Commit Graph

344 Commits

Author SHA1 Message Date
Mike Welsh 89cb1212ad render: Disable most blend modes
Avoid blend modes except ADD and SUBTRACT until they can be
implemented properly.
2022-08-19 14:59:08 -07:00
Mike Welsh 2e83bb570d core: Warn when setting a blend mode 2022-08-18 16:38:17 -07:00
Mike Welsh 7aee05cf75 core: Apply blend mode from PlaceObject tags
* Set blend mode in `DisplayObject::apply_place_object`.
 * Change `DisplayObject::set_blend_mode` to take `&self`.
2022-08-18 16:38:17 -07:00
Aaron Hill f7205a02a9 render: Add BlendMode infrastructure and implement BlendMode.ADD
Each render backend keeps track of a stack of BlenModes,
which are pushed and popped by 'core' as we render objects
in the displaay tree. For now, I've just implemented BlendMode.ADD,
which maps directly onto blend mode supported by each backend.

All other blend modes (besides 'NORMAL') will produce a warning
when we try to render using them. This may produce a very large amount
of log output, but it's simpler than emitting each warning only once,
and will help to point developers in the right direction when they
get otherwise inexplicable rendering issues (due to a blend mode
not being implemented).

The wgpu implementation is by far the most complicated, as we need
to construct a `RenderPipeline` for each possible
`(BlendMode, MaskState)`. I haven't been able to find any documentation
about the maximum supported number of (simultaneous) WebGPU render
pipelines - if this becomes an issue, we may need to register them
on-demand when a particular blend mode is requested.
2022-08-18 16:38:17 -07:00
relrelb 4d8e4111e3 core: Remove `AvmType`
Simply use `is_action_script_3()` instead.
2022-08-16 13:04:02 +03:00
Aaron Hill 6f20e8882d avm2: Implement DisplayObject.transform and most of Transform
This PR implements the 'DisplayObject.transform' getters/setters,
and most of the getters/setters in the `Transform` class

From testing in FP, it appears that each call to the
'DisplayObject.transform' property produces a new
'Transform' instance, which is permanently tied to the
owner 'DisplayObject'. All of the getters/setters in
`Transform` operate directly on owner `DisplayObject`.
However, note that the `Matrix` and `ColorTransform`
valuse *produced* the getter are plain ActionScript objects,
and have no further tie to the `DisplayObject`.

Using the `DisplayObject.transform` setter results in
values being *copied* from the input `Transform` object.
The input object retains its original owner `DisplayObject`.

Not implemented:
* Transform.concatenatedColorTransform
* Transform.pixelBounds

When a DisplayObject is not a descendant of the stage,
the `concatenatedMatrix` property produces a bizarre matrix:
a scale matrix that the depends on the global state quality.
Any DisplayObject that *is* a descendant of the stage has
a `concatenatedMatrix` that does not depend on the stage quality.
I'm not sure why the behavior occurs - for now, I just manually
mimic the values prdduced by FP. However, these values may indicate
that we need to do some internal scaling based on stage quality values,
and then 'undo' this in certain circumstances when constructing
an ActionScript matrix.

Unfortunately, some of the computed 'concatenatedMatrix' values
are off by f32::EPSILON. This is likely due to us storing some
internal values in pixels rather than twips (the rounding introduced
by round-trip twips conversions could cause this slight difference0.
For now, I've opted to mark these tests as 'approximate'.

To support this, I've extended our test framework to support providing
a regex that matches floating-point values in the output. This allows
us to print out 'Matrix.toString()' and still perform approximate
comparisons between strings of the format
'(a=0, b=0, c=0, d=0, tx=0, ty=0)'
2022-08-14 19:12:25 -07:00
Nathan Adams 760da753fb render: Moved Transform from core to render 2022-08-14 18:38:14 -07:00
Adrian Wielgosik 5be7f425f0 avm2: Migrate all Events to AS, remove EventData. 2022-07-30 12:34:12 -07:00
Aaron Hill 49d1a985ca avm2: Store `LoaderInfo` object on `MovieClip` and `Stage`
Previously, we would create a fresh `LoaderInfo` object each
time the `loaderInfo` property was accessed. However, users can
add event handlers to a `LoaderInfo`, so we need to create and
store exactly one `LoaderInfo` object per movie (and stage).

