Commit Graph

410 Commits

Author SHA1 Message Date
relrelb b8152f431e core: Use `SwfSlice::read_from` 2021-10-08 13:22:45 -07:00
TÖRÖK Attila 3869950578 video/vp6: Add VP6[A] video decoding support
Gated behind the "vp6" feature, enabled by default.
Utilizing a heavily stripped-down version of the NihAV project,
retaining only the VP6 decoder, relicensed under MIT.
Including VP6WithAlpha decoding, proper FrameDependency reporting,
and cropping the unwanted encoded pixels on the right/bottom manually.
2021-10-04 22:33:06 -07:00
relrelb 05d8f13b26 audio: ADPCM small cleanup 2021-09-30 20:16:04 +03:00
relrelb b9307af78f audio: Move ADPCM's tables out of `AdpcmDecoder` 2021-09-30 20:16:04 +03:00
relrelb 50ec497c60 audio: Introduce `AdpcmDecoder::channels`
This reduces duplicated code.
2021-09-30 20:16:04 +03:00
relrelb 4deaaed75c audio: Inline `AdpcmDecoder::next_sample` 2021-09-30 20:16:04 +03:00
relrelb 99827caf2b audio: Localize `AdpcmDecoder::{left,right}_step`
Since they were used only in a single scope.
2021-09-30 20:16:04 +03:00
relrelb 923201d2e4 chore: Appease clippy 2021-09-10 15:42:37 +02:00
relrelb 1f96c2fcb8 audio: Small cleanup 2021-09-07 18:28:17 -07:00
relrelb 65205ac6d7 audio: Store sound transform values in 30-bit integers
It seems like Flash stores sound transform values in 30-bit unsigned integers:
* Negative values are equivalent to their absolute value.
* Specifically, 0x40000000, -0x40000000 and -0x80000000 are equivalent to zero.
2021-09-07 18:28:17 -07:00
Mike Welsh 483995823f core: Add symphonia as optional MP3 decoder
Add symphonia_mp3 feature to enable symphonia as an MP3 decoder.
This is a pure Rust MP3 decoder that could be used on web.
2021-09-07 16:48:34 -07:00
Mike Welsh 94d02fa653 core: Add AudioMixer to core
Pull out the audio mixing code from desktop and add it to core.
This will allow other backends to use it (such as the web audio
backend) to get consistent audio across all platforms.
2021-09-07 16:48:34 -07:00
Tal Hayon 4625ca0e0b web: fix base param 2021-09-07 16:45:35 -07:00
David Wendt 364ee62c92 avm2: Impl `SoundChannel`'s `soundComplete` event.
This includes a test that is currently ignored because `NullAudioBackend` can't fire complete events.
2021-09-03 16:47:02 -06:00
David Wendt 9c6c64e4e3 core: `NullAudioBackend` should falsely report all sounds as not playing, like the real backends
This prevents sounds from being removed from the `AudioManager`, which allows sound transforms to be placed on them in tests.
2021-09-03 16:47:02 -06:00
David Wendt b6167c2f86 avm2: Allow playing sounds with a given `SoundTransform`. 2021-09-03 16:47:02 -06:00
David Wendt 116fb1f323 avm2: Impl `Sound.play`
This does not (yet) implement the third `SoundTransform` parameter on `play`.
2021-09-03 16:47:02 -06:00
David Wendt 3b6eea2a1d core: Report sound duration as `f64` and round down in AS1 2021-09-03 16:47:02 -06:00
David Wendt e4c6e29b8a core: `NullAudioBackend` should not report latency seek data as part of the size of a sound. 2021-09-03 16:47:02 -06:00
David Wendt d7f2f782c4 avm2: Impl `Sound.length`
This also adds duration tracking for `NullAudioBackend`.
2021-09-03 16:47:02 -06:00
David Wendt 89b411593f avm2: Impl `Sound.bytesTotal` 2021-09-03 16:47:02 -06:00
relrelb 1e7bdaa226 chore: Minor improvement 2021-08-22 01:03:10 +03:00
Tomasz Konojacki a3747ade5e core: fix integer overflow in ADPCM decoder
The maximum possible value of delta is 63483, so it needs to be
declared as u16.

