relrelb
b8152f431e
core: Use `SwfSlice::read_from`
2021-10-08 13:22:45 -07:00
TÖRÖK Attila
3869950578
video/vp6: Add VP6[A] video decoding support
...
Gated behind the "vp6" feature, enabled by default.
Utilizing a heavily stripped-down version of the NihAV project,
retaining only the VP6 decoder, relicensed under MIT.
Including VP6WithAlpha decoding, proper FrameDependency reporting,
and cropping the unwanted encoded pixels on the right/bottom manually.
2021-10-04 22:33:06 -07:00
relrelb
05d8f13b26
audio: ADPCM small cleanup
2021-09-30 20:16:04 +03:00
relrelb
b9307af78f
audio: Move ADPCM's tables out of `AdpcmDecoder`
2021-09-30 20:16:04 +03:00
relrelb
50ec497c60
audio: Introduce `AdpcmDecoder::channels`
...
This reduces duplicated code.
2021-09-30 20:16:04 +03:00
relrelb
4deaaed75c
audio: Inline `AdpcmDecoder::next_sample`
2021-09-30 20:16:04 +03:00
relrelb
99827caf2b
audio: Localize `AdpcmDecoder::{left,right}_step`
...
Since they were used only in a single scope.
2021-09-30 20:16:04 +03:00
relrelb
923201d2e4
chore: Appease clippy
2021-09-10 15:42:37 +02:00
relrelb
1f96c2fcb8
audio: Small cleanup
2021-09-07 18:28:17 -07:00
relrelb
65205ac6d7
audio: Store sound transform values in 30-bit integers
...
It seems like Flash stores sound transform values in 30-bit unsigned integers:
* Negative values are equivalent to their absolute value.
* Specifically, 0x40000000, -0x40000000 and -0x80000000 are equivalent to zero.
2021-09-07 18:28:17 -07:00
Mike Welsh
483995823f
core: Add symphonia as optional MP3 decoder
...
Add symphonia_mp3 feature to enable symphonia as an MP3 decoder.
This is a pure Rust MP3 decoder that could be used on web.
2021-09-07 16:48:34 -07:00
Mike Welsh
94d02fa653
core: Add AudioMixer to core
...
Pull out the audio mixing code from desktop and add it to core.
This will allow other backends to use it (such as the web audio
backend) to get consistent audio across all platforms.
2021-09-07 16:48:34 -07:00
Tal Hayon
4625ca0e0b
web: fix base param
2021-09-07 16:45:35 -07:00
David Wendt
364ee62c92
avm2: Impl `SoundChannel`'s `soundComplete` event.
...
This includes a test that is currently ignored because `NullAudioBackend` can't fire complete events.
2021-09-03 16:47:02 -06:00
David Wendt
9c6c64e4e3
core: `NullAudioBackend` should falsely report all sounds as not playing, like the real backends
...
This prevents sounds from being removed from the `AudioManager`, which allows sound transforms to be placed on them in tests.
2021-09-03 16:47:02 -06:00
David Wendt
b6167c2f86
avm2: Allow playing sounds with a given `SoundTransform`.
2021-09-03 16:47:02 -06:00
David Wendt
116fb1f323
avm2: Impl `Sound.play`
...
This does not (yet) implement the third `SoundTransform` parameter on `play`.
2021-09-03 16:47:02 -06:00
David Wendt
3b6eea2a1d
core: Report sound duration as `f64` and round down in AS1
2021-09-03 16:47:02 -06:00
David Wendt
e4c6e29b8a
core: `NullAudioBackend` should not report latency seek data as part of the size of a sound.
2021-09-03 16:47:02 -06:00
David Wendt
d7f2f782c4
avm2: Impl `Sound.length`
...
This also adds duration tracking for `NullAudioBackend`.
2021-09-03 16:47:02 -06:00
David Wendt
89b411593f
avm2: Impl `Sound.bytesTotal`
2021-09-03 16:47:02 -06:00
relrelb
1e7bdaa226
chore: Minor improvement
2021-08-22 01:03:10 +03:00
Tomasz Konojacki
a3747ade5e
core: fix integer overflow in ADPCM decoder
...
The maximum possible value of delta is 63483, so it needs to be
declared as u16.
Fixes #5030
2021-08-22 01:03:10 +03:00
David Wendt
57fffbe699
video: Use the new `H263State.parse_picture` convenience method
2021-08-21 14:13:55 -06:00
Mike Welsh
1f951b6b9f
core: Add h263 feature
2021-08-21 14:13:55 -06:00
Mike Welsh
a05f81b393
video: Add VideoDecoder trait
...
