Commit Graph

306 Commits

Author SHA1 Message Date
Adrian Wielgosik 4bd12ae4b3 avm2: Get prototypes from classes without get_property() 2021-12-11 20:48:09 +01:00
Adrian Wielgosik 49d16dea8b avm2: Rip out `receiver` from get/set/call_property 2021-12-11 20:48:09 +01:00
Adrian Wielgosik 3706db86d2 avm2: move properties from instances to vtable 2021-12-11 20:48:09 +01:00
relrelb 7966d850dd core: Normalize `\r` to `\n` in `avm_trace`
Fixes #3120.
2021-12-10 19:54:35 +02:00
David Wendt 769c45add5 avm2: Make `QName` a copy type. 2021-12-02 16:30:21 -07:00
Varun Ramesh 7c87f35d8d
avm2: Implement `flash.display.PixelSnapping` (#5718)
* Add flash.display.PixelSnapping enum class

* Run 'cargo format --all'

* Add 'final' class attribute
2021-11-28 07:31:39 +02:00
Moulins f149c9efce core: remove some AvmString::as_str calls 2021-11-27 11:20:47 -07:00
Tal Hayon 7ed38850fd core: implement displayState for Stage in avm1/2 2021-11-11 16:20:05 -07:00
David Wendt 8f47f494e7 avm2: Implement `Proxy`'s `getproperty` behavior. 2021-11-09 17:28:33 -07:00
David Wendt d225d03043 avm2: Implement `flash.utils.Proxy` 2021-11-09 17:28:33 -07:00
David Wendt 0cc55df5ca avm2: Remove `FINAL` flag and associated machinery as we now validate traits at class construction time. 2021-10-31 00:52:58 -07:00
David Wendt cea3997396 avm2: Remove `superclass_object` and related parameters from `TObject.call` and other downstream functions.
Turns out there's a *lot* of downstream functions.
2021-10-31 00:52:58 -07:00
EmperorBale efb3062d98 avm2: Add flash.net.ObjectEncoding 2021-10-25 16:32:55 -07:00
David Wendt 5abb11482e avm2: Make builtin class prototypes also instances of `Object`, with the sole exception of `Function`, whose prototype is an instance of it's class. 2021-10-22 20:12:48 -07:00
Adrian Wielgosik c1850d0d54 avm2: Stub flash.net.SharedObject
Just enough for the following to not crash:

```
var so = SharedObject.getLocal("name");
so.data.stuff = "xyz";
so.flush();
trace(so.data.stuff);
```
2021-10-22 10:02:35 -07:00
EmperorBale 903246d5af chore: Appease clippy 2021-10-19 18:39:41 -06:00
EmperorBale 1dd899a76f avm2: Allow small mutations to ScopeChain 2021-10-19 18:39:41 -06:00
EmperorBale 7e251cfe05 avm2: Add support for pushwith 2021-10-19 18:39:41 -06:00
EmperorBale 388fdbd513 avm2: Scope redesign
avm2: Update scopechain design
2021-10-19 18:39:41 -06:00
David Wendt 5387b1a4e0 avm2: Add stub boxed `QName` object type and class 2021-10-01 16:30:58 -06:00
Adrian Wielgosik 87625fa302 avm2: Change core types from Object to ClassObject where possible 2021-09-27 11:03:48 +02:00
David Wendt 925604f730 avm2: Implement `DictionaryObject` and `Dictionary` 2021-09-25 16:54:36 -06:00
David Wendt b07ad8070c avm2: Make `get_property`, `set_property`, `init_property`, and various other derivative methods take a `Multiname` and run the search inside `Object`.
This also introduces a `call_property` method.
2021-09-23 15:59:06 -06:00
David Wendt 945cb2c4bf avm2: Global class inheritance issues should report which class cannot be found 2021-09-23 15:59:06 -06:00
EmperorBale db550b035c avm2: Add Date stub 2021-09-23 00:01:50 +02:00
kmeisthax 42275f43f3 avm2: Properly make all classes an instance of `Class`. (#57)
* avm2: Properly make all classes an instance of `Class`.

