EmperorBale
e86bdfdc3e
avm2: Remove unneeded condition
2021-10-25 16:32:55 -07:00
EmperorBale
3f3e600820
chore: Appease clippy
2021-10-25 16:32:55 -07:00
EmperorBale
83005a7ce5
avm2: Update flash-lso version
2021-10-25 16:32:55 -07:00
EmperorBale
efb3062d98
avm2: Add flash.net.ObjectEncoding
2021-10-25 16:32:55 -07:00
EmperorBale
e2c2ac8961
avm2: Implement ByteArray.readObject + flash.net.ObjectEncoding
2021-10-25 16:32:55 -07:00
EmperorBale
c191340972
avm2: Refactor readBytes & writeBytes
2021-10-25 16:32:55 -07:00
EmperorBale
67ffc7bcc8
avm2: Forward get_enumerant_name and property_is_enumerable to base when not found
2021-10-25 13:45:29 -07:00
Mike Welsh
8ae8de4d51
chore: Appease clippy
...
Squelch some false positives from `question_mark` and
`match_str_case_mismatch` lints.
2021-10-24 15:33:09 -07:00
Mike Welsh
3fc0209e03
chore: Appease clippy
2021-10-22 22:48:26 -07:00
David Wendt
5abb11482e
avm2: Make builtin class prototypes also instances of `Object`, with the sole exception of `Function`, whose prototype is an instance of it's class.
2021-10-22 20:12:48 -07:00
David Wendt
469f8cb9db
avm2: All prototypes are instances of `Object`, not their own class.
2021-10-22 20:12:48 -07:00
Adrian Wielgosik
c1850d0d54
avm2: Stub flash.net.SharedObject
...
Just enough for the following to not crash:
```
var so = SharedObject.getLocal("name");
so.data.stuff = "xyz";
so.flush();
trace(so.data.stuff);
```
2021-10-22 10:02:35 -07:00
Adrian Wielgosik
8cc00f32bb
chore: Stop using traits available in prelude
2021-10-21 10:24:05 -07:00
EmperorBale
70cbd13201
avm2: Global scope should be null instead of undefined by default
2021-10-19 18:39:41 -06:00
EmperorBale
903246d5af
chore: Appease clippy
2021-10-19 18:39:41 -06:00
EmperorBale
ab3ff34944
avm2: Derive Collect for NativeExecutable
2021-10-19 18:39:41 -06:00
EmperorBale
2a84b0cbbb
avm2: Instance traits and class traits should use seperate scopechains
2021-10-19 18:39:41 -06:00
EmperorBale
77bf5973a7
chore: Appease clippy
2021-10-19 18:39:41 -06:00
EmperorBale
1dd899a76f
avm2: Allow small mutations to ScopeChain
2021-10-19 18:39:41 -06:00
EmperorBale
9de7d7ba7a
chore: Add todo comment for callstatic
2021-10-19 18:39:41 -06:00
EmperorBale
a19488c048
chore: Cleanup comments
2021-10-19 18:39:41 -06:00
EmperorBale
d71188e80c
avm2: Change code_context to caller_domain
2021-10-19 18:39:41 -06:00
EmperorBale
4667921259
avm2: Push global scope when property is not found
2021-10-19 18:39:41 -06:00
EmperorBale
7e251cfe05
avm2: Add support for pushwith
2021-10-19 18:39:41 -06:00
EmperorBale
388fdbd513
avm2: Scope redesign
...
avm2: Update scopechain design
2021-10-19 18:39:41 -06:00
Mike Welsh
60f5dc2477
avm2: Implement SoundChannel.position
...
Fix various issues with `SoundChannel`:
* Change `avm2::Object::as_sound_instance` to `as_sound_channel`.
* Cache sound position in `SoundChannelObject`.
* `SoundInfo::in_sample` is in units of 44100Hz.
* Clamp `num_loops` to 1.
2021-10-16 22:53:25 -07:00
Mike Welsh
57be2397ef
avm2: Initialize slots to appropriate values when no default given
...
Slots and const traits should initialize to an appropriate value
for their type if no default is specified. Remove the `Option`
from `default_value`, and always set it to an appropriate null-ish
value (`0` for ints, `NaN` for `Number`, `null` for objects, etc.)
2021-10-10 14:01:36 -07:00
EmperorBale
34ecb32b85
avm2: Add custom implementations for get_enumerant_name and property_is_enumerable for VectorObject
2021-10-10 11:02:42 -07:00
EmperorBale
6eea0f2067
avm2: Add custom get_enumerant_name & property_is_enumerable implementations for ArrayObject
2021-10-10 11:02:42 -07:00
relrelb
4fcf0907ac
core: Remove `SwfSlice` usage from `MovieClip::new`
2021-10-08 13:22:45 -07:00
Moulins
4ad6e1e698
avm1: Propagate AvmString<'gc>s to all methods on Object
...
Some frequently-used Object methods have an Into<impl AvmString<'gc>>
parameter to reduce the size of the changes.
2021-10-06 19:47:35 -06:00
David Wendt
ee9341cb1c
avm2: Remove `is_boxed_primitive`, as we are no longer accepting boxed primitives on the stack.
2021-10-03 15:57:43 -07:00
David Wendt
f2e7457bc0
avm2: Move `QNameObject` specific methods behind an `as_qname_object` downcast.
2021-10-01 16:30:58 -06:00
David Wendt
aaca3460d4
avm2: `QName` overrides `toString` and `valueOf` in both namespaces
2021-10-01 16:30:58 -06:00
David Wendt
513965b624
avm2: `Function.call` and `Function.apply` need to be accessible in the public namespace.
...
We should be able to move the AS3 versions to traits, but that breaks two other tests.
2021-10-01 16:30:58 -06:00
David Wendt
273872e2ab
avm2: `Any` namespaces are represented as `*` in `QName`'s string form
2021-10-01 16:30:58 -06:00
David Wendt
294b0fc53e
avm2: Impl `QName`'s constructor and properties
2021-10-01 16:30:58 -06:00
David Wendt
5387b1a4e0
avm2: Add stub boxed `QName` object type and class
2021-10-01 16:30:58 -06:00
Adrian Wielgosik
5ce2266be7
chore: clippy
2021-09-27 11:03:48 +02:00
Adrian Wielgosik
87625fa302
avm2: Change core types from Object to ClassObject where possible
2021-09-27 11:03:48 +02:00
Adrian Wielgosik
83b7420a3f
avm2: Remove unneeded indirection from ClassObject methods
2021-09-27 11:03:48 +02:00
David Wendt
6753608e78
chore: Fix incorrect doccomment
2021-09-25 16:54:36 -06:00
David Wendt
c299f63784
avm2: Implement object space enumeration.
...
This required making enumerants into `Value`s, rather than `QName`s.
2021-09-25 16:54:36 -06:00
David Wendt
dbe9dffe0e
avm2: Implement object-space overrides for `getproperty`, `setproperty`, `deleteproperty`, and `in`.
2021-09-25 16:54:36 -06:00
David Wendt
925604f730
avm2: Implement `DictionaryObject` and `Dictionary`
2021-09-25 16:54:36 -06:00
EmperorBale
28b34cbe25
chore: Typo
2021-09-23 23:14:30 -06:00
EmperorBale
3f81910bb6
avm2: Remove custom_object macros
2021-09-23 23:14:30 -06:00
David Wendt
f298a23ec8
avm2: Ensure all bare function calls pull an appropriate `superclass_object`
2021-09-23 15:59:06 -06:00
David Wendt
7ef7b80395
avm2: Prototypes are not instances of their class
2021-09-23 15:59:06 -06:00
David Wendt
b8c086eb7a
avm2: Calls to object properties should use the new `call_property` method
2021-09-23 15:59:06 -06:00
David Wendt
7cefeb2b2a
avm2: Add a `constructprop` method for objects, too.
2021-09-23 15:59:06 -06:00
David Wendt
b07ad8070c
avm2: Make `get_property`, `set_property`, `init_property`, and various other derivative methods take a `Multiname` and run the search inside `Object`.
...
This also introduces a `call_property` method.
2021-09-23 15:59:06 -06:00
David Wendt
945cb2c4bf
avm2: Global class inheritance issues should report which class cannot be found
2021-09-23 15:59:06 -06:00
David Wendt
8f8134e4f4
avm2: Add private instance slots for `FrameLabel`'s properties
2021-09-23 15:59:06 -06:00
David Wendt
5ba2421225
avm2: Add private instance slots for `Scene`'s properties
2021-09-23 15:59:06 -06:00
David Wendt
97924d20ad
avm2: Add private instance slots for `Point`'s properties
2021-09-23 15:59:06 -06:00
David Wendt
dfc90984dc
avm2: Add private instance slots for `Rectangle`'s properties
2021-09-23 15:59:06 -06:00
David Wendt
81da1aad4b
avm2: `Video` is not a subclass of `flash.media.DisplayObject` (which doesn't exist)
2021-09-23 15:59:06 -06:00
EmperorBale
1874223224
avm2: Remove ignore_next
2021-09-23 00:01:50 +02:00
EmperorBale
31abe5d9d7
avm2: Specify that date should coerce to string by default
2021-09-23 00:01:50 +02:00
EmperorBale
64eb47a65c
avm2: Remove YearType
2021-09-23 00:01:50 +02:00
EmperorBale
bd6ca72510
avm2: Implement Date.parse
2021-09-23 00:01:50 +02:00
EmperorBale
10be7ef3bf
avm2: Implement toUTCString
2021-09-23 00:01:50 +02:00
EmperorBale
292a9bda4b
avm2: Implement toLocaleString, toLocaleTimeString, toDateString, toLocaleDateString
2021-09-23 00:01:50 +02:00
EmperorBale
b9fd7f5977
avm2: Implement toString, toTimeString
2021-09-23 00:01:50 +02:00
EmperorBale
931080cd49
avm2: Implement valueOf
2021-09-23 00:01:50 +02:00
EmperorBale
aca23b744e
chore: Appease clippy
2021-09-23 00:01:50 +02:00
EmperorBale
7f8e01b426
avm2: Implement UTC
2021-09-23 00:01:50 +02:00
EmperorBale
453486265f
avm2: Implement timezoneOffset
2021-09-23 00:01:50 +02:00
EmperorBale
0732efc9d9
avm2: Impement day, dayUTC
2021-09-23 00:01:50 +02:00
EmperorBale
fe584f7508
chore: Fix typos
2021-09-23 00:01:50 +02:00
EmperorBale
97da4d1b7b
avm2: Implement UTC variants
2021-09-23 00:01:50 +02:00
EmperorBale
0dc0bc9694
avm2: Implement month, fullYear
2021-09-23 00:01:50 +02:00
EmperorBale
273ae48654
avm2: Refactor date implementation
2021-09-23 00:01:50 +02:00
EmperorBale
6ab0d89040
avm2: Implement minutes, hours, date
2021-09-23 00:01:50 +02:00
EmperorBale
d5621c1ce7
avm2: Implement time, seconds, milliseconds
2021-09-23 00:01:50 +02:00
EmperorBale
32eb9d1579
avm2: Implement Dates instance initializer
2021-09-23 00:01:50 +02:00
EmperorBale
db550b035c
avm2: Add Date stub
2021-09-23 00:01:50 +02:00
kmeisthax
42275f43f3
avm2: Properly make all classes an instance of `Class`. ( #57 )
...
* avm2: Properly make all classes an instance of `Class`.
Also, does this technically mean that `Class` is a metaclass?
* avm2: Remove `Function::from_method_and_proto` as it will no longer be needed
* avm2: Ensure builtin classes are also instances of `Class`.
This requires tying a veritable gordian knot of classes; everything needs to be allocated up-front, linked together, and then properly initialized later on. This necessitated splitting the whole class construction process up into three steps:
1. Allocation via `from_class_partial`, which does everything that can be done without any other classes
2. Weaving via `link_prototype` and `link_type`, which links all of the allocated parts together correctly. This also includes initializing `SystemClasses` and `SystemPrototypes`.
3. Initialization via `into_finished_class`, which must be done *after* the weave has finished.
Once complete you have core classes that are all instances of `Class`, along with prototypes that have their usual legacy quirks.
Note that this does *not* make prototypes instances of their class. We do need to do that, but doing so breaks ES3 legacy support. This is because we currently only work with bound methods, but need to be able to call unbound methods in `callproperty`.
* tests: Add a test for all core classes' instance-of relationships
2021-09-22 00:29:37 +02:00
Adrian Wielgosik
f8c32d3a68
avm2: Fix get_own_class_definition users to use either instance_of or as_.
2021-09-22 00:29:37 +02:00
Adrian Wielgosik
71e41e2c92
chore: cargo fmt
2021-09-22 00:29:37 +02:00
Adrian Wielgosik
22482ed080
avm2: Remove unwrap in get_own_class_definition
2021-09-22 00:29:37 +02:00
Adrian Wielgosik
7736818069
avm2: Rename as_class -> get_own_class_definition
2021-09-22 00:29:37 +02:00
Adrian Wielgosik
26e60fa8ea
avm2: Rename as_class_object_really -> as_class_object
2021-09-22 00:29:37 +02:00
Adrian Wielgosik
008162c514
avm2: Replace all uses of as_class_object by instance_of
2021-09-22 00:29:37 +02:00
Adrian Wielgosik
4b7f8b3dbd
avm2: inner_class_definition is not an Option
2021-09-22 00:29:37 +02:00
Adrian Wielgosik
3e1764aa1e
avm2: Reimplement as_class_object() in terms of other methods
2021-09-22 00:29:37 +02:00
Adrian Wielgosik
e02feb919a
avm2: Reimplement as_class() in terms of other methods
2021-09-22 00:29:37 +02:00
Adrian Wielgosik
4380978b2a
avm2: Move instance_allocator() to ClassObject
2021-09-22 00:29:37 +02:00
Adrian Wielgosik
1d22009c6b
avm2: Drop seemingly-unused set_class_object()
2021-09-22 00:29:37 +02:00
Adrian Wielgosik
f3ab6c9da3
avm2: Move as_class_params() to ClassObject
2021-09-22 00:29:37 +02:00
Adrian Wielgosik
0679fd1a9e
amv2: Move superclass_object() to ClassObject
2021-09-22 00:29:37 +02:00
Adrian Wielgosik
2dfa875712
avm2: Move interfaces to ClassObject
2021-09-22 00:29:37 +02:00
Chris Midgley
6f0b026f13
chore: cargo fmt
2021-09-18 18:42:36 +02:00
Chris Midgley
7bab1de1e7
avm2: implement coerce_x opcodes
2021-09-18 18:42:36 +02:00
Adrian Wielgosik
ba35611c47
chore: cargo fmt
2021-09-18 18:37:46 +02:00
lukaszN
a76f2403ac
avm2: String rename PUBLIC_CLASS_METHODS to AS3_CLASS_METHODS
2021-09-18 18:37:46 +02:00
lukaszN
0f41193c3b
avm2: String.match match lastIndex behavior
2021-09-18 18:37:46 +02:00
lukaszN
d5588f3f90
avm2: String refactor index_of, match
2021-09-18 18:37:46 +02:00
lukaszN
42300d4a1e
avm2: String tests
2021-09-18 18:37:46 +02:00
lukaszN
4abde1500b
avm2: String fixes for tests
2021-09-18 18:37:46 +02:00
lukaszN
e24390ff58
avm2: String slice, substr, substring
2021-09-18 18:37:46 +02:00
lukaszN
d953fea5df
avm2: String match
2021-09-18 18:37:46 +02:00
lukaszN
91d63e4dc1
avm2: class methods can also live in the AS3 namespace
2021-09-18 18:37:46 +02:00
lukaszN
5e5d8e4fff
avm2: String concat, lastIndexOf, indexOf, fromCharCode
2021-09-18 18:37:46 +02:00
Chris Midgley
909428943b
avm2: implement bkpt, bkptline, timestamp as no-ops
2021-09-17 23:06:59 +02:00
Moulins
73bce495c2
chore: move core::avm1::string::AvmString to core::string::AvmString
2021-09-13 03:30:17 -07:00
Moulins
87e8b44fe9
chore: move core::string_utils to core::string::utils
...