Change VideoStream to use a VideoDecoder trait instead of an enum.
This will make it a little easier as more codecs are added, and
allow us to easily enable/disable codecs behind features.
2021-08-21 14:13:55 -06:00
David Wendt
48fa03b87d
video: Reuse the same bitmap whenever possible
2021-08-21 14:13:55 -06:00
David Wendt
05692cee67
video: Allow pictures with half-pixels in chroma by widening the chroma buffers to the next pixel in that direction.
2021-08-21 14:13:55 -06:00
David Wendt
43f76de602
video: Move software decoding into core now that we don't need to specialize per-renderer
2021-08-21 14:13:55 -06:00
David Wendt
885805f887
core: Half-implement an H.263 decoder
2021-08-21 14:13:55 -06:00
relrelb
da7cd453cf
chore: Fix png update
2021-08-18 09:01:21 +03:00
Adrian Wielgosik
b940e7f00f
Extension: Sidestep CORS issues by offering to load the SWF in a tab
2021-08-02 21:28:16 +02:00
relrelb
87e9dda250
chore: Use from_le_bytes in more places
2021-07-09 19:56:52 +03:00
relrelb
29b3225772
core: Fix ADPCM decoder
...
Store samples and steps as i16 instead of i32.
2021-07-09 19:55:09 +03:00
relrelb
25b8013a99
core: Refactor PCM decoder a bit
...
Extract a `read_sample` method to avoid code duplication, and use
the byteorder crate as already done in other places.
2021-07-09 19:52:30 +03:00
relrelb
169c79fa3a
chore: Minor cleanups
2021-06-26 23:05:11 +03:00
relrelb
0fd1c05fd5
chore: Use into() in more places
2021-06-22 11:49:41 -07:00
Mike Welsh
e3d0538999
core: Add AudioManager::stream_buffer_time
2021-06-20 01:25:27 -07:00
Adrian Wielgosik
867b7ffcad
core: Preallocate bitmaps for remaining cases in decode_define_bits_lossless
2021-06-17 15:43:36 -07:00
Mike Welsh
554aa7fd63
core: Add backend::render::BitmapSource trait
...
This interface handles returning a bitmap given an ID and is used
by the render backend to get the bitmap used for a bitmap fill.
This will allow for bitmap fills in the drawing API, as these will
manage their own list of bitmaps.
This also removes the MovieLibrary dependency from render backends
and will allow for better decoupling in the future.
2021-06-13 20:03:53 -07:00
Mike Welsh
d23ea90459
swf: Change Matrix to use Fixed16 for a, b, c, d
...
Matrices in an SWF file store their scale/skew components in
in 16.16 format (fbits).
Split `ruffle_core::Matrix` and `swf::Matrix`. `swf::Matrix` now
stores its data as `Fixed16` instead of immediately converting to
`f32`.
2021-06-08 14:57:15 -07:00
relrelb
b8eae51888
swf: Move num_colors into BitmapFormat::ColorMap8
2021-06-07 11:29:28 -07:00
relrelb
f82faf9603
chore: Appease clippy
2021-06-05 10:16:00 -07:00
CUB3D
cd1cde1708
avm1: Implement de/serialization of shared objects into Flash Player Lso format
2021-05-09 23:20:32 -07:00
Mike Welsh
ba7fd1b2b9
chore: Appease clippy, bump url
...
Bump url and avoid `Url::into_string` deprecation warnings.
Fix `single_char_pattern` clippy lints.
2021-05-07 20:51:26 -07:00
Mike Welsh
dca97afdd7
chore: Remove puremp3 feature
...
Wasn't being used, remove the puremp3 dependency.
2021-05-02 19:31:01 -07:00
Mike Welsh
b9d84c0a82
chore: Appease clippy
...
Honor the branches-sharing-code lint.
2021-04-15 00:02:27 -07:00
relrelb
20d6fcc128
chore: Remove unnecessary type annotations
2021-04-10 18:39:16 -07:00
relrelb
f8b589fc24
core: Fix panic in remove_invalid_jpeg_data
...
`data` could be shorter than 4 bytes.
2021-04-09 14:47:19 -07:00
relrelb
732efb27c4
render: Fix RGB15 bitmaps decoding
...
Each row should be padded to 2.
2021-04-05 20:10:35 -06:00
relrelb
7e1acce150
core: Fix build without default features
...
Previously `cargo build --no-default-features` failed because then
neither implementation of `Mp3Decoder` is chosen.
Fix that by not handling mp3 sounds at all in that case.
2021-03-27 01:40:11 -07:00
Aaron Hill
6050dd8204
Replace most manual `Collect` impls with `#[derive(Collect)]`
...