To verify that we're correctly handling the storage of `LoaderInfo`,
I've implemented firing the "init" event. This required a new
`on_frame_exit` hook, so that we can properly fire the "init"
event after the "exitFrame" for the initial frame but before
the "enterFrame" of the next frame.
2022-07-27 22:38:49 -07:00
relrelb fc87a35572 core: Remove some dead `DisplayObject` methods 2022-07-23 22:22:20 +03:00
relrelb 8d30833d02 core: Don't use `saturating_sub` for `width` / `height`
Use regular subtraction, since it should never overflow.
Also remove `swf::Twips::saturating_sub`, which is now unused.
2022-07-23 10:33:12 -07:00
Aaron Hill dde21a2a60 chore: Fix latest Clippy warnings 2022-06-08 07:19:56 +03:00
Mike Welsh 82ed6fcba7 core: Cleanup PlaceObject comments 2022-05-06 11:33:52 -07:00
Mike Welsh 0833bd0d18 core: Clip events can only be set on initial placement 2022-05-06 11:33:52 -07:00
Mike Welsh 8bf0114fdf core: DisplayObject clip depth can only be set on initial placement 2022-05-06 11:33:52 -07:00
Mike Welsh 32252b2ed4 core: DisplayObject name can only be set on initial placement 2022-05-06 11:33:52 -07:00
Mike Welsh b46c07830e core: Stub DisplayObject::background_color 2022-05-06 11:33:52 -07:00
Mike Welsh f8698d1cc9 core: Stub DisplayObject::blend_mode 2022-05-06 11:33:52 -07:00
Mike Welsh 2cebd47ad2 core: Stub DisplayObject:is_bitmap_cached 2022-05-06 11:33:52 -07:00
Mike Welsh 3305ac69c4 web: Support wmode parameter 2022-04-17 08:33:51 -07:00
relrelb 5a1e417526 avm1: Simplify `TDisplayObject::avm1_root()`
Make it infailable.
2022-03-10 01:22:52 +02:00
David Wendt 6271d069d7 core: `Stage` should not include it's own transform in it's local/global matrix. 2022-01-22 19:58:32 -08:00
David Wendt 87a9a543ba chore: Fix clippy lint on nightly 2022-01-22 19:58:32 -08:00
David Wendt 353a5a78d6 core: Move `mouse_pick` and `mouse_cursor` to `InteractiveObject` as no non-interactive object implements them.
This also cascades into other places, ultimately resulting in more things being marked as `InteractiveObject`.
2022-01-22 19:58:32 -08:00
David Wendt f56782c5c7 core: Movie clips do not have a hand cursor unless they are also in button mode. 2022-01-22 19:58:32 -08:00
David Wendt 016cd6ccc0 avm2: Make event construction take an `EventData` parameter.
This also necessitated the introduction of a `FullScreenEvent` data type.
2022-01-22 19:58:32 -08:00
relrelb 164e1a38c0 core: Remove unnecessary parameter from `post_instantiation`
`display_object` was always equivalent to `self`, there's no need to
pass both.
2022-01-22 11:37:33 -08:00
Adrian Wielgosik 49d16dea8b avm2: Rip out `receiver` from get/set/call_property 2021-12-11 20:48:09 +01:00
Moulins 9701b817f5 core: Replace WStr<'_> and WStrMut<'_> by a single DST type WStr 2021-11-27 11:20:47 -07:00
Moulins ee326e31b7 core: Reduce allocations in AvmString::new_utf8
Also remove some useless back-and-forth conversions between
AvmString and String
2021-11-27 11:20:47 -07:00
Moulins fa30e1bc43 chore: rename AvmString::{new -> new_utf8, new_ucs2 -> new} 2021-11-27 11:20:47 -07:00
Moulins 8863b54db0 avm1: don't use &str for activation's path & variable logic 2021-11-27 11:20:47 -07:00
relrelb b32ec3cf6c audio: Calculate sound transform values using 30-bit integers
The fix in #5218 wasn't sufficient; 30-bit arithmetic should be used
along all the way when calculating an effective sound transform.

