ruffle/render/wgpu/shaders
Nathan Adams f9b378b29a wgpu: Changed most pipelines & shaders to only use Pos, not Pos and Color, as vertex attribs 2023-02-05 18:02:19 +01:00
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blend wgpu: Implement Multiply blend mode as a trivial blend 2023-01-12 10:54:03 -05:00
gradient wgpu: Changed most pipelines & shaders to only use Pos, not Pos and Color, as vertex attribs 2023-02-05 18:02:19 +01:00
bitmap.wgsl Get naga_oil shaders working 2023-01-23 11:31:04 +01:00
buffer_bug_detection.wgsl wgpu: Detect if buffers are unusable on web and fail to create wgpu renderer if so 2023-01-12 18:37:28 +01:00
color.wgsl wgpu: Changed most pipelines & shaders to only use Pos, not Pos and Color, as vertex attribs 2023-02-05 18:02:19 +01:00
common.wgsl wgpu: Changed most pipelines & shaders to only use Pos, not Pos and Color, as vertex attribs 2023-02-05 18:02:19 +01:00
copy.wgsl Get naga_oil shaders working 2023-01-23 11:31:04 +01:00
copy_srgb.wgsl Get naga_oil shaders working 2023-01-23 11:31:04 +01:00