Also move case tables to a separate file.
2021-09-13 03:30:17 -07:00
Ray Redondo
167b5a45de
avm2: move flash.display.IBitmapDrawable init
2021-09-11 15:47:20 -07:00
Ray Redondo
40d53cda59
avm2: make BitmapData and DisplayObject impl IBitmapDrawable
2021-09-11 15:47:20 -07:00
Ray Redondo
7f895473cb
avm2: IBitmapDrawable stub
2021-09-11 15:47:20 -07:00
David Wendt
1e0d259075
avm2: Allow nulling `Bitmap.bitmapData`.
...
One of the two tests in this PR relies upon the backend storing bitmap data, but the test rendering backend does not yet do this.
2021-09-11 12:11:35 -07:00
David Wendt
bfb6f03d62
avm2: Impl `Bitmap.smoothing`
...
Also, `smoothing` should be set at construction time even if we're setting up a timeline bitmap.
2021-09-11 12:11:35 -07:00
David Wendt
2ba0e12b7e
avm2: Stub `Bitmap.pixelSmoothing`
2021-09-11 12:11:35 -07:00
David Wendt
8ae669b96c
avm2: `BitmapData` should be traceable
2021-09-11 12:11:35 -07:00
David Wendt
31e3741982
avm2: Allow access to the `BitmapData` of a `Bitmap`.
2021-09-11 12:11:35 -07:00
David Wendt
7c5dc568f1
avm2: Impl `BitmapData.getPixel`.
...
This also changes the `bitmapdata_constr` test slightly to use a different starting value. Our premultiplied alpha calculations generate slightly different values from Flash Player which trips the test.
2021-09-11 12:11:35 -07:00
David Wendt
4c9bd0a6fe
avm2: Impl `BitmapData.transparent`
2021-09-11 12:11:35 -07:00
David Wendt
dca473fc2a
avm2: Impl `BitmapData.width` and `BitmapData.height`
2021-09-11 12:11:35 -07:00
David Wendt
335aec5be0
avm2: Implement `BitmapData`'s constructor.
...
This includes support for both embedded bitmap data (resolved via the SymbolClass mechanism) as well as empty bitmaps configured via arguments.
2021-09-11 12:11:35 -07:00
David Wendt
54740d6093
core: Allow `BitmapData` to hold an AVM2 side.
2021-09-11 12:11:35 -07:00
David Wendt
a807cf7623
avm2: Stub `flash.display.BitmapData` & storage object
2021-09-11 12:11:35 -07:00
David Wendt
609b97cfb9
core: Allow `Bitmap`s to hold an AVM2 representation
2021-09-11 12:11:35 -07:00
Chris Midgley
3e04c2b0d2
dev: remove allow unused mut and corresponding mut
2021-09-09 19:06:49 -06:00
Adrian Wielgosik
9bd0b624fd
avm2: Add more Event class stubs and constants
2021-09-05 11:56:21 +02:00
David Wendt
bc4f790031
avm2: Stub `SoundMixer.areSoundsInaccessible` and `SoundMixer.computeSpectrum`
2021-09-03 16:47:02 -06:00
David Wendt
34fe35a998
avm2: Impl `SoundMixer.bufferTime`
2021-09-03 16:47:02 -06:00
David Wendt
364ee62c92
avm2: Impl `SoundChannel`'s `soundComplete` event.
...
This includes a test that is currently ignored because `NullAudioBackend` can't fire complete events.
2021-09-03 16:47:02 -06:00
David Wendt
d5718fe408
avm2: Initialize all sounds and channels at time of allocation
2021-09-03 16:47:02 -06:00
David Wendt
efcab92d97
avm2: Impl `SoundMixer.stopAll`
2021-09-03 16:47:02 -06:00
David Wendt
d73ba586d0
avm2: Impl `SoundChannel.stop()`
2021-09-03 16:47:02 -06:00
David Wendt
39305f6a38
avm2: Implement `SoundChannel.soundTransform`
2021-09-03 16:47:02 -06:00
David Wendt
6b7609ff4e
avm2: Stub `SoundChannel.position`.
...
This also comes with an ignored test for `position`, because I originally believed this to be implementable.
2021-09-03 16:47:02 -06:00
David Wendt
4e77f89e0f
avm2: Stub `SoundChannel.leftPeak` and `SoundChannel.rightPeak`
2021-09-03 16:47:02 -06:00
David Wendt
50092e6c04
avm2: Stub all remaining `Sound` methods.
2021-09-03 16:47:02 -06:00
David Wendt
b6167c2f86
avm2: Allow playing sounds with a given `SoundTransform`.
2021-09-03 16:47:02 -06:00
David Wendt
5771d4c826
avm2: Deduplicate the sound transform conversion code
2021-09-03 16:47:02 -06:00
David Wendt
116fb1f323
avm2: Impl `Sound.play`
...
This does not (yet) implement the third `SoundTransform` parameter on `play`.
2021-09-03 16:47:02 -06:00
David Wendt
8a58956f1f
avm2: Add `flash.media.SoundChannel` class & associated object storage
2021-09-03 16:47:02 -06:00
David Wendt
46de9ee46e
avm2: `soundTransform` isn't a movieclip property, so don't ask for one.
2021-09-03 16:47:02 -06:00
David Wendt
1bde07089d
avm2: Alias `SimpleButton.soundTransform` to the class property of `SoundMixer.soundTransform`
2021-09-03 16:47:02 -06:00
David Wendt
0f625e7864
avm2: Impl `SoundMixer.soundTransform` class property
2021-09-03 16:47:02 -06:00
David Wendt
8e1122104d
avm2: Correct `SoundTransform` class definition to match docs
2021-09-03 16:47:02 -06:00
David Wendt
2f6e695483
avm2: Impl `Sprite.soundTransform`
2021-09-03 16:47:02 -06:00
David Wendt
3b9f0f271d
avm2: `SoundTransform.pan` returns 0 if the transform sends sound to different channels
2021-09-03 16:47:02 -06:00
David Wendt
2b7a0bf898
avm2: `SoundTransform` stores it's values as square roots
2021-09-03 16:47:02 -06:00
David Wendt
bd3cec0d20
avm2: Impl `flash.media.SoundTransform`
2021-09-03 16:47:02 -06:00
David Wendt
e4c6e29b8a
core: `NullAudioBackend` should not report latency seek data as part of the size of a sound.
2021-09-03 16:47:02 -06:00
David Wendt
d7f2f782c4
avm2: Impl `Sound.length`
...
This also adds duration tracking for `NullAudioBackend`.
2021-09-03 16:47:02 -06:00
David Wendt
e25fb732ea
avm2: Stub `Sound.isBuffering`, `Sound.isURLInaccessible`, and `Sound.url`
2021-09-03 16:47:02 -06:00
David Wendt
89b411593f
avm2: Impl `Sound.bytesTotal`
2021-09-03 16:47:02 -06:00
David Wendt
d5fb807387
avm2: Allow calling `Function.apply` without a second argument
2021-09-03 16:47:02 -06:00
David Wendt
7b31cd9a4d
avm2: Allow instantiating a SWF sound by constructing it's symbol class
2021-09-03 16:47:02 -06:00
David Wendt
0c591f3370
avm2: Stub implementation of `Sound` and accompanying object type
2021-09-03 16:47:02 -06:00
David Wendt
70556e5830
avm2: Forbid `applytype` opcodes with more than one argument type.
2021-09-02 17:57:58 -06:00
David Wendt
e2bf0a9857
avm2: Prohibit naming types with more than one parameter, as they don't exist.
2021-09-02 17:57:58 -06:00
David Wendt
141b992a73
avm2: Storing past the end of a vector only works for the immediate one-off-the-end index
2021-09-02 17:57:58 -06:00
David Wendt
8cd2b4fd5e
avm2: Fill vector holes with the default value at creation time instead of storing them.
2021-09-02 17:57:58 -06:00
David Wendt
3b48216762
avm2: Don't store more than one object parameter, because there are no classes with multiple paramters.
2021-09-02 17:57:58 -06:00
David Wendt
5c740ef1e1
chore: Grammar
2021-09-02 17:57:58 -06:00
David Wendt
d1b9df61f3
avm2: Move `Vector`'s properties to the AS3 namespace and add prototype properties in the public one
2021-09-02 17:57:58 -06:00
David Wendt
cc15809f49
avm2: Add the ability to have a separate class initializer for each specialization of `Vector`
2021-09-02 17:57:58 -06:00
David Wendt
e087a27e56
avm2: `Vector.sort` actually *does* calculate an indexed sort array, but then discards it.
...
Normally we could skip sorting, but values in the vector may have side effects when coerced. So we need to make sure coercions run, at least.
2021-09-02 17:57:58 -06:00
David Wendt
280fbbde45
avm2: Pick nits in `Vector`'s `instance_init`
2021-09-02 17:57:58 -06:00
David Wendt
2095c1831a
avm2: Replace some if expressions with easier-to-read equivalents
2021-09-02 17:57:58 -06:00
David Wendt
464605d015
avm2: Pre-allocate all the things
2021-09-02 17:57:58 -06:00
David Wendt
bf4492c454
avm2: Add the legacy Vector types that old movies can use.
...
This one was rather tough to test, as I actually can't generate ABCs in Animate CC that reference these classes. I instead had to modify a compiled SWF to open the package-internal namespace that these pre-specialized classes exist in.
2021-09-02 17:57:58 -06:00
David Wendt
dcf6d87363
avm2: Accept `null` as a valid type in `applytype`.
...
In AVM2, the `*` (any) type is represented as `null`.
This requires also changing the parameters on classes and objects to be nullable, too.
We do *not* represent `null` as a particular value on the underyling vector storage object, however. We instead change it to `Object`, as that's the root of all other types.
This may require revision if non-`Object`-extending types appear in the future.
2021-09-02 17:57:58 -06:00
David Wendt
ee30f21e8e
avm2: Remove unnecessary `mut`
2021-09-02 17:57:58 -06:00
David Wendt
aaddcc598f
avm2: Impl `Vector.toLocaleString` and test `toString`
2021-09-02 17:57:58 -06:00
David Wendt
d1e49db3cc
avm2: Stub `Number.toLocaleString`
...
This exists but is undocumented, and I accidentally wrote a Vector test that needs it.
2021-09-02 17:57:58 -06:00
David Wendt
dbc6f38c34
avm2: Impl `Vector.splice`
2021-09-02 17:57:58 -06:00
David Wendt
81d0775776
avm2: Impl `Vector.sort`
2021-09-02 17:57:58 -06:00
David Wendt
9fcd846a4d
avm2: Fix ineffective Vector typechecks
2021-09-02 17:57:58 -06:00
David Wendt
44a9f13047
avm2: Impl `Vector.slice`
2021-09-02 17:57:58 -06:00
David Wendt
077fd87842
avm2: Impl `Vector.reverse`
2021-09-02 17:57:58 -06:00
David Wendt
aa2d729a44
avm2: Impl `Vector.removeAt`
2021-09-02 17:57:58 -06:00
David Wendt
a053015558
avm2: Impl `Vector.insertAt`
2021-09-02 17:57:58 -06:00
David Wendt
6b78e86ddc
avm2: Impl `Vector.shift` and `Vector.unshift`
2021-09-02 17:57:58 -06:00
David Wendt
1cfa9e0b28
avm2: Impl `Vector.push` and `.pop`
2021-09-02 17:57:58 -06:00
David Wendt
6350ce2dde
avm2: Impl `Vector.map`
2021-09-02 17:57:58 -06:00
David Wendt
7628b2b49a
avm2: Impl `Vector.lastIndexOf` (and the weird backward-index behavior of `indexOf`)
2021-09-02 17:57:58 -06:00
David Wendt
4624157ae0
avm2: Impl `Vector.indexOf`
2021-09-02 17:57:58 -06:00
David Wendt
622be142c3
avm2: Specialize generic classes when resolving types whose names have parameter names also in them.
...
Any is, as usual, special-cased. In this case, we treat it as specializing to `Object`, since all vectors should be coercible to `Object`.
2021-09-02 17:57:58 -06:00
David Wendt
c06a3c10d8
avm2: Impl `Vector.filter`
2021-09-02 17:57:58 -06:00
David Wendt
d079c647fa
avm2: Parameter types can be `*`.
2021-09-02 17:57:58 -06:00
David Wendt
f00234ce26
avm2: Consider specializations of generic classes to be of the same type as other specializations of the same class when their parameters are also of the same type.
...
For example, instances of `Vector.<Class>` are considered to be of type `Vector.<Interface>` in the same way that instances of `Class` are considered to be of type `Interface`. This assumes `Class` implements `Interface`.
This does *not* apply to the builtin coercions for numeric and string types, which do not extend to generic parameters. For example, `Vector.<uint>` is *not* coercible to `Vector.<int>`, even though it's contents *are*.
2021-09-02 17:57:58 -06:00
David Wendt
4d962f154e
avm2: Don't run initializers on vectors as they overwrite the existing vector storage.
2021-09-02 17:57:58 -06:00
David Wendt
fcc7c9e7ee
avm2: Propagate the specialized class parameter into the vector storage so that coercions happen correctly.