Fixes #5030
2021-08-22 01:03:10 +03:00
David Wendt 57fffbe699 video: Use the new `H263State.parse_picture` convenience method 2021-08-21 14:13:55 -06:00
Mike Welsh 1f951b6b9f core: Add h263 feature 2021-08-21 14:13:55 -06:00
Mike Welsh a05f81b393 video: Add VideoDecoder trait
Change VideoStream to use a VideoDecoder trait instead of an enum.
This will make it a little easier as more codecs are added, and
allow us to easily enable/disable codecs behind features.
2021-08-21 14:13:55 -06:00
David Wendt 48fa03b87d video: Reuse the same bitmap whenever possible 2021-08-21 14:13:55 -06:00
David Wendt 05692cee67 video: Allow pictures with half-pixels in chroma by widening the chroma buffers to the next pixel in that direction. 2021-08-21 14:13:55 -06:00
David Wendt 43f76de602 video: Move software decoding into core now that we don't need to specialize per-renderer 2021-08-21 14:13:55 -06:00
David Wendt 885805f887 core: Half-implement an H.263 decoder 2021-08-21 14:13:55 -06:00
relrelb da7cd453cf chore: Fix png update 2021-08-18 09:01:21 +03:00
Adrian Wielgosik b940e7f00f Extension: Sidestep CORS issues by offering to load the SWF in a tab 2021-08-02 21:28:16 +02:00
relrelb 87e9dda250 chore: Use from_le_bytes in more places 2021-07-09 19:56:52 +03:00
relrelb 29b3225772 core: Fix ADPCM decoder
Store samples and steps as i16 instead of i32.
2021-07-09 19:55:09 +03:00
relrelb 25b8013a99 core: Refactor PCM decoder a bit
Extract a `read_sample` method to avoid code duplication, and use
the byteorder crate as already done in other places.
2021-07-09 19:52:30 +03:00
relrelb 169c79fa3a chore: Minor cleanups 2021-06-26 23:05:11 +03:00
relrelb 0fd1c05fd5 chore: Use into() in more places 2021-06-22 11:49:41 -07:00
Mike Welsh e3d0538999 core: Add AudioManager::stream_buffer_time 2021-06-20 01:25:27 -07:00
Adrian Wielgosik 867b7ffcad
core: Preallocate bitmaps for remaining cases in decode_define_bits_lossless 2021-06-17 15:43:36 -07:00
Mike Welsh 554aa7fd63 core: Add backend::render::BitmapSource trait
This interface handles returning a bitmap given an ID and is used
by the render backend to get the bitmap used for a bitmap fill.
This will allow for bitmap fills in the drawing API, as these will
manage their own list of bitmaps.
This also  removes the MovieLibrary dependency from render backends
and will allow for better decoupling in the future.
2021-06-13 20:03:53 -07:00
Mike Welsh d23ea90459 swf: Change Matrix to use Fixed16 for a, b, c, d
Matrices in an SWF file store their scale/skew components in
in 16.16 format (fbits).

