:00
David Wendt
0011753914
core: Add the ability to iterate over the depth list of any container
2021-04-26 01:15:42 -07:00
David Wendt
14430b9eb0
core: Add a `Stage` display object type
2021-04-26 01:15:42 -07:00