* Replace most unsafe impls with Collect.
* Switch to local gc-arena fork.
2021-02-17 18:38:55 -08:00
David Wendt
5fcdb79528
core: Rename the video dependency enums to better describe their meaning.
2021-02-16 19:03:48 -08:00
David Wendt
d9541e1ea6
core: Fix various documentation errors in video
2021-02-16 19:03:48 -08:00
David Wendt
c5fa9eb4a8
chore: Clippy compliance for stub video backend
2021-02-16 19:03:48 -08:00
David Wendt
368c1cf3c5
video: Implement a very basic video decoding loop
2021-02-16 19:03:48 -08:00
David Wendt
b78baeb41d
core: Add software video backend, separate from the null backend, to store software decoders.
2021-02-16 19:03:48 -08:00
David Wendt
57dab4327e
core: Further adjustment to video backend type
2021-02-16 19:03:48 -08:00
David Wendt
80bceeacab
core: Add `VideoBackend` to host video decoders
2021-02-16 19:03:48 -08:00
Mike Welsh
e5fb1f09e7
chore: Appease clippy
...
* #[derive(Collect)] should be before #[collect]
* Replace redunant `&buf[..]` with `buf`
* Changes most cases of UPPERCase to UpperCase
* Allow upper_case_acronym on most SWF types, as they are from
SWF spec/more annoying to change.
2021-02-12 06:32:42 -08:00
Mike Welsh
16bd7fade6
web: Use case-insensitive check for detecting javascript scheme
2021-02-08 03:41:16 -08:00
relrelb
074731e1a4
audio: Add Nellymoser support
2021-02-02 00:41:01 -08:00
Mads Marquart
1990e51639
avm2: Add UiBackend::display_unsupported_message
...
To allow displaying rich content when unsupported ActionScript 3 content is encountered.
2021-01-31 23:04:20 -08:00
relrelb
7431cd9b10
core: Merge InputBackend into UiBackend
2021-01-30 16:36:45 -08:00
relrelb
02dfb23c67
core: Remove unneeded pub
2021-01-29 13:05:37 -08:00
Mike Welsh
0f5bab3e78
core: Use dirty flag for updating sound transforms
2021-01-27 15:25:04 -08:00
Mike Welsh
7eb5389630
core: Avoid vec allocation in AudioManager::update_sounds
2021-01-27 15:25:04 -08:00
Mike Welsh
a4699a3ca5
audio: Sound transforms apply to stream sounds
...
This unifies the code path for event sounds and stream sounds.
Both `AudioBackend::start_stream` and `start_sound` return a
`SoundHandle`. `stop_stream` is removed (`stop_sound` can be
used for both cases).
Also removes references to `CharacterId` from the `AudioBackend`
(instead, an increasing ID is returned to identiy streams while
loading).
2021-01-27 15:25:04 -08:00
Mike Welsh
95ce2abf17
audio: Remove AudioBackend::stop_sounds_with_handle/is_sound_playing_with_handle
2021-01-27 15:25:04 -08:00
Mike Welsh
da2dd3b36c
core: Implement sound transforms and Sound.setPan
2021-01-27 15:25:04 -08:00
Mike Welsh
98e6c54c3b
avm1: Implement Sound.onSoundComplete
2021-01-27 15:25:04 -08:00
Mike Welsh
34f60b127a
core: Add AudioManager to handle actively playing sounds
...
Add an AudioManager struct to handle this list of actively playing
sounds. This will maintain information for each sound instance,
such as the owning display object, AVM1 object, etc.
This will allow us to implement the awkward AVM1 Sound API in a
fairly backend-agnostic way.
2021-01-27 15:25:04 -08:00
Adrian Wielgosik
937b371e30
core: Support grayscale JPEGs
2021-01-26 17:14:27 -08:00
Mike Welsh
19034b76e4
swf: Return slices in swf::Reader
...
Avoid copies by returning slices of the decompressed input.
2021-01-20 15:02:31 -08:00
Toad06
7480e836ec
web: Changes from review
2021-01-11 13:16:00 -08:00
Mike Welsh
e9da6a13f0
core: Add letterbox setting
...
Player::set_letterbox can be used to control the letterbox behavior.
* Letterbox::Off => no letterbox (flash behavior)
* Letterbox::Fullscreen => letterbox only in fullscreen (web default)
* Letterbox::On => always letterbox (desktop default)
2021-01-07 11:46:07 -08:00
Mike Welsh
03b5edd4d1
render: Remove RenderBackend::draw_letterbox
...
