Commit Graph

5478 Commits

Author SHA1 Message Date
nosamu 0ac697059f avm2: Stub Loader.unloadAndStop 2023-03-15 15:08:13 -07:00
Aaron Hill 4618511771 avm2: Add custom call handlers and implement it for XML
The XML call handler is implemented as 'new XML(arg)',
so we get all of the related string coercions for free.

Our various native tables are starting to get somewhat wasteful -
if we add any more, we might want to consider a more compact
representation.
2023-03-15 16:47:32 -05:00
Tom Schuster d7f99527db avm2: Partly implement XML.toString 2023-03-15 16:18:35 -05:00
Bale bb2d88b1d8 chore: Fix typo in comment 2023-03-15 13:57:58 -07:00
Aaron Hill ccf263fdf4 avm2: Implement Array.removeAt 2023-03-15 14:45:57 -05:00
Aaron Hill ef719c323e avm2: Add several more Matrix3D methods
These implementations are ported from the MIT-licensed OpenFL
code.
2023-03-15 11:02:27 -05:00
Jay Sackwild 4707a6b0e9
core: Enable click events on non-selectable text fields (#10005) 2023-03-15 11:01:33 +00:00
Nathan Adams 9e6a1f3234 core: Slightly neater way to get root_mc in context_menu.rs 2023-03-15 10:18:32 +01:00
Nathan Adams c116f29821 core: Run avm2 timers when rootless 2023-03-15 10:18:32 +01:00
Nathan Adams a87bbfb40e core: Don't panic flushing AVM1 sharedobjects if there's no root movie 2023-03-15 10:18:32 +01:00
Nathan Adams 75bf002fc6 core: Make Stage::root_clip() return Option 2023-03-15 10:18:32 +01:00
Nathan Adams 853a2cdcc1 avm2: Implement BitmapData.threshold 2023-03-15 01:24:20 -07:00
Aaron Hill 6bf17158cf avm2: Skip running enter_frame for children as well
When we skip running a frame for a MovieCilp, we skip all
of its children as well. However, this skip 'counts' as
a skip for any children that already wanted to skip their next
frame. For example, say  we create three objects in ActionScript,
and arrange them like 'obj1 -> obj2 -> obj3'.
The first 'obj1.enter_frame' call will not run a new frame
for any of the objects, but next time, 'obj1.enter_frame'
will run a new frame for all of the objects.

This fixes jacksmith, which was missing a frame1-framescript
due to 'enter_frame' getting incorrectly run for a deeply
nested child.
2023-03-14 23:19:53 -07:00
Aaron Hill c004101bfe core: Cache 'width' and 'height' in Bitmap when BitmapData is set
If you call 'BitmapData.dispose()', any Bitmap objects using it will
continue to report the original 'width' and 'height' values to
ActionScript. The values only refresh if you explicitly do
'Bitmap.bitmapData = bitmapDataObject' (including with the same
object).

Fancy Pants Adventure World 4 relies on this - it calls
BitmapData.dispose(), and then uses the width and height from
a previously-constructed Bitmap object.
2023-03-14 23:00:08 -07:00
Tom Schuster 1f8dccf5a2 avm2: Support wildcard/any name in XMLList get_property_local
This is similar to #10018. Improves #8330.
2023-03-14 20:00:05 -05:00
Lord-McSweeney a00af10182 avm2: Fix stub type for Responder 2023-03-14 08:18:56 +01:00
Nathan Adams 74d424e82f avm2: Add ParamtersExt::get_value 2023-03-14 07:35:52 +01:00
Nathan Adams df29536197 avm2: Document ParametersExt and replace get() with [] 2023-03-14 07:35:52 +01:00
Nathan Adams fb0c9fd481 avm2: Make ParametersExt expect() values to always exist from AS 2023-03-14 07:35:52 +01:00
Nathan Adams 85f1b5b428 avm2: Replace get_object_of_class with get_object as coercion already happens in AS definition 2023-03-14 07:35:52 +01:00
Nathan Adams 4fd0db2791 avm2: Introduce ParametersExt and use it inside bitmapdata 2023-03-14 07:35:52 +01:00
EmperorBale b880cfec7e core: Update regress to version 0.5 2023-03-14 07:14:17 +01:00
nosamu e1c6fc33e9 avm2: Implement URLVariables.decode 2023-03-13 16:49:43 -07:00
Aaron Hill 97d6de1a46
avm2: Improve handling of timeline-removed orphans (#9928)
When a DisplayObject is removed from its parent by a RemoveTag, it still runs its framescript for the current frame (but with 'this.parent == null'). It then stops executing entirely, unlike ActionScript-removed orphans, which continue to execute indefinitely.

Additionally, objects created by ActionScript during a frame skip their next 'enterFrame' logic (but still receive an enterFrame event). This results in the currentFrame lagging one frame behind objects that were placed by the timeline during the same frame.

The combination of these two changes lets us greatly simplify frame lifecycle handling for orphan movies. Most of the orphan stages were unencessary, and the remaining ones run in the same phase as the normal Stage-descendant objects.
2023-03-13 23:37:11 +00:00
Tom Schuster 5646e93b0c avm2: XML child/attribute should support the wildcard 2023-03-13 18:13:53 -05:00
Aaron Hill fea885f3af render: Implement Context3DTextureFormat.BGRA using an RGBA texture
Webgl doesn't support BGRA textures, so this lets us use
Stage3D textures on the web backend. As a bonus, this speeds up
uploading an BitmapData to a Context3dTextureFormat.BGRA texture,
since we no longer need to change the format before copying.

This makes Solarmax2 playable on the web backend.
2023-03-13 13:30:15 -05:00
Adrian Wielgosik 38c585a8f9 avm2: Store the activation class on method 2023-03-13 10:23:08 -05:00
Aaron Hill 66aad3ebc5 core: Use a separate matrix for stage alignment and HiDPI scaling
The stage alignment settings viewport_scale_factor should *not* be
applied to `Stage.transform.matrix`, which is only ever changed
as a result of explicit modification from ActionScript. Instead,
alignment and scaling are performed a separate step, which is
transparent to ActionScript.

I've implemented this through a new `viewport_matrix` field,
which is used during stage rendering and mouse coordinate
transformation.

This makes Stage3D instances properly scale - previously, they
would render unscaled. The linux standalone Flash Player doesn't
seem to use HiDPI mode, so I didn't realize that this was a bug
until now.

In the process of implementing this, I discovered and fixed a bug
with how we handle changing the viewport size under winit.
Calling `self.window.set_inner_size` does not immediately take
effect (at least on X11) - calling `self.window.inner_size()`
will report the old size until the next resize event.
Since build our Stage matrices from `self.window.inner_size()`
(and start running the SWF) immediately after `RuffleEvent::OnMetadata`,
we would run a few SWF frames with an incorrect viewport size. This
is visible to SWFs that have the scale mode set to "noScale", and
could break SWFs that expect the initial viewport size to be
the movie size. I've fixed this by delaying SWF execution until
we get a Resize event (if `self.window.inner_size()` does not
immediately report the size we set).
2023-03-13 02:02:40 -05:00
Nathan Adams b527054a1e
render: Make retrieve_offscreen_texture pass the raw buffer (#9936) 2023-03-13 00:00:42 +00:00
Aaron Hill de8448e00a
avm2: Implement Stage3D depth test, blend factors, and fix bugs (#9845) 2023-03-12 23:43:58 +00:00
Tom Schuster 3d29b81a8c avm2: Support any name in XML get_property_local
Fixes #9999
2023-03-12 18:32:11 -05:00
Tom Schuster f53c83cfa4 Partly implement XML child and elements
This makes #3294 (rollercoaster-creator-2) fully playable.

Missing is any (*) matching for child()/elements() and the existing attributes() method.
Also missing is support for number indexes with child().
2023-03-12 18:06:13 -05:00
Jay Sackwild 1deebc87e8
Support click events on movie clips containing text fields (#9995)
Remove code that prevents click events from working on text fields within movie clips
2023-03-11 22:19:48 +00:00
Lord-McSweeney 120f24b2ba avm2: Implement flash.text.CSMSettings 2023-03-11 12:27:28 -06:00
Marty_SVK 8668d83ea6 progresses Resort Empire
now it is blocked by unimplemented BitmapData.threshold
2023-03-11 15:41:46 +01:00
nosamu be153b2417 avm2: Stub Stage.fullScreenWidth and fullScreenHeight 2023-03-11 15:02:03 +01:00
Aaron Hill 7b932ca84b avm2: Implement special XML/XMLList method calling behavior
When an XML object has simple content, you can call non-XML
methods directly on it - it will internally be stringified,
and the method will be called on the resulting string.
This lets `new XML("<p>Some content</p>".split(' ')` work.

Similarly, an XMLList object with a single XML child will
forward non-XML method calls to that object.

This PR implements this logic (based heavily on avmplus)
2023-03-11 00:51:45 -06:00
Aaron Hill a8198c0fab avm2: Remove `run_frame_avm2` and FramePhase::Update
These were unused for all AVM2 objects.
I've renamed the `run_frame` method to `run_frame_avm1`,
as it's only used for AVM1-specific logic.
2023-03-10 19:37:19 -07:00
Aaron Hill 80b98a055e avm2: Stub NetConnection and Responder
These are needed for BTD5
2023-03-10 16:58:15 -06:00
Lord-McSweeney 522e781e3c avm2: Fix stub types for Font 2023-03-10 20:55:54 +01:00
Aaron Hill 8c91c734c3 core: Only apply 'unload' and 'removed' logic to AVM1
I've also renamed these methods to 'avm1_unload' and
'avm1_removed', to make it clear that they don't
apply to AVM2.

This was causing us to incorrectly skip mouse picks,
and remove masks.
2023-03-09 12:34:16 -06:00
Aaron Hill fc223e959b avm2: Implement avmplus.getQualifiedClassName
This appears to be the same function as
'flash.utils.getQualifiedClassName'
2023-03-08 16:59:40 -06:00
Aaron Hill 8ac64289b3 avm2: Handle coercing to a class while it's being initialized
I think this might have been broken by
https://github.com/ruffle-rs/ruffle/pull/9506, but we didn't have
proper test coverage.

If we execute a 'coerce' opcode for a class while it's being
initialized (which can happen by running a method from a static
initializer), we'll be unable to resolve the ClassObject using
`resolve_type`.

This is the only case where this can happen - any
superinterfaces/superclass will already be fully initialized
when we're running a class initializer. Therefore, we can
try to lookup the class from the `Domain`, and check if it
directly matches the class of the object we're coercing
(ignoring superclasses and interfaces).
2023-03-08 16:38:24 -06:00
Aaron Hill c6c021f7f6 core: Fix setting certain DisplayObject properties to NaN
This doesn't perfectly match Flash's behavior - I haven't been
able to reproduce the values produces when the DisplayObject
starts out with certain 'Matrix' values (a non-zero 'b' or 'd').

Howver, when the 'b' and 'd' matrix values are both 0, setting
'dobj.rotation = NaN' has no effect on the matrix, while
'dobj.scaleX = NaN' and 'dobj.scaleY = NaN' both treat 'NaN'
as 0 for the purposes of updating the matrix.