Split `ruffle_core::Matrix` and `swf::Matrix`. `swf::Matrix` now
stores its data as `Fixed16` instead of immediately converting to
`f32`.
2021-06-08 14:57:15 -07:00
relrelb b8eae51888 swf: Move num_colors into BitmapFormat::ColorMap8 2021-06-07 11:29:28 -07:00
relrelb f82faf9603 chore: Appease clippy 2021-06-05 10:16:00 -07:00
CUB3D cd1cde1708 avm1: Implement de/serialization of shared objects into Flash Player Lso format 2021-05-09 23:20:32 -07:00
Mike Welsh ba7fd1b2b9 chore: Appease clippy, bump url
Bump url and avoid `Url::into_string` deprecation warnings.
Fix `single_char_pattern` clippy lints.
2021-05-07 20:51:26 -07:00
Mike Welsh dca97afdd7 chore: Remove puremp3 feature
Wasn't being used, remove the puremp3 dependency.
2021-05-02 19:31:01 -07:00
Mike Welsh b9d84c0a82 chore: Appease clippy
Honor the branches-sharing-code lint.
2021-04-15 00:02:27 -07:00
relrelb 20d6fcc128 chore: Remove unnecessary type annotations 2021-04-10 18:39:16 -07:00
relrelb f8b589fc24 core: Fix panic in remove_invalid_jpeg_data
`data` could be shorter than 4 bytes.
2021-04-09 14:47:19 -07:00
relrelb 732efb27c4 render: Fix RGB15 bitmaps decoding
Each row should be padded to 2.
2021-04-05 20:10:35 -06:00
relrelb 7e1acce150 core: Fix build without default features
Previously `cargo build --no-default-features` failed because then
neither implementation of `Mp3Decoder` is chosen.
Fix that by not handling mp3 sounds at all in that case.
2021-03-27 01:40:11 -07:00
Aaron Hill 6050dd8204
Replace most manual `Collect` impls with `#[derive(Collect)]`
* Replace most unsafe impls with Collect.
 * Switch to local gc-arena fork.
2021-02-17 18:38:55 -08:00
David Wendt 5fcdb79528 core: Rename the video dependency enums to better describe their meaning. 2021-02-16 19:03:48 -08:00
David Wendt d9541e1ea6 core: Fix various documentation errors in video 2021-02-16 19:03:48 -08:00
David Wendt c5fa9eb4a8 chore: Clippy compliance for stub video backend 2021-02-16 19:03:48 -08:00
David Wendt 368c1cf3c5 video: Implement a very basic video decoding loop 2021-02-16 19:03:48 -08:00
David Wendt b78baeb41d core: Add software video backend, separate from the null backend, to store software decoders. 2021-02-16 19:03:48 -08:00
David Wendt 57dab4327e core: Further adjustment to video backend type 2021-02-16 19:03:48 -08:00
David Wendt 80bceeacab core: Add `VideoBackend` to host video decoders 2021-02-16 19:03:48 -08:00
Mike Welsh e5fb1f09e7 chore: Appease clippy
* #[derive(Collect)] should be before #[collect]
 * Replace redunant `&buf[..]` with `buf`
 * Changes most cases of UPPERCase to UpperCase
 * Allow upper_case_acronym on most SWF types, as they are from
   SWF spec/more annoying to change.
2021-02-12 06:32:42 -08:00
Mike Welsh 16bd7fade6 web: Use case-insensitive check for detecting javascript scheme 2021-02-08 03:41:16 -08:00
relrelb 074731e1a4 audio: Add Nellymoser support 2021-02-02 00:41:01 -08:00
Mads Marquart 1990e51639 avm2: Add UiBackend::display_unsupported_message
To allow displaying rich content when unsupported ActionScript 3 content is encountered.
2021-01-31 23:04:20 -08:00
relrelb 7431cd9b10
core: Merge InputBackend into UiBackend 2021-01-30 16:36:45 -08:00
relrelb 02dfb23c67 core: Remove unneeded pub 2021-01-29 13:05:37 -08:00
Mike Welsh 0f5bab3e78 core: Use dirty flag for updating sound transforms 2021-01-27 15:25:04 -08:00
Mike Welsh 7eb5389630 core: Avoid vec allocation in AudioManager::update_sounds 2021-01-27 15:25:04 -08:00
Mike Welsh a4699a3ca5 audio: Sound transforms apply to stream sounds
This unifies the code path for event sounds and stream sounds.
Both `AudioBackend::start_stream` and `start_sound` return a
`SoundHandle`. `stop_stream` is removed (`stop_sound` can be
used for both cases).

Also removes references to `CharacterId` from the `AudioBackend`
(instead, an increasing ID is returned to identiy streams while
loading).
2021-01-27 15:25:04 -08:00
Mike Welsh 95ce2abf17 audio: Remove AudioBackend::stop_sounds_with_handle/is_sound_playing_with_handle 2021-01-27 15:25:04 -08:00
Mike Welsh da2dd3b36c core: Implement sound transforms and Sound.setPan 2021-01-27 15:25:04 -08:00
Mike Welsh 98e6c54c3b avm1: Implement Sound.onSoundComplete 2021-01-27 15:25:04 -08:00
Mike Welsh 34f60b127a core: Add AudioManager to handle actively playing sounds
Add an AudioManager struct to handle this list of actively playing
sounds. This will maintain information for each sound instance,
such as the owning display object, AVM1 object, etc.

This will allow us to implement the awkward AVM1 Sound API in a
fairly backend-agnostic way.
2021-01-27 15:25:04 -08:00
Adrian Wielgosik 937b371e30 core: Support grayscale JPEGs 2021-01-26 17:14:27 -08:00
Mike Welsh 19034b76e4 swf: Return slices in swf::Reader
Avoid copies by returning slices of the decompressed input.
2021-01-20 15:02:31 -08:00
Toad06 7480e836ec web: Changes from review 2021-01-11 13:16:00 -08:00
Mike Welsh e9da6a13f0 core: Add letterbox setting
Player::set_letterbox can be used to control the letterbox behavior.
 * Letterbox::Off => no letterbox (flash behavior)
 * Letterbox::Fullscreen => letterbox only in fullscreen (web default)
 * Letterbox::On => always letterbox (desktop default)
2021-01-07 11:46:07 -08:00
Mike Welsh 03b5edd4d1 render: Remove RenderBackend::draw_letterbox
Move letterbox draw logic to `Player`, using renderer.draw_rect
2021-01-07 11:46:07 -08:00
relrelb de761f5b7c chore: Update bitstream-io to 1.0.0 2021-01-04 15:23:36 -08:00
Kamil Gierada 49a69c8109
core: ADPCM decoder produces less artifacts 2021-01-02 16:44:28 -08:00
Mike Welsh 9b6295f33a render: Pass library to RenderBackend::register_shape (fix #2037)
Pass the movie library to `register_shape` methods so that bitmap
charcter IDs can be resolved immediately on the proper SWF.

