ruffle/render
Mike Welsh 1b77f0bc20 wgpu: Create bind group for textured quad for each bitmap
Instead of creating a new bind group each time a bitmap is rendered,
create a bind group for each bitmap when it is registered.
2020-12-27 00:44:11 -08:00
..
canvas render: Implement Bitmap smoothing property 2020-12-15 00:04:51 -08:00
common_tess render: Avoid assert from lyon with small miter limits 2020-11-20 00:29:23 -08:00
webgl render: Avoid excessive clones in register_bitmap calls 2020-12-15 00:04:51 -08:00
wgpu wgpu: Create bind group for textured quad for each bitmap 2020-12-27 00:44:11 -08:00