This fixes the tack shooter in Bloons Tower Defense 3, which
tries to set 'rotation = NaN' for spawned tacks.
2023-03-08 16:17:38 -06:00
Aaron Hill 2c1936db18 avm2: Fix QName::from_qualified_name for Vector.<some_ns::Type>
We weren't handling names like
`__AS3__.vec::Vector.<rs.ruffle.CustomClass>`
2023-03-08 15:15:55 -06:00
EmperorBale 683f6cc890 avm2: Implement `unescape` 2023-03-07 23:49:55 -08:00
EmperorBale cbb2d81240 avm2: Add Mutex.isSupported property 2023-03-07 23:38:24 -08:00
Aaron Hill 7ab7c31bb6 avm2: Run orphan framescripts that didn't get a chance to run
This is necessary to make Steambirds get past the preloader screen.
All of the previous tests continue to pass with this change.

This commit modifies the existing test to start from within
the symbol_class constructor, instead of a frame script. In
this situation, a freshly-created orphan with a framescript will
run directly after the constructor returns, *before* an enterFrame
handler for the same orphan. I've verified that this modified test
fails without my change.
2023-03-07 18:29:23 -06:00
Aaron Hill 93834b63de avm2: Don't allow mouse picking to hit a mask
Masks restrict the region where the maskee can be hit,
but the mask cannot itself be the target of a mouse click
(assuming that it's on the stage).
2023-03-07 17:34:06 -06:00
Aaron Hill b27bcf367c avm2: Fix handling of completed timers
It's possible to call 'start()' on a timer
that has currentCount >= repeatCount. This will
cause the timer to tick exactly once, and then stop agian.

We were incorrectly reporting 'timer.running' in such a scenario:
'running' should be reported as 'true' up until just before the
'TimerEvent.TIMER_COMPLETE' is fired.

This fixes gaining money from bloon popping / level completion
in BTD5.
2023-03-07 16:56:29 -06:00
Aaron Hill 92776645b8 avm2: Initialize LoaderStream and Loader child before catchup_display_object_to_frame
Depending on when loading completes, calling
`catchup_display_object_to_frame` might trigger an
`addedToStageEvent` inside the loaded SWF. The event listener
will expect the SWF content to have 'DisplayObject.stage' accessible,
so we need to make sure that we've added our loaded content as
a child of the `Loader` *before* any event handlers run.

I've been unable to come up with a self-contained test for this,
but it's necessary for Bloons Tower Defense 5
2023-03-07 16:36:21 -06:00
Aaron Hill b8f0de8171
avm2: Export Vector classes in public __AS3__.vec namespace (#9879)
Previously, the Vector$ classes were only exported in the internal 'AS3.vec' namespace, which is used by older ActionScript code. However, newer ActionScript code can also access these classes through the public 'AS3.vec' namespace, via 'getDefintionByName'.

We now export these classes in both namespaces. In the public 'AS3.vec' namespace, they are exported like 'Vector.' instead of 'Vector$uint'
2023-03-07 22:22:24 +00:00
Jesse Talavera-Greenberg 17688dd652
core: Derive Clone and Copy in PlayerEvent (#9882) 2023-03-07 16:37:56 +00:00
Nathan Adams b15463d3fd avm2: Stub BitmapData.hitTest 2023-03-07 09:10:26 -06:00
Aaron Hill 1a7022c30b avm2: Consider noninteractive child/drawing when mouseEnabled=false
We still want to propagate these hits to the parent, which may
be able to handle them. My existing tests missed this case,
since all of the parent objects had content which was
behind the child content. When the only clickable content
comes from a child with 'mouseEnabled=false', we should
still fire an event targeting the parent (when applicable
based on the parent's flags).

This fixes dragging on the background (without any scenery present)
in Steambirds.
2023-03-07 08:14:22 -06:00
Lord-McSweeney 046af7bc4a avm2: Add EventPhase to globals.as
This was missed
2023-03-06 23:13:12 -06:00
Aaron Hill d72a8e7125 core: Run frames for 'orphan' AVM2 MovieClips
When a MovieClip is an 'orphan' (it has no parent),
it still has frames run (including frame scripts). Some SWFS
like SteamBirds and 'This is the Only Level TOO' rely on this behavior,
so we need to implement it.

The overall idea is straightforward - we keep a global list of
orphan movies, which we add to whenever we unset the parent for a movie.
This list stores weak references for consistency with Flash.
When we run a frame, we process entries in the root movie list,
in addition to the normal recursive processing from the `Stage`.

However, exactly matching Flash's output turned out to be quite tricky.
The particular sequence of calls I make in `run_all_phases_avm2` makes Ruffle
pass two complicated test cases, but there could still be lurking bugs.

This is enough to get SteamBirds to the first level (which doesn't
render due to a different error).
2023-03-06 20:53:35 -06:00
Aaron Hill fde46a72a4 avm2: Fix mouse picking on MovieClip in 'button mode'
We were previously performing a redundant 'self.hit_test_shape'
call in 'avm2_mouse_pick'. All of the logic in that function
is handled in `avm2_mouse_pick.` Additionally, this call happened
before we tested out children, which would result in us targeting
a parent's drawing instead of aa child.
2023-03-06 15:57:46 -06:00
Adrian Wielgosik be2d5faa6f avm2: Implement proxy.isAttribute() 2023-03-06 19:48:23 +01:00
Lord-McSweeney 3cb307bfb0
avm2: Implement String.toString (#9872)
Some SWFs use this property
2023-03-06 05:57:02 +00:00
EmperorBale 2b1918316d avm2: Require multinames to be passed explicitly to QNameObject 2023-03-05 21:32:40 -08:00
EmperorBale ac9106ccb4 chore: Cleanup multiname creation in XML 2023-03-05 21:32:40 -08:00
EmperorBale f95599b816 avm2: Store Multiname instead of QName in QNameObject
avm2: Fix QName constructor
2023-03-05 21:32:40 -08:00
renovate[bot] 130144a76d fix(deps): update rust dependencies 2023-03-05 20:43:46 -06:00
Aaron Hill bb5e568333 avm2: Stop after the first DisplayObject-linked class in the chain
Surprisingly, Flash allows mutliple classes in an inheritance chain
to hav a linked `class_symbol`. When we instantiate a `DisplayObject`,
we need to stop at the first such `class_symbol` we find. This means
that any fields set from named children will *only* be set in the
first class we find, not in any of the parent classes (as their
corresponding library symbol will not be instantiated).

Previously, we would continue looping even after we found a
`class_symbol`, resulting in the furthest ancestor *winning*
the `set_object2` call.
2023-03-05 18:04:02 -06:00
Lord-McSweeney b919889174 avm2: Stub DisplayObject.scale9Grid 2023-03-04 19:29:11 -08:00
Aaron Hill e6bbb627d7 avm2: Implement KeyboardEvent.keyLocation getter/setter 2023-03-04 18:30:12 -06:00
relrelb 83c15b8033 render: Replace `BoundingBox` with `swf::Rectangle` 2023-03-04 21:54:23 +02:00
relrelb 5756c847cd swf: Make `Twips::new` a `const fn` 2023-03-04 21:54:23 +02:00
Aaron Hill 3c03a769dc avm2: Format Matrix3D.as 2023-03-03 18:32:04 -06:00
Aaron Hill a4c8f27743 avm2: Implement Matrix3D.appendScale
This is based off the the MIT-licensed OpenFL code, which
just needed a few tweaks to convert it from Haxe to ActionScript.
2023-03-03 18:32:04 -06:00
Aaron Hill 1ef539e31b avm2: Implement Capabilities.isDebugger and stub System.disposeXML
These are needed for Solarmax 2
2023-03-03 16:51:54 -06:00
Aaron Hill 2748b95c86 avm2: Improve Stage3D support for textures, register types, and opcodes
This is a very large diff, but most of it comes from test files and
output.

This PR ads partial support for the following Stage3D shader features:
* Normal (square), rectangle, and cube textures
* Varying and temporary registers
* Lots of opcodes

The combination of these allows us to get a raytracing program
fully working in Ruffle. I've included it as image test.
Currently, this test is very slow (about 90 seconds on my machine),
as the code I'm using (https://github.com/saharan/OGSL) includes
its own shader language and compiler. THe raytracing demo
first compiles its own shader language to AGAL, and then starts
rendering the scene.

Limitations:
* Many opcodes are still unimplemented
* Most non-default texture options (e.g. mipmaps) are not implemented
2023-03-03 15:58:46 -06:00
Aaron Hill 1d883688e0 avm2: Correctly check when toJSON is missing, and use vtable properties
We were previously calling `get_property` to determine if a `toJSON`
property exists, but that produces an error if the method is missing
on a sealed class.

Additionally, JSON serialization wasn't taking into account properties
from the vtable. All public properties (including fields, const fields,
and getter methods) get serialized.