This fixes #2037, which cause incorrect bitmaps to be used when
multiple movies were loaded.
2020-12-31 13:10:21 -08:00
Sam Morrow 38bdb8b39a web/desktop: Add basic dialog handling (closes #1978) 2020-12-23 19:08:18 -08:00
Mike Welsh 369c5bda56 render: Implement Bitmap smoothing property 2020-12-15 00:04:51 -08:00
CUB3D a92b8ffded core: All other changes from review 2020-12-15 00:04:51 -08:00
CUB3D ccd08f14d9 core: Fix naming and safety issues 2020-12-15 00:04:51 -08:00
CUB3D 6f91352d41 chore: Fix clippy lints 2020-12-15 00:04:51 -08:00
CUB3D eea45d6ae6 core: Tidy up loadBitmap 2020-12-15 00:04:51 -08:00
CUB3D b3dd5c0c0b core+renderer: Fix corner cases 2020-12-15 00:04:51 -08:00
CUB3D 353d5a268b core: Add better handling of invalid arguments to BitmapData 2020-12-15 00:04:51 -08:00
CUB3D 9d46d67588 core+web+renderer: Add load/attach Bitmap and handling for invalid args with BitmapData 2020-12-15 00:04:51 -08:00
Sam Morrow c4d7b24629 web: Fix cors issues with http (close ruffle-rs#1486) 2020-12-14 05:51:28 -08:00
Mike Welsh 758a32f5f0 core: Remove unimplemented! in decode_define_bits_lossless 2020-12-02 23:58:03 -08:00
Mike Welsh dafe7e5027 avm1: Implement Key.getAscii 2020-11-29 02:31:10 -08:00
Mike Welsh e655cf0c08 web: Add Ruffle::audio_context getter 2020-11-24 16:36:33 -08:00
relrelb e74e115cd0 core: Fix bug in PcmDecoder::next
It looks like the mono and stereo cases were mistakenly swapped
for 8-bit sounds. This commit simply swaps them to the correct
order.
2020-10-30 12:39:57 -07:00
Mike Welsh 4558be948e render: Fix masking issues on wgpu/webgl backends
Change the usage of the stencil buffer to avoid running out of
stencil bits when too many nested masks are active.