Move letterbox draw logic to `Player`, using renderer.draw_rect
2021-01-07 11:46:07 -08:00
relrelb
de761f5b7c
chore: Update bitstream-io to 1.0.0
2021-01-04 15:23:36 -08:00
Kamil Gierada
49a69c8109
core: ADPCM decoder produces less artifacts
2021-01-02 16:44:28 -08:00
Mike Welsh
9b6295f33a
render: Pass library to RenderBackend::register_shape ( fix #2037 )
...
Pass the movie library to `register_shape` methods so that bitmap
charcter IDs can be resolved immediately on the proper SWF.
This fixes #2037 , which cause incorrect bitmaps to be used when
multiple movies were loaded.
2020-12-31 13:10:21 -08:00
Sam Morrow
38bdb8b39a
web/desktop: Add basic dialog handling ( closes #1978 )
2020-12-23 19:08:18 -08:00
Mike Welsh
369c5bda56
render: Implement Bitmap smoothing property
2020-12-15 00:04:51 -08:00
CUB3D
a92b8ffded
core: All other changes from review
2020-12-15 00:04:51 -08:00
CUB3D
ccd08f14d9
core: Fix naming and safety issues
2020-12-15 00:04:51 -08:00
CUB3D
6f91352d41
chore: Fix clippy lints
2020-12-15 00:04:51 -08:00
CUB3D
eea45d6ae6
core: Tidy up loadBitmap
2020-12-15 00:04:51 -08:00
CUB3D
b3dd5c0c0b
core+renderer: Fix corner cases
2020-12-15 00:04:51 -08:00
CUB3D
353d5a268b
core: Add better handling of invalid arguments to BitmapData
2020-12-15 00:04:51 -08:00
CUB3D
9d46d67588
core+web+renderer: Add load/attach Bitmap and handling for invalid args with BitmapData
2020-12-15 00:04:51 -08:00
Sam Morrow
c4d7b24629
web: Fix cors issues with http (close ruffle-rs#1486)
2020-12-14 05:51:28 -08:00
Mike Welsh
758a32f5f0
core: Remove unimplemented! in decode_define_bits_lossless
2020-12-02 23:58:03 -08:00
Mike Welsh
dafe7e5027
avm1: Implement Key.getAscii
2020-11-29 02:31:10 -08:00
Mike Welsh
e655cf0c08
web: Add Ruffle::audio_context getter
2020-11-24 16:36:33 -08:00
relrelb
e74e115cd0
core: Fix bug in PcmDecoder::next
...
It looks like the mono and stereo cases were mistakenly swapped
for 8-bit sounds. This commit simply swaps them to the correct
order.
2020-10-30 12:39:57 -07:00
Mike Welsh
4558be948e
render: Fix masking issues on wgpu/webgl backends
...
Change the usage of the stencil buffer to avoid running out of
stencil bits when too many nested masks are active.
This also cleans things up on wgpu which requires us to make
pipeline states in advice; now we only need a few stencil states
for masking as opposed to hundreds.
2020-10-17 02:42:56 -07:00
Mike Welsh
a6b952e44e
core: Switch from libflate to flate2
2020-10-12 13:47:35 -07:00
Sean-Thomas
5701312527
desktop: Implement play/pause for CPAL backend
...
- removed default implementations for `play()` and `pause()` methods for AudioBackend trait
- Implemented `play()` and `pause()` methods for CPAL audio backend
- Implemented empty block for `play()` and `pause()` methods for NULL audio backend
2020-09-29 11:05:23 -07:00
Sean-Thomas
a9538f81d0
web: Renamed "prime_audio" and "suspend_audio"
...
Renamed "prime_audio" and "suspend_audio" to "play" and "pause" respectfully.
2020-09-29 11:05:23 -07:00
Sean-Thomas
6b54cc4311
web: Add pause method for web player
...
Adds a suspend_audio method to compliment prime_audio on WebAudioBackend, as well as logic in player.rs on the set_is_playing method to suspend audio when is_playing is set to false. Exposes pause method for the ruffle player in JavaScript with logic to display the play button when paused.