Unfortunately, our vtable property order currently doesn't match
Flash's. I've hand-edited the test output for now (all of the actual
properties are there, just in a different order), and added a note
2023-03-03 15:34:26 -06:00
Adrian Wielgosik 1ba3ec0bf0 avm2: Implement BitmapData.getVector 2023-03-03 12:47:54 +01:00
Aaron Hill a07ff36726 avm2: Implement describeType
This includes all of the XML elements described in 'describeType' docs.
Unfortunately, the order of elements produced by Flash depends on
the iteration order of internal hashtables. As a result, the test
manually stringifies an XML object, sorting the stringified children,
to produce consistent output between Flash and Ruffle.
2023-03-02 20:37:59 -06:00
Lord-McSweeney a2150cbbbf avm2: Implement IExternalizable interface 2023-03-02 01:32:43 -06:00
Nathan Adams fcaa17308c avm2: Workaround haxe calling addChild(this) before super() 2023-03-02 00:38:24 +01:00
Nathan Adams bcc4e63144 core: Inline to_un_multiplied_alpha_accurate 2023-03-01 23:24:35 +01:00
Nathan Adams 6bcb64e52a core: Use slightly more accurate to_un_multiplied_alpha version in copy_pixels to fix tests 2023-03-01 23:24:35 +01:00
Nathan Adams 6e5e8b13fc core: Use a lookup table in Color::to_un_multiplied_alpha to match Flash's output 2023-03-01 23:24:35 +01:00
CUB3D ceda614add avm1: Don't use stack_push when the pushed value can't be an Object 2023-03-01 22:36:39 +01:00
CUB3D 4723c0414b avm1: Remove resolved todos, add comment and test about known reference launder issue 2023-03-01 22:36:39 +01:00
CUB3D af9810c22e avm1: More scope fixes 2023-03-01 22:36:39 +01:00
CUB3D 6a5eb43274 avm1: Fix getVariable when path is an object+var and object is a clip 2023-03-01 22:36:39 +01:00
CUB3D ca0e2488cb avm1: Dont double borrow the cache, update test output 2023-03-01 22:36:39 +01:00
CUB3D ae9538c3c7 avm1: Fix beta clippy 2023-03-01 22:36:39 +01:00
CUB3D 6d4c04c1c3 avm1: Cleanup todos, add even more tests 2023-03-01 22:36:39 +01:00
CUB3D 0d5258fa2a avm1: Remove some mc todos 2023-03-01 22:36:39 +01:00
CUB3D 6ba75d6045 avm1: Refactor movieclip path logic 2023-03-01 22:36:39 +01:00
CUB3D 693e29a82d avm1: Fix test failures 2023-03-01 22:36:39 +01:00
CUB3D d1d38091ff avm1: Fixup clippy lints and formatting 2023-03-01 22:36:39 +01:00
CUB3D c6ff8a801b avm1: Fallback to resolving properties on _root when the are not in the current scope 2023-03-01 22:36:39 +01:00
CUB3D 3d3f279160 avm1: In swfv5, resolving a non MovieClip path, should resolve to the first MovieClip parent 2023-03-01 22:36:39 +01:00
CUB3D 611c86df94 avm1: Temporary fix, block events when clips are removed 2023-03-01 22:36:39 +01:00
CUB3D a282d06ab7 avm1: Locals on removed DisplayObjects can't be accessed, should be undef 2023-03-01 22:36:39 +01:00
CUB3D a67976f601 avm1: Fix add2 coerce 2023-03-01 22:36:39 +01:00
CUB3D 1fdd8f1a82 avm1: Timers attached to clips don't fire when the clip is removed 2023-03-01 22:36:39 +01:00
CUB3D 9b850e7615 avm1: Correctly invalidate cache on clip removal 2023-03-01 22:36:39 +01:00
CUB3D cb3d9f99a7 avm1: Cache MovieClips in Value::MovieClip, this is required to correctly handle changing DO._name and for perf 2023-03-01 22:36:39 +01:00
CUB3D 6a9e13814a avm1: Don't convert SuperObjects to Value::MovieClip, or you break classes 2023-03-01 22:36:39 +01:00
CUB3D de86a51edd avm1: AS-instantiated clips with unload handlers need to have delayed removal, fixes mochi preloader 2023-03-01 22:36:39 +01:00
CUB3D f3cb1fc79e avm1: Treat MovieClips as strings in add2 2023-03-01 22:36:39 +01:00
CUB3D e6d3a99d80 avm1: MovieClips are indirectly referenced by string paths 2023-03-01 22:36:39 +01:00
Nathan Adams 6a8846ef19 chore: Appease clippy 2023-03-01 21:25:19 +01:00
Nathan Adams e33fdfb765 core: Add test to assert that *.foo.example.com matches foo.example.com 2023-03-01 21:25:19 +01:00
Nathan Adams 07ac03eb6c core: Add names to compatibility rulesets 2023-03-01 21:25:19 +01:00
Nathan Adams ca9749d1f2 core: Change from regex to custom domain matching in swf compatibility rewrites 2023-03-01 21:25:19 +01:00
Nathan Adams b10d4876d3 web: Add compatibilityRules config option to disable all compatibility rules 2023-03-01 21:25:19 +01:00
Nathan Adams ef42a391f5 core: Add default_compatibility_rules as a feature, and document when we add rules 2023-03-01 21:25:19 +01:00
Nathan Adams 1aedb7ff8d core: Add CompatibilityRules struct for on-the-fly replacements for compatibility. Initially konggames -> kongregate.com rules 2023-03-01 21:25:19 +01:00
Aaron Hill f282331204 core: Call `overwrite_cpu_pixels_from_gpu` just before we draw
If we bail out early, we want to preserve the current GPU -> CPU
sync.
2023-03-01 12:30:22 -06:00
Aaron Hill 076016b1be avm2: Get XMLList 'filter' syntax working
This requires the ability to do a limited 'set_property',
as well as `get_enumerant_value`.

To prevent modification of XMLLists derived from queries,
I've introduced a `target` field on `XMLList`. This is
`None` for lists created with `new XMLList()`, and `Some`
when the list was derived from a query on an existing `XML`
/`XMLList`. We only allow `set_property` when `target` is `None`:
this is enough for filtering to work, and prevents silent incorrect
execution when trying to modify an existing node.
2023-03-01 12:04:02 -06:00
Aaron Hill 44a301e16a avm2: Add `attribute` and `attributes` methods to `XML/XMLList` 2023-03-01 10:51:21 -06:00
Aaron Hill 1099218fdd avm2: Stub Mouse.supportsCursor and Mouse.supportsNativeCursor
Since these are static properties, Ruffle previously (correctly)
returned `undefined` for SWFs that tried to access them, intead
of throwing an error.
2023-03-01 09:30:10 -06:00
Aaron Hill 78c9de7b8f avm2: Fix constructing empty XMLList
A default empty text node should only be created for XML.
2023-03-01 15:57:34 +01:00
Daniel Jacobs 584cb4c1cf web/ui: Open the virtual keyboard when clicking an editable EditText 2023-03-01 08:15:58 +02:00
Aaron Hill 61a664fec6 core: Produce an error when BitmapData.draw call is unsupported 2023-02-28 18:20:53 -06:00
EmperorBale 9338f1daa8 avm2: Fix default domain when loading movieclip 2023-02-28 13:04:24 -08:00
Marty_SVK 9c844678b5 avm2: Stub TextField.condenseWhite 2023-02-28 21:25:01 +01:00
relrelb 203788c1c8 core: Move `F64Extension` to `avm1`
Since it's only used there. Also rename the trait to `Clamp`.
2023-02-28 19:22:37 +02:00
relrelb fe23eb0553 core: Introduce and use `F64Extension::clamp_to_i32`
Previously there were multiple implementations scattered across the
codebase. Unify them to a single place, in a more "Rusty" way (now
it's called via dot notation, rather than as a free function).
2023-02-28 19:22:37 +02:00
relrelb b3fd1a47c6 core: Require `SwfMovie::url` 2023-02-28 19:05:20 +02:00
Lord-McSweeney c01edc90bc
avm2: Stub `flash.text.StyleSheet` (#9747) 2023-02-28 16:35:47 +00:00
relrelb cf0c32bd70 core: Remove some unused `RenderContext` fields 2023-02-28 17:48:57 +02:00
Nathan Adams 91a54f9e41 avm2: Use flags.set(foo) instead of |= foo 2023-02-28 16:25:12 +01:00
Nathan Adams 545193b098 swf: Deduplicate GradientFilter again 2023-02-28 16:25:12 +01:00
Nathan Adams 07d441a750 core: Don't impl FilterAvm2Ext for individual Filter structs 2023-02-28 16:25:12 +01:00
Nathan Adams f79015e201 render: Use swf Filter types where possible. Gradient types had to be split into duplicate classes to allow for different trait impls based on which gradient filter type it is. 2023-02-28 16:25:12 +01:00
Nathan Adams b8f7c66980 core: map_point in DisplacementMapFilter is i32 not u32 2023-02-28 16:25:12 +01:00
Nathan Adams 30a114a441 tests: Add avm2/convolution_filter test for swf->core->avm2 and avm2->core->avm2 testing 2023-02-28 16:25:12 +01:00
Nathan Adams 3777210117 core: Angle from swf tag is in radians, convert it to degrees 2023-02-28 16:25:12 +01:00
Nathan Adams acc3180db7 core: Strength in filters is a f32, not u8 2023-02-28 16:25:12 +01:00
Nathan Adams fc00ae8eb6 core: Load filters from PlaceObject tag 2023-02-28 16:25:12 +01:00
Nathan Adams 1408252ca3 core: Switch DisplayObjectBase::filters from avm2 objects to Vec<Filter> 2023-02-28 16:25:12 +01:00
Nathan Adams e39fbe871d render: Add Filter::GradientGlowFilter 2023-02-28 16:25:12 +01:00
Nathan Adams bb38a7fa55 render: Add Filter::GradientBevelFilter 2023-02-28 16:25:12 +01:00
Nathan Adams c8030d047d render: Add Filter::GlowFilter 2023-02-28 16:25:12 +01:00
Nathan Adams c9656c429e render: Add Filter::DropShadowFilter 2023-02-28 16:25:12 +01:00
Nathan Adams dbe2efff00 render: Add Filter::DisplacementMapFilter 2023-02-28 16:25:12 +01:00
Nathan Adams f9c7303f01 render: Add Filter::ConvolutionFilter 2023-02-28 16:25:12 +01:00
Nathan Adams 9c1f6ea129 render: Add Filter::BevelFilter 2023-02-28 16:25:12 +01:00
Nathan Adams 5ee3a4b512 avm2: Extract out the Value -> Filter logic into a trait 2023-02-28 16:25:12 +01:00
Aaron Hill 54eb6e33ca avm2: Ignore XML comments and processing instructions by default
This matches the default value of the settings on XML.
2023-02-27 15:53:39 -06:00
EmperorBale 4adb7853b7 avm2: Add concurrent classes 2023-02-27 12:27:37 -08:00
EmperorBale d166295ee1 avm2: Add Telemetry class 2023-02-27 12:13:16 -08:00
Aaron Hill 82d03b4062 avm2: Ignore XML declaration and doctype
These are completely ignored by AVM2
2023-02-27 13:41:18 -06:00
Aaron Hill c04b463f1f avm2: Implement XML.children, XMLList.children, and related methods 2023-02-27 13:25:16 -06:00
Aaron Hill 7f58b92348 avm2: Implement encodeURI and encodeURIComponent 2023-02-27 12:40:39 -06:00
Nathan Adams cfcd257932 avm2: Xml(foo) converts foo to string 2023-02-27 17:37:28 +01:00
Nathan Adams 38d1478ffa avm2: Implement Sprite.hitArea 2023-02-27 16:28:14 +01:00
renovate[bot] 71e24eedba fix(deps): update rust dependencies 2023-02-27 11:48:53 +02:00
relrelb dc9ec40d31 chore: Allow `clippy::bool_to_int_with_if`
Seems like Clippy no longer complains about it.
2023-02-26 13:23:38 +02:00
Lord-McSweeney 6630222ba9
avm2: Stub flash.profiler.showRedrawRegions (#9732) 2023-02-25 19:52:45 -05:00
Aaron Hill f9fc4b3179
avm2: Store interfaces from superclases/superinterfaces in ClassObject (#9728) 2023-02-25 23:57:50 +00:00
Aaron Hill c7709dffec avm2: Handle Event::CData when parsing XML 2023-02-25 17:26:31 -06:00
Adrian Wielgosik 55c59da6ac avm2: Convert TextFormat to AS 2023-02-25 23:55:43 +01:00
Adrian Wielgosik 35120e9fdc avm2: Convert Graphics to AS 2023-02-25 23:55:43 +01:00
Adrian Wielgosik b9dc8a4d52 avm2: Do not box primitives when doing AS-level coercions 2023-02-25 23:31:17 +01:00
Adrian Wielgosik e063d5b5a8 avm2: Fix coerce_to_boolean on boxed primitives 2023-02-25 23:31:17 +01:00
Lord-McSweeney 16b724246c Remove stub mention from BitmapData 2023-02-25 23:12:39 +01:00
Lord-McSweeney f14ef0a4dd Cleanup globals.as 2023-02-25 23:12:39 +01:00
Lord-McSweeney 9c8f99e9ce Use AvmError instead of RustError when throwing argumentError in Stage. 2023-02-25 23:12:39 +01:00
Lord-McSweeney 91ae3ae31e Port Stage overrides to ActionScript
And throw IllegalOperationError s.
2023-02-25 23:12:39 +01:00
Lord-McSweeney e72a935f1b Move IllegalOperationError up so Stage can use it 2023-02-25 23:12:39 +01:00
Aaron Hill b26f2fd6fb
avm2: Initial incomplete implementation of XML (#9647) 2023-02-25 20:06:36 +00:00
Aaron Hill dfee80e981
avm2: Mention interfaces in globals.as ordering comment 2023-02-24 16:08:29 -06:00
Aaron Hill 82a3f473d9
avm2: Move some class definitions after playerglobal is loaded 2023-02-24 16:08:29 -06:00
Aaron Hill 62767213a6
avm2: Use 'flash.events' internal namespace for EventDispatcher 2023-02-24 16:08:29 -06:00
Aaron Hill 24e231ae06
avm2: Convert TextField to AS 2023-02-24 16:08:29 -06:00
Aaron Hill 337149ff0e
avm2: Add TextFormat AS stub 2023-02-24 16:08:29 -06:00
Aaron Hill bc240db517
avm2: Convert SimpleButton to AS 2023-02-24 16:08:29 -06:00
Aaron Hill d31c686360
avm2: Convert MovieClip to AS 2023-02-24 16:08:29 -06:00
Aaron Hill aa7dc52b82
avm2: Convert Sprite to AS 2023-02-24 16:08:28 -06:00
Aaron Hill d996aecb04
avm2: Convert Shape to AS 2023-02-24 16:08:28 -06:00
Aaron Hill 39063a5a04
avm2: Add Graphics stub 2023-02-24 16:08:28 -06:00
Aaron Hill 8831042e8f
avm2: Convert LoaderInfo to AS 2023-02-24 16:08:28 -06:00
Aaron Hill be16286407
avm2: Convert several flash.display and flash.events classes to AS
These classes all reference each other, so it's difficult to convert
them individually.
2023-02-24 16:08:28 -06:00
Aaron Hill 6ce7bd3277
avm2: Convert EventDispatcher and IEventDispatcher to AS 2023-02-24 16:08:28 -06:00
Aaron Hill cd2770ce7e
avm2: Add SoundTransform stub 2023-02-24 14:48:51 -06:00
EmperorBale 99aa274e0f avm2: Stop loading scripts in reverse order 2023-02-24 11:55:58 -08:00
EmperorBale 5bc3c696b5 avm2: Ignore duplicate definitions 2023-02-24 11:55:58 -08:00
feos 871a4d053d core: add framerate to SWF load log
fixes #8531
2023-02-24 12:13:00 +02:00
TÖRÖK Attila 5a7cd92bfe avm2: Use a lookup table for cosine in SoundMixer.computeSpectrum()
This results in 128 times fewer calls to the builtin cosf function.
2023-02-23 23:51:55 +01:00
Aaron Hill 5f4bf7b5fa avm2: Stub Capabilities.manufacturer and Capabilities.language
These are needed by Steambirds: Survival
2023-02-23 12:25:34 -06:00
Nathan Adams 3a29ebc600 avm2: Comment where our RangeErrors have different-to-flash text in DOC 2023-02-23 08:12:42 -06:00
Nathan Adams 5f7978cfa5 avm2: Use avm errors for RangeErrors inside DisplayObjectContainer 2023-02-23 08:12:42 -06:00
Nathan Adams e17b154d47 avm2: Iterate the inheritance chain for class-symbol linkage 2023-02-22 22:27:13 +01:00
Aaron Hill 203d4cd3aa avm2: Use Value::Undefined for out-of-range Vector enumerant index
This makes Vector consistenht with the other implementations
of `get_enumerant_name`. This also fixes a bug where AMF object
serialization would loop all te way to `u32::MAX` when serializing
a vector, because it would never see `Value::Undefined` and break.
2023-02-22 15:03:09 -06:00
Aaron Hill f1b0247de7 avm2: Remove install_trait_late 2023-02-22 14:41:01 -06:00
Aaron Hill c52f1082c4 avm2: Make `early_resolve_interface` take in a `domain` directly 2023-02-22 14:41:01 -06:00
Aaron Hill c258423dc3 avm2: Allow resolving interfaces before ClassObjects are available
The Adobe Animate compiler can emit a 'newclass' opcode for
a concrete class before the 'newclass' opcodes for the interfaces
it implements. As a result, we cannot rely on looking up an interface
`ClassObject` when resolving a class's interfaces.