For example, a sound transform composited by volumes `-0x80000000` and
`25` should end up as effectively 0, whereas previously it would have
been calculated as `-0x80000000 * 25 / 100 = -0x20000000`, which is a
30-bit integer that hasn't been truncated.

Fixes #5655.
2021-11-27 12:09:33 +02:00
Tal Hayon 7ed38850fd core: implement displayState for Stage in avm1/2 2021-11-11 16:20:05 -07:00
David Wendt 51af0f708f core: Remove commented-out helper methods. 2021-11-09 16:48:29 -07:00
David Wendt c78e5e31fd core: Store `DisplayObjectBase` in `InteractiveObjectBase`.
This also necessitated removing the `impl_display_object` family of macros, as you cannot name a field of a field in a macro expression. I tried. So instead I've reverted to standard default method inheritance, in the same way we did with AVM2 objects.
2021-11-09 16:48:29 -07:00
David Wendt bb8ca8f136 core: Move `handle_clip_event` to `TInteractiveObject`, and split it into three pieces.
`handle_clip_event` is now a default trait method that calls three methods in order:

 * `filter_clip_event`, to determine which events that either this object or it's children may handle
 * `propagate_to_children`, to check if any children of this object want to handle an event. (This also includes AVM2 button states, which are not technically "children" in the usual sense...)
 * `event_dispatch`, which does the actual "object reacts to an event" bit if no child handles the object.

These roughly correspond to phases of existing event-handling objects pre-`InteractiveObject`.
2021-11-09 16:48:29 -07:00
David Wendt 618c32f859 core: Add `InteractiveObject` trait for objects that can receive input events 2021-11-09 16:48:29 -07:00
Chris Midgley c9e67d31dc core: move avm_type from display object to update context 2021-10-09 10:10:03 -07:00
Moulins 4ad6e1e698 avm1: Propagate AvmString<'gc>s to all methods on Object
Some frequently-used Object methods have an Into<impl AvmString<'gc>>
parameter to reduce the size of the changes.
2021-10-06 19:47:35 -06:00
David Wendt b07ad8070c avm2: Make `get_property`, `set_property`, `init_property`, and various other derivative methods take a `Multiname` and run the search inside `Object`.
This also introduces a `call_property` method.
2021-09-23 15:59:06 -06:00
Mike Welsh e3c05a021e core: De-duplicate enums between Avm1Button and Avm2Button
Needed to appease clippy.
2021-09-11 21:50:52 -07:00
David Wendt 10b98f72f5 core: Allow `Bitmap` to be reassociated with new `BitmapData` 2021-09-11 12:11:35 -07:00
David Wendt 5771d4c826 avm2: Deduplicate the sound transform conversion code 2021-09-03 16:47:02 -06:00
David Wendt 5018421eef avm2: Rename `SystemConstructors` to `SystemClasses` 2021-07-20 22:08:27 -04:00
David Wendt 7e3c017a63 avm2: `broadcast_event` should use constructors for it's type checks. 2021-07-20 22:02:02 -04:00
relrelb e3f1fe2004 chore: Prefer spelling "Graphic" 2021-06-24 14:36:45 +03:00
relrelb 0fd1c05fd5 chore: Use into() in more places 2021-06-22 11:49:41 -07:00
danharris-stu e010775099 core: Fix documentation spelling 2021-06-21 20:57:49 +03:00
Mike Welsh ee8439e55c core: Add Stage::quality 2021-06-17 13:55:56 -07:00
Mike Welsh 71024939e3 core: Remove self_node parameter from DisplayObject::mouse_pick 2021-06-16 12:42:49 -07:00
Mike Welsh 6894382e8e avm1: Implement _droptarget 2021-06-16 12:42:49 -07:00
Mike Welsh 495f8d90e6 avm1: Implement dragOver/dragOut button events 2021-06-16 12:42:49 -07:00
Mike Welsh 1f96af6b64 core: Add Avm1::exec_list to manage global list of display objects 2021-06-14 14:04:28 -07:00
Mike Welsh 3b215d6c76 core: Use swf::ClipEventFlag in stored clip event handlers
* Rename movie_clip::ClipAction to movie_clip::ClipEventHandler.
 * Store the swf::ClipEventFlag event flags that trigger the event
   directly in the event handler. Previously we split up any event
   that had multiple event flags into separate events. Now these
   can be kept as a single event.
 * Remove `MovieClip::has_button_event`, and instead store the
   union of all event flags in `MovieClip::clip_event_flags`. This
   will be useful for other cases in the future.
2021-06-11 12:54:53 -07:00
relrelb ede9650899 chore: Avoid unused_variables annotations
Instead prefix the unused variables with an underscore.
2021-06-11 16:16:53 +03:00
Mike Welsh b1318ecb01 core: PlaceObjectAction::Replace swaps out graphic handles
A `PlaceObjectAction::Replace` signals that a shape should
be swapped with a different shape. Previously we instantiated a
completely new `Graphic`, but this is incorrect; instead the
underlying shape handle should be swapped out, but the outer object
remains. This is visible in AVM2 where you can access `Shape` as
a normal display object.
2021-06-08 19:47:16 -07:00
Mike Welsh d23ea90459 swf: Change Matrix to use Fixed16 for a, b, c, d
Matrices in an SWF file store their scale/skew components in
in 16.16 format (fbits).