2021-09-02 17:57:58 -06:00
Adrian Wielgosik
2560bdc804
chore: Drop unnecessary mut
2021-09-02 17:57:58 -06:00
Adrian Wielgosik
846b53dc1b
avm2: Impl `Vector.forEach`
2021-09-02 17:57:58 -06:00
Adrian Wielgosik
8a77494b2f
avm2: Impl `Vector.some`
2021-09-02 17:57:58 -06:00
Adrian Wielgosik
519feb9af7
avm2: `Array.every/some` should early return
2021-09-02 17:57:58 -06:00
Adrian Wielgosik
07f979b582
avm2: `Vector.every` should early return
2021-09-02 17:57:58 -06:00
David Wendt
97e6f55110
avm2: Impl `Vector.every`
2021-09-02 17:57:58 -06:00
David Wendt
aa0946c64c
avm2: Impl `Vector.fixed`
2021-09-02 17:57:58 -06:00
David Wendt
841ed4b5e4
avm2: Setting to an out-of-bounds index on a growable `Vector` should grow it
2021-09-02 17:57:58 -06:00
David Wendt
238959d7f8
avm2: Impl `Vector.join` and `toString`
2021-09-02 17:57:58 -06:00
David Wendt
1ce7e4e642
avm2: `Vector` is a final class (no matter what the docs say)
2021-09-02 17:57:58 -06:00
David Wendt
dba9b18540
avm2: Impl `Vector.concat`
2021-09-02 17:57:58 -06:00
David Wendt
96afc5a6c2
avm2: Cache all `Vector` applications on the `Vector` class object.
...
This matches Flash Player behavior: notably, multiple applications of the same types see the same class and prototype, but different applications actually create new objects that don't share properties.
2021-09-02 17:57:58 -06:00
David Wendt
888fcc85ca
avm2: Impl `Vector.length`
2021-09-02 17:57:58 -06:00
David Wendt
9d08a7c299
avm2: Impl `Vector`'s instance initializer
2021-09-02 17:57:58 -06:00
David Wendt
49d79b8e73
avm2: Vector indices are stored in a package namespace
2021-09-02 17:57:58 -06:00
David Wendt
3d3b80f8af
avm2: ES3 class instances should be treated as instances of the ES4 class `Object`.
2021-09-02 17:57:58 -06:00
David Wendt
6b377bed64
avm2: Impl `apply` for ES4 classes to allow type parameterization
2021-09-02 17:57:58 -06:00
David Wendt
65a23d5833
avm2: Move applytype next to other operations that create classes
2021-09-02 17:57:58 -06:00
David Wendt
074c093504
avm2: Implement op `ApplyType`
2021-09-02 17:57:58 -06:00
David Wendt
4b021fe92c
avm2: `Vector` lives in a separate package from other globals
2021-09-02 17:57:58 -06:00
David Wendt
74cb32dd46
avm2: Allow constructing static `TypeName`s (for naming `Vector` classes)
2021-09-02 17:57:58 -06:00
David Wendt
7e71ecac16
avm2: Add stub impl of `Vector`
2021-09-02 17:57:58 -06:00
David Wendt
6f49e62b96
avm2: First pass on implementing vector storage
2021-09-02 17:57:58 -06:00
David Wendt
f4dfc4d778
avm2: First pass at type-aware vector storage
2021-09-02 17:57:58 -06:00
David Wendt
686872812d
avm2: Add a `TObject` method for applying arguments to a generic type.
2021-09-02 17:57:58 -06:00
David Wendt
fe8373739d
avm2: Add the ability to fork a `Class` to one that holds it's type arguments.
2021-09-02 17:57:58 -06:00
David Wendt
86616b748f
avm2: Allow parsing generic typenames into a multiname
2021-09-02 17:57:58 -06:00
David Wendt
47e3b2229a
swf: Add support for the `TypeName` multiname type.
2021-09-02 17:57:58 -06:00
David Wendt
80c5bbcd83
avm2: Stub `Font.enumerateFonts` and `Font.registerFont`
2021-08-30 17:53:39 -06:00
David Wendt
2d57bed82e
avm2: Impl `Font.hasGlyphs`
2021-08-30 17:53:39 -06:00
David Wendt
37af9be533
avm2: Implement `Font` for embedded fonts.
2021-08-30 17:53:39 -06:00
EmperorBale
358e0641eb
avm2: Use rsplit_once instead of split_once
2021-08-29 20:41:20 -06:00
EmperorBale
05b4ee6b61
avm2: Dont panic if as_class returns None
2021-08-29 20:41:20 -06:00
EmperorBale
547aac0e85
chore: Cleanup QName::to_qualified_name
2021-08-29 20:41:20 -06:00
EmperorBale
5dd21cdf8e
avm2: Add QName::from_qualified_name and QName::to_qualified_name
2021-08-29 20:41:20 -06:00
EmperorBale
2b748a4870
avm2: Implement getQualifiedClassName, getQualifiedSuperclassName, and getDefinitionByName
2021-08-29 20:41:20 -06:00
Adrian Wielgosik
b5ee94aff1
avm2: Stub flash.system.Security.
2021-08-26 23:50:42 +02:00
lukaszN
8e596c2a35
avm2: Rectangle fix clippy
2021-08-23 15:44:14 -06:00
lukaszN
b7b66ab9b8
avm2: impl Rectangle isEmpty, offset, offsetPoint, setEmpty, union
2021-08-23 15:44:14 -06:00
lukaszN
f5c491a14f
avm2: impl Rectangle intersection, intersects
2021-08-23 15:44:14 -06:00
lukaszN
e22cd6bdbd
avm2: impl Rectangle inflate, inflatePoint
2021-08-23 15:44:14 -06:00
lukaszN
129cd1af58
avm2: impl Rectangle contains, containsPoint, containsRect, copyFrom
2021-08-23 15:44:14 -06:00
lukaszN
3670676e2d
avm2: Impl Rectangle topLeft, size, clone, equals
2021-08-23 15:44:14 -06:00
lukaszN
85afeb1de7
avm2: Impl Rectangle setters and getters
2021-08-23 15:44:14 -06:00
lukaszN
ee9e70b71f
avm2: Initial rectangle impl
2021-08-23 15:44:14 -06:00
Tal Hayon
7b9049cedf
core: Add DefineBinaryData and SymbolClass connection (Part of #1368 )
2021-08-21 12:24:46 -06:00
Ray Redondo
27e06af003
avm2: Initial MouseEvent stubs ( #5065 )
...
* avm2: Start MouseEvent stubs
* avm2: More MouseEvent work
* chore: clippy
* chore: fmt
Co-authored-by: Adrian Wielgosik <adrian.wielgosik@gmail.com>
2021-08-21 01:26:34 +02:00
Chris Midgley
58c907e985
avm2: implement string.split for undefined ( #5064 )
...
* avm2: implement string.split for undefined
* chore: cargo fmt
* dev: avoid explicit ArrayStorage
2021-08-18 18:02:41 +02:00
Ray Redondo
cfb2bb99d6
chore: appease clippy
2021-08-14 00:52:38 +02:00
Ray Redondo
638eaf4a55
avm2: Rename function, add runtime warnings
2021-08-14 00:52:38 +02:00
Ray Redondo
171a41b908
avm2: Add define_public_builtin_class_traits and repair Capabilities to use it
2021-08-14 00:52:38 +02:00
Ray Redondo
c43f57e5f5
avm2: Implement `String.split`
2021-08-14 00:52:38 +02:00
Ray Redondo
22c6f7321e
avm2: start flash.system.Capabilities stubs
2021-08-14 00:52:38 +02:00
EmperorBale
1dee1e4166
avm2: Implement flash.crypto.generateRandomBytes
2021-07-21 18:09:21 +02:00
David Wendt
db86ca84b9
avm2: `get_property` does not mutate the underlying object (anymore) so it should not be flagged as mutably borrowing it.
2021-07-20 22:14:05 -04:00
David Wendt
c30014baed
avm2: Remove `ScriptObjectClass` and replace with separately implemented methods on `ClassObject`
2021-07-20 22:12:33 -04:00
David Wendt
4d89341e19
avm2: Cache the instance allocator on class objects
2021-07-20 22:12:33 -04:00
David Wendt
2c927f2b6b
avm2: Make `coerce_to_type` take a class object instead of a multiname.
2021-07-20 22:12:33 -04:00
David Wendt
bd2f758976
avm2: Don't call native initializers when coercing primitives into objects.
...
The former native initializer call was incorrect and would cause spurious coercion failures. Since existing code assumes the error fork of `coerce_to_object` means undefined or null, this was causing coercions and parameter typechecks against primitives to fail in the most general case.
Attempting to fix this by providing the primitive value as native initializer argument instead causes a stack overflow. This is because native initializer arguments still have to be typechecked, and in the most general case this means... coercing the primitive value we're already coercing into an object... into another object. This won't work.
Since primitive initializers aren't going to do anything that native coercions need to care about, I'm just removing the initializer call.
2021-07-20 22:12:32 -04:00
David Wendt
30b4c4386b
avm2: Replace the `call_strict` mechanism with checking to see if free functions are unchecked.
2021-07-20 22:12:32 -04:00
David Wendt
ddd73b3cd6
avm2: Supercalls should fall back to normal receiver access if there is no matching supertrait to use.
2021-07-20 22:12:31 -04:00
David Wendt
e9b9d64cb6
avm2: Rename `StageObject::graphics_of` to just `graphics`
2021-07-20 22:12:30 -04:00
David Wendt
7871912d92
avm2: Calling ES4 class objects is treated as a coercion to that type.
2021-07-20 22:12:28 -04:00
David Wendt
b469ef8a3f
avm2: Replace `deriver` language with `allocator` language
2021-07-20 22:12:28 -04:00
David Wendt
8af0481a23
avm2: Retire the use of "constructor" outside of literal reference to class initializer or instance initializer code.
...
Instead, the following terms are used:
* Static classes, to refer to `Class<'gc>`. Shortened to "class" in contexts where this is not ambiguous.
* Class objects, to refer to objects that represent a particular class. Also shortened to "class" in non-ambiguous contexts.
Downstream of this, the `base_constr` (referring to the class that a currently called trait has been pulled from) is now called `subclass_object` and several `TObject` methods have also been renamed.
2021-07-20 22:12:23 -04:00
David Wendt
6d907a0d10
avm2: Rename `ArrayObject::empty_array` to `ArrayObject::empty`.
2021-07-20 22:10:36 -04:00
David Wendt
05b7de7453
avm2: Avoid double iteration in `Names.contains_name`
2021-07-20 22:10:36 -04:00
David Wendt
6e2e686e0d
avm2: Rename `Method::Entry` to `Method::Bytecode`
2021-07-20 22:10:35 -04:00
David Wendt
b049f2e717
avm2: Rename `Method::from_builtin_only` to `Method::from_builtin`
2021-07-20 22:10:35 -04:00
David Wendt
d4fcca9787
avm2: Rename `call_initializer` and `call_native_initializer` to `call_init` and `call_native_init`
2021-07-20 22:10:34 -04:00
David Wendt
f5431a781e
docs: Fix stale comments in avm2
2021-07-20 22:10:34 -04:00
David Wendt
ccfa605260
avm2: Use `extend_from_slice`
2021-07-20 22:10:34 -04:00
David Wendt
a60a499f31
avm2: Rename `resolve_parameter_value` to `resolve_parameter`
2021-07-20 22:10:33 -04:00
David Wendt
9e997e6571
avm2: Split out `Method` and `Executable`'s native fork into `NativeMethod` and `NativeExecutable`, respectively.
...
This also implies renaming the existing type alias of the same name to `NativeMethodImpl`.
2021-07-20 22:10:33 -04:00
David Wendt
c7858f9447
avm2: Simplify/correct the value numerical checks
2021-07-20 22:10:32 -04:00
David Wendt
5018421eef
avm2: Rename `SystemConstructors` to `SystemClasses`
2021-07-20 22:08:27 -04:00
David Wendt
2c2f03ba23
chore: Clippy compliance on Rust nightly
2021-07-20 22:05:37 -04:00
David Wendt
d0478a1f40
avm2: Allow builtins to also hold parameter type metadata.
...
This is limited by the fact that we currently cannot store type metadata in static tables. I don't think it's necessary to do so as of yet as pretty much every actual parameter type I *could* shove in here turned out to be optional and broke tests if it wasn't. Still, it's probably useful enough for new classes to include.
2021-07-20 22:05:36 -04:00
David Wendt
e38b1bc281
avm2: Make numbers appear to be of any numeric type that can represent them.
...
This also prevents an exception from being fired when testing `undefined` or `null`, which are valid inputs to `istype`.
2021-07-20 22:05:35 -04:00
David Wendt
974fe152ff
avm2: Include the parameter coercions into `op_coerce`
2021-07-20 22:05:34 -04:00
David Wendt
8b48b79f5d
avm2: Make the `pool_` and `table_` functions no longer take a superfluous mutation context.
...
This also adds a new `pool_multiname_static_any` method that treats zero as `*` instead of an error.
2021-07-20 22:05:33 -04:00
David Wendt
abc9d0800a
avm2: `undefined` is normalized to `null` for string and object coercions
2021-07-20 22:05:32 -04:00
David Wendt
b779804075
avm2: Relax the maximum arguments check for functions called from native code.
2021-07-20 22:02:11 -04:00
David Wendt
ae086d6aa7
avm2: Implement implicit coercion for primitive types
2021-07-20 22:02:10 -04:00
David Wendt
63cf6a7b47
avm2: Implement parameter typechecking for script functions.
...
This commit breaks 15 tests, mostly due to implicit coercion that happens at function call time. This will be implemented shortly.
2021-07-20 22:02:10 -04:00
David Wendt
5c6c3191ef
avm2: Enforce `final` on traits.
2021-07-20 22:02:09 -04:00
David Wendt
7d86c93ddc
Check to make sure that overrides only apply to already-installed properties.
2021-07-20 22:02:08 -04:00
David Wendt
5662527c9e
avm2: Enforce `interface` checks: classes cannot extend interfaces and cannot implement other classes.
2021-07-20 22:02:08 -04:00
David Wendt
7eca7d5331
avm2: Enforce `final` on classes
2021-07-20 22:02:07 -04:00
David Wendt
3888d5bb27
avm2: `install_dynamic_property` now checks to see if the object is sealed, and if so, throws an error.
2021-07-20 22:02:07 -04:00
David Wendt
03980f4f3d
avm2: `Function.prototype`'s properties are not methods.
2021-07-20 22:02:06 -04:00
David Wendt
c10a25fb3f
avm2: Remove the special global constructor scope mode we added two commits ago.
2021-07-20 22:02:05 -04:00
David Wendt
0e40552c2a
avm2: Don't instantiate classes or functions at trait install time.
2021-07-20 22:02:05 -04:00
David Wendt
377730301f
avm2: Add a special object mode for `globals` so that it can get it's own scope during trait installation.
...
This is very wrong: Strictly speaking, we should not be instantiating anything that needs a scope when we install the trait. We just create a slot for it to go into. Script initializers are responsible for providing a scope stack to instantiate traits into.
2021-07-20 22:02:04 -04:00
David Wendt
a112192c96
avm2: Remove `_slot_local` methods as we no longer do anything special with slots.
2021-07-20 22:02:04 -04:00
David Wendt
5dcc3a58f2
avm2: Remove lazy trait initialization
2021-07-20 22:02:03 -04:00
David Wendt
1c72167287
avm2: Make `istype` use the constructor chain, not the prototype chain.