We now store a map of exported classes in `Domain`, and use this
to lookup interfaces before their `ClassObject`s have been created.

Additionally, `link_interfaces` was failing to consider superinterfaces,
which meant that methods from superinterfaces were not being copied
into the vtable. I've fixed this along with the other changes.
2023-02-22 14:41:01 -06:00
Bale 2cfa97e84d
avm2: ByteArray.readUTF/readUTFBytes should cut off after null byte (#9673)
* avm2: Fix #9668

* tests: Extend ByteArray test
2023-02-22 18:47:59 +00:00
Marty_SVK fac7fc0666 Stub System.pauseForGCIfCollectionImminent
This progresses Papas Scooperia
2023-02-22 12:34:13 -06:00
Nathan Adams e8fcc8b194 avm2: Don't reset SimpleButtons that are created by scripts 2023-02-22 18:49:04 +01:00
Nathan Adams aef466f8f3 avm2: Implemented BitmapData.drawWithQuality 2023-02-22 17:36:55 +01:00
Nathan Adams 6539262db7 render: Add Quality option to RenderBackend::render_offscreen 2023-02-22 17:36:55 +01:00
nosamu 70bf0a816a core: Add options to set and force stage scale mode 2023-02-22 12:13:20 +02:00
nosamu a505d7a6d3 core: Fix off-by-one bug with clipDepth 2023-02-21 16:39:42 +02:00
Adrian Wielgosik f7a12698b9 core: Implement Color::to_premultiplied_alpha without floats 2023-02-19 22:25:34 +01:00
Adrian Wielgosik 92e52f2d0a avm2: Add missing imports 2023-02-19 19:06:54 +01:00
Lord-McSweeney 89792865d0
avm2: Stub Loader.close 2023-02-18 18:35:20 +00:00
Aaron Hill 3327a9a3fd core: Set clipDepth to 0 when swapDepths affects a clip
This makes "Garfield's Comic Creator" properly show
panels when you close the editor.
2023-02-17 23:11:57 -06:00
EmperorBale 158de01c92 avm2: `goto_frame` should use the movieclips scene by default 2023-02-17 18:46:43 -08:00
Aaron Hill 071306f107 avm2: Also register EventDispatcher methods in ns "flash.events:IEventDispatcher"
This is needed by "Steambirds: Survival"
2023-02-17 20:32:27 -06:00
EmperorBale bc165a81ff chore: Add comment explaining why we skip the first scope 2023-02-18 01:37:12 +01:00
EmperorBale 7ef56c1d16 avm2: Search global scope after everything else 2023-02-18 01:37:12 +01:00
CUB3D f7b0c021a9 avm1: The this property should be mutable 2023-02-17 14:39:10 -06:00
Aaron Hill 4149913967
core: Introduce dedicated avm2 mouse picking logic (#9565)
The mouse picking behavior in AVM2 interacts in complicated
ways with `mouseEnabled` and `mouseChildren.` It's sufficiently
different from AVM1 that I decided to split the logic into separate
`mouse_pick_avm1` and `mouse_pick_avm2` methods.

The `mouseChildren` property is now fully implemented.
Additionally, the `click_block` tests now work correctly
under Ruffle.

Combined with the orphan-movie PR, this is enough to make
SteamBirds fully playable (though performance greatly degrades
over a course of a level).
2023-02-17 19:04:52 +00:00
Lord-McSweeney 559ec8356d
Port Video to Actionscript 2023-02-16 22:46:11 +02:00
relrelb a7235febea core: Use unnamed field in `Character::Bitmap`
Since `initial_data` was removed from `Character::Bitmap` in #9143,
it now holds a single field. Move back to an unnamed field, which
aligns with the other `Character` enum variants.
2023-02-16 19:02:57 +02:00
TÖRÖK Attila 77cfb5ab4c core: Fix a clippy lint when building without the "mp3" feature. 2023-02-16 06:23:35 +01:00
EmperorBale 0ffdef48ab avm2: Implement `finddef` opcode 2023-02-14 14:22:02 -08:00
Nathan Adams eb35d6217b avm2: DoAbc (72) seems to imply lazy loading 2023-02-14 08:51:45 +01:00
Nathan Adams 94fdc8bdb5 avm2: Support older DoAbc tag (72) 2023-02-14 08:51:45 +01:00
Nathan Adams 69f93f926e swf: Rename DoAbc to DoAbc2 2023-02-14 08:51:45 +01:00
Adrian Wielgosik 5eb887c628 avm2: Stub describeType to have .@name work 2023-02-13 23:55:00 +01:00
Nathan Adams a4fc39efcd avm2: Copy Regexp methods to the Regexp prototype 2023-02-13 21:31:46 +01:00
Nathan Adams 899635f658 avm2: Copy Array methods to the Array prototype 2023-02-13 21:31:46 +01:00
Aaron Hill a52a41de97 core: Fix stageX and stageY getters for MouseEvent
These getters were previously calling `local_to_global`
with the unused localX/localY coordinate set to 0. Howver,
`local_to_global` does a matrix multiplication, which in general
will depend on both the x and y values. This was causing the getters
to return incorrect results when any of the `transform.matrix` values
included a non-diagonal matrix.

We now call `local_to_transform` with the real `localX` and `localY`
values.
2023-02-13 21:19:20 +01:00
Nathan Adams 081387e047 avm2: Stub TouchEvent 2023-02-13 05:35:18 +01:00
renovate[bot] a27bd66b58 fix(deps): update rust dependency patches 2023-02-13 04:59:31 +01:00
Aaron Hill c597f9f996 core: Fix Clippy lints on nightly 2023-02-13 03:38:54 +01:00
renovate[bot] fed24aa243 fix(deps): update rust dependencies - wasm-bindgen related 2023-02-13 02:57:52 +01:00
Lord-McSweeney b848ab6860 Fix stub in DisplayObjectContainer
In mouse_children
2023-02-13 00:42:28 +01:00
Lord-McSweeney eb7a96f55b Fix stub types in security.rs
Change from avm2_stub_getter to avm2_stub_method
2023-02-13 00:42:28 +01:00
Adrian Wielgosik 561e118ffe avm2: Export private traits normally, remove private_trait_scripts hack 2023-02-12 17:49:14 +01:00
Adrian Wielgosik f717b99599 avm2: Compare private namespaces by pointer. Refactor rust-avm field sharing. 2023-02-12 17:49:14 +01:00
Adrian Wielgosik e0e653e463 avm2: make Namespace a GC type 2023-02-12 17:49:14 +01:00
Aaron Hill 4e0dce2efa core: Make SandboxType configurable, and set to 'remote' on web
The Newgrounds API checks `Security.sandboxType` to see if it should
run in debug mode or not (which determines whether or not medals
can actually be unlocked).