Split `ruffle_core::Matrix` and `swf::Matrix`. `swf::Matrix` now
stores its data as `Fixed16` instead of immediately converting to
`f32`.
2021-06-08 14:57:15 -07:00
relrelb f82faf9603 chore: Appease clippy 2021-06-05 10:16:00 -07:00
Mike Welsh bec6eb9dd3 core: Use SwfMovie::avm_type instead of MovieLibrary::avm_type 2021-05-23 23:02:38 -07:00
Chris Midgley aa7dc50385
core: Handle visible flag from PlaceObject (fix #3403) 2021-05-23 11:48:12 -07:00
Mike Welsh dfc8c32937 core: Do not include stage transform in DisplayObject::local_to_global_matrix
TODO: Eventually we may want to include the stage transform here,
and the deeper ActionScript APIs transform it to remove the stage
scaling.
2021-05-16 17:53:07 -07:00
Mike Welsh 9b58dac841 avm2: Fix up DisplayObject root and stage properties
Move `MovieClip::is_swf` flag to `DisplayObject::is_root`, and use
this flag to handle the behavior of `DisplayObject.root` crawling
upwards until it hits a top-most loaded SWF/Bitmap.

Simplify `root` and `stage` so that they don't have to consider
buttons. Instead, do some trickery to ensure the button's states
see the proper values of `parent`, `root`, and `stage` during
construction.
2021-05-16 17:53:07 -07:00
David Wendt 514c51510c avm2: Impl `SimpleButton.trackAsMenu` 2021-05-16 17:53:07 -07:00
David Wendt cfd95e3b3b core: `root` and `stage` should yield `None` if an inactive state child of an `Avm2Button` is involved in the parent chain. 2021-05-16 17:53:07 -07:00
David Wendt 169a99397a core: `stage` also yields the current context's stage if there isn't one in the parent chain and we aren't in a button 2021-05-16 17:53:07 -07:00
David Wendt 6a9249e52f core: Store the root of each loaded movie and use it as a last-ditch way to get the root 2021-05-16 17:53:07 -07:00
David Wendt 9ded256c23 core: Implement the AVM2 concept of `stage`. 2021-05-16 17:53:07 -07:00
David Wendt 39e9ef9dc5 core: Implement a separate `avm2_root` method that provides an AS3 notion of root 2021-05-16 17:53:07 -07:00
David Wendt 082ecb16cb core: `avm2_parent` always returns a container, or nothing. 2021-05-16 17:53:07 -07:00
David Wendt 157ced3dc3 core: Split the parent accessor further into `parent` and `avm1_parent`.
`parent` is now a bare accessor, `avm1_parent` returns what AVM1 thinks the parent should be, and `avm2_parent` returns what AVM2 thinks the parent should be.
2021-05-16 17:53:07 -07:00
David Wendt 494083673c core: Add AVM2 version of Button 2021-05-16 17:53:07 -07:00
David Wendt c0296d9963 core: Rename `Button` to `Avm1Button` 2021-05-16 17:53:07 -07:00
Mike Welsh b882284fc9 core: Use bitflags for HitTestOptions 2021-05-12 23:02:06 -07:00
Mike Welsh b4717130e3 core: Add StageScaleMode and StageAlign properties to Stage 2021-04-26 01:15:42 -07:00
David Wendt 67724bfc71 core: Move most of the player rendering code into the `Stage`'s render method. 2021-04-26 01:15:42 -07:00
David Wendt 6bf3206d95 core: Replace `context.levels` with a root stage 2021-04-26 01:15:42 -07:00
David Wendt 14430b9eb0 core: Add a `Stage` display object type 2021-04-26 01:15:42 -07:00
David Wendt 815d0fb540 core: Add `DisplayObject` method for setting the AVM2 side of a display object 2021-04-23 00:26:10 -07:00
Mike Welsh 0552d26551 core: Use Fixed8 and i16 for ColorTransform
Use the proper types for ColorTransform:
 * Fixed8 (8.8) format for multiplicative component
 * i16 format for additive component

This matches the behavior of Flash (for example, alpha only changes
in units of 1/256).
2021-04-19 15:47:52 -07:00
Mike Welsh a45a5c2bcb avm1: _levelN should shadow children instances with the same name
If a child clip is named `_level0`, accessing `_level0` should
return the level and not the child clip.

