avm2: Add more Event class stubs and constants
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bc4f790031
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@ -574,6 +574,18 @@ pub fn load_player_globals<'gc>(
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domain,
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script,
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)?;
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class(
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activation,
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flash::events::keyboardevent::create_class(mc),
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domain,
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script,
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)?;
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class(
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activation,
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flash::events::progressevent::create_class(mc),
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domain,
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script,
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)?;
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// package `flash.utils`
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avm2_system_class!(
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bytearray,
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@ -3,4 +3,6 @@
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pub mod event;
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pub mod eventdispatcher;
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pub mod ieventdispatcher;
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pub mod keyboardevent;
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pub mod mouseevent;
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pub mod progressevent;
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@ -0,0 +1,50 @@
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use crate::avm2::activation::Activation;
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use crate::avm2::class::{Class, ClassAttributes};
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use crate::avm2::method::Method;
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use crate::avm2::names::{Namespace, QName};
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use crate::avm2::object::Object;
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use crate::avm2::value::Value;
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use crate::avm2::Error;
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use gc_arena::{GcCell, MutationContext};
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/// Implements `flash.events.KeyboardEvent`'s instance constructor.
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pub fn instance_init<'gc>(
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activation: &mut Activation<'_, 'gc, '_>,
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this: Option<Object<'gc>>,
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args: &[Value<'gc>],
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) -> Result<Value<'gc>, Error> {
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if let Some(this) = this {
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activation.super_init(this, args)?; // Event uses the first three parameters
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}
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Ok(Value::Undefined)
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}
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/// Implements `flash.events.KeyboardEvent`'s class constructor.
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pub fn class_init<'gc>(
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_activation: &mut Activation<'_, 'gc, '_>,
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_this: Option<Object<'gc>>,
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_args: &[Value<'gc>],
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) -> Result<Value<'gc>, Error> {
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Ok(Value::Undefined)
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}
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/// Construct `KeyboardEvent`'s class.
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pub fn create_class<'gc>(mc: MutationContext<'gc, '_>) -> GcCell<'gc, Class<'gc>> {
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let class = Class::new(
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QName::new(Namespace::package("flash.events"), "KeyboardEvent"),
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Some(QName::new(Namespace::package("flash.events"), "Event").into()),
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Method::from_builtin(instance_init, "<KeyboardEvent instance initializer>", mc),
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Method::from_builtin(class_init, "<KeyboardEvent class initializer>", mc),
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mc,
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);
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let mut write = class.write(mc);
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write.set_attributes(ClassAttributes::SEALED);
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const CONSTANTS: &[(&str, &str)] = &[("KEY_DOWN", "keyDown"), ("KEY_UP", "keyUp")];
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write.define_public_constant_string_class_traits(CONSTANTS);
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class
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}
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@ -42,7 +42,27 @@ pub fn create_class<'gc>(mc: MutationContext<'gc, '_>) -> GcCell<'gc, Class<'gc>
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write.set_attributes(ClassAttributes::SEALED);
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const CONSTANTS: &[(&str, &str)] = &[("CLICK", "click")];
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const CONSTANTS: &[(&str, &str)] = &[
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("CLICK", "click"),
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("CONTEXT_MENU", "contextMenu"),
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("DOUBLE_CLICK", "doubleClick"),
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("MIDDLE_CLICK", "middleClick"),
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("MIDDLE_MOUSE_DOWN", "middleMouseDown"),
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("MIDDLE_MOUSE_UP", "middleMouseUp"),
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("MOUSE_DOWN", "mouseDown"),
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("MOUSE_MOVE", "mouseMove"),
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("MOUSE_OUT", "mouseOut"),
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("MOUSE_OVER", "mouseOver"),
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("MOUSE_UP", "mouseUp"),
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("MOUSE_WHEEL", "mouseWheel"),
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("RELEASE_OUTSIDE", "releaseOutside"),
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("RIGHT_CLICK", "rightClick"),
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("RIGHT_MOUSE_DOWN", "rightMouseDown"),
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("RIGHT_MOUSE_UP", "rightMouseUp"),
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("ROLL_OUT", "rollOut"),
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("ROLL_OVER", "rollOver"),
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];
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write.define_public_constant_string_class_traits(CONSTANTS);
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class
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@ -0,0 +1,56 @@
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use crate::avm2::activation::Activation;
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use crate::avm2::class::{Class, ClassAttributes};
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use crate::avm2::method::Method;
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use crate::avm2::names::{Namespace, QName};
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use crate::avm2::object::Object;
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use crate::avm2::value::Value;
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use crate::avm2::Error;
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use gc_arena::{GcCell, MutationContext};
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/// Implements `flash.events.ProgressEvent`'s instance constructor.
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pub fn instance_init<'gc>(
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activation: &mut Activation<'_, 'gc, '_>,
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this: Option<Object<'gc>>,
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args: &[Value<'gc>],
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) -> Result<Value<'gc>, Error> {
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if let Some(this) = this {
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activation.super_init(this, args)?; // Event uses the first three parameters
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}
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Ok(Value::Undefined)
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}
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/// Implements `flash.events.ProgressEvent`'s class constructor.
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pub fn class_init<'gc>(
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_activation: &mut Activation<'_, 'gc, '_>,
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_this: Option<Object<'gc>>,
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_args: &[Value<'gc>],
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) -> Result<Value<'gc>, Error> {
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Ok(Value::Undefined)
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}
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/// Construct `ProgressEvent`'s class.
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pub fn create_class<'gc>(mc: MutationContext<'gc, '_>) -> GcCell<'gc, Class<'gc>> {
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let class = Class::new(
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QName::new(Namespace::package("flash.events"), "ProgressEvent"),
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Some(QName::new(Namespace::package("flash.events"), "Event").into()),
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Method::from_builtin(instance_init, "<ProgressEvent instance initializer>", mc),
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Method::from_builtin(class_init, "<ProgressEvent class initializer>", mc),
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mc,
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);
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let mut write = class.write(mc);
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write.set_attributes(ClassAttributes::SEALED);
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const CONSTANTS: &[(&str, &str)] = &[
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("PROGRESS", "progress"),
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("SOCKET_DATA", "socketData"),
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("STANDARD_ERROR_DATA", "standardErrorData"),
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("STANDARD_INPUT_PROGRESS", "standardInputProgress"),
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("STANDARD_OUTPUT_DATA", "standardOutputData"),
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];
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write.define_public_constant_string_class_traits(CONSTANTS);
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class
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}
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