Also, does this technically mean that `Class` is a metaclass?

* avm2: Remove `Function::from_method_and_proto` as it will no longer be needed

* avm2: Ensure builtin classes are also instances of `Class`.

This requires tying a veritable gordian knot of classes; everything needs to be allocated up-front, linked together, and then properly initialized later on. This necessitated splitting the whole class construction process up into three steps:

1. Allocation via `from_class_partial`, which does everything that can be done without any other classes
2. Weaving via `link_prototype` and `link_type`, which links all of the allocated parts together correctly. This also includes initializing `SystemClasses` and `SystemPrototypes`.
3. Initialization via `into_finished_class`, which must be done *after* the weave has finished.

Once complete you have core classes that are all instances of `Class`, along with prototypes that have their usual legacy quirks.

Note that this does *not* make prototypes instances of their class. We do need to do that, but doing so breaks ES3 legacy support. This is because we currently only work with bound methods, but need to be able to call unbound methods in `callproperty`.

* tests: Add a test for all core classes' instance-of relationships
2021-09-22 00:29:37 +02:00
Adrian Wielgosik f8c32d3a68 avm2: Fix get_own_class_definition users to use either instance_of or as_. 2021-09-22 00:29:37 +02:00
Adrian Wielgosik 71e41e2c92 chore: cargo fmt 2021-09-22 00:29:37 +02:00
Adrian Wielgosik 7736818069 avm2: Rename as_class -> get_own_class_definition 2021-09-22 00:29:37 +02:00
Moulins 73bce495c2 chore: move core::avm1::string::AvmString to core::string::AvmString 2021-09-13 03:30:17 -07:00
Ray Redondo 167b5a45de avm2: move flash.display.IBitmapDrawable init 2021-09-11 15:47:20 -07:00
Ray Redondo 7f895473cb avm2: IBitmapDrawable stub 2021-09-11 15:47:20 -07:00
David Wendt a807cf7623 avm2: Stub `flash.display.BitmapData` & storage object 2021-09-11 12:11:35 -07:00
David Wendt 609b97cfb9 core: Allow `Bitmap`s to hold an AVM2 representation 2021-09-11 12:11:35 -07:00
Adrian Wielgosik 9bd0b624fd avm2: Add more Event class stubs and constants 2021-09-05 11:56:21 +02:00
David Wendt 8a58956f1f avm2: Add `flash.media.SoundChannel` class & associated object storage 2021-09-03 16:47:02 -06:00
David Wendt 0f625e7864 avm2: Impl `SoundMixer.soundTransform` class property 2021-09-03 16:47:02 -06:00
David Wendt 2f6e695483 avm2: Impl `Sprite.soundTransform` 2021-09-03 16:47:02 -06:00
David Wendt bd3cec0d20 avm2: Impl `flash.media.SoundTransform` 2021-09-03 16:47:02 -06:00
David Wendt 0c591f3370 avm2: Stub implementation of `Sound` and accompanying object type 2021-09-03 16:47:02 -06:00
David Wendt dba9b18540 avm2: Impl `Vector.concat` 2021-09-02 17:57:58 -06:00
David Wendt 4b021fe92c avm2: `Vector` lives in a separate package from other globals 2021-09-02 17:57:58 -06:00
David Wendt 7e71ecac16 avm2: Add stub impl of `Vector` 2021-09-02 17:57:58 -06:00
David Wendt 37af9be533 avm2: Implement `Font` for embedded fonts. 2021-08-30 17:53:39 -06:00
EmperorBale 2b748a4870 avm2: Implement getQualifiedClassName, getQualifiedSuperclassName, and getDefinitionByName 2021-08-29 20:41:20 -06:00
Adrian Wielgosik b5ee94aff1 avm2: Stub flash.system.Security. 2021-08-26 23:50:42 +02:00
lukaszN ee9e70b71f avm2: Initial rectangle impl 2021-08-23 15:44:14 -06:00
Ray Redondo 27e06af003
avm2: Initial MouseEvent stubs (#5065)
* avm2: Start MouseEvent stubs