...
This pushes a few more ancillary changes:
* `has_proto_in_chain` no longer checks interfaces (since it exists to serve `instanceof`, which does not respect them)
* Interfaces no longer live on prototypes. They now live on class constructors.
2021-07-20 22:01:57 -04:00
David Wendt
713ab3e95c
avm2: Remove all remaining accesses to `SystemPrototypes`, save for one technicality with the global scope prototype.
2021-07-20 22:00:34 -04:00
David Wendt
f84f01b2a5
avm2: Adjust the `FunctionObject` associated constructors so that there's a path that doesn't require the user hit `SystemPrototypes`.
...
Because we have stuff running in early globals, we stlil need a more elaborate version of this function that *does* take `fn_proto`. We also can't pull `scope` from the activation since this gets called to install traits.
2021-07-20 22:00:34 -04:00
David Wendt
e4201625a1
avm2: Split `StageObject` associated constructors into two versions: allocation-only (`for_display_object`) and allocation-and-initialization (`for_display_object_childless`).
...
The latter is intended for display objects that *do not* have children and can be both allocated and initialized in one shot. Hence the name.
2021-07-20 22:00:33 -04:00
David Wendt
46a4da9dc5
avm2: Remove `XmlObject::empty_object` as it does not appear to be in use and will need further elaboration when XML is unstubbed.
2021-07-20 22:00:32 -04:00
David Wendt
602895e2de
avm2: Make `RegExpObject::from_regexp` pull it's own constructor and call it's own initializer.
...
This doesn't appear to actually be in use, but I'm doing it for completeness' sake.
2021-07-20 22:00:32 -04:00
David Wendt
c167912f52
avm2: `PrimitiveObject::from_primitive` should now select it's own class and construct it.
...
This also includes protections on `String` to prevent it from overwriting itself. All user-constructed primitive objects start out boxing `Value::Undefined` and future constructor implementations should check what's already been boxed before overwriting it with user arguments.
2021-07-20 22:00:31 -04:00
David Wendt
261cb40a22
avm2: Make `NamespaceObject`'s sole associated method build and construct a `Namespace` instance.
2021-07-20 22:00:29 -04:00
David Wendt
b30c7509ba
avm2: Make `LoaderInfo`'s associated methods call initializers and pull their constrs/protos as necessary
2021-07-20 21:59:21 -04:00
David Wendt
60eb1b4409
avm2: Don't ask for a `proto` in `EventObject::from_event`.
...
For various reasons, this is kind of incomplete:
1. We need to support native event subclasses, so we can't just pull one class from `activation` (yet).
2. We can't run native instance initializers without overwriting the native object.
I expect these to be fixed in a future PR where I start adding native event types.
2021-07-20 21:59:21 -04:00
David Wendt
22fedf4dca
avm2: Make all domain object construction (save for the global domain) pull the constructor and call it in `from_domain`.
...
This also adds `DomainObject::script_global`, which does the same thing but picks the `global` class instead of `ApplicationDomain`.
2021-07-20 21:59:20 -04:00
David Wendt
6fe44c3862
avm2: Clean up `ClassObject` initialization.
...
This also makes it more difficult to accidentally build a class without calling it's initializer. Native/builtin class initializers should also be running now, too.
The only minor bit of jank is that we need a class initialized bit to flag classes we've already run, because our current lazy-init design for traits causes classes to be constructed twice. This is temporary and I intend to remove it along with lazy-init traits.
2021-07-20 21:59:18 -04:00
David Wendt
31faf62baf
avm2: Remove all alternative `ByteArrayObject` constructors.
...
The only way to build a `ByteArrayObject` now is to invoke it's constructor.
2021-07-20 21:58:06 -04:00
David Wendt
9604b525d5
avm2: Tie `ArrayObject`'s constructors to the system `Array` class.
...
This effectively turns calling `ArrayObject`'s associated methods into an alternate constructor path. We even make sure to run instance initializers. You also no longer have to grab the `array` system constructor, so we get to remove that code.
2021-07-20 21:58:05 -04:00
David Wendt
46db756f67
avm2: Don't run `Point`'s constructor twice when natively constructing one.
2021-07-20 21:58:04 -04:00
David Wendt
c8cd6e0322
avm2: Split native and script instance initializers for non-constructable classes.
...
This also includes new errors for attempting to construct non-constructables like `System`.
2021-07-20 21:58:04 -04:00
David Wendt
dcbb5e4284
avm2: Add a notion of native instance initializers.
...
Native initializers are a separate, parallel initialization chain intended for all object construction that is not directly triggered by `Op::Construct` and friends. This allows us to implement classes that cannot be directly constructed by user code, but can be constructed by native code or supercalled into from non-native.
2021-07-20 21:58:03 -04:00
David Wendt
4bc1d37029
avm2: Remove unnecessary manual accesses of the `constructor` property on prototypes.
...
All native object allocation in the project now pulls prototypes or constructors as necessary from the following sources:
* System prototype or constructor lists
* Instance `constr`s
This also resulted in the removal of a few unnecessary prototype accesses.
2021-07-20 21:57:56 -04:00
David Wendt
afd5a65a1e
avm2: Create a new list of system constructors alongside the existing list of system prototypes.
2021-07-20 21:55:30 -04:00
David Wendt
6deaa6f441
avm2: Remove the prototype setter exception as prototypes no longer provide setters to instances.
2021-07-20 21:55:29 -04:00
David Wendt
a8fd0622b2
avm2: Filter traits in `call_instance_xyz` by the trait type before actually getting trait fields.
...
Fixes the `as3_virtual_properties` test, where the old approach would accidentally grab a `Getter` and then think there's no setter (there is, you just have to look further down the list).
2021-07-20 21:55:29 -04:00
David Wendt
a2cd7443e8
avm2: Do not attempt to `super_init` the `LoaderInfo` object.
...
This is a temporary fix for failing tests; it is invalid in the sense that attempting to grab loader events will now fail. We can't actually correctly init the loader without two planned changes:
1. Moving all object initialization into the object helper functions (e.g. `LoaderInfoObject::from_movie`)
2. A notion of "native-only" constructors separate from the existing constructor chain
Once those are in place, loaders should be proper event dispatchers again.
2021-07-20 21:55:29 -04:00
David Wendt
1ad512e3c9
avm2: Allow constructing activation objects (since we now force instance constructors to run)
2021-07-20 21:55:28 -04:00
David Wendt
323da9ded3
avm2: Move the class association from prototypes to instances.
...
This also incurred a large number of ancillary changes, as it turns out nearly every native object is currently pulling a prototype and sticking it into an object. Right now, I have it instead pulling the constructor out of the prototype, but a future PR will also remove `system_prototypes` as well.
Other ancillary changes include:
* `Domain` now supports partial initialization to avoid an order-of-events issue. Accessing domain memory on a partially-initialized `Domain` will panic.
* `Domain` construction requires a full `activation` now, except for `global_scope` which needs to be initialized later with valid domain memory before user code runs.
* Pretty much every native object constructor now takes a proto/constr pair
* Trait lookup was rewritten to handle this. It's still buggy - seven tests don't work
* `TObject.construct` now actually does the full object construction dance. This allows `ClassObject` to implement the ES4 object construction pathway directly while `FunctionObject` maintains ES3 compatibility.
This is a tentative commit; there are still seven failing tests that I need to fix.
2021-07-20 21:55:25 -04:00
David Wendt
f26f193508
avm2: Store instance derivers as a `Class` property instead of keeping them only as a globals concept
2021-07-20 21:47:00 -04:00
David Wendt
47de2364c1
avm2: Split `Class` and `Function` object types
2021-07-20 21:46:54 -04:00
relrelb
d2eb46d3be
chore: Reserve capacity for vectors
...
This avoids unnecessary re-allocations and thus should improve
performance in both memory and time terms.
2021-07-20 16:25:23 -07:00
Adrian Wielgosik
633c23c7f3
avm2: Do timeout check every 2000 actions, same as avm1
2021-07-09 22:09:13 +02:00
relrelb
1cbbdecccf
swf: Introduce and use `Color::to_rgba`
2021-07-09 19:56:52 +03:00
relrelb
8b35aad657
core: Take advantage of or patterns
...
Rust 1.53.0 ships with or patterns, which allow a little more
elegant code:
https://blog.rust-lang.org/2021/06/17/Rust-1.53.0.html#or-patterns
2021-06-24 01:15:22 -07:00
relrelb
38a2650c0e
chore: Use Value into() in more places
2021-06-24 01:11:16 -07:00
EmperorBale
1ee61cca57
avm2: ByteArray updates
2021-06-22 01:26:27 -07:00
Mike Welsh
9357fd7b4f
avm2: Wire up Stage.quality
2021-06-17 13:55:56 -07:00
Mike Welsh
1f96af6b64
core: Add Avm1::exec_list to manage global list of display objects
2021-06-14 14:04:28 -07:00
relrelb
ede9650899
chore: Avoid unused_variables annotations
...
Instead prefix the unused variables with an underscore.
2021-06-11 16:16:53 +03:00
relrelb
f82faf9603
chore: Appease clippy
2021-06-05 10:16:00 -07:00
Mike Welsh
2b98c878f0
swf: Use Fixed in more places
2021-05-30 21:24:03 -07:00
Mike Welsh
1304b2c55a
avm2: Move Object properties to Object.prototype
2021-05-24 17:52:15 -07:00
Mike Welsh
3ddb97d2f6
core: Add SwfMovie::frame_rate and num_frames
2021-05-23 23:02:38 -07:00
Mike Welsh
172ad82aa5
core: Add SwfMovie::uncompressed_len
2021-05-23 23:02:38 -07:00
Mike Welsh
077c7f045e
core: Add SwfMovie::stage_size
...
Change `SwfMovie::width` and `height` to return `Twips`.
2021-05-23 23:02:38 -07:00
Mike Welsh
e1439f4105
swf: Add HeaderExt struct providing additional info
...
When reading an SWF, search for FileAttributes and
SetBackgroundColor and return this along with the header data
because it's useful (in particular, the AS3 flag).
2021-05-23 23:02:38 -07:00
Mike Welsh
2176e30e22
avm2: Use define_public_builtin_instance_properties for SimpleButton
2021-05-16 17:53:07 -07:00
David Wendt
e555a6b488
avm2: Impl `SimpleButton.useHandCursor`
2021-05-16 17:53:07 -07:00
David Wendt
6f6e2c1b9f
avm2: Impl `SimpleButton.enabled`
2021-05-16 17:53:07 -07:00
David Wendt
514c51510c
avm2: Impl `SimpleButton.trackAsMenu`
2021-05-16 17:53:07 -07:00
David Wendt
71bb0c901a
avm2: Impl the constructor parameters for `SimpleButton`
2021-05-16 17:53:07 -07:00
David Wendt
6a9249e52f
core: Store the root of each loaded movie and use it as a last-ditch way to get the root
2021-05-16 17:53:07 -07:00
David Wendt
9ded256c23
core: Implement the AVM2 concept of `stage`.
2021-05-16 17:53:07 -07:00
David Wendt
39e9ef9dc5
core: Implement a separate `avm2_root` method that provides an AS3 notion of root
2021-05-16 17:53:07 -07:00
David Wendt
c936ccd4b4
avm2: When constructing new `SimpleButton`s, make sure the display object sees it's AVM2 side, else we replace all it's contents with AVM1 objects somehow(?!)
2021-05-16 17:53:07 -07:00
David Wendt
434563da2f
avm2: `SimpleButton` should build a button when constructed
2021-05-16 17:53:07 -07:00
David Wendt
67c7f156ac
avm2: `instanceof` accepts `null` and `undefined`
2021-05-16 17:53:07 -07:00
David Wendt
7f294f5209
avm2: Constructor-based symbol instantiation should also post-instantiate before constructing a frame
2021-05-16 17:53:07 -07:00
David Wendt
11d7fe5107
core: Correct the order of events that are fired when an `Avm2Button` is instantiated on the timeline.
2021-05-16 17:53:07 -07:00
David Wendt
cb44554135
avm2: Add setters and getters for the four states of `SimpleButton`
2021-05-16 17:53:07 -07:00
David Wendt
22eac776be
avm2: Stub `flash.display.SimpleButton`
2021-05-16 17:53:07 -07:00
David Wendt
cffa739a54
avm2: Store the sprite proto
2021-05-16 17:53:07 -07:00
Mike Welsh
69a0700ca1
core: Remove collect::CollectWrapper
...
No longer necessary, it is possible to mark individual fields
as `#[collect(require_static)]`.
2021-05-13 23:24:10 -07:00
Mike Welsh
b882284fc9
core: Use bitflags for HitTestOptions
2021-05-12 23:02:06 -07:00
Adrian Wielgosik
5319a5bb81
Remove lifetime from constants
2021-05-06 10:54:33 -07:00
Adrian Wielgosik
faa0e50e89
avm2: Unify NativeMethod and GenericNativeMethod
2021-05-06 10:54:33 -07:00
Adrian Wielgosik
46ddb9be82
avm2: Generate class traits from const arrays
2021-05-06 10:54:33 -07:00
Adrian Wielgosik
8312243f42
avm2: Don't repeatedly call class.write(mc)
2021-05-06 10:54:33 -07:00
Mike Welsh
e8ec02418b
avm2: Fix Array.splice
...
Fix `Array.splice` in cases where elements are added but not
deleted, and when the starting index is larger than the length
of the array.
2021-04-30 13:48:27 -07:00
David Wendt
041003f256
avm2: Slot lookups don't need the whole trait list, just the first one we find.
2021-04-28 00:01:47 -07:00
David Wendt
fd08a6ebf6
avm2: Instantiate slot traits on `get_slot`, `set_slot` etc.
...
Previously, we only instantiated slot traits when named as a property, which is only half the picture.