This also cleans things up on wgpu which requires us to make
pipeline states in advice; now we only need a few stencil states
for masking as opposed to hundreds.
2020-10-17 02:42:56 -07:00
Mike Welsh a6b952e44e core: Switch from libflate to flate2 2020-10-12 13:47:35 -07:00
Sean-Thomas 5701312527 desktop: Implement play/pause for CPAL backend
- removed default implementations for `play()` and `pause()` methods for AudioBackend trait
- Implemented `play()` and `pause()` methods for CPAL audio backend
- Implemented empty block for `play()` and `pause()` methods for NULL audio backend
2020-09-29 11:05:23 -07:00
Sean-Thomas a9538f81d0 web: Renamed "prime_audio" and "suspend_audio"
Renamed "prime_audio" and "suspend_audio" to "play" and "pause" respectfully.
2020-09-29 11:05:23 -07:00
Sean-Thomas 6b54cc4311 web: Add pause method for web player
Adds a suspend_audio method to compliment prime_audio on WebAudioBackend, as well as logic in player.rs on the set_is_playing method to suspend audio when is_playing is set to false. Exposes pause method for the ruffle player in JavaScript with logic to display the play button when paused.
2020-09-29 11:05:23 -07:00
Mike Welsh 802636fbbf chore: Bump to gif 0.11.0 2020-09-21 18:30:27 -07:00
Luca Weiss d5cb396331 *: fix spelling mistakes 2020-09-19 16:17:58 -07:00
Nathan Adams e008603426 core: Add draw_rect to the render backend API 2020-09-17 16:03:16 -07:00
Nathan Adams 3ff399ca6b core: Trace only to the log backend, but have the default log backend trace to the log crate 2020-09-13 13:51:39 -07:00
Nathan Adams de009c7673 core: Add Log backend, for capturing trace output specific to a movie 2020-09-13 13:51:39 -07:00
Nathan Adams 86eb6f2e50 avm1: Implement Date - #249 2020-09-02 17:12:31 -07:00
Nathan Adams cb2461920b core: HTTP request values need to preserve order 2020-08-28 11:53:32 -07:00
Mike Welsh 13b4b6bbbb chore: Fix unused variable warning in url_from_relative_path 2020-08-16 18:44:57 -07:00
David Wendt 153b7b78a5 Add a web version of `url_from_relative_path` that just yields an error.
This allows us to remove the conditionals on implementations of `from_path` that need to call this function, as the function is now always guaranteed to be there, even if it's just a no-op/`Err` generator.
2020-07-25 19:48:32 -04:00
David Wendt a34e81a704 `_url` on desktop should always return a file URL for file-loaded movies. 2020-07-23 23:02:56 -04:00
David Wendt f0e2c77c1f URLs from paths is a desktop-only feature. 2020-07-23 23:02:55 -04:00
David Wendt c926da8888 Refactor URL relativization into two utility methods that backends can provide base URLs and paths to. 2020-07-23 23:02:54 -04:00
David Wendt 7433bfe28f Add a `NavigatorBackend` method to resolve relative URLs. 2020-07-23 23:02:53 -04:00
CUB3D 62834fd690 chore: Remove unnecessary comment 2020-06-24 01:46:07 +01:00
CUB3D 8e28bab159 chore: Fix clippy lints, refactor storage to use data_local_dir 2020-06-24 01:46:07 +01:00
CUB3D 1b130ccd47 chore: Refactor storage access 2020-06-24 01:46:06 +01:00
CUB3D 0c6a7b3b4c core: Add SharedObject object type 2020-06-24 01:46:05 +01:00
CUB3D 752ffc5cca chore: Fix clippy lints and tests 2020-06-24 01:44:07 +01:00
CUB3D d3ae6a3a40 core: Fix data property of SharedObject 2020-06-24 01:43:25 +01:00
CUB3D 48693e4a7a core: Add inital storage backend implementation
Currently SharedObjects are encoded and decoded from JSON via the
StorageBackend, also provided is a basic in-memory implementation
2020-06-24 01:43:23 +01:00
Nathan Adams adb8ffbf9c core: Convert XML errors into an enum 2020-06-20 15:02:00 -07:00
Nathan Adams 59ccd75518 core: Rename loader::LoaderError to loader::Error 2020-06-20 15:02:00 -07:00
Nathan Adams 0f1eef9022 core: Introduce LoaderError to all Loader methods 2020-06-20 15:02:00 -07:00
Nathan Adams 5662b2d4d9 core: Make Value::coerce_to_string return a Cow<str>` 2020-06-19 12:48:28 -07:00
Mike Welsh 83feeefeeb audio: Don't panic on unimplemented codecs
Remove `unimplemented` calls when encountring unsupported codecs
such as Nellymoser. Instead, return an Error that can be
gracefully handled.
2020-06-17 12:14:08 -07:00
Nathan Adams 5efab4c579 core: Implement RGB15 PNGs - fixes #724 2020-06-16 14:53:19 -07:00
CUB3D 48bef91917 core: Remove clear_clipboard, format and fix tests 2020-06-09 22:41:11 +01:00
CUB3D af41ac5602 core: Add clipboard support to input backend 2020-06-09 22:41:11 +01:00
Mike Welsh 09ca11f788 webgl: Implement linear RGB gradients 2020-05-22 11:03:16 -07:00
Nathan Adams 7ab6703fc9 render: Add RenderBackend::replace_shape method 2020-05-20 14:54:40 +02:00
Nathan Adams f7b5f14f65 core: Make RenderBack::register_bitmap* methods return a Result (fixes #531) 2020-05-19 07:12:36 -07:00
Mike Welsh b59140ee01 render: Add support for GIF decoding in DefineBitsJPEG tags 2020-05-13 00:15:09 -07:00
Mike Welsh 5d84d33710 render: Handle PNG data in DefineBitsJPEG tags (fix #530) 2020-05-13 00:15:09 -07:00
Nathan Adams b82b869950 core: Don't panic when NullNavigatorBackend can't do futures 2020-05-11 01:09:07 -07:00
Nathan Adams 2343074c56 core: Make RenderBackend downcastable 2020-05-11 01:09:07 -07:00
Nathan Adams c787e28fcd render: Introduce a DistilledShape and use that instead of swf::Shape for the rendering API 2020-05-10 22:03:56 -07:00
Nathan Adams 601715aa19 render: Merge begin_frame and clear as they're always called together 2020-05-10 22:03:56 -07:00
Mike Welsh 8aa12d181f render: Remove RenderBackend::draw_pause_overlay 2020-04-27 04:45:53 -07:00
Nathan Adams b43d0c2430 core: Pass SwfMovies along to empty movie clips 2020-04-21 05:49:25 -07:00
Mike Welsh 0c0d3dfd41 core: Add Navigator::time_since_launch to use for getTimer
Change `ActionGetTime` (`getTimer`) to use a new backend method.
This allows it to return updated times if it is called multiple
times in a single frame. This fixes hangs caused by games that use
busy-loop "frame limiter" code.
2020-03-28 22:28:07 -07:00
Mike Welsh c2ce9892b1 core: Clamp RGBA when un-multiplying alpha
Fixes some bad pixels sometimes appearing in decoded JPEGs (such
as in #437 and in Dad 'n' Me).
2020-03-16 16:11:59 -07:00
Mike Welsh 24a557807d chore: Fix more clippy lints 2020-03-12 21:40:48 -07:00
Mike Welsh db9bd1616e chore: Remove unused deref impl from AudioBackend 2020-02-26 02:00:28 -08:00
Mike Welsh 86ec2c6cb8 input: Add InputBackend::set_mouse_cursor. Change cursor on buttons
It doesn't feel like Flash without having the hand cursor display
when hovering over buttons. First pass at implementing this;
core communicates which mouse cursor to use via
`InputBackend::set_mouse_cursor`.