* avm2: More MouseEvent work

* chore: clippy

* chore: fmt

Co-authored-by: Adrian Wielgosik <adrian.wielgosik@gmail.com>
2021-08-21 01:26:34 +02:00
Ray Redondo 22c6f7321e avm2: start flash.system.Capabilities stubs 2021-08-14 00:52:38 +02:00
EmperorBale 1dee1e4166 avm2: Implement flash.crypto.generateRandomBytes 2021-07-21 18:09:21 +02:00
David Wendt db86ca84b9 avm2: `get_property` does not mutate the underlying object (anymore) so it should not be flagged as mutably borrowing it. 2021-07-20 22:14:05 -04:00
David Wendt 8af0481a23 avm2: Retire the use of "constructor" outside of literal reference to class initializer or instance initializer code.
Instead, the following terms are used:

 * Static classes, to refer to `Class<'gc>`. Shortened to "class" in contexts where this is not ambiguous.
 * Class objects, to refer to objects that represent a particular class. Also shortened to "class" in non-ambiguous contexts.

Downstream of this, the `base_constr` (referring to the class that a currently called trait has been pulled from) is now called `subclass_object` and several `TObject` methods have also been renamed.
2021-07-20 22:12:23 -04:00
David Wendt b049f2e717 avm2: Rename `Method::from_builtin_only` to `Method::from_builtin` 2021-07-20 22:10:35 -04:00
David Wendt f5431a781e docs: Fix stale comments in avm2 2021-07-20 22:10:34 -04:00
David Wendt 9e997e6571 avm2: Split out `Method` and `Executable`'s native fork into `NativeMethod` and `NativeExecutable`, respectively.
This also implies renaming the existing type alias of the same name to `NativeMethodImpl`.
2021-07-20 22:10:33 -04:00
David Wendt 5018421eef avm2: Rename `SystemConstructors` to `SystemClasses` 2021-07-20 22:08:27 -04:00
David Wendt d0478a1f40 avm2: Allow builtins to also hold parameter type metadata.
This is limited by the fact that we currently cannot store type metadata in static tables. I don't think it's necessary to do so as of yet as pretty much every actual parameter type I *could* shove in here turned out to be optional and broke tests if it wasn't. Still, it's probably useful enough for new classes to include.
2021-07-20 22:05:36 -04:00
David Wendt 5c6c3191ef avm2: Enforce `final` on traits. 2021-07-20 22:02:09 -04:00
David Wendt c10a25fb3f avm2: Remove the special global constructor scope mode we added two commits ago. 2021-07-20 22:02:05 -04:00
David Wendt 377730301f avm2: Add a special object mode for `globals` so that it can get it's own scope during trait installation.
This is very wrong: Strictly speaking, we should not be instantiating anything that needs a scope when we install the trait. We just create a slot for it to go into. Script initializers are responsible for providing a scope stack to instantiate traits into.
2021-07-20 22:02:04 -04:00
David Wendt 5dcc3a58f2 avm2: Remove lazy trait initialization 2021-07-20 22:02:03 -04:00
David Wendt f84f01b2a5 avm2: Adjust the `FunctionObject` associated constructors so that there's a path that doesn't require the user hit `SystemPrototypes`.
Because we have stuff running in early globals, we stlil need a more elaborate version of this function that *does* take `fn_proto`. We also can't pull `scope` from the activation since this gets called to install traits.
2021-07-20 22:00:34 -04:00
David Wendt 602895e2de avm2: Make `RegExpObject::from_regexp` pull it's own constructor and call it's own initializer.
This doesn't appear to actually be in use, but I'm doing it for completeness' sake.
2021-07-20 22:00:32 -04:00
David Wendt 6fe44c3862 avm2: Clean up `ClassObject` initialization.
This also makes it more difficult to accidentally build a class without calling it's initializer. Native/builtin class initializers should also be running now, too.