2021-04-28 00:01:47 -07:00
David Wendt
e35d1edbf0
avm2: Allow pulling traits by slot id
2021-04-28 00:01:47 -07:00
David Wendt
9318028b52
avm2: `newactivation` should return an object which implements the traits listed in the associated method `body`'s trait list
2021-04-28 00:01:47 -07:00
David Wendt
6c5098d3c7
avm2: Fix order in which `setslot` takes it's parameters
2021-04-28 00:01:47 -07:00
Adrian Wielgosik
c3a16cb992
avm2: Support Stage.showDefaultContextMenu
2021-04-27 16:42:02 -07:00
Mike Welsh
98befe678e
avm2: Add flash.display.StageScaleMode and Stage.scaleMode
2021-04-26 01:15:42 -07:00
David Wendt
52c3b0f1bc
avm2: `Stage.color` yields background color alpha (always 0xFF) in the high bits of the u32
2021-04-26 01:15:42 -07:00
David Wendt
41fe51e9db
avm2: Impl `flash.display.StageQuality` enum
2021-04-26 01:15:42 -07:00
David Wendt
93d7f0b450
avm2: Stub `Stage.quality`
2021-04-26 01:15:42 -07:00
David Wendt
327a425fde
avm2: Stub `Stage.allowsFullScreen` and `Stage.allowsFullScreenInteractive`
2021-04-26 01:15:42 -07:00
David Wendt
cb167e0814
avm2: Impl `Stage.stageWidth`/`Stage.stageHeight`, sorta
2021-04-26 01:15:42 -07:00
David Wendt
1ee5bbf7ba
avm2: Impl `Stage.frameRate`
2021-04-26 01:15:42 -07:00
David Wendt
5d8f70d695
avm2: Implement `Stage.focus`
2021-04-26 01:15:42 -07:00
David Wendt
524f5fe57f
avm2: Impl `Stage.color`'s setter
2021-04-26 01:15:42 -07:00
David Wendt
6c6bd74af9
avm2: Impl `Stage.displayState`'s getter
2021-04-26 01:15:42 -07:00
David Wendt
ae080fd65f
avm2: Impl `flash.display.StageDisplayState`
2021-04-26 01:15:42 -07:00
David Wendt
b858f74139
avm2: Impl `Stage.contentsScaleFactor`
2021-04-26 01:15:42 -07:00
David Wendt
247f7e3de4
avm2: Impl `Stage.color`
2021-04-26 01:15:42 -07:00
David Wendt
d7a0d15fd8
avm2: Expose `Stage.browserZoomFactor`
2021-04-26 01:15:42 -07:00
David Wendt
98788ef194
avm2: Impl `flash.display.StageAlign`
2021-04-26 01:15:42 -07:00
David Wendt
2a30887660
avm2: Support the half-broken `loaderInfo` on the `Stage`
2021-04-26 01:15:42 -07:00
David Wendt
ef4db9ba16
avm2: Add overrides for every property that cannot be set on the `Stage`.
...
Yes, this includes properties that aren't implemented yet. They'll return a different error, but they'll still error out regardless, so I'm fine with this.
2021-04-26 01:15:42 -07:00
David Wendt
716d492006
avm2: The stage's name should be `null`, not an empty string; and setting it should except.
2021-04-26 01:15:42 -07:00
David Wendt
01f74f6eb1
avm2: Add a convenience method for marking a builtin override trait.
2021-04-26 01:15:42 -07:00
David Wendt
8452e23382
avm2: Allow access to the `Stage`, both directly and indirectly
2021-04-26 01:15:42 -07:00
David Wendt
81de112774
avm2: Add `Stage` class stub
2021-04-26 01:15:42 -07:00
David Wendt
f33976f4c0
avm2: Store symbol / class relationships using the class constructor, not the prototype.
2021-04-23 00:26:10 -07:00
David Wendt
aa6dc600c0
avm2: Treat construction of symbol classes as symbol instantiation.
2021-04-23 00:26:10 -07:00
David Wendt
68c270e7c0
avm2: Impl `Eq`, `Hash` for `Object` using ptr values
2021-04-23 00:26:10 -07:00
Adrian Wielgosik
8176e0a633
avm2: minor changes to domain memory
...
* Do not use as_bytearray_mut when we don't need mutability
* Set default domain memory size to 1024b.
2021-04-21 15:08:13 -07:00
CUB3D
9812fab9f8
chore: Format and fix clippy lints
2021-04-21 00:33:11 -07:00
CUB3D
7c4eb0d7ff
avm2: Implement ApplicationDomain.domainMemory
2021-04-21 00:33:11 -07:00
CUB3D
b3b1e69fc2
avm2: Store ByteArrayObject in Domain rather than ByteArrayStorage
2021-04-21 00:33:11 -07:00
CUB3D
4dc1210b37
avm2: Use try_into for converting slice->array
2021-04-21 00:33:11 -07:00
CUB3D
397ceed33c
avm2: Dont panic when domain memory not available
2021-04-21 00:33:11 -07:00
CUB3D
136add866a
chore: Fix clippy lints
2021-04-21 00:33:11 -07:00
CUB3D
63120806bf
avm2: Correct Sxi8 and Sxi16
2021-04-21 00:33:11 -07:00
CUB3D
6d2339b151
avm2: Add tests for Op::Sxi1
2021-04-21 00:33:11 -07:00
CUB3D
f34579926c
chore: Format
2021-04-21 00:33:11 -07:00
CUB3D
99edb5ab2b
avm2: Implement Op::Sxi1
2021-04-21 00:33:11 -07:00
CUB3D
9ffa4f1f50
avm2: Implement Op::Lf64
2021-04-21 00:33:11 -07:00
CUB3D
b4736413fa
avm2: Implement Op::Sf64
2021-04-21 00:33:11 -07:00
CUB3D
2b4becf41f
avm2: Implement Op::Lf32
2021-04-21 00:33:11 -07:00
CUB3D
509392db8e
avm2: Implement Op::Sf32
2021-04-21 00:33:11 -07:00
CUB3D
dce2626482
avm2: Use from/to_le_bytes
2021-04-21 00:33:11 -07:00
CUB3D
35d7c5a7e3
chore: Format
2021-04-21 00:33:11 -07:00
CUB3D
ae9d5fd328
avm2: Implement Op::Li32
2021-04-21 00:33:11 -07:00
CUB3D
951d557a90
avm2: Implement Op::Si32
2021-04-21 00:33:11 -07:00
CUB3D
96ad0e3d00
avm2: Implement Op::Li16
2021-04-21 00:33:11 -07:00
CUB3D
aaaf6ace3e
avm2: Implement Op::Si16
2021-04-21 00:33:11 -07:00
CUB3D
f437539f73
avm2: Some domain memory is available by default and error when range invalid
2021-04-21 00:33:11 -07:00
CUB3D
5a0cdf60bc
avm2: Implement Op::Si8 and Op::Li8 badly
2021-04-21 00:33:11 -07:00
CUB3D
12a198f671
avm2: Implement Op::Coerce and add tests
2021-04-21 00:33:11 -07:00
TÖRÖK Attila
46ddc31254
avm2: Call the super initializer of LoaderInfo after construction
2021-04-19 18:16:47 -07:00
relrelb
a2e162be0d
avm1: Add Value::is_primitive
...
This provides a more convenient and readable way compared to
using matches!(Value::Object(_)).
2021-04-16 15:25:22 -07:00
EmperorBale
04d80e5e4e
chore: Fix more typos
2021-04-15 00:02:40 -07:00
EmperorBale
d227c6cbce
chore: Fix formatting
2021-04-15 00:02:40 -07:00
EmperorBale
cbf8d77006
avm2: Fix IsType
2021-04-15 00:02:40 -07:00
EmperorBale
ca2709f594
avm2: Implement AsType
2021-04-15 00:02:40 -07:00
EmperorBale
17acebb108
chore: Fix formatting
2021-04-15 00:02:40 -07:00
EmperorBale
c0a56b14c0
avm2: Implement AsTypeLate
2021-04-15 00:02:40 -07:00
Mike Welsh
b9d84c0a82
chore: Appease clippy
...
Honor the branches-sharing-code lint.
2021-04-15 00:02:27 -07:00
Mike Welsh
d87be39e3c
avm2: Don't parse "inf" as Infinity
2021-04-14 21:51:48 -07:00
relrelb
20d6fcc128
chore: Remove unnecessary type annotations
2021-04-10 18:39:16 -07:00
desuwa
4f90b9d161
avm1: Support masks when mouse-picking.
2021-04-09 22:11:07 -07:00
David Wendt
5d198952e8
chore: Fix merge conflict mis-resolution
2021-04-05 16:18:37 -06:00
David Wendt
5cba07111e
avm2: Impl `LoaderInfo.parameters`
2021-04-05 16:18:37 -06:00
David Wendt
de1b0d4d0c
core: Add support for an explicit loader URL (though nothing sets it yet) and expose it in `LoaderInfo`.
2021-04-05 16:18:37 -06:00
David Wendt
4eee8be911
avm2: Impl `SWFVersion` enumeration
2021-04-05 16:18:37 -06:00
David Wendt
4c314a47cc
avm2: Impl `LoaderInfo.bytes`
2021-04-05 16:18:37 -06:00
David Wendt
a9328b228f
avm2: Allow writing to `ByteArrayStorage`
2021-04-05 16:18:37 -06:00
David Wendt
f61ea0b290
chore: Clippy beta/nightly compliance
2021-04-05 16:18:37 -06:00
David Wendt
46bf1b33c4
avm2: Impl `LoaderInfo.width`
2021-04-05 16:18:37 -06:00
David Wendt
28a1cb4308
avm2: Impl `LoaderInfo.url`
2021-04-05 16:18:37 -06:00
David Wendt
5941d6cf66
avm2: Impl `LoaderInfo.swfVersion`
2021-04-05 16:18:37 -06:00
David Wendt
6814fb9c22
avm2: Stub `LoaderInfo.isURLInaccessible`
2021-04-05 16:18:37 -06:00
David Wendt
b6e31d8be5
avm2: Impl `LoaderInfo.height`
2021-04-05 16:18:37 -06:00
David Wendt
e795da0358
avm2: Impl `LoaderInfo.frameRate`
2021-04-05 16:18:37 -06:00
David Wendt
cbd167fd6c
avm2: Stub `LoaderInfo.contentType`
2021-04-05 16:18:37 -06:00
David Wendt
7b7d250ce9
avm2: This is a getter, not a method
2021-04-05 16:18:37 -06:00
David Wendt
2a01260f52
avm2: `bytesLoaded` etc reports the compressed file length, not the uncompressed length
2021-04-05 16:18:37 -06:00
David Wendt
d0ad894f70
avm2: Impl `LoaderInfo.content`
2021-04-05 16:18:37 -06:00
David Wendt
b4cb01d2c9
avm2: Impl `LoaderInfo.bytesTotal`, and `.bytesLoaded`
...
`bytesLoaded` is currently aliased to `bytesTotal` as we do not yet support streaming loads
2021-04-05 16:18:37 -06:00
David Wendt
55e448ebaa
avm2: Impl `LoaderInfo.applicationDomain`
2021-04-05 16:18:37 -06:00
David Wendt
12dcfe7c62
avm2: Impl `LoaderInfo.actionScriptVersion`
2021-04-05 16:18:37 -06:00
David Wendt
1a7b33a1af
avm2: Impl `ActionScriptVersion`
2021-04-05 16:18:37 -06:00
David Wendt
fc26c26d1d
avm2: Allow access to `loaderInfo` on root movies
2021-04-05 16:18:37 -06:00
David Wendt
60c92dde49
avm2: Add Loader Info class & object type
2021-04-05 16:18:37 -06:00
CUB3D
e2f124ee34
avm2: Rename current_position -> instruction_start
2021-04-03 16:37:47 -06:00
CUB3D
c22ebc1de3
chore: Format on stable
2021-04-03 16:37:47 -06:00
CUB3D
d5c2e5559b
avm2: Don't mutably borrow for pos()
2021-04-03 16:37:47 -06:00
CUB3D
96f89a1643
avm2: Implement Op::LookupSwitch
2021-04-03 16:37:47 -06:00
CUB3D
209b9cec36
chore: Format
2021-03-31 18:36:24 -06:00
CUB3D
0ea564f75c
avm2: Implement Op::EscXAttr and Op::EscXElem
2021-03-31 18:36:24 -06:00
CUB3D
68527c13da
avm2: Implement flash.utils.getTimer
2021-03-29 20:46:02 -06:00
Mike Welsh
f96a414036
avm2: Lazily initialize Graphics object
...
Initialize a Sprite/Shape's Graphics object on the first access,
so that `shape.graphics == shape.graphics` is `true`.
2021-03-24 13:18:06 -07:00
Mike Welsh
040da925e4
avm2: Fix incorrect color in drawing API
2021-03-24 13:18:06 -07:00
Mike Welsh
9a08b9ae4f
avm2: flash.display.Graphics is final
2021-03-24 13:18:06 -07:00
David Wendt
1d64f38bb7
avm2: Impl `drawRect`
2021-03-24 13:18:06 -07:00
David Wendt
e3f2d0f213
avm2: Allow constructing new `Shape`s.
2021-03-24 13:18:06 -07:00
David Wendt
62a779444d
avm2: `graphics` is a `Sprite` property, not a `MovieClip` property
2021-03-24 13:18:06 -07:00
David Wendt
5e7327d041
avm2: Allow drawing on `Shape`s.
2021-03-24 13:18:06 -07:00
David Wendt
e8b6d1a52a
core: Migrate clip drawing commands to exposing the internal `Drawing` to mutation
2021-03-24 13:18:06 -07:00
David Wendt
1a6f401f1f
avm2: Implement `Graphics.moveTo`
2021-03-24 13:18:06 -07:00
David Wendt
15d3a1e99d
avm2: Implement `Graphics.lineTo`
2021-03-24 13:18:06 -07:00
David Wendt
9464a8800a
avm2: Implement `CapsStyle`
2021-03-24 13:18:06 -07:00
David Wendt
f7f98cc69e
avm2: Implement `LineScaleMode`
2021-03-24 13:18:06 -07:00
David Wendt
582d2447cd
avm2: Implement `JointStyle`
2021-03-24 13:18:06 -07:00
David Wendt
6396b90890
avm2: Implement `Graphics.lineStyle`
2021-03-24 13:18:06 -07:00
David Wendt
41ad756792
avm2: Implement `Graphics.endFill`
2021-03-24 13:18:06 -07:00
David Wendt
3dfeeacfcc
avm2: Implement `Graphics.curveTo`
2021-03-24 13:18:06 -07:00
David Wendt
71b6bca100
avm2: Implement `Graphics.clear`
2021-03-24 13:18:06 -07:00
David Wendt
f1febe33b9
avm2: Implement `Graphics.beginFill`
2021-03-24 13:18:06 -07:00
David Wendt
124e144d02
avm2: Add a class for `graphics`
2021-03-24 13:18:06 -07:00
David Wendt
05dc538a25
avm2: Use the actual `FromIterator` trait
2021-03-19 12:39:57 -07:00
David Wendt
1baadb93c2
chore: cargo fmt is fickle
2021-03-19 12:39:57 -07:00
David Wendt
a40755154d
avm2: `TextField` and `TextFormat` are sealed (non-dynamic) classes
2021-03-19 12:39:57 -07:00
David Wendt
a05423d48c
avm2: Setting a given text property also sets or resets the `html` mode (since it's not a separate property like in AS2)
2021-03-19 12:39:57 -07:00
David Wendt
f188306f4f
avm2: `setTextFormat` is range-checked
2021-03-19 12:39:57 -07:00
David Wendt
78c519cce0
avm2: Don't except when creating a dynamic TextField.