2020-09-29 11:05:23 -07:00
Mike Welsh
802636fbbf
chore: Bump to gif 0.11.0
2020-09-21 18:30:27 -07:00
Luca Weiss
d5cb396331
*: fix spelling mistakes
2020-09-19 16:17:58 -07:00
Nathan Adams
e008603426
core: Add draw_rect to the render backend API
2020-09-17 16:03:16 -07:00
Nathan Adams
3ff399ca6b
core: Trace only to the log backend, but have the default log backend trace to the log crate
2020-09-13 13:51:39 -07:00
Nathan Adams
de009c7673
core: Add Log backend, for capturing trace output specific to a movie
2020-09-13 13:51:39 -07:00
Nathan Adams
86eb6f2e50
avm1: Implement Date - #249
2020-09-02 17:12:31 -07:00
Nathan Adams
cb2461920b
core: HTTP request values need to preserve order
2020-08-28 11:53:32 -07:00
Mike Welsh
13b4b6bbbb
chore: Fix unused variable warning in url_from_relative_path
2020-08-16 18:44:57 -07:00
David Wendt
153b7b78a5
Add a web version of `url_from_relative_path` that just yields an error.
...
This allows us to remove the conditionals on implementations of `from_path` that need to call this function, as the function is now always guaranteed to be there, even if it's just a no-op/`Err` generator.
2020-07-25 19:48:32 -04:00
David Wendt
a34e81a704
`_url` on desktop should always return a file URL for file-loaded movies.
2020-07-23 23:02:56 -04:00
David Wendt
f0e2c77c1f
URLs from paths is a desktop-only feature.
2020-07-23 23:02:55 -04:00
David Wendt
c926da8888
Refactor URL relativization into two utility methods that backends can provide base URLs and paths to.
2020-07-23 23:02:54 -04:00
David Wendt
7433bfe28f
Add a `NavigatorBackend` method to resolve relative URLs.
2020-07-23 23:02:53 -04:00
CUB3D
62834fd690
chore: Remove unnecessary comment
2020-06-24 01:46:07 +01:00
CUB3D
8e28bab159
chore: Fix clippy lints, refactor storage to use data_local_dir
2020-06-24 01:46:07 +01:00
CUB3D
1b130ccd47
chore: Refactor storage access
2020-06-24 01:46:06 +01:00
CUB3D
0c6a7b3b4c
core: Add SharedObject object type
2020-06-24 01:46:05 +01:00
CUB3D
752ffc5cca
chore: Fix clippy lints and tests
2020-06-24 01:44:07 +01:00
CUB3D
d3ae6a3a40
core: Fix data property of SharedObject
2020-06-24 01:43:25 +01:00
CUB3D
48693e4a7a
core: Add inital storage backend implementation
...
Currently SharedObjects are encoded and decoded from JSON via the
StorageBackend, also provided is a basic in-memory implementation
2020-06-24 01:43:23 +01:00
Nathan Adams
adb8ffbf9c
core: Convert XML errors into an enum
2020-06-20 15:02:00 -07:00
Nathan Adams
59ccd75518
core: Rename loader::LoaderError to loader::Error
2020-06-20 15:02:00 -07:00
Nathan Adams
0f1eef9022
core: Introduce LoaderError to all Loader methods
2020-06-20 15:02:00 -07:00
Nathan Adams
5662b2d4d9
core: Make Value::coerce_to_string return a Cow<str>`
2020-06-19 12:48:28 -07:00
Mike Welsh
83feeefeeb
audio: Don't panic on unimplemented codecs
...
Remove `unimplemented` calls when encountring unsupported codecs
such as Nellymoser. Instead, return an Error that can be
gracefully handled.
2020-06-17 12:14:08 -07:00
Nathan Adams
5efab4c579
core: Implement RGB15 PNGs - fixes #724
2020-06-16 14:53:19 -07:00
CUB3D
48bef91917
core: Remove clear_clipboard, format and fix tests
2020-06-09 22:41:11 +01:00
CUB3D
af41ac5602
core: Add clipboard support to input backend
2020-06-09 22:41:11 +01:00
Mike Welsh
09ca11f788
webgl: Implement linear RGB gradients
2020-05-22 11:03:16 -07:00
Nathan Adams
7ab6703fc9
render: Add RenderBackend::replace_shape method
2020-05-20 14:54:40 +02:00
Nathan Adams
f7b5f14f65
core: Make RenderBack::register_bitmap* methods return a Result ( fixes #531 )
2020-05-19 07:12:36 -07:00
Mike Welsh
b59140ee01
render: Add support for GIF decoding in DefineBitsJPEG tags
2020-05-13 00:15:09 -07:00
Mike Welsh
5d84d33710
render: Handle PNG data in DefineBitsJPEG tags ( fix #530 )
2020-05-13 00:15:09 -07:00
Nathan Adams
b82b869950
core: Don't panic when NullNavigatorBackend can't do futures
2020-05-11 01:09:07 -07:00
Nathan Adams
2343074c56
core: Make RenderBackend downcastable
2020-05-11 01:09:07 -07:00
Nathan Adams
c787e28fcd
render: Introduce a DistilledShape and use that instead of swf::Shape for the rendering API
2020-05-10 22:03:56 -07:00
Nathan Adams
601715aa19
render: Merge begin_frame and clear as they're always called together
2020-05-10 22:03:56 -07:00
Mike Welsh
8aa12d181f
render: Remove RenderBackend::draw_pause_overlay
2020-04-27 04:45:53 -07:00
Nathan Adams
b43d0c2430
core: Pass SwfMovies along to empty movie clips
2020-04-21 05:49:25 -07:00
Mike Welsh
0c0d3dfd41
core: Add Navigator::time_since_launch to use for getTimer
...