For now, desktop continues to use `localTrusted` as the default,
while web now uses `remote`. We might want to make this configurable
at some point, but this should be good enough for now (and better
match Flash's behavior).
2023-02-11 14:44:11 -06:00
Aaron Hill 9bce6b78d5 core: Queue up Sound and SoundChannel methods during loading
Flash supports calling `Sound.play`, `SoundChannel.stop`, and
`SoundChannel.soundTransform` while a sound load is in progress
(e.g. immediately after calling `Sound.load`).

To support this, we queue up information inside `SoundObject`
and `SoundChannelObject` when a load is in progress. When a load
completes, we trigger any queued `Sound.play` and `SoundChannel.stop`
calls, and apply the most recent `SoundChannel.soundTransform`
2023-02-11 11:53:56 -06:00
Aaron Hill 51fe1e9754 core: Handle `DirtyState::CpuModified` in `overwrite_cpu_pixels`
If we're going to overwrite the CPU pixels with the result of a
GPU operation, make sure the GPU texture is up to date with the
latest CPU pixels. I've also renamed the method to
`overwrite_cpu_pixels_from_gpu` to better reflect how it should
be used.
2023-02-11 11:37:00 -06:00
Bale 73e9fd55fb
avm2: Make sure scripts get initialized after all scripts have been loaded when lazy init is disabled (#9478)
* avm2: Initialize scripts **after** all scripts have been loaded

* tests: Add test for eager initialization
2023-02-11 00:38:38 +00:00
Aaron Hill 4b76d1b32a
core: Support using URLVariables as a POST request body (#9489)
This is needed by the Newgrounds API. We don't have the ability
to make fake requests to HTTP urls in our test frameworks,
so I haven't added any tests for this. However, I tested locally
that this allows the Newgrounds API to work (and got a medal
in Cloud Wars).
2023-02-11 00:18:10 +00:00
nosamu c1fe3ded25 chore: remove unnecessary FromStr impl for LoadBehavior 2023-02-10 00:56:17 -08:00
nosamu 1a65a0942c desktop: Add --letterbox option 2023-02-09 23:43:25 -08:00
EmperorBale e7612f571d avm2: Implement ScopeChain caching 2023-02-09 10:51:12 -08:00
golfinq 37ec94f95b Avm2: Implement Stage.invalidate 2023-02-08 17:47:21 -07:00
Aaron Hill a818dd0918 core: Use colorTransform in DisplayObject.setTransform 2023-02-08 20:56:46 +01:00
Adrian Wielgosik 61a5161a20 avm2: Convert most errors in get/set/initproperty to AVM errors 2023-02-07 18:50:15 -06:00
Adrian Wielgosik c844d2ab6f avm2: Only store actually-passed arguments to 'arguments' 2023-02-07 18:35:30 -06:00
Nathan Adams ac9b6e3ecb avm2: Mark Dictionary(true) and TimerEvent.updateAfterEvent() as stubs 2023-02-07 20:34:59 +01:00
Nathan Adams e5f44b0f05 avm2: Replaced stubs in actionscript with new stub system 2023-02-07 20:34:59 +01:00
Nathan Adams bdbf54ecd4 core: Added ability to mark stubs inside actionscript 2023-02-07 20:34:59 +01:00
Nathan Adams dff558170e avm2: Implement BitmapData.getPixels() 2023-02-07 19:10:25 +01:00
Nathan Adams 25cc6f3243 avm2: Change MovieClip::frame_scripts to Vec<Option<Avm2Object>>, where index is frame num 2023-02-07 18:26:27 +01:00
Nathan Adams 43d9c3deed avm2: Make sure SoundChannel.soundTransform always returns a value 2023-02-07 18:26:27 +01:00
Nathan Adams bc7773596b avm2: addFrameScript allows null to unset the script, and only allows one script per frame 2023-02-07 18:26:27 +01:00
CUB3D 48f4df51a5 avm1: Correct depth calculation for AVM1 clips pending removal and add tests 2023-02-06 10:53:45 -07:00
CUB3D 2d11a250da avm1: Retrieving the child of a container should prioritise lowest depth 2023-02-06 10:53:45 -07:00
CUB3D a356be15fe avm1: Only delay removals on AVM1, check for dynamic unload handlers 2023-02-06 10:53:45 -07:00
CUB3D 755425ebfa avm1: Delay clip removals when a child has an unload listener
When removing a clip, first check if it has an unload event listener somewhere
it's hierarchy.
If it does, enqueue the removal to happen on the next frame, by moving it to a negative depth.
2023-02-06 10:53:45 -07:00
Nathan Adams 50fd7aeff5 core: Add quality options to the context menu 2023-02-06 16:08:04 +01:00
Nathan Adams a220703618 core: Made PlayerBuilder take quality instead of setting it after the Player was made 2023-02-06 16:08:04 +01:00
Nathan Adams d8e924affc render: Add RenderBackend::set_quality method, and call it from core 2023-02-06 16:08:04 +01:00
Nathan Adams 12bd38b338 core: Changed Player::set_quality to take in a StageQuality directly 2023-02-06 16:08:04 +01:00
Nathan Adams b270d1bbd7 render: Move StageQuality from core to render 2023-02-06 16:08:04 +01:00
Nathan Adams 00c7e8f634 avm2: Fixed bytearray compress/decompress methods setting position of resulting bytearray 2023-02-05 19:22:01 +01:00
Nathan Adams e798d69299 avm2: Convert ByteArray EOF to avm error 2023-02-05 19:22:01 +01:00
Nathan Adams c14f022837 core: Use overwrite_cpu_pixels in apply_filter 2023-02-05 18:41:43 +01:00
Nathan Adams 7476b3b0e0 avm2: Added a bunch of missing filter classes 2023-02-05 18:41:43 +01:00
Nathan Adams 42f3ee923f avm2: Mark unsupported filters as stubs 2023-02-05 18:41:43 +01:00
Nathan Adams 3411a04cef render: Made render specific Filter enum & structs, as swf ones don't map 1:1 to potential filters 2023-02-05 18:41:43 +01:00
Nathan Adams b5a250e16f render: Changed render_offscreen to return an Option instead of an Result 2023-02-05 18:41:43 +01:00
Nathan Adams e73389aa71 wgpu: Implement blur filter 2023-02-05 18:41:43 +01:00
Nathan Adams 284a58c817 avm2: Implement BitmapData.apply_filter for ColorMatrixFilter 2023-02-05 18:41:43 +01:00
Lord-McSweeney a369e71af6 Appease clippy again 2023-02-03 23:32:22 +01:00
Lord-McSweeney 83087f9f23 Change stubs to use new macro method 2023-02-03 23:32:22 +01:00
Lord-McSweeney a6ea1ef4a7 Appease clippy 2023-02-03 23:32:22 +01:00
Lord-McSweeney add115e97f State "Stub" instead of "Implement"
...and fix a format issue.
2023-02-03 23:32:22 +01:00
Lord-McSweeney 963f3240f2 Stub DisplayObject.opaqueBackground 2023-02-03 23:32:22 +01:00
nosamu 12c67d5068 desktop: Improve --help messages 2023-02-03 21:17:56 +01:00
Nathan Adams 198e40fd2e avm2: Changed return values of a bunch of stubs per PR feedbck 2023-02-01 21:45:12 +01:00
Nathan Adams 8e917c473e avm2: Replaced stubs in Proxy with new format 2023-02-01 21:45:12 +01:00
Nathan Adams b28e921fb9 avm2: Replaced stubs in Keyboard with new format 2023-02-01 21:45:12 +01:00
Nathan Adams 99e723a1cb avm2: Replaced stubs in TextField with new format 2023-02-01 21:45:12 +01:00
Nathan Adams 2a36f9b871 avm2: Replaced stubs in StaticText with new format 2023-02-01 21:45:12 +01:00
Nathan Adams ff768a1e73 avm2: Replaced stubs in Font with new format 2023-02-01 21:45:12 +01:00
Nathan Adams af73a1a292 avm2: Replaced stubs in Security with new format 2023-02-01 21:45:12 +01:00
Nathan Adams e48926799c avm2: Replaced stubs in SharedObject with new format 2023-02-01 21:45:12 +01:00
Nathan Adams 408482cd21 avm2: Replaced stubs in ObjectEncoding with new format 2023-02-01 21:45:12 +01:00
Nathan Adams 69101af66b avm2: Replaced stubs in SoundMixer with new format 2023-02-01 21:45:12 +01:00
Nathan Adams 834ac93350 avm2: Replaced stubs in Sound with new format 2023-02-01 21:45:12 +01:00
Nathan Adams cb1fa72d6f avm2: Replaced stubs in Transform with new format 2023-02-01 21:45:12 +01:00
Nathan Adams a576903f0c avm2: Replaced stubs in IndexBuffer3D with new format 2023-02-01 21:45:12 +01:00
Nathan Adams 24169a3577 avm2: Replaced stubs in Stage with new format 2023-02-01 21:45:12 +01:00
Nathan Adams 6a6e81ad6a avm2: Replaced stubs in LoaderInfo with new format 2023-02-01 21:45:12 +01:00
Nathan Adams 33dbe82b4f avm2: Replaced stubs in InteractiveObject with new format 2023-02-01 21:45:12 +01:00
Nathan Adams 46ed595186 avm2: Replaced stubs in Graphics with new format 2023-02-01 21:45:12 +01:00
Nathan Adams 0abfb79c62 avm2: Replaced stubs in DisplayObjectContainer with new format 2023-02-01 21:45:12 +01:00
Nathan Adams 0e522fd58b avm2: Replaced stubs in displayobject with new format 2023-02-01 21:45:12 +01:00
Nathan Adams fb0578ee26 avm2: Replaced stubs in bitmapdata with new format 2023-02-01 21:45:12 +01:00
Nathan Adams 10ec9a1a74 avm2: Replaced stubs in namespace with new format (but still err as I don't know what to return otherwise) 2023-02-01 21:45:12 +01:00
Nathan Adams 8f53f5414c avm2: Replaced stubs in bitmap with new format 2023-02-01 21:45:12 +01:00
Nathan Adams 44981af409 avm1: Replaced all existing stub warnings with new stub system 2023-02-01 21:45:12 +01:00
Nathan Adams 366f8bef43 core: Add feature known_stubs to retrieve all known stubs 2023-02-01 21:45:12 +01:00
Nathan Adams 4a0529dedc core: Add Stub and StubCollection for tracking stubs used during a movie 2023-02-01 21:45:12 +01:00
renovate[bot] caaf6d5c87 fix(deps): update rust dependencies 2023-01-31 09:39:42 -06:00
nosamu 5ee3b821dd core: Fix DO render tree display 2023-01-29 11:58:59 -06:00
Moulins e36b03bce9 core::html: correctly encode text in FormatSpans::to_html
Fixes issue #9327
2023-01-29 11:19:16 -06:00
CUB3D f829157deb avm1: Defining a local that already exists on the target of a with scope, defines it on the target not the parent 2023-01-29 18:05:25 +01:00
Aaron Hill c6eb25194e core: Bump flash-lso to latest commit
This deduplicates some dependencies, and removes
a future-incompat warning from `nom`.
2023-01-29 17:31:10 +01:00
Nathan Adams 85dc100ee9 avm2: Implement Sprite.dropTarget - though it's wrong right now 2023-01-29 00:52:52 +01:00
Daniel Jacobs 6697848b92 avm1: Don't ignore mouse_pick on static text (fix #9274) 2023-01-29 00:39:06 +01:00
Daniel Jacobs b00628f45d avm2: Add warning to MouseEvent.updateAfterEvent 2023-01-28 14:31:52 -06:00
Daniel Jacobs 65a0aaeb7b avm2: Stub MouseEvent.updateAfterEvent
Basically a direct copy of https://github.com/ruffle-rs/ruffle/pull/7653
2023-01-28 14:31:52 -06:00
Aaron Hill 7ba960987c core: Display class name in ErrorObject debug impl
This lets us know something about the type of error
that was thrown, and doesn't require an Activation/UpdateContext.
2023-01-24 20:38:45 -06:00
TÖRÖK Attila e77b1e379c core/audio: mp3: Use MpaReader instead of the deprecated Mp3Reader from Symphonia 2023-01-24 20:10:40 -06:00
renovate[bot] 8b6eef1715 fix(deps): update rust dependencies 2023-01-24 20:10:40 -06:00
Daniel Jacobs 0a04b22a79 avm2: Stub simple flash.text.engine enums 2023-01-23 13:51:26 -06:00
MartySVK ad688b45da
avm2: added Stage.fullScreenSourceRect stub (#9265)
* avm2: added Stage.fullScreenSourceRect

