ruffle/render/wgpu
Mike Welsh 1b77f0bc20 wgpu: Create bind group for textured quad for each bitmap
Instead of creating a new bind group each time a bitmap is rendered,
create a bind group for each bitmap when it is registered.
2020-12-27 00:44:11 -08:00
..
shaders wgpu: Use a single render pass and push constants 2020-12-27 00:44:11 -08:00
src wgpu: Create bind group for textured quad for each bitmap 2020-12-27 00:44:11 -08:00
Cargo.toml chore: Update some dependencies 2020-12-11 11:28:33 -08:00
build_shaders.sh render: Add wgpu-rs based renderer, used by desktop 2020-04-30 08:48:33 +02:00