TODO: Hand cursor only displayed for Button display objects
currently. Movie clips should also display this when they are in
"button mode" (when a button mouse event is set on them in AVM1,
or `buttonMode` property in AVM2).
2020-02-25 02:50:26 -08:00
David Wendt 33d26b9149 Shorten `Pin<Box<dyn Future<Output=Result<T,E>> + 'static>>` into `OwnedFuture<T,E>`.
This is technically stricter on `fetch` impls, but right now we can't support non-`'static` futures at all.
2020-02-22 00:02:45 -05:00
David Wendt a9621da47d Add tests for `loadMovie`.
This test also includes changes to the SWF testing environment to allow asynchronous movie loads to execute.
2020-02-22 00:01:15 -05:00
David Wendt c7539872f7 Add the ability to POST data from `fetch`, and allow methods that read AVM locals into form data to `GET` or `POST` them. 2020-02-21 23:58:00 -05:00
David Wendt f4e4171ebe Make spawned futures falliable, and report those errors. 2020-02-21 23:57:56 -05:00
David Wendt 5ed5876e9a Merge SWF data and version into a single structure. Refactor everything that interacts with it to use `SwfSlice`s. 2020-02-21 23:57:53 -05:00
David Wendt 55149b7b7e Reference count the Player and provide a weak reference in UpdateContext.
This allows the formation of `'static` futures that can still interact with a player. Async code will need to upgrade the weak reference in order to be able to interact with the player.
2020-02-21 23:44:06 -05:00
David Wendt 491d94c947 Pinbox all Futures.
Due to some strangeness with the way Rust implemented unsafe-to-move behavior, boxed futures are implicitly `Unpin`. Which is useless to us.

The reason for this is a little counter-intuitive. Actually, the fact that Rust supports memory pinning at all is a little odd, because the core language explicitly requires all types be movable. To get around this, Pin requires that all !Unpin types be *born pinned*. This is because you can't re-pin an already unpinned value in memory.