2021-03-19 12:39:57 -07:00
David Wendt
4ef01000a8
avm2: Impl `TextField.setTextFormat`
2021-03-19 12:39:57 -07:00
David Wendt
a115db49ba
avm2: Impl `TextField.setSelection`
2021-03-19 12:39:57 -07:00
David Wendt
7902914aa4
avm2: Impl `TextField.replaceText`
2021-03-19 12:39:57 -07:00
David Wendt
c22f30fdf0
avm2: Impl `TextField.replaceSelectedText`
2021-03-19 12:39:57 -07:00
David Wendt
b4d97ca183
avm2: Impl `TextField.getTextFormat`
2021-03-19 12:39:57 -07:00
David Wendt
f45c9d1889
avm2: Impl `TextField.appendText`
2021-03-19 12:39:57 -07:00
David Wendt
42f717deb8
avm2: Impl `TextField.wordWrap`
2021-03-19 12:39:57 -07:00
David Wendt
4bfc3cfda4
avm2: Impl `TextField.type`
2021-03-19 12:39:57 -07:00
David Wendt
1c2ef3154a
avm2: Impl `TextFieldType`
2021-03-19 12:39:57 -07:00
David Wendt
da563266d5
avm2: Impl `TextField.textHeight` and `TextField.textWidth`
2021-03-19 12:39:57 -07:00
David Wendt
8165aa5c4a
avm2: Impl `TextField.textColor`
2021-03-19 12:39:57 -07:00
David Wendt
c0a2547be3
avm2: Impl `TextField.text`
2021-03-19 12:39:57 -07:00
David Wendt
dee937ac3a
avm2: Impl `TextField.selectable`
2021-03-19 12:39:57 -07:00
David Wendt
b6a1bf80c1
avm2: Impl `TextField.multiline`
2021-03-19 12:39:57 -07:00
David Wendt
053b6bd4cc
avm2: Impl `TextField.length`
2021-03-19 12:39:57 -07:00
David Wendt
1ce868c51e
avm2: Impl `TextField.htmlText`
2021-03-19 12:39:57 -07:00
David Wendt
89c131bf52
avm2: Impl `TextField.embedFonts`
...
This assumes `embedFonts` is the opposite of device fonts, which sounds reasonable.
2021-03-19 12:39:57 -07:00
David Wendt
62ec106afb
avm2: Impl `TextField.displayAsPassword`
2021-03-19 12:39:57 -07:00
David Wendt
fa5145b884
avm2: Impl `TextField.defaultTextFormat`
2021-03-19 12:39:57 -07:00
David Wendt
3d8bf90794
core: Also allow converting `TextFormat` back into an AVM2 object.
2021-03-19 12:39:57 -07:00
David Wendt
3d2d2072af
avm2: Impl `TextFormatAlign`
2021-03-19 12:39:57 -07:00
David Wendt
50f992b9e6
avm2: Implement `TextField.borderColor`
2021-03-19 12:39:57 -07:00
David Wendt
8913297514
avm2: Fix type of `TextField.backgroundColor`
2021-03-19 12:39:57 -07:00
David Wendt
8d1e0992b5
avm2: Impl `TextField.border`
2021-03-19 12:39:57 -07:00
David Wendt
436b3b2ed3
avm2: Impl `TextField.backgroundColor`
2021-03-19 12:39:57 -07:00
David Wendt
a84acd55c3
avm2: Impl `TextFieldAutoSize`
2021-03-19 12:39:57 -07:00
David Wendt
e35f66fafe
avm2: Impl `TextField.autoSize`
2021-03-19 12:39:57 -07:00
David Wendt
b6adc18c9c
avm2: Impl `flash.text.TextFormat`
2021-03-19 12:39:57 -07:00
David Wendt
f44e54246d
avm2: Text fields on AVM2 movies should have AVM2 objects.
2021-03-19 12:39:57 -07:00
David Wendt
9e739f8ceb
avm2: Ensure constructed text fields have a DisplayObject side
2021-03-19 12:39:57 -07:00
David Wendt
b71286f1c4
avm2: Stub `flash.text.TextField`
2021-03-19 12:39:57 -07:00
relrelb
cdb2c279c0
avm2: Implement Nop
2021-03-19 12:39:23 -07:00
Callum Thomson
a570d96433
avm2: Implement flash.geom.Point ( #3681 )
2021-03-18 12:03:04 -07:00
relrelb
8f21c17683
chore: Rename MutationContext parameters to gc_context
2021-03-06 23:30:06 -08:00
relrelb
fff6eb2ffd
chore: Use bitflags set method
2021-03-06 23:30:06 -08:00
EmperorBale
b68eeeae26
avm2: Implement ByteArray
2021-03-05 15:01:02 -08:00
paq
d866f73c5e
avm2: Implement RegExp
2021-03-03 03:37:34 -08:00
David Wendt
540a68fb68
avm2: Grant each event it's own, separate broadcast list.
2021-03-03 03:08:01 -08:00
David Wendt
a5b4e168d3
avm2: Stub `flash.display.Shape`.
2021-03-03 03:08:01 -08:00
David Wendt
69e8a33a8e
Debug event dispatches.
2021-03-03 03:08:01 -08:00
David Wendt
a2d56016cb
avm2: Don't except when dispatching events on unconstructed objects.
2021-03-03 03:08:01 -08:00
David Wendt
ac6a206257
Fire `exitFrame`, `enterFrame`, and `frameConstructed` events as broadcasts.
2021-03-03 03:08:01 -08:00
David Wendt
d1ffa3254b
Store a list of every constructed event dispatcher so we can broadcast events on them.
2021-03-03 03:08:01 -08:00
David Wendt
731c18ad80
avm2: Issue (or attempt to issue) events for entering, exiting, and constructing, a frame.
2021-03-03 03:08:01 -08:00
David Wendt
3df97d8da2
avm2: Stub `System.gc`.
...
Our current garbage collector design precludes the ability to actually collect garbage during player updates, so this is a no-op.
2021-03-03 03:08:01 -08:00
David Wendt
464f388324
avm2: Unstaged display objects are treated as unrooted.
2021-03-03 03:08:01 -08:00
David Wendt
76ef0d4740
avm2: Event phase should be counted from 1 in `valueOf`.
2021-03-03 03:08:01 -08:00
David Wendt
c4a5c6f4d3
avm2: Constructed events start in phase 2, not 3
2021-03-03 03:08:01 -08:00
David Wendt
4521c2b599
avm2: Manually-constructed movie clips (and their subclasses) should be accessible from the display object tree.
2021-03-03 03:08:01 -08:00
David Wendt
63af38be9a
avm2: Add convenience method for natively-dispatched events.
2021-03-03 03:08:01 -08:00
Mads Marquart
dad21d4398
swf: Make avm2 Reader operate directly with byte slices
2021-02-27 17:04:42 -08:00
Aaron Hill
6050dd8204
Replace most manual `Collect` impls with `#[derive(Collect)]`
...
* Replace most unsafe impls with Collect.
* Switch to local gc-arena fork.
2021-02-17 18:38:55 -08:00
Aaron Hill
f745c39a42
chore: Remove `Collect` impls from `Activation` and `UpdateContext`
...
Neither of these impls are actually used.
As a result of this change, several fields in `avm2::Activation` became
unused. I assumed that these fields will become used as more of avm2 is
implemented, so I suppressed the warnings for now
2021-02-16 20:35:26 -08:00
CUB3D
b93e556f89
avm2: Implement Op::Typeof and dummy XML/XMLList
2021-02-16 20:21:40 -08:00
David Wendt
4905e9a83d
avm2: `Video` is a sealed class.
2021-02-16 19:03:48 -08:00
David Wendt
02b94649c3
avm2: Stub the `Video` class.
2021-02-16 19:03:48 -08:00
relrelb
bb89391f3a
chore: Avoid deprecated constants
...
The Rust documentation considers numeric constants prefixed with std::
as deprecated.
For example: https://doc.rust-lang.org/std/u16/constant.MAX.html .
2021-02-12 06:36:17 -08:00
paq
5cca3884d6
avm2: Implement `Array.length`'s setter
2021-02-07 23:49:52 -08:00
paq
8aaead90de
avm2: Implement String.charCodeAt
2021-02-07 16:11:24 -08:00
paq
c7c025277f
avm2: Implement String.charAt
2021-02-07 16:11:24 -08:00
paq
2ec21bdd07
avm2: Implement String.length
2021-02-07 16:11:24 -08:00
paq
4a87d707f0
avm2: Implement String constructor
2021-02-07 16:11:24 -08:00
paq
48d59c0340
chore: Minor refactor names.rs
2021-02-02 10:16:41 -08:00
paq
e9ad1587a4
chore: Rename Namespace::public_namespace to Namespace::public
2021-01-24 11:53:43 -08:00
paq
b58fcf3b05
chore: Use Namespace::public_namespace() instead of Namespace::package("")
2021-01-24 11:53:43 -08:00
Aaron Hill
b2f5f807de
avm2: Print full multiname for "Property does not exist" errors ( #2740 )
...
This makes it easy to see when the error is a result of something in the
"flash" package being unimplemented.
2021-01-21 17:52:17 -08:00
relrelb
b05c6540e1
chore: Migrate from enumset to bitflags
2021-01-21 16:35:46 -08:00
Mike Welsh
da1e2801a2
chore: Appease clippy
2021-01-18 21:23:50 -08:00
Mike Welsh
fae1d6fd6a
chore: Appease clippy
2021-01-04 13:17:26 -08:00
paq
8baa36e801
avm2: Implement isFinite
2020-12-27 23:02:39 -08:00
paq
ce2d7efac3
avm2: Implement isNaN
2020-12-27 23:02:39 -08:00
David Wendt
b848e4c5ff
avm2: Get rid of `RufflePrivate` and just use regular private namespaces scoped to our own domain.
2020-12-21 21:47:29 -08:00
David Wendt
30d8dc21be
avm2: Remove weird `into` constructor on `EventHandler`
2020-12-21 21:47:29 -08:00
David Wendt
7baa3cc06d
avm2: Seal the `EventDispatcher` class
2020-12-21 21:47:29 -08:00
David Wendt
3ff9b87261
avm2: `RufflePrivate` namespaces should be treated as private namespaces.
2020-12-21 21:47:29 -08:00
David Wendt
19219ad0c1
avm2: Implement `dispatchEvent`.
...
Event dispatch is a surprisingly complicated procedure, so this makes sure to test:
1. Event dispatch on bare dispatchers
2. Event dispatch on hierarchial dispatchers (movieclips)
3. Event cancellation (which is reported by `dispatchEvent`)
4. The implicit `this` on unbound event handlers. I'm not yet sure if this is a special property of event dispatch or if all unbound functions inherit their global scope as `this`.
5. The execution order of handlers on both bare and hierarchial dispatchers
6. Delegation to hierarchial dispatchers
7. Modification of the dispatch list during dispatch of an event. Surprisingly enough, you can add handlers to the event you're handling and expect them to execute, *if* you added them to a further object in the order *or* you added a bubble handler in the capture phase.
2020-12-21 21:47:29 -08:00
David Wendt
f33e5f893a
avm2: Allow builtins to get at the global scope.
2020-12-21 21:47:29 -08:00
David Wendt
8efaed40a0
avm2: `event.eventPhase` is enumerated from 1
2020-12-21 21:47:29 -08:00
David Wendt
87ff679898
avm2: Implement `EventDispatcher.willTrigger`
2020-12-21 21:47:29 -08:00
David Wendt
a071800117
avm2: `EventDispatcher` should supercall, too.
2020-12-21 21:47:29 -08:00
David Wendt
e8163e43ab
avm2: Builtin constructors should supercall.
2020-12-21 21:47:29 -08:00
David Wendt
be4e37a55c
avm2: Implement `addEventListener`, `removeEventListener`, and `hasEventListener`.
2020-12-21 21:47:29 -08:00
David Wendt
2faf5259ca
avm2: Add a representation for event dispatch lists.
...
For various reasons, we store the dispatch list for an object on a separate property of an `EventDispatcher` rather than dictating that all children of `EventDispatcher` use a specific object type. This is because `EventDispatcher` is a very general class with lots of object representations it needs to cover. So instead, we introduce a new object representation for a *property* and store it in a Ruffle private namespace that is as isolated from user code as alternate object representations are.
2020-12-21 21:47:29 -08:00
David Wendt
b02897637f
avm2: Add a new namespace type to store runtime-internal properties we don't want user code being able to access ever.
2020-12-21 21:47:29 -08:00
Mike Welsh
8a0e55d74a
chore: Bump to rand 0.8
2020-12-19 14:33:12 -08:00
David Wendt
09f9e99fbb
avm2: Implement `rest` parameters in function calls.
2020-12-17 13:21:44 -08:00
David Wendt
453e013c2c
avm2: Implement `arguments`.
2020-12-17 13:21:44 -08:00
David Wendt
217890f4a6
avm2: Implement `Function.apply`
2020-12-17 13:21:44 -08:00
David Wendt
acadcb8fc0
avm2: `Event` is a sealed class.
2020-12-14 16:46:33 -08:00
David Wendt
f7f51dcde2
avm2: `EventPhase` and `PropagationMode` should be `Eq`
2020-12-14 16:46:33 -08:00
David Wendt
6caaf0d222
avm2: Implement all of the `Event` class constants.
...
I'm not writing tests for these, my wrists hurt enough as is.
2020-12-14 16:46:33 -08:00
David Wendt
8a787e6153
avm2: Implement `Event.toString` (which matches it's valueof behavior)
2020-12-14 16:46:33 -08:00
David Wendt
dc32d7894c
avm2: Remove redundant event phase accessor
2020-12-14 16:46:33 -08:00
David Wendt
ec63ff55cb
avm2: Implement `Event.stopPropagation` and `Event.stopImmediatePropagation`.
...
These aren't testable yet.
2020-12-14 16:46:33 -08:00
David Wendt
d393a5f4f8
avm2: Implement `Event.preventDefault` and `Event.isDefaultPrevented`
2020-12-14 16:46:33 -08:00
David Wendt
8b9a804ae9
avm2: Implement `Event.formatToString`.
2020-12-14 16:46:33 -08:00
David Wendt
584c6c8b11
avm2: Implement `Event.clone`
2020-12-14 16:46:33 -08:00
David Wendt
3d12929914
avm2: Expose `Event.target`, `currentTarget`, and `eventPhase`.
...
These have no tests because these properties can only be updated by an event broadcaster.
2020-12-14 16:46:33 -08:00
David Wendt
90da20579c
avm2: Implement `Event.bubbles`, `cancelable`, and `type`.
2020-12-14 16:46:33 -08:00
David Wendt
58f4470dc5
avm2: Add `Event` class, object type, and native representation
2020-12-14 16:46:33 -08:00
David Wendt
afd033898c
avm2: Implement `hitTestObject`
2020-12-09 14:00:06 -08:00
David Wendt
d9172780c5
avm2: Implement `hitTestPoint`.
2020-12-09 14:00:06 -08:00
David Wendt
b18b87e566
avm2: Implement `mouseX` and `mouseY`.
...