Move `DisplayObject::get_level_by_path` to `StageObject`, and
change it to return an `Option<Value>`, and return
`Some(Value::Undefined)` if the path is a valid level path but
the level is not occupied. This causes get/set of `_levelN` to
be swallowed, even if the level isn't populated.
2021-04-15 13:49:17 -07:00
David Wendt 27d09084fb core: Use the library's AVM type to determine how to name the root.
We cannot check it's constructed AVM value anymore because it is now named before construction.
2021-04-09 22:24:22 -07:00
desuwa 4f90b9d161 avm1: Support masks when mouse-picking. 2021-04-09 22:11:07 -07:00
desuwa fa1fde7083 core: Ensure the new scale is finite when setting the width / height of display objects. 2021-04-07 17:42:28 -06:00
David Wendt e8b6d1a52a core: Migrate clip drawing commands to exposing the internal `Drawing` to mutation 2021-03-24 13:18:06 -07:00
relrelb 866e143073 chore: Cleanup bounds related code 2021-03-08 14:34:26 -08:00
relrelb 8f21c17683 chore: Rename MutationContext parameters to gc_context 2021-03-06 23:30:06 -08:00
relrelb 8318d4d0ed chore: Remove unnecessary context parameters 2021-03-06 23:30:06 -08:00
relrelb fff6eb2ffd chore: Use bitflags set method 2021-03-06 23:30:06 -08:00
desuwa 0d98fe8b7c core: Clear masker/maskee properties when unloading objects 2021-03-05 14:15:25 -08:00
David Wendt 50546512fe core: Add a separate construct step before running display objects.
This appears to only be in use for AVM2. Objects placed on a given frame are constructed before anything else happens with it's parent - even it's constructor being called. This involves splitting AVM2 up into a bunch of steps that really don't make sense for AVM1 content. Hence, `construct_frame` is a no-op for AVM1 and pre-running the first frame when instantiated is AVM1 exclusive now.
2021-03-03 03:08:01 -08:00
David Wendt ac6a206257 Fire `exitFrame`, `enterFrame`, and `frameConstructed` events as broadcasts. 2021-03-03 03:08:01 -08:00
David Wendt 731c18ad80 avm2: Issue (or attempt to issue) events for entering, exiting, and constructing, a frame. 2021-03-03 03:08:01 -08:00
David Wendt 464f388324 avm2: Unstaged display objects are treated as unrooted. 2021-03-03 03:08:01 -08:00
David Wendt 7f78bfa51d core: Add a utility method to check if a display object is rooted to the current stage 2021-03-03 03:08:01 -08:00
Aaron Hill 6050dd8204
Replace most manual `Collect` impls with `#[derive(Collect)]`
* Replace most unsafe impls with Collect.
 * Switch to local gc-arena fork.
2021-02-17 18:38:55 -08:00
David Wendt 368c1cf3c5 video: Implement a very basic video decoding loop 2021-02-16 19:03:48 -08:00
David Wendt 50d61b07f2 video: Stub seeking.
`PlaceObject`'s `ratio` field is treated as a seek parameter for video streams.
2021-02-16 19:03:48 -08:00
David Wendt 9b161889f8 core: Parse `DefineVideoStream` and use it to put videos into the character library. 2021-02-16 19:03:48 -08:00
