ruffle/render/wgpu/shaders/blend
Nathan Adams 8db8e4669a wgpu: Implement Multiply blend mode as a trivial blend 2023-01-12 10:54:03 -05:00
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alpha.wgsl wgpu: Use push constants for both Transforms and ColorAdjustments, when available 2023-01-10 09:39:28 +01:00
darken.wgsl wgpu: Use push constants for both Transforms and ColorAdjustments, when available 2023-01-10 09:39:28 +01:00
difference.wgsl wgpu: Use push constants for both Transforms and ColorAdjustments, when available 2023-01-10 09:39:28 +01:00
erase.wgsl wgpu: Use push constants for both Transforms and ColorAdjustments, when available 2023-01-10 09:39:28 +01:00
hardlight.wgsl wgpu: Use push constants for both Transforms and ColorAdjustments, when available 2023-01-10 09:39:28 +01:00
invert.wgsl wgpu: Use push constants for both Transforms and ColorAdjustments, when available 2023-01-10 09:39:28 +01:00
lighten.wgsl wgpu: Use push constants for both Transforms and ColorAdjustments, when available 2023-01-10 09:39:28 +01:00
overlay.wgsl wgpu: Use push constants for both Transforms and ColorAdjustments, when available 2023-01-10 09:39:28 +01:00