* fixing checks I hope
2023-01-22 16:29:12 -05:00
Aaron Hill e2954821ea
core: Take two - delay reading image back from render backend using `SyncHandle` (#9184)
* Take two: Delay reading image back from render backend using `SyncHandle`

This allows us to avoid blocking immediately after a `BitmapData.draw` call.
Instead, we only attempt to use the `SyncHandle` when performing an operation
that requires the CPU-side pixels (e.g. BitmapData.getPixel or BitmapData.setPixel).

In the best case, the SWF will never explicitly access the pixels of
the target BitmapData, removing the need to ever copy back the render backend
image to our BitmapData. If the SWF doesn't require access to the pixels immediately,
we can delay copying the pixels until they're actually needed, hopefully allowing
the render backend to finish processing the BitmapData.draw operation in
the backenground before we need the result.

Now that the CPU and GPU pixels can be intentionally out of sync with
each other, we need to ensure that we don't accidentally expose 'stale'
CPU-side pixels to ActionScript (which needs to remain unaware of
our internal laziness). We now use a wrapper type `BitmapDataWrapper`
to enforce that the `SyncHandle` is consumed before accessing the
underlying `BitmapData.

* core: Skip GPU->CPU sync for source and target BitmapData during draw

* Introduce DirtyState enum
2023-01-21 21:08:04 +00:00
MartySVK 6d5f6385a5
avm2: added TextField.restrict stub (#9218)
* added TextField.restrict stub

Co-authored-by: Martin Mravec <marty.devil@gmail.com>
2023-01-19 22:23:33 -05:00
Adrian Wielgosik fb4d2d3f04 avm2: Implement TextField.maxChars 2023-01-19 01:24:47 +01:00
Nathan Adams 5f72ebaef9 core: Don't call avm2 callstack method if there's no callstack 2023-01-19 00:50:56 +01:00
Nathan Adams f5d69f5ad8 avm2: Corrected panic messages in date code 2023-01-16 21:48:00 +01:00
EmperorBale 3287173da3 avm2: Fix edge case when setting fullYear of date 2023-01-16 21:48:00 +01:00
EmperorBale 6bb079cc60 avm2: Remove some useless else statements in date 2023-01-16 21:48:00 +01:00
MrCheeze ebe5eed143 avm2: Fix corner case when goto same frame multiple times (close #9018)
This change makes it so that if there is a goto to a specific frame,
then a frame script is registered for that frame, and then a goto to the
same frame again, the frame script will not be skipped. At least one movie
appears to depend on this behaviour.
2023-01-16 18:37:19 +01:00
nosamu 952aa2d5f9 avm2: Correct name of rollover event 2023-01-14 20:04:33 +01:00
Aaron Hill 3a6c8d9796 core: Use BitmapData instead of separate `initial_data` field
Now that a `Bitmap` always stores a `BitmapData`, we can read the pixels
directly from the `BitmapData`, instead of duplicating them in an
`initial_data` field
2023-01-14 01:28:22 -05:00
Aaron Hill b5796f9016 core: Derive Default for FramePhase 2023-01-13 20:37:52 +01:00
Calvin304 6c71f5b2a6 avm2: Naive DefineButtonSound impl for Avm2Button 2023-01-11 17:45:39 -05:00
Nathan Adams 9cd850d30e render: Make render_offscreen return a sync handle which can be used to get the texture at a later time 2023-01-11 16:53:33 -05:00
Nathan Adams 133044b06b avm2: Fix start_drag with negative width or height 2023-01-11 00:09:01 +01:00
MrCheeze 0597ae56e6 core: Make AVM2 frame labels case sensitive 2023-01-10 11:28:56 -05:00
renovate[bot] 630558a936 fix(deps): update rust dependencies 2023-01-10 16:37:40 +01:00
Moulins 3b1c981d25 Clears the AVM1 stack after executing bytecode
AVM1 bytecode may leave the operand stack unbalanced, and this will
cause a slow memory leak if the stack is never cleared.
2023-01-10 14:14:17 +01:00
CUB3D c6bd431864 avm1: Deduplicate threshold operations 2023-01-10 13:59:06 +01:00
CUB3D ea6ea8074a tests: Add tests for BitmapData.threshold, fix issues found as a result 2023-01-10 13:59:06 +01:00
CUB3D 70f071b347 avm1: Implement Bitmapdata.threshold 2023-01-10 13:59:06 +01:00
CUB3D 8db909a7d4 desktop: Allow specifying player version 2023-01-10 13:13:30 +01:00
MrCheeze bf6342bd4b avm2: Fix hitTestPoint not transforming coordinates to world space
This behaviour is essentially copied from avm1 movie_clip.rs's hit_test.
Seems to fix several flashes that had broken collision until now.
2023-01-10 12:53:20 +01:00
Nathan Adams 724609e323 audio: Don't panic when reading an invalid mp3, bubble the error up 2023-01-10 11:10:46 +01:00
Nathan Adams 3b24d849e7 audio: Removed unwraps in mixer.rs and replaced with reasoned expects 2023-01-10 11:10:46 +01:00
Nathan Adams 7a9e8b4771 core: Made NullNavigatorBackend no longer use unwraps 2023-01-10 11:10:46 +01:00
CUB3D 84d0111a14 avm1: Add test for with scope nesting 2023-01-10 10:34:10 +01:00
CUB3D ca82ff65de avm1: Defining a local in a with scope should actually define it on the parent scope 2023-01-10 10:34:10 +01:00
Nathan Adams a37e070724 core: Use Color::WHITE for draw_rect when we don't care, as it's just identity color transform and thus cheaper 2023-01-10 09:39:28 +01:00
Nathan Adams 53d6fa4d8b render: Make render commands take in an actual value, not ref for immediate cloning 2023-01-10 09:39:28 +01:00
Adrian Wielgosik 14ee9b43fb avm2: Replace ok_or by ok_or_else 2023-01-09 21:01:39 +01:00
Aaron Hill 40d8751d67 avm2: Implement clipRect parameter for BitmapData.draw 2023-01-08 16:11:55 -05:00
Aaron Hill 1b71e288fd Remove 'gc_context lifetime
The latest `gc-arena` makes this unnecessary - we can just
use our `'a` lifetime for `MutationContext`
2023-01-06 19:20:39 -05:00
Moulins d332a174c3 Bump `gc-arena` to current master revision
This required small changes to some Debug impls that were missed in #8964
2023-01-06 18:22:43 -05:00
Nathan Adams a7738bec69 core: Added a few simple tracing::instruments 2023-01-06 04:25:22 +01:00
Nathan Adams 13fd830e7c core: Switch from log to tracing 2023-01-06 04:25:22 +01:00
MrCheeze 71fcd383a3 avm2: Add ctrlKey, altKey, shiftKey, controlKey properties to KeyboardEvent 2023-01-04 16:27:09 -05:00
Nathan Adams 4d948616db avm1: Implement BitmapData.draw with blend mode, fixes #8920 2023-01-04 12:09:08 -05:00
Nathan Adams cd550457e1 core: Made TDisplayObject::movie() no longer an Option<> 2023-01-04 08:20:08 +01:00
Nathan Adams 40a7bb04d6 core: Removed default impl of TDisplayObject::movie(), implement it everywhere 2023-01-04 08:20:08 +01:00
Aaron Hill 10491a1be9 core: Store data in `BitmapData` instead of `Bitmap`
This makes `Bitmap` delegate to `BitmapData` for
all of the bitmap-related information (handle, width, and height).
As a result, we now unconditionally store a `BitmapData` in `Bitmap`.

As a result, swapping the underling `BitmapData` instance will
automatically change the properties (and rendered image) of a `Bitmap`.

This required some refactoring in the render backends in order to
get access to a `BitmapHandle` through `BitmapData`.
2023-01-03 18:01:41 -07:00
MrCheeze 41df7fdc59 avm2: For old swf versions, invalid goto labels jump to frame 1 (fix #8954)
The regression test for this was edited directly in JPEXS, so there is
no corresponding fla to compile into the swf.
2023-01-03 17:10:06 -07:00
MrCheeze 77104ca473 avm2: Improve accuracy of gotoAndPlay / gotoAndStop (partially fix #8954)
Partially based on AVM1 implementation, partially based on the new
regression tests added in this commit.
2023-01-03 17:10:06 -07:00
nosamu 664a86161a avm2: Fix `for each..in` loops over Dictionary values 2023-01-03 16:52:15 -07:00
Moulins 27307d847a core: Replace some derived Debug impls with manual ones
In future versions of `gc-arena`, the `Debug` impl. of `Gc`
and `GcCell` will print the pointed-to value, which will cause
derived `Debug` impls. to enter an infinite recursion.

As such, this manually implements `Debug` on types wrapping a
`Gc/GcCell` to maintain the current behavior.
2023-01-03 18:03:23 -05:00
Nathan Adams 5a7ec70254 core: Remove blend mode unsupported message 2023-01-03 03:39:13 +01:00
Nathan Adams ded46e20e7 render: Replace PushBlendMode/PopBlendMode with Blend 2023-01-03 03:39:13 +01:00
EmperorBale a51ffd0e9f avm2: Strings passed to date constructor should be parsed 2023-01-02 11:43:03 -08:00
EmperorBale ab3a1e6148 avm2: Move date parsing into a separate function 2023-01-02 11:43:03 -08:00
MrCheeze bf18334294 avm2: Fix calling setTextFormat without providing a beginIndex and EndIndex
Previous behaviour defaulted to undefined and applied the format to the
range [0,0) instead of defaulting to -1 and applying the format to the
full length of the TextField.
2023-01-01 21:03:12 -08:00
Aaron Hill 9d6763510b core: Remove redundant 'clone' calls 2022-12-31 17:13:55 -05:00
nosamu 89e01b5598 avm2: Throw error in Loader.unload stub 2022-12-29 10:50:35 +01:00
EmperorBale ac4d74b9ed core: Use applicationDomain specified in context if available 2022-12-28 17:25:11 -05:00
EmperorBale 7e5018331d core: Add new `context` parameter to loader 2022-12-28 17:25:11 -05:00
dependabot[bot] 6f430bb40d build(deps): bump serde from 1.0.151 to 1.0.152
Bumps [serde](https://github.com/serde-rs/serde) from 1.0.151 to 1.0.152.
- [Release notes](https://github.com/serde-rs/serde/releases)
- [Commits](https://github.com/serde-rs/serde/compare/v1.0.151...v1.0.152)

---
updated-dependencies:
- dependency-name: serde
  dependency-type: direct:production
  update-type: version-update:semver-patch
...