Anyway, this necessitates this silly API change.
2020-02-21 23:44:05 -05:00
David Wendt 00d25a768c Extremely basic impl of fetch/spawn methods for getting data off the web 2020-02-21 23:44:05 -05:00
David Wendt 2137b9f1fd Migrate `set_frame_rate` into the core `AudioBackend` trait 2020-02-21 23:44:05 -05:00
Mike Welsh cd94486f7e desktop: Fix stream audio from prematurely ending (fix #222) 2020-02-14 20:32:25 -08:00
Nathan Adams 4ad6ef8b83 core: Implemented Key.getCode() 2020-01-17 15:11:38 -08:00
Mike Welsh 170813ffbf audio: Assume little endian for PCM unknown endian sounds 2020-01-07 02:40:09 -08:00
Mike Welsh 4bf29f677f avm1: Implement Sound.duration
Add AudioBackend::get_sound_duration.
2020-01-03 17:11:00 -08:00
Mike Welsh d0142f1d67 audio: Add AudioBackend::stop_sound 2020-01-03 17:11:00 -08:00
Nathan Adams 9000451d58 core: Implemented Mouse.show() & Mouse.hide() 2019-12-22 14:33:46 -08:00
Nathan Adams eedc4bbe24 core: Added Input backend, currently unimplemented, for polling user input 2019-12-21 19:08:06 -08:00
Mike Welsh 1a1cdfa757 desktop: Allow audio creation to fail
Switch to NullAudioBackend if CpalAudioBackend fails to initialize.
(This happens on my laptop which doesn't have an audio device!)
2019-11-30 20:08:34 -08:00
Mike Welsh e3d0d9031d core: Handle empty JPEGTables tags (fix #116) 2019-11-11 17:08:08 -05:00
Mike Welsh b05745da01 audio: Fix uninit warnings in MP3 decoder in Rust 1.39 2019-11-11 14:06:41 -05:00
Mike Welsh 7d98c87a33 desktop: Implement event sound envelopes 2019-10-30 19:26:19 -07:00
Mike Welsh ab58c37feb core: Handle gaps between StreamSoundBlocks 2019-10-29 23:36:51 -07:00
Mike Welsh 1a7959b96d audio: Initial syncing of stream sound to MovieClip timeline 2019-10-29 23:36:51 -07:00
Mike Welsh 33c0bbd0ce desktop: Fix incorrect rendering of bitmaps w/ color transforms
The premultiplied alpha was not properly considered when there was
a color transform on a bitmap. Now the shader unmultiplies the
alpha before applying the color transform, and the remultiplies it.
2019-10-29 00:03:29 -07:00
Mike Welsh eaea6aaf20 audio: Fix audio for ADPCM stream sounds
When a stream sound uses ADPCM compression, the ADPCM header is
included in each SoundStreamBlock (as opposed to stream sounds
in the other formats). This header wasn't being parsed, resulting
in corrupted audio (see https://homestarrunner.com/main12.swf).
2019-10-28 02:51:46 -07:00
Mike Welsh c718a6c8cb core: Add more properties to ActionContext
ActionContext needs to be able to call goto, so it needs access
to most of UpdateContext.

TODO: Remove ActionContext, and only have UpdateContext?
2019-10-26 02:21:46 -07:00
Mike Welsh 4aec120ffb core: Add Bitmap display object
Converts the Bitmap character to a proper display object. This can
be instantiated directly in a PlaceObject tag in SWFv9 movies,
compared to the previous versions which indirectly references
bitmaps from Shape tags.
2019-10-11 16:33:58 -07:00
Mike Welsh af163d9183 core: Support start, stop, event sounds in audio backend
Event sounds on the timeline in Flash have a "sync" setting,
which allows them to stop other sounds or only play if the
sound is not already playing.
2019-09-27 13:50:03 -07:00
Mike Welsh 875f250b86 chore: cargo fmt for 1.38 2019-09-26 12:25:07 -07:00
Mike Welsh 8c2113bbdf chore: cargo fmt pcm.rs 2019-09-26 11:46:44 -07:00
Mike Welsh c2eb96eed0 core: Fix incorrect clamping in ADPCM decoder
Caused artifacts in ADPCM encoded audio.
2019-09-19 11:05:27 -07:00
Mike Welsh 547da84c9c core: Add stop_all_sounds to audio backend
Implemented in web and desktop.
2019-09-19 00:47:05 -07:00
Mike Welsh e052a70a5a desktop: Support looping and start/end points for event sounds
Renamed `AudioBackend::play_sound` to `start_sound`, and this
also takes a `SoundInfo` parameter with the event sound settings
from the SWF file.

Desktop now obeys the loop and start/end point settings. Envelopes
are still TODO.
2019-09-19 00:47:05 -07:00
Mike Welsh 9c8721c127 core: Drop rodio and use only cpal for audio backend
Drop the rodio dependency and directly use cpal for the audio
backend. Use the sample crate for audio mixing and resampling.
2019-09-19 00:47:05 -07:00
Mike Welsh 82c1116c42 chore: cargo fmt 2019-09-16 20:37:11 -07:00
David Wendt eb1b474528 Propagate AVM locals to `NavigationBackend`. 2019-09-16 20:04:30 -07:00
David Wendt 0f9db1744b Add a backend for controlling the enclosing web browser. 2019-09-16 20:04:30 -07:00
Mike Welsh 28f0ce3c83 Mask work 2019-09-09 20:42:08 -05:00
Mike Welsh 6a5c5ab1df chore: Add rustfmt.toml and rustfmt pass 2019-08-26 16:38:48 -07:00
Mike Welsh 324a410cb1 render: Properly render premultiplied alpha bitmaps 2019-08-22 15:24:50 -07:00
Mike Welsh 637588fae5 core: Store view matrix in player
Player is now in charge of scaling/cropping/translating the content
to fit the viewport size supplied by the frontend.