The only minor bit of jank is that we need a class initialized bit to flag classes we've already run, because our current lazy-init design for traits causes classes to be constructed twice. This is temporary and I intend to remove it along with lazy-init traits.
2021-07-20 21:59:18 -04:00
David Wendt afd5a65a1e avm2: Create a new list of system constructors alongside the existing list of system prototypes. 2021-07-20 21:55:30 -04:00
David Wendt 323da9ded3 avm2: Move the class association from prototypes to instances.
This also incurred a large number of ancillary changes, as it turns out nearly every native object is currently pulling a prototype and sticking it into an object. Right now, I have it instead pulling the constructor out of the prototype, but a future PR will also remove `system_prototypes` as well.

Other ancillary changes include:

 * `Domain` now supports partial initialization to avoid an order-of-events issue. Accessing domain memory on a partially-initialized `Domain` will panic.
 * `Domain` construction requires a full `activation` now, except for `global_scope` which needs to be initialized later with valid domain memory before user code runs.
 * Pretty much every native object constructor now takes a proto/constr pair
 * Trait lookup was rewritten to handle this. It's still buggy - seven tests don't work
 * `TObject.construct` now actually does the full object construction dance. This allows `ClassObject` to implement the ES4 object construction pathway directly while `FunctionObject` maintains ES3 compatibility.