Signed-off-by: dependabot[bot] <support@github.com>
2022-12-28 10:55:35 +02:00
David Wendt 08fed6aeaa core: Don't attempt to set properties on parents after construction unless the child has an explicit name.
This already was implemented, but the prior commits broke it.
2022-12-27 20:15:49 -07:00
David Wendt 7eb0ca8ecc core: Unconstructed display objects should be `null`, not `undefined`. 2022-12-27 20:15:49 -07:00
David Wendt cbf2e94aba core: Fix AVM2 buttons getting constructed with the wrong initial state.
This code was always wrong; and only saved from breaking by other wrong code elsewhere. Specifically:

 * `SimpleButton.construct_frame` sets the wrong initial state
 * but `MovieClip.instantiate_child` fires frame events before `post_instantiation`
  * and `SimpleButton.post_instantiation` sets the correct state
2022-12-27 20:15:49 -07:00
David Wendt eb0eede07d chore: Remove unused/superceded event issue code 2022-12-27 20:15:49 -07:00
David Wendt b6aa035663 core: Instantiating display objects on the timeline should no longer construct them.
This works now because all object placement and removal happens in `enter_frame`. Constructing those objects right away causes them to drop added events.

We cannot remove other instances of `construct_frame`, however - those are in places where we actually do expect constructors to run, not just see things get placed.
2022-12-27 20:15:49 -07:00
David Wendt 4b71fff745 core: Children added to AVM2 buttons should not emit added events 2022-12-27 20:15:49 -07:00
David Wendt 0d7e9cd30e core: All display objects that can be placed by timeline need to add themselves to their parent object.
This also centralizes all the code we added in the prior commit into `on_construction_complete`, which should be called whenever an AVM2 object finishes construction.
2022-12-27 20:15:49 -07:00
David Wendt 1c5e97ccc6 core: Move AVM2 `PlaceObject` processing to `enter_frame`.
This has a few other knock-on effects:

 * AVM2 added-to-timeline events are fired by each object after it constructs its AVM2 side. This is opposed to before when we fired them after object instantiation and placement. This also gets rid of a prior hack we had for the AVM2 root movie getting added to the stage - or, more accurately, adopts it for everything.
 * The supercall constructor for `DisplayObject` runs `construct_frame` on all children. This matches Flash Player behavior.

NOTE: This currently breaks the `placed_with_name` check, so there's going to be a lot of spurious can't set warnings
2022-12-27 20:15:49 -07:00
dependabot[bot] 664c67ea27 build(deps): bump clap from 4.0.29 to 4.0.32
Bumps [clap](https://github.com/clap-rs/clap) from 4.0.29 to 4.0.32.
- [Release notes](https://github.com/clap-rs/clap/releases)
- [Changelog](https://github.com/clap-rs/clap/blob/master/CHANGELOG.md)
- [Commits](https://github.com/clap-rs/clap/compare/v4.0.29...v4.0.32)

---
updated-dependencies:
- dependency-name: clap
  dependency-type: direct:production
  update-type: version-update:semver-patch
...

Signed-off-by: dependabot[bot] <support@github.com>
2022-12-26 22:04:33 +01:00
Aaron Hill 6dc628e49f core: Remove some manual `Collect` impls
Some were completely unused, while others could be replaced
with a `#[derive(Collect)]`
2022-12-24 00:33:25 -06:00
Adrian Wielgosik 7a09dd5639 avm2: Convert FrameLabel to AS3, remove define_indirect_properties 2022-12-22 00:45:02 +01:00
Adrian Wielgosik e6e9c9edc2 avm2: Convert Dictionary to AS3 2022-12-21 23:56:48 +01:00
Adrian Wielgosik e90d595cb3 avm2: Convert SharedObject to AS3 2022-12-21 22:21:23 +01:00
Adrian Wielgosik f3ebb0c297 avm2: Convert JSON class to AS3 2022-12-21 22:21:23 +01:00
Lord-McSweeney 5cf5c8d5e5 Update Loader.as
Stub `flash.display.Loader.unload`
2022-12-20 16:58:55 -06:00
dependabot[bot] d12e1ebd6e build(deps): bump syn from 1.0.105 to 1.0.107
Bumps [syn](https://github.com/dtolnay/syn) from 1.0.105 to 1.0.107.
- [Release notes](https://github.com/dtolnay/syn/releases)
- [Commits](https://github.com/dtolnay/syn/compare/1.0.105...1.0.107)

---
updated-dependencies:
- dependency-name: syn
  dependency-type: direct:production
  update-type: version-update:semver-patch
...

Signed-off-by: dependabot[bot] <support@github.com>
2022-12-20 07:52:42 +02:00
dependabot[bot] 5383ae296d build(deps): bump quote from 1.0.21 to 1.0.23
Bumps [quote](https://github.com/dtolnay/quote) from 1.0.21 to 1.0.23.
- [Release notes](https://github.com/dtolnay/quote/releases)
- [Commits](https://github.com/dtolnay/quote/compare/1.0.21...1.0.23)

---
updated-dependencies:
- dependency-name: quote
  dependency-type: direct:production
  update-type: version-update:semver-patch
...

Signed-off-by: dependabot[bot] <support@github.com>
2022-12-20 07:29:38 +02:00
dependabot[bot] 9db6ace65f build(deps): bump serde from 1.0.150 to 1.0.151
Bumps [serde](https://github.com/serde-rs/serde) from 1.0.150 to 1.0.151.
- [Release notes](https://github.com/serde-rs/serde/releases)
- [Commits](https://github.com/serde-rs/serde/compare/v1.0.150...v1.0.151)

---
updated-dependencies:
- dependency-name: serde
  dependency-type: direct:production
  update-type: version-update:semver-patch
...

Signed-off-by: dependabot[bot] <support@github.com>
2022-12-20 00:48:45 +01:00
dependabot[bot] 08566ed4ba build(deps): bump proc-macro2 from 1.0.47 to 1.0.49
Bumps [proc-macro2](https://github.com/dtolnay/proc-macro2) from 1.0.47 to 1.0.49.
- [Release notes](https://github.com/dtolnay/proc-macro2/releases)
- [Commits](https://github.com/dtolnay/proc-macro2/compare/1.0.47...1.0.49)

---
updated-dependencies:
- dependency-name: proc-macro2
  dependency-type: direct:production
  update-type: version-update:semver-patch
...

Signed-off-by: dependabot[bot] <support@github.com>
2022-12-20 00:20:20 +01:00
dependabot[bot] 502b03a882 build(deps): bump rustversion from 1.0.9 to 1.0.11
Bumps [rustversion](https://github.com/dtolnay/rustversion) from 1.0.9 to 1.0.11.
- [Release notes](https://github.com/dtolnay/rustversion/releases)
- [Commits](https://github.com/dtolnay/rustversion/compare/1.0.9...1.0.11)

---
updated-dependencies:
- dependency-name: rustversion
  dependency-type: direct:production
  update-type: version-update:semver-patch
...

Signed-off-by: dependabot[bot] <support@github.com>
2022-12-19 21:37:54 +01:00
CUB3D 7b564ccd97 avm2: Stub registerClassAlias 2022-12-19 11:06:52 -08:00
Adrian Wielgosik 24a6f74b3c avm2: Convert Proxy to AS3 2022-12-19 18:25:25 +01:00
Adrian Wielgosik 96950f424e avm2: Stub InteractiveObject.focusRect 2022-12-18 14:36:08 -07:00
CUB3D 80cf98f501 avm2: Check for state parent in hit_test_shape as well as mouse_pick 2022-12-18 13:32:24 -07:00
CUB3D 2edbe3092b avm2: Ignore mouse_pick on static text 2022-12-18 13:32:24 -07:00
CUB3D b46a4186ab chore: Fmt 2022-12-18 13:32:24 -07:00
CUB3D 6f214c2165 chore: Fix clippy lint 2022-12-18 13:32:24 -07:00
CUB3D ef9483d961 avm2: hitTestPoint requires do to be on stage, only if shape_flag=true 2022-12-18 13:32:24 -07:00
CUB3D d7156e9a58 avm2: Dont transform mouse_pick point in button if hit_area has a parent 2022-12-18 13:32:24 -07:00
CUB3D 55926932e0 avm2: MouseUpInside clip events should be handled by avm2 buttons 2022-12-18 13:32:24 -07:00
CUB3D 8ddba5432c avm2: hitTestPoint requires the object to be on the stage 2022-12-18 13:32:24 -07:00
CUB3D 1013a6a162 avm2: Button bounds_with_transform should include bounds of current state child 2022-12-18 13:32:24 -07:00
CUB3D 391b3a9dfb avm2: Selecting the child of a SimpleButton should select the button, not the child
This fixes ingame menu buttons in BLOCnog
2022-12-18 13:32:24 -07:00
CUB3D fa44d61bc5 avm2: MouseEnabled shouldn't affect abillity to select children
Fixes #8694
2022-12-18 13:32:24 -07:00
CUB3D 690191dbdf avm2: Fix SimpleButton bounds 2022-12-18 13:32:24 -07:00
CUB3D f1401d6837 avm2: Fix hittests on depth=0 children 2022-12-18 13:32:24 -07:00
Mike Welsh c30eb38741 audio: Rename symphonia feature to mp3 2022-12-17 22:48:42 -08:00
Mike Welsh d162363c2f audio: Remove minimp3 feature 2022-12-17 22:48:42 -08:00
Moulins 625f09a91a avm1: remove unused GcCell in ArrayObject and SuperObject 2022-12-17 21:12:43 -08:00
Moulins 62e64c714e avm1: remove most of the contents of impl_custom_object! macro
The delegating methods are moved to default implementations on the
TObject trait, delegating to self.raw_script_object()
2022-12-17 21:12:43 -08:00
Moulins eadbf92454 avm1: rename TObject::{as => raw}_script_object & remove Option in ret. type
Usage of TObject::as_script_object was always followed by an unwrap, and
only SuperObject returned None.
The name change is intended to make clearer the fact that using the
returned object may bypass special behavior.
2022-12-17 21:12:43 -08:00
David Wendt 1255bf1c59 core: Don't fire init events on AVM2 until the first frame has been constructed. 2022-12-17 20:47:49 -08:00
Mike Welsh 696c9062d3 chore: Inherit cargo metadata from workspace
Use workspace inheritance added in Rust 1.64 to de-duplicate
various settings across all packages.
2022-12-16 15:53:59 -08:00
Adrian Wielgosik 870745e0ef avm2: Make pop_stack #[must_use] 2022-12-16 14:40:22 -08:00
Adrian Wielgosik 7df920b255 avm2: Support indexing with QNames 2022-12-16 14:40:22 -08:00
Adrian Wielgosik d2dfdb9a0b avm2: Collapse PackageNamespace to Namespace 2022-12-16 12:51:01 -08:00
relrelb 14747f26fd chore: Fix `clippy::uninlined_format_args` for `avm_debug!`
Though this is not currently enforced by Clippy.
2022-12-15 08:59:38 +02:00
relrelb bd9078addf chore: Fix `clippy::uninlined_format_args` lints 2022-12-15 08:59:38 +02:00
nosamu f904f20796 avm2: Stub SharedObject.clear and SharedObject.size 2022-12-15 08:41:28 +02:00
Adrian Wielgosik 92998e2c91 avm2: Translate ExternalInterface to AS 2022-12-14 17:57:45 +01:00
Adrian Wielgosik 5e115ed038 avm2: Stub more parts of LocalConnection and UrlRequest 2022-12-13 10:22:20 +01:00
Adrian Wielgosik c8314da8d3 avm2: Fix aliasing in BitmapData.copyChannel 2022-12-13 01:24:49 +01:00
Callum Thomson 20c9a3d765
AVM2: Implement System.setClipboard (#8751)
* avm2: Implement System.setClipboard