Note that we cannot write a reproducible test for this.
2020-12-09 14:00:06 -08:00
David Wendt
06ba2f898a
avm2: Implement `visible`.
2020-12-09 14:00:06 -08:00
David Wendt
d489aca377
avm2: Expose `DisplayObject.root`
2020-12-09 14:00:06 -08:00
David Wendt
0069d51dad
swf: `pushshort` should be read as a `u30` and then cast to an `i16` as it's parsed representation.
2020-12-09 14:00:06 -08:00
David Wendt
1b2a4708d6
avm2: Implement `DisplayObject.parent`.
2020-12-09 14:00:06 -08:00
David Wendt
c053f2c87c
avm2: Expose DisplayObject `name` property
2020-12-09 14:00:06 -08:00
David Wendt
19f9e99954
avm2: Expose and test `rotation`.
2020-12-09 14:00:06 -08:00
David Wendt
200581e1e3
avm2: Expose `x` and `y` properties.
2020-12-09 14:00:06 -08:00
David Wendt
abca120628
avm2: Expose `width` to AS3 code.
2020-12-09 14:00:06 -08:00
David Wendt
6da658a845
avm2: `pushshort` has an undocumented coercion step
2020-12-09 14:00:06 -08:00
David Wendt
90e203b004
avm2: `this.height` ignores negative values
2020-12-09 14:00:06 -08:00
David Wendt
bd00bea744
avm2: Expose `alpha`, `height`, `scaleY`, and `scaleX` to script code.
2020-12-09 14:00:06 -08:00
bbb651
92bd0874e1
Fixed "Swap" only working for i32
2020-12-03 15:51:37 -08:00
bbb651
8baf35e7af
Added AVM2 op "Swap"
2020-12-03 15:51:37 -08:00
David Wendt
5a2f17a642
core: Consistently refer to render list positions as an `index` for consistency with Rust naming conventions
2020-11-27 13:23:34 -08:00
David Wendt
c011c028de
avm2: Correctly coerce render list indicies as `i32`, not `u32`.
2020-11-27 13:23:34 -08:00
David Wendt
8764831533
chore: cargo 1.47 changed the formatting algorithm
2020-11-27 13:23:34 -08:00
David Wendt
74b50f2586
core: AVM2-locked children should still be removable from the depth list.
2020-11-27 13:23:34 -08:00
David Wendt
35bc43cce2
avm2: Swapping children should lock them from depth manipulation.
2020-11-27 13:23:34 -08:00
David Wendt
c8cd4a9192
avm2: Remove outdated documentation on some internal functions.
2020-11-27 13:23:34 -08:00
David Wendt
6cb3ff9632
avm2: Stub `getObjectsUnderPoint` and `areInaccessibleObjectsUnderPoint` as we do not yet support the `Point` class
2020-11-27 13:23:34 -08:00
David Wendt
86e1037940
avm2: Implement `stopAllMovieClips`
2020-11-27 13:23:34 -08:00
David Wendt
3cac03857c
chore: Clippy beta compliance
2020-11-27 13:23:34 -08:00
David Wendt
e2e598edde
avm2: Implement `swapChildren` and `swapChildrenAt`.
2020-11-27 13:23:34 -08:00
David Wendt
71cdbd7194
avm2: Implement `setChildIndex`
2020-11-27 13:23:34 -08:00
David Wendt
cf0ab2d82f
avm2: Implement `removeChildren`.
...
This also changes the underlying `DisplayObjectContainer` method to accept any type of range. Turns out enum trait objects aren't actually trait objects and don't need to worry about object safety!
2020-11-27 13:23:34 -08:00
David Wendt
38fd29ae5f
avm2: Implement `removeChildAt`
2020-11-27 13:23:34 -08:00
David Wendt
80d7409fc5
core: Separate off container management into a separate `DisplayObjectContainer` trait
2020-11-27 13:23:34 -08:00
David Wendt
759a590d76
avm2: Implement `getChildIndex`
2020-11-27 13:23:34 -08:00
David Wendt
85fa8f327d
avm2: Impl `contains` w/ test
2020-11-27 13:23:34 -08:00
David Wendt
1f2c194ffd
avm2: Remove unnecessary execution list accesses and debugging statements from `DisplayObjectContainer`.
2020-11-27 13:23:34 -08:00
David Wendt
ab4dd984e8
core: Refactor display list management into a separate `ChildContainer` struct.
...
`ChildContainer` is responsible for maintaining child lists for all display objects that can hold children. Currently, this is just `Button` and `MovieClip` since those are the only objects in AVM1 that can have children, but this will be extended to other objects in future commits.
The number of lists managed has also increased from two to three. The execution list is unchanged save for it's migration into the `ChildContainer` struct. The render list has been split in two to support AS3. Specifically, the render list is now a `Vec`. Render children are still rendered in order but they are now referenced by AS3 `id`s rather than depths. The old `BTreeMap` that served as a render list is now the depth list and serves to maintain compatibility with SWF tags and AVM1 code that refers to things on the timeline by depth.
2020-11-27 13:23:34 -08:00
David Wendt
a5f09d3c09
avm2: Implement `removeChild`.
2020-11-27 13:23:34 -08:00
David Wendt
a5ea9795f6
avm2: Implement `addChild` and `addChildAt`, with tests
2020-11-27 13:23:34 -08:00
David Wendt
4817e92992
avm2: `getChildAt` works in reverse execution list order, not by depth
2020-11-27 13:23:34 -08:00
David Wendt
8c9f8520b3
avm2: Implement `DisplayObjectContainer.numChildren`
2020-11-27 13:23:34 -08:00
David Wendt
f748576927
avm2: Implement `getChildByName`
2020-11-27 13:23:34 -08:00
David Wendt
827567bb58
avm2: `toString` of stage objects should work the same way as other objects
2020-11-27 13:23:34 -08:00
David Wendt
dc629af177
avm2: `getChildById` indexes by zero, but it gives me the child at depth one.
2020-11-27 13:23:34 -08:00
David Wendt
d04f131cfe
avm2: Implement `DisplayObjectContainer.getChildAt`.
...
This test doesn't work yet because it needs `avm2-domainscope` to get merged in.
2020-11-27 13:23:34 -08:00
relrelb
2e0509694c
docs: Miscellaneous spelling corrections
2020-11-12 13:34:05 -08:00
Mike Welsh
3ce8bc3c4b
avm2: Implement Math
2020-11-12 04:24:47 -08:00
Mike Welsh
b927acb2c2
avm2: trace accepts multiple arguments
2020-11-10 17:05:56 -08:00
Mike Welsh
316bc4e920
chore: Appease clippy
2020-11-09 01:52:57 -08:00
David Wendt
50d6ffb510
avm2: Prevent circularly referential scripts from causing stack overflows or double-borrows.
2020-10-17 03:32:09 -07:00
David Wendt
d27360b282
avm2: Enable lazy initialization for ABCs that request it.
2020-10-17 03:32:09 -07:00
David Wendt
cdab885979
avm2: Implement `ApplicationDomain` and all methods that don't require `Vector` or domain memory
2020-10-17 03:32:09 -07:00
David Wendt
1aceb7776d
avm2: Superclasses should resolve out of the current scope stack.
2020-10-17 03:32:09 -07:00
David Wendt
00fcc5ffa4
avm2: Reference the current domain at the bottom of the scope stack.
2020-10-17 03:32:09 -07:00
David Wendt
1792939212
avm2: Script scopes should hold the domains they are a part of.
...
Also, this means we have a `TObject` representation for domains now.
2020-10-17 03:32:09 -07:00
David Wendt
6a736b0d2b
avm2: Wrap all player globals in a separate appdomain and script.
...
This entirely abolishes the "global scope object" in AVM2. I even had to redefine several global object functions to work with the bottom of the scope stack, which seems to be where ASC likes to stick the script scope.
2020-10-17 03:32:09 -07:00
David Wendt
add7c4d43d
avm2: Collect all script definition names and associated scripts into a `Domain`.
2020-10-17 03:32:09 -07:00
David Wendt
02e05e3d7f
Add separate scope object for each script.
2020-10-17 03:32:09 -07:00
Nathan Adams
4abd02e2f7
core: Implement a timeout for script execution, defaulting to 15 seconds. Fixes #554
2020-10-11 13:34:15 -07:00
David Wendt
5abebd5433
avm2: Yield an error if the caller specifies a label/scene pair and the label is not present within the scene.
2020-10-06 06:03:22 -07:00
David Wendt
ef665acaec
avm2: Movie clips not explicitly granted a `symbol_class` should be constructed using the `MovieClip` class directly
2020-10-06 06:03:22 -07:00
David Wendt
007d54b389
avm2: Remove redundant implementations of `prev_frame` and `next_frame`
2020-10-06 06:03:22 -07:00
David Wendt
4c44ca8e77
avm2: Non-integer numbers should be handled as strings and integer-parsible strings should be handled as numbers.
2020-10-06 06:03:22 -07:00
David Wendt
896a5b37a5
avm2: Implement `new MovieClip()`.
2020-10-06 06:03:22 -07:00
David Wendt
d399811eb8
avm2: Allow `MovieClip` to be constructed by users.
2020-10-06 06:03:22 -07:00
David Wendt
50dd9a6733
avm2: Implement the programmatically-playing flag that governs `isPlaying` behavior.
2020-10-06 06:03:22 -07:00
David Wendt
8152400a39
avm2: Implement `MovieClip.scenes`.
2020-10-06 06:03:22 -07:00
David Wendt
c682868205
avm2: Implement `MovieClip.currentScene`
2020-10-06 06:03:22 -07:00
David Wendt
2483201bcd
avm2: Store the lengths of each scene in a movie.
2020-10-06 06:03:22 -07:00
David Wendt
8a13d5fe10
avm2: Implement `Scene` object.
2020-10-06 06:03:22 -07:00
David Wendt
5e31c44b81
All objects should default to `toString`ing with their own classname.
2020-10-06 06:03:22 -07:00
David Wendt
de186ed5f3
avm2: Implement `MovieClip.currentLabels`
2020-10-06 06:03:22 -07:00
David Wendt
77a86aef9b
avm2: Implement `FrameLabel`.
2020-10-06 06:03:22 -07:00
David Wendt
542147d657
avm2: Run all AVM2 frame scripts on the action queue.
...
This is the same way that AVM1 actions run and it appears that frame scripts work exactly the same way. It fixes all outstanding bugs with movie clip navigation in AVM2 and allows me to remove a lot of weird workarounds I was writing for the old, incorrect behavior.
I'm also removing the "last run script frame" rule as `run_frame_internal` already had rules to prevent stopped clips from rerunning actions.
2020-10-06 06:03:22 -07:00
David Wendt
996d7528d5
avm2: Implement `prevScene` and `nextScene`.
2020-10-06 06:03:22 -07:00
David Wendt
864c6a37f9
avm2: Dynamic properties should be retrievable before they are actually set.
2020-10-06 06:03:22 -07:00
David Wendt
6d0befad97
avm2: Implement `prevFrame` and `nextFrame`, with tests.
2020-10-06 06:03:22 -07:00
David Wendt
97048fb8bd
avm2: Implement `stop` and `play`, with tests for the former.
2020-10-06 06:03:22 -07:00
David Wendt
556c951b1c
avm2: Implement `gotoAndPlay`/`gotoAndStop`, with test.
2020-10-06 06:03:22 -07:00
David Wendt
3513918149
avm2: Allow typechecking by prototype, rather than just by constructor.
2020-10-06 06:03:22 -07:00
David Wendt
3b6f8cff4e
avm2: Implement `framesLoaded`, `isPlaying`, and `totalFrames`.
2020-10-06 06:03:22 -07:00
David Wendt
7ca34452a1
avm2: Implement `currentFrameLabel` and `currentFrame`.
2020-10-06 06:03:22 -07:00
David Wendt
c1b14b7639
avm2: Implement `currentFrame`.
2020-10-06 06:03:22 -07:00
David Wendt
c04bf7d53c
`addFrameScript` indexes by zero, not by one.
2020-10-06 06:03:22 -07:00
David Wendt
ab45b9084d
avm2: Parse `SymbolClass` package paths correctly.
2020-10-06 06:03:22 -07:00
David Wendt
d991c49774
Implement `addFrameScript`.
2020-10-06 06:03:22 -07:00
David Wendt
664152d739
avm2: Mark `EventDispatcher` as implementing `IEventDispatcher`.
...
This doesn't actually implement any of it's methods yet, which *would* cause an error *if* we were verifying that.
2020-10-06 06:03:22 -07:00
David Wendt
e72c9776ec
avm2: Implement `IEventDispatcher`.
2020-10-06 06:03:22 -07:00
David Wendt
c899b3080a
avm2: Add function to unwrap a `StageObject` as it's underlying `DisplayObject`.
2020-10-06 06:03:22 -07:00
David Wendt
a70e1be466
Add code to instantiate AVM2 movie clips correctly.
...
This also includes several bits to build an effective VM barrier.
2020-10-06 06:03:22 -07:00
David Wendt
3128bbcda6
core: Implement `SymbolClass` tag.
2020-10-06 06:03:22 -07:00
David Wendt
63f411d231
avm2: Add `StageObject` object implementation for holding display objects in AVM2.
2020-10-06 06:03:22 -07:00
Mike Welsh
ead845ff33
chore: Appease clippy
2020-09-26 18:19:37 -07:00
Luca Weiss
d5cb396331
*: fix spelling mistakes
2020-09-19 16:17:58 -07:00
David Wendt
f2380d828a
chore: Don't capitalize our type arguments.
2020-09-15 02:20:11 -07:00
David Wendt
7e91c45950
avm2: Move trait methods into the AS3 namespace.
...
`toString`, `toLocaleString`, and `valueOf` are still `public`, because they're not supposed to be trait methods at all.
2020-09-15 02:20:11 -07:00
David Wendt
27eda5cdf1
avm2: Remove `ArrayIterator` trait.
...
I originally added this with the anticipation that `impl` return syntax only allowed one trait plus OIBITs. This was prior experience in Rust but apparantly the compiler accepts this just fine, so I suppose my defensive coding practice was a bad/outdated idea.
2020-09-15 02:20:11 -07:00
David Wendt
de0bc93839
Fix `hasOwnProperty` yielding false on populated non-hole array indicies.
2020-09-15 02:20:11 -07:00
David Wendt
e581704559
avm2: `new Array()` should reject negative and `NaN` length arguments as errors.
2020-09-15 02:20:11 -07:00
David Wendt
582df3bd7d
avm2: Misc perf fixes and nits in Array globals.
2020-09-15 02:20:11 -07:00
David Wendt
07e14463e2
avm2: Array `join` and `toString` treat `undefined` and `null` as empty strings.
2020-09-15 02:20:11 -07:00
David Wendt
3b7922d222
avm2: Implement `Array.sortOn`
2020-09-15 02:20:11 -07:00
David Wendt
0aa2c50118
avm2: Implement `Array.sort`
2020-09-15 02:20:11 -07:00
David Wendt
bb19699739
avm2: Add convenience method for converting a `Value` into an `EnumSet`.