This is a tentative commit; there are still seven failing tests that I need to fix.
2021-07-20 21:55:25 -04:00
David Wendt f26f193508 avm2: Store instance derivers as a `Class` property instead of keeping them only as a globals concept 2021-07-20 21:47:00 -04:00
David Wendt 47de2364c1 avm2: Split `Class` and `Function` object types 2021-07-20 21:46:54 -04:00
EmperorBale 1ee61cca57
avm2: ByteArray updates 2021-06-22 01:26:27 -07:00
Mike Welsh 1304b2c55a avm2: Move Object properties to Object.prototype 2021-05-24 17:52:15 -07:00
David Wendt 22eac776be avm2: Stub `flash.display.SimpleButton` 2021-05-16 17:53:07 -07:00
David Wendt cffa739a54 avm2: Store the sprite proto 2021-05-16 17:53:07 -07:00
Adrian Wielgosik faa0e50e89 avm2: Unify NativeMethod and GenericNativeMethod 2021-05-06 10:54:33 -07:00
Mike Welsh 98befe678e avm2: Add flash.display.StageScaleMode and Stage.scaleMode 2021-04-26 01:15:42 -07:00
David Wendt 41fe51e9db avm2: Impl `flash.display.StageQuality` enum 2021-04-26 01:15:42 -07:00
David Wendt ae080fd65f avm2: Impl `flash.display.StageDisplayState` 2021-04-26 01:15:42 -07:00
David Wendt 98788ef194 avm2: Impl `flash.display.StageAlign` 2021-04-26 01:15:42 -07:00
David Wendt 81de112774 avm2: Add `Stage` class stub 2021-04-26 01:15:42 -07:00
David Wendt 5d198952e8 chore: Fix merge conflict mis-resolution 2021-04-05 16:18:37 -06:00
David Wendt 4eee8be911 avm2: Impl `SWFVersion` enumeration 2021-04-05 16:18:37 -06:00
David Wendt 4c314a47cc avm2: Impl `LoaderInfo.bytes` 2021-04-05 16:18:37 -06:00
David Wendt 1a7b33a1af avm2: Impl `ActionScriptVersion` 2021-04-05 16:18:37 -06:00
David Wendt fc26c26d1d avm2: Allow access to `loaderInfo` on root movies 2021-04-05 16:18:37 -06:00
David Wendt 60c92dde49 avm2: Add Loader Info class & object type 2021-04-05 16:18:37 -06:00
CUB3D 68527c13da avm2: Implement flash.utils.getTimer 2021-03-29 20:46:02 -06:00
David Wendt 9464a8800a avm2: Implement `CapsStyle` 2021-03-24 13:18:06 -07:00
David Wendt f7f98cc69e avm2: Implement `LineScaleMode` 2021-03-24 13:18:06 -07:00
David Wendt 582d2447cd avm2: Implement `JointStyle` 2021-03-24 13:18:06 -07:00
David Wendt 124e144d02 avm2: Add a class for `graphics` 2021-03-24 13:18:06 -07:00
David Wendt 1c2ef3154a avm2: Impl `TextFieldType` 2021-03-19 12:39:57 -07:00
David Wendt 3d8bf90794 core: Also allow converting `TextFormat` back into an AVM2 object. 2021-03-19 12:39:57 -07:00
David Wendt 3d2d2072af avm2: Impl `TextFormatAlign` 2021-03-19 12:39:57 -07:00
David Wendt a84acd55c3 avm2: Impl `TextFieldAutoSize` 2021-03-19 12:39:57 -07:00
David Wendt b6adc18c9c avm2: Impl `flash.text.TextFormat` 2021-03-19 12:39:57 -07:00
David Wendt f44e54246d avm2: Text fields on AVM2 movies should have AVM2 objects. 2021-03-19 12:39:57 -07:00
David Wendt b71286f1c4 avm2: Stub `flash.text.TextField` 2021-03-19 12:39:57 -07:00
Callum Thomson a570d96433
avm2: Implement flash.geom.Point (#3681) 2021-03-18 12:03:04 -07:00
EmperorBale b68eeeae26
avm2: Implement ByteArray 2021-03-05 15:01:02 -08:00
paq d866f73c5e avm2: Implement RegExp 2021-03-03 03:37:34 -08:00
David Wendt a5b4e168d3 avm2: Stub `flash.display.Shape`. 2021-03-03 03:08:01 -08:00
David Wendt ac6a206257 Fire `exitFrame`, `enterFrame`, and `frameConstructed` events as broadcasts. 2021-03-03 03:08:01 -08:00
David Wendt 3df97d8da2 avm2: Stub `System.gc`.
Our current garbage collector design precludes the ability to actually collect garbage during player updates, so this is a no-op.
2021-03-03 03:08:01 -08:00
CUB3D b93e556f89 avm2: Implement Op::Typeof and dummy XML/XMLList 2021-02-16 20:21:40 -08:00
David Wendt 02b94649c3 avm2: Stub the `Video` class. 2021-02-16 19:03:48 -08:00
relrelb bb89391f3a chore: Avoid deprecated constants
The Rust documentation considers numeric constants prefixed with std::
as deprecated.
For example: https://doc.rust-lang.org/std/u16/constant.MAX.html.
2021-02-12 06:36:17 -08:00
paq e9ad1587a4 chore: Rename Namespace::public_namespace to Namespace::public 2021-01-24 11:53:43 -08:00
paq 8baa36e801 avm2: Implement isFinite 2020-12-27 23:02:39 -08:00
paq ce2d7efac3 avm2: Implement isNaN 2020-12-27 23:02:39 -08:00
David Wendt b848e4c5ff avm2: Get rid of `RufflePrivate` and just use regular private namespaces scoped to our own domain. 2020-12-21 21:47:29 -08:00
David Wendt 584c6c8b11 avm2: Implement `Event.clone` 2020-12-14 16:46:33 -08:00
David Wendt 58f4470dc5 avm2: Add `Event` class, object type, and native representation 2020-12-14 16:46:33 -08:00
Mike Welsh 3ce8bc3c4b avm2: Implement Math 2020-11-12 04:24:47 -08:00
Mike Welsh b927acb2c2 avm2: trace accepts multiple arguments 2020-11-10 17:05:56 -08:00
David Wendt d27360b282 avm2: Enable lazy initialization for ABCs that request it. 2020-10-17 03:32:09 -07:00
David Wendt cdab885979 avm2: Implement `ApplicationDomain` and all methods that don't require `Vector` or domain memory 2020-10-17 03:32:09 -07:00
David Wendt 1792939212 avm2: Script scopes should hold the domains they are a part of.
Also, this means we have a `TObject` representation for domains now.
2020-10-17 03:32:09 -07:00
David Wendt 6a736b0d2b avm2: Wrap all player globals in a separate appdomain and script.
This entirely abolishes the "global scope object" in AVM2. I even had to redefine several global object functions to work with the bottom of the scope stack, which seems to be where ASC likes to stick the script scope.
2020-10-17 03:32:09 -07:00
David Wendt 02e05e3d7f Add separate scope object for each script. 2020-10-17 03:32:09 -07:00
David Wendt ef665acaec avm2: Movie clips not explicitly granted a `symbol_class` should be constructed using the `MovieClip` class directly 2020-10-06 06:03:22 -07:00
David Wendt d399811eb8 avm2: Allow `MovieClip` to be constructed by users. 2020-10-06 06:03:22 -07:00
David Wendt c682868205 avm2: Implement `MovieClip.currentScene` 2020-10-06 06:03:22 -07:00
David Wendt 8a13d5fe10 avm2: Implement `Scene` object. 2020-10-06 06:03:22 -07:00
David Wendt de186ed5f3 avm2: Implement `MovieClip.currentLabels` 2020-10-06 06:03:22 -07:00
David Wendt 77a86aef9b avm2: Implement `FrameLabel`. 2020-10-06 06:03:22 -07:00
David Wendt e72c9776ec avm2: Implement `IEventDispatcher`. 2020-10-06 06:03:22 -07:00
David Wendt f2380d828a chore: Don't capitalize our type arguments. 2020-09-15 02:20:11 -07:00
David Wendt 16e1a1bdf3 avm2: Add Array class.
This code also ensures that the prototypes of each system object are created in the appropriate `TObject` impl. This ensures that, for example, `new Array` hands you back an actual array.
2020-09-15 02:20:11 -07:00
Nathan Adams 3ff399ca6b core: Trace only to the log backend, but have the default log backend trace to the log crate 2020-09-13 13:51:39 -07:00
Nathan Adams 319efabb47 tests: Make tests capture trace output through new backend 2020-09-13 13:51:39 -07:00
Nathan Adams e25e03a841 core: Log to new avm_trace method where we want things to show up 2020-09-13 13:51:39 -07:00
David Wendt 4c824fcefe Rename `trait.rs` to `traits.rs` to avoid the use of reserved keyword syntax. 2020-08-14 21:20:41 -04:00
David Wendt 11ddccfa6a Remove the two-step initialization process and construct an ES4 class for `Object`, `Function`, and `Class`.
This has some particularly annoying consequences for initialization order: notably, we can't actually create any ES4 classes using the standard machinery until after the three objects I just mentioned get created. Ergo, we have to create them through lower-level means, handing prototypes around, and then initialize AVM2's system prototypes list for it.