Change `ActionGetTime` (`getTimer`) to use a new backend method.
This allows it to return updated times if it is called multiple
times in a single frame. This fixes hangs caused by games that use
busy-loop "frame limiter" code.
2020-03-28 22:28:07 -07:00
Mike Welsh
c2ce9892b1
core: Clamp RGBA when un-multiplying alpha
...
Fixes some bad pixels sometimes appearing in decoded JPEGs (such
as in #437 and in Dad 'n' Me).
2020-03-16 16:11:59 -07:00
Mike Welsh
24a557807d
chore: Fix more clippy lints
2020-03-12 21:40:48 -07:00
Mike Welsh
db9bd1616e
chore: Remove unused deref impl from AudioBackend
2020-02-26 02:00:28 -08:00
Mike Welsh
86ec2c6cb8
input: Add InputBackend::set_mouse_cursor. Change cursor on buttons
...
It doesn't feel like Flash without having the hand cursor display
when hovering over buttons. First pass at implementing this;
core communicates which mouse cursor to use via
`InputBackend::set_mouse_cursor`.
TODO: Hand cursor only displayed for Button display objects
currently. Movie clips should also display this when they are in
"button mode" (when a button mouse event is set on them in AVM1,
or `buttonMode` property in AVM2).
2020-02-25 02:50:26 -08:00
David Wendt
33d26b9149
Shorten `Pin<Box<dyn Future<Output=Result<T,E>> + 'static>>` into `OwnedFuture<T,E>`.
...
This is technically stricter on `fetch` impls, but right now we can't support non-`'static` futures at all.
2020-02-22 00:02:45 -05:00
David Wendt
a9621da47d
Add tests for `loadMovie`.
...
This test also includes changes to the SWF testing environment to allow asynchronous movie loads to execute.
2020-02-22 00:01:15 -05:00
David Wendt
c7539872f7
Add the ability to POST data from `fetch`, and allow methods that read AVM locals into form data to `GET` or `POST` them.
2020-02-21 23:58:00 -05:00
David Wendt
f4e4171ebe
Make spawned futures falliable, and report those errors.
2020-02-21 23:57:56 -05:00
David Wendt
5ed5876e9a
Merge SWF data and version into a single structure. Refactor everything that interacts with it to use `SwfSlice`s.
2020-02-21 23:57:53 -05:00
David Wendt
55149b7b7e
Reference count the Player and provide a weak reference in UpdateContext.
...
This allows the formation of `'static` futures that can still interact with a player. Async code will need to upgrade the weak reference in order to be able to interact with the player.
2020-02-21 23:44:06 -05:00
David Wendt
491d94c947
Pinbox all Futures.
...
Due to some strangeness with the way Rust implemented unsafe-to-move behavior, boxed futures are implicitly `Unpin`. Which is useless to us.
The reason for this is a little counter-intuitive. Actually, the fact that Rust supports memory pinning at all is a little odd, because the core language explicitly requires all types be movable. To get around this, Pin requires that all !Unpin types be *born pinned*. This is because you can't re-pin an already unpinned value in memory.
Anyway, this necessitates this silly API change.
2020-02-21 23:44:05 -05:00
David Wendt
00d25a768c
Extremely basic impl of fetch/spawn methods for getting data off the web
2020-02-21 23:44:05 -05:00
David Wendt
2137b9f1fd
Migrate `set_frame_rate` into the core `AudioBackend` trait
2020-02-21 23:44:05 -05:00
Mike Welsh
cd94486f7e
desktop: Fix stream audio from prematurely ending ( fix #222 )
2020-02-14 20:32:25 -08:00
Nathan Adams
4ad6ef8b83
core: Implemented Key.getCode()
2020-01-17 15:11:38 -08:00
Mike Welsh
170813ffbf
audio: Assume little endian for PCM unknown endian sounds
2020-01-07 02:40:09 -08:00
Mike Welsh
4bf29f677f
avm1: Implement Sound.duration
...
Add AudioBackend::get_sound_duration.