David Wendt 34577057e4 core: Add video display object 2021-02-16 19:03:48 -08:00
David A Roberts 6af18c1c4d avm1: Implement MovieClip.setMask - #17 #263 2021-02-05 13:53:54 -08:00
relrelb 7431cd9b10
core: Merge InputBackend into UiBackend 2021-01-30 16:36:45 -08:00
Mike Welsh 008f0f596c core: Clip event slices are from parent movie in PlaceObject
Since 19034b7, clip event scripts are returned as slices from the
SWF. This caused a panic when a movie was loaded into a clip,
because the loaded clip's `movie` would be used as the source for
clip events. However, clip events are placed by the parent's
PlaceObject tags, so the movie in this case should be the parent's
movie.

Fixes #2870.
2021-01-28 16:36:42 -08:00
Mike Welsh 0f5bab3e78 core: Use dirty flag for updating sound transforms 2021-01-27 15:25:04 -08:00
Mike Welsh da2dd3b36c core: Implement sound transforms and Sound.setPan 2021-01-27 15:25:04 -08:00
relrelb b05c6540e1
chore: Migrate from enumset to bitflags 2021-01-21 16:35:46 -08:00
Mike Welsh 66256dd3be swf: SwfStr no longer contains encoding
SwfStr is now an unsized slice analogous to `str` or `bstr`.
The desired encoding must be supplied when converting to String.
2021-01-20 15:02:31 -08:00
Mike Welsh 1d9c11e145 swf: Add SwfStr type to handle encodings in SWF<6 2021-01-20 15:02:31 -08:00
Zeh Fernando 8e9de8e16b core: Implement MovieClip._lockroot in avm1
This also enables the (previously ignored) _lockroot tests.
2020-12-13 15:34:42 -08:00
David Wendt ed4d51dfc1 avm1: Don't panic if we encounter an invalid display object hierarchy for AS2. Instead, yield a runtime error. 2020-12-09 14:00:06 -08:00
David Wendt afd033898c avm2: Implement `hitTestObject` 2020-12-09 14:00:06 -08:00
David Wendt 4b9deb7106 core: Don't crash on rootless display objects.
Instead, crash if AVM1 ever sees a rootless display object.
2020-12-09 14:00:06 -08:00
David Wendt a7b4f7fbd0 core: Add instantiated by timeline flag as AVM2 appears to track that 2020-12-09 14:00:06 -08:00
David Wendt 6080585d73 core: Assign `rootN` format names to top-level AVM2 movie clips. 2020-12-09 14:00:06 -08:00
David Wendt 3225cd40e2 core: Avoid panic when display objects are manipulated in clearly invalid ways. 2020-12-09 14:00:06 -08:00
David Wendt 01539baf5d core: Move `render_children` into `TDisplayObjectContainer`. 2020-11-27 13:23:34 -08:00
David Wendt ba311dd5b4 core: Remove previous changes to make certain `DisplayObject` methods take `&mut self`, which noises up the PR 2020-11-27 13:23:34 -08:00
David Wendt 8764831533 chore: cargo 1.47 changed the formatting algorithm 2020-11-27 13:23:34 -08:00
David Wendt 74b50f2586 core: AVM2-locked children should still be removable from the depth list. 2020-11-27 13:23:34 -08:00
David Wendt fec4e3c0a9 core: Replace direct container manipulation with `TDisplayObjectContainer` methods wherever possible.
The purpose of this refactor is twofold:

