avm2: Stub `flash.display.SimpleButton`

This commit is contained in:
David Wendt 2021-04-23 21:15:37 -04:00 committed by Mike Welsh
parent cffa739a54
commit 22eac776be
3 changed files with 65 additions and 0 deletions

View File

@ -111,6 +111,7 @@ pub struct SystemPrototypes<'gc> {
pub bytearray: Object<'gc>,
pub stage: Object<'gc>,
pub sprite: Object<'gc>,
pub simplebutton: Object<'gc>,
}
impl<'gc> SystemPrototypes<'gc> {
@ -157,6 +158,7 @@ impl<'gc> SystemPrototypes<'gc> {
bytearray: empty,
stage: empty,
sprite: empty,
simplebutton: empty,
}
}
}
@ -640,6 +642,19 @@ pub fn load_player_globals<'gc>(
domain,
script,
)?;
activation
.context
.avm2
.system_prototypes
.as_mut()
.unwrap()
.simplebutton = class(
activation,
flash::display::simplebutton::create_class(mc),
implicit_deriver,
domain,
script,
)?;
class(
activation,
flash::display::displayobjectcontainer::create_class(mc),

View File

@ -13,6 +13,7 @@ pub mod loaderinfo;
pub mod movieclip;
pub mod scene;
pub mod shape;
pub mod simplebutton;
pub mod sprite;
pub mod stage;
pub mod stagealign;

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@ -0,0 +1,49 @@
//! `flash.display.SimpleButton` builtin/prototype
use crate::avm2::activation::Activation;
use crate::avm2::class::{Class, ClassAttributes};
use crate::avm2::method::Method;
use crate::avm2::names::{Namespace, QName};
use crate::avm2::object::Object;
use crate::avm2::value::Value;
use crate::avm2::Error;
use gc_arena::{GcCell, MutationContext};
/// Implements `flash.display.SimpleButton`'s instance constructor.
pub fn instance_init<'gc>(
activation: &mut Activation<'_, 'gc, '_>,
this: Option<Object<'gc>>,
_args: &[Value<'gc>],
) -> Result<Value<'gc>, Error> {
if let Some(this) = this {
activation.super_init(this, &[])?;
}
Ok(Value::Undefined)
}
/// Implements `flash.display.SimpleButton`'s class constructor.
pub fn class_init<'gc>(
_activation: &mut Activation<'_, 'gc, '_>,
_this: Option<Object<'gc>>,
_args: &[Value<'gc>],
) -> Result<Value<'gc>, Error> {
Ok(Value::Undefined)
}
/// Construct `SimpleButton`'s class.
pub fn create_class<'gc>(mc: MutationContext<'gc, '_>) -> GcCell<'gc, Class<'gc>> {
let class = Class::new(
QName::new(Namespace::package("flash.display"), "SimpleButton"),
Some(QName::new(Namespace::package("flash.display"), "InteractiveObject").into()),
Method::from_builtin(instance_init),
Method::from_builtin(class_init),
mc,
);
let mut write = class.write(mc);
write.set_attributes(ClassAttributes::SEALED);
class
}