2020-01-03 17:11:00 -08:00
Mike Welsh
d0142f1d67
audio: Add AudioBackend::stop_sound
2020-01-03 17:11:00 -08:00
Nathan Adams
9000451d58
core: Implemented Mouse.show() & Mouse.hide()
2019-12-22 14:33:46 -08:00
Nathan Adams
eedc4bbe24
core: Added Input backend, currently unimplemented, for polling user input
2019-12-21 19:08:06 -08:00
Mike Welsh
1a1cdfa757
desktop: Allow audio creation to fail
...
Switch to NullAudioBackend if CpalAudioBackend fails to initialize.
(This happens on my laptop which doesn't have an audio device!)
2019-11-30 20:08:34 -08:00
Mike Welsh
e3d0d9031d
core: Handle empty JPEGTables tags ( fix #116 )
2019-11-11 17:08:08 -05:00
Mike Welsh
b05745da01
audio: Fix uninit warnings in MP3 decoder in Rust 1.39
2019-11-11 14:06:41 -05:00
Mike Welsh
7d98c87a33
desktop: Implement event sound envelopes
2019-10-30 19:26:19 -07:00
Mike Welsh
ab58c37feb
core: Handle gaps between StreamSoundBlocks
2019-10-29 23:36:51 -07:00
Mike Welsh
1a7959b96d
audio: Initial syncing of stream sound to MovieClip timeline
2019-10-29 23:36:51 -07:00
Mike Welsh
33c0bbd0ce
desktop: Fix incorrect rendering of bitmaps w/ color transforms
...
The premultiplied alpha was not properly considered when there was
a color transform on a bitmap. Now the shader unmultiplies the
alpha before applying the color transform, and the remultiplies it.
2019-10-29 00:03:29 -07:00
Mike Welsh
eaea6aaf20
audio: Fix audio for ADPCM stream sounds
...
When a stream sound uses ADPCM compression, the ADPCM header is
included in each SoundStreamBlock (as opposed to stream sounds
in the other formats). This header wasn't being parsed, resulting
in corrupted audio (see https://homestarrunner.com/main12.swf ).
2019-10-28 02:51:46 -07:00
Mike Welsh
c718a6c8cb
core: Add more properties to ActionContext
...
ActionContext needs to be able to call goto, so it needs access
to most of UpdateContext.
TODO: Remove ActionContext, and only have UpdateContext?
2019-10-26 02:21:46 -07:00
Mike Welsh
4aec120ffb
core: Add Bitmap display object
...
Converts the Bitmap character to a proper display object. This can
be instantiated directly in a PlaceObject tag in SWFv9 movies,
compared to the previous versions which indirectly references
bitmaps from Shape tags.
2019-10-11 16:33:58 -07:00
Mike Welsh
af163d9183
core: Support start, stop, event sounds in audio backend
...
Event sounds on the timeline in Flash have a "sync" setting,
which allows them to stop other sounds or only play if the
sound is not already playing.
2019-09-27 13:50:03 -07:00
Mike Welsh
875f250b86
chore: cargo fmt for 1.38
2019-09-26 12:25:07 -07:00
Mike Welsh
8c2113bbdf
chore: cargo fmt pcm.rs
2019-09-26 11:46:44 -07:00
Mike Welsh
c2eb96eed0
core: Fix incorrect clamping in ADPCM decoder
...
Caused artifacts in ADPCM encoded audio.
2019-09-19 11:05:27 -07:00
Mike Welsh
547da84c9c
core: Add stop_all_sounds to audio backend
...
Implemented in web and desktop.
2019-09-19 00:47:05 -07:00
Mike Welsh
e052a70a5a
desktop: Support looping and start/end points for event sounds
...
Renamed `AudioBackend::play_sound` to `start_sound`, and this
also takes a `SoundInfo` parameter with the event sound settings
from the SWF file.
Desktop now obeys the loop and start/end point settings. Envelopes
are still TODO.
2019-09-19 00:47:05 -07:00
Mike Welsh
9c8721c127
core: Drop rodio and use only cpal for audio backend
...
Drop the rodio dependency and directly use cpal for the audio
backend. Use the sample crate for audio mixing and resampling.
2019-09-19 00:47:05 -07:00
Mike Welsh
82c1116c42
chore: cargo fmt
2019-09-16 20:37:11 -07:00
David Wendt
eb1b474528
Propagate AVM locals to `NavigationBackend`.
2019-09-16 20:04:30 -07:00
David Wendt
0f9db1744b
Add a backend for controlling the enclosing web browser.
