ruffle/render/src
Nathan Adams 7eef31046b render: Make serde optional 2024-06-13 00:22:33 +02:00
..
backend render: Move away from SyncHandle.retrieve_offscreen_texture to RenderBackend::resolve_sync_handle 2024-02-02 00:59:45 +01:00
pixel_bender wpgu: Initial implementation of PixelBender shader execution (#11441) 2023-06-15 22:50:24 +00:00
atf.rs Suport uploading ATFTextureData::CompressedRawAlpha 2023-11-10 02:00:40 +01:00
backend.rs render: Make serde optional 2024-06-13 00:22:33 +02:00
bitmap.rs render: Move away from SyncHandle.retrieve_offscreen_texture to RenderBackend::resolve_sync_handle 2024-02-02 00:59:45 +01:00
blend.rs avm2: Implement DisplayObject.blendShader (#12238) 2023-07-26 23:25:26 +00:00
commands.rs avm2: Implement DisplayObject.blendShader (#12238) 2023-07-26 23:25:26 +00:00
error.rs wgpu: Don't create cacheAsBitmap for textures that are too large 2023-06-25 22:58:22 +02:00
filters.rs core: Don't invalidate when setting filters to the same value 2023-11-10 22:24:45 +01:00
lib.rs avm2: Add support for Stage3D bytearray/compressed textures (#13180) 2023-09-28 03:03:30 +00:00
matrix.rs render: Improve performance of round_to_i32 2024-05-08 22:16:40 +02:00
pixel_bender.rs render: Support PixelBender ByteArray/Vector.<Number> input/output 2024-01-24 08:31:52 -05:00
quality.rs core/render/web: Make FromStr exclusively for snake_case 2024-05-16 01:14:42 +03:00
renderdoc.rs Fix clippy beta lint 2024-02-04 21:14:05 +01:00
shader_filter_common.wgsl render/wgpu: Drop `naga_oil` in favor of manual string manipulation 2024-05-16 20:24:49 +02:00
shader_source.rs render: Implement more PixelBender features (#11800) 2023-07-01 13:50:43 -04:00
shape_utils.rs build: Fix redundant import warnings 2024-03-23 19:23:18 +01:00
tessellator.rs wgpu: Deduplicate common gradients from a single Mesh 2024-01-27 21:37:22 +01:00
transform.rs render: Replace `ColorTransform` with `swf::ColorTransform` 2023-03-29 23:27:20 -07:00
utils.rs core: Implement lazy decoding of bitmaps 2024-02-27 21:18:18 -05:00