When we start adding more system prototypes, we'll also have to fill the extras with blank objects and then slot them in as we create them.
2020-08-11 00:02:12 -04:00
David Wendt b1bcceaa78 Allow accessing the `Class` off of a constructor or prototype that references it. 2020-08-10 23:35:33 -04:00
David Wendt 94d5170277 When manually instantiating classes for globals, make sure that the classes get the global scope object when instantiated. 2020-08-10 23:19:15 -04:00
David Wendt 3585cf983b Convert our stub implementations of all non-ECMA classes into `Class`es.
This was surprisingly tricky - due to the need to look up superclasses, class trait instantiation requires an active `Activation` and `UpdateContext`. We can't get those during VM instance creation, since the player needs the VM first before it can give it a context to work with. Ergo, we have to tear the global scope initialization in two. At the first possible moment, the player calls a new `load_player_globals` method that initializes all class traits in global scope.
2020-08-10 23:16:07 -04:00
David Wendt 566b262d60 Move all our custom object implementations into a separate module, and use a macro to implement them. 2020-08-10 16:38:04 -07:00
David Wendt f12f67650b Stub all primitive type classes. 2020-08-10 16:38:04 -07:00
David Wendt 90d2964adf Properly handle all cases of ECMA-262 string coercions.
This code is slightly over/under-precise compared to AVM2. This is because we handle precision limiting in binary floats rather than as part of the float printing process. Flash Player may also be rounding differently than us. However, I'm pretty sure ECMA-262 allows us to slightly differ here.
2020-08-10 16:38:04 -07:00
David Wendt 24fd30652d Allow tracing numbers to the console. 2020-08-10 16:38:04 -07:00
David Wendt e5c8c5b340 Expose `Infinity` to AS3. 2020-08-10 16:38:04 -07:00
David Wendt 8ebf5405e2 Move AVM2 into the UpdateContext. 2020-08-01 15:49:29 -04:00
David Wendt 37b6b89d26 Add a stub AVM2 string representation to allow for both VMs' strings to diverge. 2020-07-18 16:20:58 -04:00
David Wendt 61a3ff8ae6 Replace `String` or `&str` references with `AvmString` everywhere in the AVM2 runtime. 2020-07-13 22:21:18 -04:00
David Wendt 97e005622b Invert the role of `Avm2` and it's `Activation`, similar to what was done with `Avm1` and it's `Activation`.
This also results in a far reduced role for `ReturnValue`, since I also took the liberty of removing most of it's use. Furthermore, I also made it apply equally to native and AVM2 code, which ensures all native implementations of methods don't double-borrow.