2019-09-16 20:04:30 -07:00
Mike Welsh
28f0ce3c83
Mask work
2019-09-09 20:42:08 -05:00
Mike Welsh
6a5c5ab1df
chore: Add rustfmt.toml and rustfmt pass
2019-08-26 16:38:48 -07:00
Mike Welsh
324a410cb1
render: Properly render premultiplied alpha bitmaps
2019-08-22 15:24:50 -07:00
Mike Welsh
637588fae5
core: Store view matrix in player
...
Player is now in charge of scaling/cropping/translating the content
to fit the viewport size supplied by the frontend.
Added backend::render::Letterbox, which stores the margin sizes
for letter/pillarboxing.
2019-08-19 22:27:38 -07:00
Mike Welsh
4666d211a7
core: Add dyn to fix Rust 1.37 warnings
...
Omitting dyn on trait objects now emits a warning, so add missing
dyn where necessary.
2019-08-15 13:54:20 -07:00
Mike Welsh
4c6395bd83
core: Use latest git branch for jpeg-decoder
...
The current version of jpeg-decoder on crates.io (0.1.15) panics
when encountering a valid JPEG marker of length 2. Some SWF files
contained JPEGs with a COM segment of length 2. This is fixed
on the master branch of jpeg-decoder.
2019-08-14 23:19:10 -07:00
Mike Welsh
746b9d8518
core: Support for DefineBitsJPEG3/4
...
TODO: Pull out all JPEG decoding into core, remove jpeg-decoder
dependency from backend crates.
2019-08-12 16:44:49 -07:00
Mike Welsh
a3998b657b
core: Remove invalid JPEG data from DefineBitsJPEG
...
DefineBitsJPEG tags can have some extraneous bytes inside the
stream. Splice these out when decoding the JPEG.
TODO: Docs say this should only happen for SWF versions before 8?
2019-08-12 15:45:40 -07:00
Mike Welsh
23db688e6f
core: Add DefineBitsLossless decoding function
...
Pulled out the code for decoding DefinieBitsLossless tags into
backend::render::define_bits_lossless_to_rgba. Switch to libflate
for zlib decoding.
2019-08-12 15:45:40 -07:00
Mike Welsh
af2287a658
desktop: Add letterbox to viewport
...
Add getters to Player to allow access to the type Renderer.
Letter/pillarboxes added as window resized.
2019-08-10 10:18:32 -07:00
Mike Welsh
3edc3c3d3e
web: Disable auto-play, add click-to-play
2019-08-09 14:50:20 -07:00
Mike Welsh
e64e306137
Rework audio to allow for streaming decoding
2019-08-08 15:59:32 -07:00
Mike Welsh
725cdae6c5
Begin AVM1 cleanup
2019-08-08 15:58:45 -07:00
Mike Welsh
ce5faefe1f
Work
2019-08-08 15:57:10 -07:00
Mike Welsh
2a365288e8
Update to latest swf-rs
2019-06-17 02:59:32 -07:00
Mike Welsh
af33b8538e
desktop: Better event sounds
2019-05-09 17:43:53 -07:00
Mike Welsh
efe3270ce0
web: Decode streams completely on preload (for now)
2019-05-09 12:43:26 -07:00
Mike Welsh
74743f327c
core: Remove unused file
2019-05-09 12:43:03 -07:00
Mike Welsh
cb6d96955d
Remove debug spew
2019-05-07 09:52:22 -07:00
Mike Welsh
8262db3991
ADPCM decoder
2019-05-06 02:34:45 -07:00
Mike Welsh
cf2091477d
Support uncompressed event sounds
2019-05-05 22:04:35 -07:00
Mike Welsh
1a4734896d
Event sounds and text on web
2019-05-05 15:55:27 -07:00
Mike Welsh
2480469c2c
First pass of static text
2019-05-04 11:45:11 -07:00
Mike Welsh
884b7c915a
Gradients on desktop
2019-05-02 22:09:25 -07:00
Mike Welsh
6e8082f01b
Reorganized backend structure
2019-05-02 19:56:17 -07:00
Mike Welsh
ae8df0486b
Use a handle for the JS<->Rust Player object
2019-05-02 17:17:02 -07:00
Mike Welsh
5e88f43280
Color transforms
2019-05-01 09:55:54 -07:00
Mike Welsh
ded41dffb0
work
2019-04-30 17:46:32 -07:00
Mike Welsh
eb6c23d967
Work
2019-04-30 01:53:21 -07:00
Mike Welsh
663ad9f663
Work
2019-04-29 13:24:29 -07:00
Mike Welsh
ee64cc77bc
Reforactor
2019-04-27 23:08:59 -07:00