1. Ensure `TDisplayObjectContainer` holds all the container methods we need
2. Ensure that future adjustments to trait methods automatically apply to the display object's own use of the container, in case we want to do things in those methods that can't be done in a borrowed container

There are two places where we cannot use the new trait methods:

1. `Button.set_state` as it holds a borrow at the point we want to clear the container
2. `MovieClipData.goto_remove_object`, since it's a method on the data and thus cannot access trait methods

This particular commit generates a lot of noise as several `DisplayObject` methods were incorrectly marked as non-mutating.
2020-11-27 13:23:34 -08:00
David Wendt 80d7409fc5 core: Separate off container management into a separate `DisplayObjectContainer` trait 2020-11-27 13:23:34 -08:00
David Wendt a2d876bc8c core: Remove double-ended support for `ChildIter` as it's unnecessary and wastes time 2020-11-27 13:23:34 -08:00
David Wendt ab4dd984e8 core: Refactor display list management into a separate `ChildContainer` struct.
`ChildContainer` is responsible for maintaining child lists for all display objects that can hold children. Currently, this is just `Button` and `MovieClip` since those are the only objects in AVM1 that can have children, but this will be extended to other objects in future commits.

The number of lists managed has also increased from two to three. The execution list is unchanged save for it's migration into the `ChildContainer` struct. The render list has been split in two to support AS3. Specifically, the render list is now a `Vec`. Render children are still rendered in order but they are now referenced by AS3 `id`s rather than depths. The old `BTreeMap` that served as a render list is now the depth list and serves to maintain compatibility with SWF tags and AVM1 code that refers to things on the timeline by depth.
2020-11-27 13:23:34 -08:00
David Wendt 4817e92992 avm2: `getChildAt` works in reverse execution list order, not by depth 2020-11-27 13:23:34 -08:00
David Wendt f3ae65df93 core: Add flag for display objects which were placed by AS3.
In AS3. objects placed by scripts *cannot* be removed by `RemoveObject` tags. This enforces that in Ruffle.
2020-11-27 13:23:34 -08:00
David Wendt d04f131cfe avm2: Implement `DisplayObjectContainer.getChildAt`.
This test doesn't work yet because it needs `avm2-domainscope` to get merged in.
2020-11-27 13:23:34 -08:00
Mike Welsh 8d78ee5172 avm1: Use f64 when calculating scale/rotation (fix #1622) 2020-11-21 11:39:41 -08:00
Nathan Adams 1a230bda09 core: Remove focus when the focused object is removed 2020-11-02 11:43:10 -08:00
Nathan Adams a4a2cd00b2 avm1: Implement Selection index getters & setSelection - #271 2020-11-02 11:43:10 -08:00
Nathan Adams efbab816e7 avm1: Implement MovieClip.focusEnabled - #263 2020-11-02 11:43:10 -08:00
Nathan Adams 93acb07374 core: Introduce a focus tracker, to keep track of one (and only one) focused object 2020-11-02 11:43:10 -08:00
Nathan Adams f72310be43 core: Change the cursor to an IBeam on selectable text 2020-11-02 11:43:10 -08:00
Mike Welsh 0f4219610d core: Properly handle masker-inside-masker (fix #1347)
If a masker is placed inside a masker, the inner mask is inactive
and instead renders as normal art, masked by the outer mask. Properly
handle this case by only pushing new masks if we are not currently
drawing the mask stencil.