Added backend::render::Letterbox, which stores the margin sizes
for letter/pillarboxing.
2019-08-19 22:27:38 -07:00
Mike Welsh 4666d211a7 core: Add dyn to fix Rust 1.37 warnings
Omitting dyn on trait objects now emits a warning, so add missing
dyn where necessary.
2019-08-15 13:54:20 -07:00
Mike Welsh 4c6395bd83 core: Use latest git branch for jpeg-decoder
The current version of jpeg-decoder on crates.io (0.1.15) panics
when encountering a valid JPEG marker of length 2. Some SWF files
contained JPEGs with a COM segment of length 2. This is fixed
on the master branch of jpeg-decoder.
2019-08-14 23:19:10 -07:00
Mike Welsh 746b9d8518 core: Support for DefineBitsJPEG3/4
TODO: Pull out all JPEG decoding into core, remove jpeg-decoder
dependency from backend crates.
2019-08-12 16:44:49 -07:00
Mike Welsh a3998b657b core: Remove invalid JPEG data from DefineBitsJPEG
DefineBitsJPEG tags can have some extraneous bytes inside the
stream. Splice these out when decoding the JPEG.

TODO: Docs say this should only happen for SWF versions before 8?
2019-08-12 15:45:40 -07:00
Mike Welsh 23db688e6f core: Add DefineBitsLossless decoding function
Pulled out the code for decoding DefinieBitsLossless tags into
backend::render::define_bits_lossless_to_rgba. Switch to libflate
for zlib decoding.
2019-08-12 15:45:40 -07:00
Mike Welsh af2287a658 desktop: Add letterbox to viewport
Add getters to Player to allow access to the type Renderer.
Letter/pillarboxes added as window resized.
2019-08-10 10:18:32 -07:00
Mike Welsh 3edc3c3d3e web: Disable auto-play, add click-to-play 2019-08-09 14:50:20 -07:00
Mike Welsh e64e306137 Rework audio to allow for streaming decoding 2019-08-08 15:59:32 -07:00
Mike Welsh 725cdae6c5 Begin AVM1 cleanup 2019-08-08 15:58:45 -07:00
Mike Welsh ce5faefe1f Work 2019-08-08 15:57:10 -07:00
Mike Welsh 2a365288e8 Update to latest swf-rs 2019-06-17 02:59:32 -07:00
Mike Welsh af33b8538e desktop: Better event sounds 2019-05-09 17:43:53 -07:00
Mike Welsh efe3270ce0 web: Decode streams completely on preload (for now) 2019-05-09 12:43:26 -07:00
Mike Welsh 74743f327c core: Remove unused file 2019-05-09 12:43:03 -07:00
Mike Welsh cb6d96955d Remove debug spew 2019-05-07 09:52:22 -07:00
Mike Welsh 8262db3991 ADPCM decoder 2019-05-06 02:34:45 -07:00
Mike Welsh cf2091477d Support uncompressed event sounds 2019-05-05 22:04:35 -07:00
Mike Welsh 1a4734896d Event sounds and text on web 2019-05-05 15:55:27 -07:00
Mike Welsh 2480469c2c First pass of static text 2019-05-04 11:45:11 -07:00
Mike Welsh 884b7c915a Gradients on desktop 2019-05-02 22:09:25 -07:00
Mike Welsh 6e8082f01b Reorganized backend structure 2019-05-02 19:56:17 -07:00
Mike Welsh ae8df0486b Use a handle for the JS<->Rust Player object 2019-05-02 17:17:02 -07:00
Mike Welsh 5e88f43280 Color transforms 2019-05-01 09:55:54 -07:00
Mike Welsh ded41dffb0 work 2019-04-30 17:46:32 -07:00
Mike Welsh eb6c23d967 Work 2019-04-30 01:53:21 -07:00
Mike Welsh 663ad9f663 Work 2019-04-29 13:24:29 -07:00
Mike Welsh ee64cc77bc Reforactor 2019-04-27 23:08:59 -07:00