2020-09-15 02:20:11 -07:00
David Wendt
a653a62a93
avm2: Add array sorting constants.
2020-09-15 02:20:11 -07:00
David Wendt
ca4982029b
avm2: Impl `Array.toLocaleString`.
2020-09-15 02:20:11 -07:00
David Wendt
2ae3b6445b
avm2: Partially implement `toLocaleString` insamuch as is necessary to run Array tests on it.
...
This appears to work almost like it's own TObject method; you can run `Object.prototype.toLocaleString` on all sorts of things and it has separate behavior to what the class method for it might be. I have attempted to match Flash Player as best as I can.
2020-09-15 02:20:11 -07:00
David Wendt
dbaef812fa
avm2: Impl `Array.splice`.
2020-09-15 02:20:11 -07:00
David Wendt
53b564bb52
avm2: Implement `Array.slice`.
2020-09-15 02:20:11 -07:00
David Wendt
036f7cbb90
avm2: Implement `Array.shift` and `Array.unshift`.
...
This also updates `Array.push` to support it's ability to push multiple arguments at once.
2020-09-15 02:20:11 -07:00
David Wendt
879aff3669
avm2: Implement `Array.reverse`
2020-09-15 02:20:11 -07:00
David Wendt
1ce78388a3
avm2: Implement `Array.push` and `Array.pop`
2020-09-15 02:20:11 -07:00
David Wendt
0ece924877
avm2: Implement `indexOf` and `lastIndexOf`
2020-09-15 02:20:11 -07:00
David Wendt
7aa1ab82e4
avm2: Avoid locking the array when running user code.
...
The array being iterated is explicitly handed to all callbacks, and it is legal for the callback to mutate the array. Hence, we can't actually hold a `Ref` to the array storage when we call user code. Instead, we implement a custom `Iterator` which iterates over the object like user code would.
This actually can't be an `Iterator` impl due to limitations of the underlying trait. Hence, we have to `while let` instead of `for`.
2020-09-15 02:20:11 -07:00
David Wendt
832bbdd711
avm2: Implement `forEach`, `map`, `filter`, `every`, and `some` on `Array`.
...
This also comes with some refactoring: building the resulting array object and resolving holes is now done in helper methods.
2020-09-15 02:20:11 -07:00
David Wendt
0eeee72be6
avm2: Implement `Array.join`, `Array.toString`, and `Array.valueOf` (w/tests)
2020-09-15 02:20:11 -07:00
David Wendt
505018c3b8
avm2: Implement `newarray`.
2020-09-15 02:20:11 -07:00
David Wendt
04828663e8
avm2: `deleteproperty` should only ever yield `false` when attempting to delete unknown properties on a sealed class object.
2020-09-15 02:20:11 -07:00
David Wendt
6d9b9c9218
avm2: Attempts to get unknown properties on dynamic objects should yield `undefined`.
2020-09-15 02:20:11 -07:00
David Wendt
966dfc3902
avm2: Add method to get at the `Class` of non-class objects with a prototype.
...
The only unclassed objects should be bare objects, which are hard to get at.
2020-09-15 02:20:11 -07:00
David Wendt
cac1717780
avm2: Add utility method `is_sealed` for `Class`.
2020-09-15 02:20:11 -07:00
David Wendt
5a29b781ec
avm2: Ensure `ArrayObject` offers access to it's array properties for reading and writing.
2020-09-15 02:20:11 -07:00
David Wendt
e054456286
avm2: Add method to check if a particular namespace is the public namespace.
2020-09-15 02:20:11 -07:00
David Wendt
a09ba9d263
avm2: Implement `length`.
2020-09-15 02:20:11 -07:00
David Wendt
aaf586e3a7
avm2: `define_instance_trait` should actually define instance traits.
2020-09-15 02:20:11 -07:00
David Wendt
45c95cae02
avm2: Impl `Array.concat`
2020-09-15 02:20:11 -07:00
David Wendt
1092bf2bc5
avm2: Add the ability to wrap an already-constructed array in an object.
2020-09-15 02:20:11 -07:00
David Wendt
bd35ebb793
avm2: Impl `Array` constructor
2020-09-15 02:20:11 -07:00
David Wendt
bedd5fa007
avm2: Add a method for mutating the array storage of an object.
2020-09-15 02:20:11 -07:00
David Wendt
d92d3023e7
avm2: Restore `as_number`.
...
This is for the sake of methods that want to change behavior based on if they're working with a number or some other kind of value. It should not be used otherwise.
2020-09-15 02:20:11 -07:00
David Wendt
16e1a1bdf3
avm2: Add Array class.
...
This code also ensures that the prototypes of each system object are created in the appropriate `TObject` impl. This ensures that, for example, `new Array` hands you back an actual array.
2020-09-15 02:20:11 -07:00
David Wendt
88fc9b1538
avm2: Implement base types for array-shaped objects.
2020-09-15 02:20:11 -07:00
Nathan Adams
3ff399ca6b
core: Trace only to the log backend, but have the default log backend trace to the log crate
2020-09-13 13:51:39 -07:00
Nathan Adams
319efabb47
tests: Make tests capture trace output through new backend
2020-09-13 13:51:39 -07:00
Nathan Adams
e25e03a841
core: Log to new avm_trace method where we want things to show up
2020-09-13 13:51:39 -07:00
David Wendt
35b589b2ac
avm2: `in` should only ever query non-namespaced/public properties.
2020-09-07 11:07:07 -07:00
David Wendt
3b5411547a
avm2: Implement `in`
2020-09-07 11:07:07 -07:00
David Wendt
11b8354905
avm2: `resolve_any` should resolve prototype properties.
2020-09-07 11:07:07 -07:00
kmeisthax
559bc05b6a
avm2: Implement avm2 math opcodes (merge #1037 )
...
* Implement `add`, with tests.
* Implement `add_i`.
There's no test, because for whatever reason, I can't figure out how to emit this from Animate CC 2020.
* avm2: Implement `bitand` with tests.
* Implement `bitnot` with tests.
* Implement `bitor` with tests.
* avm2: Implement `bitxor`
* avm2: Implement `declocal`, `declocal_i`, `decrement`, and `decrement_i`.
* tests: `swf_approx` tests should be allowed to print NaNs.
* avm2: Implement `divide`.
* avm2: Implement `inclocal`, `inclocal_i`, `increment`, and `increment_i`.
* avm2: Implement `lshift`.
* Implement `modulo`.
* avm2: Implement `multiply` and `multiply_i` (no tests for the latter)
* avm2: Implement `negate` and `negate_i` (no tests for the latter)
* avm2: Implement `rshift`
* avm2: Implement `subtract` and `subtract_i` (the latter without tests)
* avm2: Implement `urshift`.
2020-08-23 13:38:38 -07:00
David Wendt
4c824fcefe
Rename `trait.rs` to `traits.rs` to avoid the use of reserved keyword syntax.
2020-08-14 21:20:41 -04:00
David Wendt
7b7f0b20e6
Consolidate all of our copied `CollectWrapper`s.
2020-08-14 20:52:09 -04:00
David Wendt
32aad6176b
`FunctionObject::from_builtin_constr` should pull the scope and class off of it's given prototype and copy it onto the constructor function it returns.
2020-08-11 00:04:13 -04:00
David Wendt
11ddccfa6a
Remove the two-step initialization process and construct an ES4 class for `Object`, `Function`, and `Class`.
...
This has some particularly annoying consequences for initialization order: notably, we can't actually create any ES4 classes using the standard machinery until after the three objects I just mentioned get created. Ergo, we have to create them through lower-level means, handing prototypes around, and then initialize AVM2's system prototypes list for it.
When we start adding more system prototypes, we'll also have to fill the extras with blank objects and then slot them in as we create them.
2020-08-11 00:02:12 -04:00
David Wendt
b1bcceaa78
Allow accessing the `Class` off of a constructor or prototype that references it.
2020-08-10 23:35:33 -04:00
David Wendt
22ec96b85e
`install_trait` and `install_foreign_trait` should return the value of the thing they installed.
2020-08-10 23:23:35 -04:00
David Wendt
df95482eb1
Allow setting `slot_id` or `disp_id` (depending on kind).
2020-08-10 23:23:34 -04:00
David Wendt
4ed5050f56
Add function to change trait attributes.
2020-08-10 23:23:34 -04:00
David Wendt
a5b62e833e
Add trait attributes, similar to that of class attributes
2020-08-10 23:23:31 -04:00
David Wendt
60d42fa558
Allow creating slot/const traits.
2020-08-10 23:19:22 -04:00
David Wendt
3ca8dfd21a
Allow constructing traits for getters, setters, and unbound free functions.
2020-08-10 23:19:22 -04:00
David Wendt
d366ceab0e
Allow setting the protected namespace of a builtin class.
2020-08-10 23:19:21 -04:00
David Wendt
9dc6cbe1ce
Allow creating builtin traits from methods.
2020-08-10 23:19:21 -04:00
David Wendt
5e932bcb75
Allow implementing interfaces in built-in classes.
2020-08-10 23:19:20 -04:00
David Wendt
94d5170277
When manually instantiating classes for globals, make sure that the classes get the global scope object when instantiated.
2020-08-10 23:19:15 -04:00
David Wendt
3585cf983b
Convert our stub implementations of all non-ECMA classes into `Class`es.
...
This was surprisingly tricky - due to the need to look up superclasses, class trait instantiation requires an active `Activation` and `UpdateContext`. We can't get those during VM instance creation, since the player needs the VM first before it can give it a context to work with. Ergo, we have to tear the global scope initialization in two. At the first possible moment, the player calls a new `load_player_globals` method that initializes all class traits in global scope.
2020-08-10 23:16:07 -04:00
David Wendt
6f284f60eb
Allow constructing a trait from a class.
2020-08-10 23:09:16 -04:00
David Wendt
b0b6cec117
Allow expanding a `QName` into a `Multiname` that selects exactly the `QName` and no more.
2020-08-10 23:09:15 -04:00
David Wendt
f09c35c4b9
`From<NativeMethod<'gc>>` doesn't always work, but using an explicit non-trait method sometimes does.
...
I have no idea why this is necessary - I was in a context where what *should* have been a `NativeMethod<'gc>` was instead being interpreted as some different function type with all the same lifetimes, but with an extra `'gc` lifetime as well. Funneling this through a non-trait method bypasses whatever is going on with the trait solver, and then at that point the trait solver knows what to do. Consider this an extra level of conversion.
2020-08-10 23:09:15 -04:00
David Wendt
4a2a456666
`Class::new` should also take the superclass name.
2020-08-10 23:09:13 -04:00
David Wendt
d96596fd8a
Add a function to manually change attributes.
2020-08-10 23:07:16 -04:00
David Wendt
44b8e5d9c7
Wrap up the existing sealed/final/interface bits in a `ClassAttributes` enumset.
2020-08-10 23:07:13 -04:00
David Wendt
bf6ccfeee1
Add some convenience functions for defining native classes.
2020-08-10 23:02:42 -04:00
David Wendt
c2cdc302c3
Remove further unnecessary primitive comparison checks
2020-08-10 16:38:04 -07:00
David Wendt
993f56798e
Extract all of the numerical conversions into a separate module and leverage them where appropriate in AVM2
2020-08-10 16:38:04 -07:00
David Wendt
566b262d60
Move all our custom object implementations into a separate module, and use a macro to implement them.
2020-08-10 16:38:04 -07:00
David Wendt
5bcd1be270
Remove another instance of `abs` for zero-checks.
2020-08-10 16:38:04 -07:00
David Wendt
2f55c08e37
`pushbyte` should generate signed integers rather than `Number`s.
2020-08-10 16:38:04 -07:00
David Wendt
7f479f24b9
Adjust `coerce_to_string` to be less silly.
2020-08-10 16:38:04 -07:00
David Wendt
a12f51903f
Non-finite covers everything here.
2020-08-10 16:38:04 -07:00
David Wendt
2e8acfe6f7
Apparantly, Rust already does not care about negative zero, so we don't need to, either.
2020-08-10 16:38:04 -07:00
David Wendt
1bb6f84beb
Avoid hitting `coerce_to_number` for integer comparison cases.
2020-08-10 16:38:04 -07:00
David Wendt
4e92352813
Don't promote to `f64` in strict-equality comparisons if we can promote to `i64` instead.
2020-08-10 16:38:04 -07:00
David Wendt
a211698464
Handle strict and abstract equality of our various number subtypes as if they were all the same type.
...
ECMA-262 3rd ed. doesn't mention anything about different number types, so the standard as-if rule applies. If we are going to distinguish number types, we have to treat them as if they were the same type, promoting to `f64` as necessary to facilitate the conversion. I took a cursory look at an ECMA-262 4th ed. draft and it appears to do the same, although it calls everything `GeneralNumber` and has some really confusing psuedo-Pascal syntax for some reason.
I am extremely glad AVM2 does not provide access to 64-bit integer types (for now, at least).
2020-08-10 16:38:04 -07:00
David Wendt
f3e47cb596
Further adjustments due to the massive refactor of `Activation`, `AvmX`, and `UpdateContext`.
2020-08-10 16:38:04 -07:00
David Wendt
ea4c42a6d1
Split `Value::Number` into separate floating-point, integer, and unsigned representations to match the three numerical classes provided by AS3.
2020-08-10 16:38:04 -07:00
David Wendt
a0895e843c
Fix `matches!` lint in nightly Rust being tripped.
2020-08-10 16:38:04 -07:00
David Wendt
b779dccdc1
Allow objects to provide a coercion hint for cases where a more obvious one is not available.
2020-08-10 16:38:04 -07:00
David Wendt
d14fa845c2
Remove `Value::Namespace`.
...
Namespaces as values adds a bunch of extra special cases to the coercion and equality rules that don't really belong there. Namespace itself just returns it's URI as a string, so we can just make `NamespaceObject` do that and then treat it the same way we treat boxed primitives.
2020-08-10 16:38:04 -07:00
David Wendt
e6aac48ae2
Add `NamespaceObject` to hold `Namespace`s.
...
The reason for this will become very apparent, very shortly.
2020-08-10 16:38:04 -07:00
David Wendt
aeb1752d0f
`PrimitiveObject`'s `toString` and `valueOf` should always yield their boxed values.
2020-08-10 16:38:04 -07:00
David Wendt
65b4392642
Remove `as_number`.
...
The only code that used it was the enumeration operations in AVM2.
2020-08-10 16:38:04 -07:00
David Wendt
4906c5a3f1
Remove uses of `as_string` in various places.
...
These include:
* Name resolution in `newobject`
* All runtime & late-bound multinames
* `Object.hasOwnProperty`
* `Object.propertyIsEnumerable`
* `Object.setPropertyIsEnumerable`
2020-08-10 16:38:04 -07:00