Maskee inside maskee still functions as expected. (i.e., a clip
using a mask is masked itself).
2020-10-25 20:41:31 -07:00
Mike Welsh 4558be948e render: Fix masking issues on wgpu/webgl backends
Change the usage of the stencil buffer to avoid running out of
stencil bits when too many nested masks are active.

This also cleans things up on wgpu which requires us to make
pipeline states in advice; now we only need a few stencil states
for masking as opposed to hundreds.
2020-10-17 02:42:56 -07:00
David Wendt 8152400a39 avm2: Implement `MovieClip.scenes`. 2020-10-06 06:03:22 -07:00
David Wendt f85319aa4c core: Allow `DisplayObject` to hold AVM2 objects.
This requires the use of an intermediary enum called `AvmObject` which can hold either object representation. Currently, it's mostly just being unwrapped as AVM1 objects, which we will need to fix.
2020-10-06 06:03:22 -07:00
David Wendt 6bb6bcab7a core: Store rotations in degrees to avoid floating-point conversion discrepancies. 2020-09-26 14:12:49 -07:00
David Wendt 28bf84bd8b core: Store object scale as percentages to avoid floating point precision problems.
Fixes a specific pattern of preloader design where animations were handled by just making the box bigger every frame until it's 100. Of course, direct equality of f64 is a terrible idea, but it works in Flash, which apparantly must store scale in percentages. So we must, too.
2020-09-26 14:12:49 -07:00
Luca Weiss d5cb396331 *: fix spelling mistakes 2020-09-19 16:17:58 -07:00
Mike Welsh e9a2ef5d82 core: DisplayObject::hit_test_shape now takes UpdateContext
Make default implementation the same as hit_test_bounds.
2020-09-15 02:34:32 -07:00
Mike Welsh 0d111ca92f avm1: _target of root should be /
Also, levels other than 0 should be appened in slash syntax, e.g
_level1/clip
2020-09-15 02:20:24 -07:00
Mike Welsh a18e80baf2 chore: Fix clippy lints 2020-09-07 12:18:41 -07:00
Mike Welsh 5ea06b0ce6 swf: Use Option for more PlaceObject parameters
There is a difference between empty/default (change value to default)
and none (don't modify), so make this explicit for some PlaceObject
parameters where it wasn't.

Fixes #1104.
2020-09-03 19:09:48 -07:00
Mike Welsh ce2b360ab7 core: Provide default impl for DisplayObject:hit_test_bounds 2020-09-02 17:51:55 -07:00
Mike Welsh d7a186b2cd avm1: Implement shape hit testing 2020-09-02 17:51:55 -07:00
Nathan Adams 2178beec87 core: When constructing objects for DisplayObjects, make sure frames are run at the right moment 2020-09-02 15:18:59 -07:00
Mike Welsh bc08971066 core: Return version from MovieClip::swf_version (fix #1086)
MovieClip was not returning the proper SWF version, causing it to
default to the newest SWF version in some cases when it shouldn't.
2020-09-02 13:25:53 -07:00
Mike Welsh 2a84d924bb chore: Don't mutably borrow self in TDisplayObject 2020-08-22 11:56:19 -07:00
Mike Welsh d2c49c0f33 core: Remove some mut from TDisplayObject methods 2020-08-18 01:18:15 -07:00
Mike Welsh 59ebd0167e core: Fix priority of conflicting instance names 2020-08-18 01:18:15 -07:00