In AVM1, `ReturnValue` was actually removed entirely, because it's not needed. I attempted to do the same, but the fact that we're currently embedding `ScriptObjectData` in native objects means that we need it for virtual properties. Otherwise, virtual property implementations will see locked objects, which is bad.
2020-07-13 17:45:06 -04:00
David Wendt 098b034de0 Refactor method-related structs into a separate method module.
This also renames `NativeFunction` and `Avm2MethodEntry` to `NativeMethod` and `BytecodeMethod`, respectively.
2020-07-13 17:45:05 -04:00
David Wendt ecfd16cec9 Add global constants `undefined`, `null`, and `NaN`. 2020-07-13 17:44:58 -04:00
David Wendt 4b66af8dc3 ES4 classes, while superficially similar to functions, are not functions and should not inherit from the `Function` prototype.
We still reuse the `FunctionObject` machinery internally. If necessary, we may want to split this into a separate `ClassObject` if some internal `TObject` method needs replacing for classes.
2020-07-13 17:44:55 -04:00
David Wendt c6265bb50c Allow tracing booleans.
This requires implementing *some level* of coercions, even though this isn't the way to do it.
2020-07-13 17:44:34 -04:00
David Wendt a0ab978bed Impl `callmethod`, `callproperty`, `callproplex`, `callpropvoid`, and `callstatic`.
Also, implement a method table that method traits can optionally add themselves to.

Also also, add the ability to invoke a method without a `this` object. This required a non-trivial refactoring of the activation machinery, and changes to the signature of `NativeFunction`, and all native AVM2 functions.
2020-07-13 17:43:49 -04:00
David Wendt 7792fd5581 Impl `trace`, which is a free function rather than an opcode this time. 2020-07-13 17:43:48 -04:00
David Wendt a557867c71 Add the entire class hierarchy of `MovieClip` and `Sprite`. 2020-07-13 17:43:47 -04:00
David Wendt f6e2ca1fe5 Clean up the current set of builtins to accurately reflect the namespace hierarchy. 2020-07-13 17:43:47 -04:00
David Wendt b2f5307213 Add `flash.display.Sprite` because Flash Builder tests demand it. 2020-07-13 17:43:42 -04:00
David Wendt d42b16f021 Add stub impl of `flash.display.MovieClip`. 2020-07-13 17:43:27 -04:00
David Wendt 88957b2b3d Add stub builtins for Object and Function. These are more-or-less identical to the way we did it in AVM1 (e.g. no fancy player globals file) 2020-07-13 17:43:24 -04:00
David Wendt 7d75255a1a Add global scope which is automatically included on all new activations. 2020-07-13 17:43:20 -04:00