* web: Add comment to set_clipboard_content
2022-12-13 01:05:23 +01:00
CUB3D 02360b28dc avm2: Implement basic flash.net.navigateToURL 2022-12-13 00:34:10 +01:00
dependabot[bot] b1c4e6f143 build(deps): bump serde from 1.0.149 to 1.0.150
Bumps [serde](https://github.com/serde-rs/serde) from 1.0.149 to 1.0.150.
- [Release notes](https://github.com/serde-rs/serde/releases)
- [Commits](https://github.com/serde-rs/serde/compare/v1.0.149...v1.0.150)

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  update-type: version-update:semver-patch
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2022-12-12 21:21:45 +01:00
nosamu 1aaaf6d421 avm2: Stub SharedObject.close 2022-12-10 21:38:19 -06:00
Adrian Wielgosik 2bb4e2e549 core: Fix failing builds without avm_debug feature 2022-12-07 00:34:01 +01:00
David Wendt 8678325686 core: `Loader` must pass enter/construct frame lifecycle events to children or loaded SWFs won't work 2022-12-06 20:10:30 +01:00
Adrian Wielgosik e351f9f19b core: use ctrl+alt+f to dump DO render tree 2022-12-05 19:49:41 -07:00
Adrian Wielgosik 7b64fcf5fa avm2: Fix indirect event dispatching 2022-12-06 00:44:17 +01:00
dependabot[bot] 061f261c50 build(deps): bump syn from 1.0.104 to 1.0.105
Bumps [syn](https://github.com/dtolnay/syn) from 1.0.104 to 1.0.105.
- [Release notes](https://github.com/dtolnay/syn/releases)
- [Commits](https://github.com/dtolnay/syn/compare/1.0.104...1.0.105)

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2022-12-05 23:15:10 +01:00
dependabot[bot] 3b285f8cf2 build(deps): bump serde from 1.0.148 to 1.0.149
Bumps [serde](https://github.com/serde-rs/serde) from 1.0.148 to 1.0.149.
- [Release notes](https://github.com/serde-rs/serde/releases)
- [Commits](https://github.com/serde-rs/serde/compare/v1.0.148...v1.0.149)

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2022-12-05 22:35:48 +01:00
kmeisthax f79208c75f
avm2: Fix no-op gotos (#8667)
* tests: Add a test for issue #8630

* core: No-op gotos in AS3 do not actually do anything, even though they emit events

Fixes issue #8630

* tests: Add more tests for various #8630-adjacent cases

* tests: Ignore the tests with script removal as they expect MovieClip children to be nulled upon removal

* chore: Case sensitive filesystem fix

Co-authored-by: Adrian Wielgosik <adrian.wielgosik@gmail.com>
2022-12-05 18:19:29 +01:00
wsxarcher c8e39da1e0 avm2: Implement filefilter filereference 2022-12-04 15:10:48 +01:00
Toad06 dcf1fb4ffd avm1: Various minor fixes in filters 2022-12-04 14:19:41 +01:00
Aaron Hill 1b3070ab85 core: Make `BitmapHandle` hold a trait object instead of an id
`BitmapHandle` now holds `Arc<dyn BitmapHandleImpl>`.
This allows us to move all of the per-bitmap backend data into
`BitmapHandle`, instead of holding an id to a backend-specific
hashmap.

This fixes the memory leak issue with bitmaps. Once the AVM side of a
bitmap (`Bitmap`/`BitmapData`) gets garbage-collected, the
`BitmapHandle` will get dropped, freeing all of the GPU resources
assoicated with the bitmap.
2022-12-03 19:44:44 -06:00
Adrian Wielgosik 0861153626 swf: make Clippy happy 2022-12-03 22:18:22 +01:00
David Wendt ce35313094 Revert "Revert "avm2: Implement `TextField` scrolling parameters""
This reverts commit f08aa19cb7.
2022-12-02 21:41:20 -05:00
Adrian Wielgosik f08aa19cb7 Revert "avm2: Implement `TextField` scrolling parameters"
This reverts commit 230ef315a2.
2022-12-02 18:22:19 -07:00
David Wendt 230ef315a2 avm2: Implement `TextField` scrolling parameters 2022-12-02 22:40:22 +01:00
Marco Bartoli f2080e6d57
avm2: implement get and set of displayobject filters (#8623) 2022-12-01 02:31:35 +01:00
dependabot[bot] 83487ae5d1 build(deps): bump serde from 1.0.147 to 1.0.148
Bumps [serde](https://github.com/serde-rs/serde) from 1.0.147 to 1.0.148.
- [Release notes](https://github.com/serde-rs/serde/releases)
- [Commits](https://github.com/serde-rs/serde/compare/v1.0.147...v1.0.148)

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  update-type: version-update:semver-patch
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2022-11-30 10:04:26 +01:00
dependabot[bot] e3923e0d3d build(deps): bump syn from 1.0.103 to 1.0.104
Bumps [syn](https://github.com/dtolnay/syn) from 1.0.103 to 1.0.104.
- [Release notes](https://github.com/dtolnay/syn/releases)
- [Commits](https://github.com/dtolnay/syn/compare/1.0.103...1.0.104)

---
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  dependency-type: direct:production
  update-type: version-update:semver-patch
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2022-11-29 20:47:36 -07:00
Calvin304 5d5a56a7a3 avm2: Address feedback to DropShadowFilter stub 2022-11-27 09:46:18 -05:00
Calvin304 e46fc4fe8a avm2: stub DropShadowFilter 2022-11-27 09:46:18 -05:00
Marco Grassi 0c851ecfde don't include all the features in chrono to avoid including the vulnerable time dependency 2022-11-26 14:04:59 -05:00
Marco Grassi ad81b3bf14 upgrade lock and toml dependencies 2022-11-26 14:04:59 -05:00
Aaron Hill b8745f0ff1 avm2: Partially implement Stage3D for wgpu backend
This PR implements core 'stage3D' APIs. We are now able
to render at least two demos from the Context3D docs - a simple
triangle render, and a rotating cube.

Implemented in this PR:
* Stage3D access and Context3D creation
* IndexBuffer3D and VertexBuffer3D creation, uploading, and usage
* Program3D uploading and usage (via `naga-agal`)
* Context3D: configureBackBuffer, clear, drawTriangles, and present

Not yet implemented:
* Any 'dispose()' methods
* Depth and stencil buffers
* Context3D texture apis
* Scissor rectangle

General implementation strategy:

A new `Object` variant is added for each of the Stage3D objects
(VertexBuffer3D, Program3D, etc). This stores a handle to the
parent `Context3D`, and (depending on the object) a handle
to the underlying native resource, via `Rc<dyn
SomeRenderBackendTrait>`).

Calling methods on Context3D does not usually result in an immediate
call to a `wgpu` method. Instead, we queue up commands in our
`Context3D` instance, and execute them all on a call to `present`.
This avoids some nasty wgpu lifetime issues, and is very similar
to the approah we use for normal rendering.

The actual rendering happens on a `Texture`, with dimensions
determined by `createBackBuffer`. During 'Stage' rendering,
we render all of these Stage3D textures *behind* the normal
stage (but in front of the overall stage background color).
2022-11-25 21:43:00 -07:00
Toad06 460458812b avm1: Correct some properties in SWFv4 2022-11-25 20:35:59 -07:00
Aaron Hill 3bef8c4fd6 render: Remove `get_bitmap_pixels` and store data in `Character::Bitmap`
We only called `get_bitmap_pixels` when creating a `BitmapData`
for an SWF-provided `Bitmap`. We now store the initial pixels
in `Character::Bitmap`, and use them to initialize a `BitmapData`
when needed.

This lets us simplify the wgpu backend, which no longer needs
to store a `Bitmap` object. In addition to saving space for
`BitmapData` objects that lack an SWF `Bitmap`, this will make
it easier to move data from `bitmap_registry` into `BitmapHandle`
itself.
2022-11-25 16:08:42 -07:00
Mark Richins d345523d02 Fix conflicts 2022-11-23 20:45:37 -07:00
Mark Richins 9941701b3a Fix: change twips_2d to use x and y and fix bug 2022-11-23 20:45:37 -07:00
Mark Richins 63a291ac4b Fix promblems caused by moving Twips 2022-11-23 20:45:37 -07:00
EmperorBale 7a0f3d5d32 chore: Formatting 2022-11-23 17:28:28 -07:00
EmperorBale e922a118d8 avm2: Improve inlining of stack related functions 2022-11-23 17:28:28 -07:00
EmperorBale c919890a1e chore: Use if/else instead of matching cmp 2022-11-23 17:28:28 -07:00
EmperorBale 657f54b2f1 chore: Cleanup clippy lint 2022-11-23 17:28:28 -07:00
EmperorBale 35219cf592 avm2: `op_get_scope_object` should start at the scope depth. 2022-11-23 17:28:28 -07:00
EmperorBale eb9ce4073e avm2: Clear stack & scope when execution is complete. 2022-11-23 17:28:28 -07:00
EmperorBale 4d151931f8 chore: Improve doc comments 2022-11-23 17:28:28 -07:00
EmperorBale 601f36df33 avm2: Introduce `clear_stack` & `clear_scope`. 2022-11-23 17:28:28 -07:00
EmperorBale 98d3b8f3c1 avm2: Enforce max scope depth & minimum scope depth
when pushing/popping from scope stack.
2022-11-23 17:28:28 -07:00
EmperorBale 7a48014d36 avm2: Enforce max stack & stack depth when pushing/popping from stack 2022-11-23 17:28:28 -07:00
EmperorBale d46b2c39ca avm2: Share scope stack across AVM2 2022-11-23 17:28:28 -07:00
EmperorBale 16805a350b avm2: Store stack information in activations 2022-11-23 17:28:28 -07:00
Moulins c10244b0a4 core: Only unload D.O.s when they are removed from the render list
D.O.s removed by the timeline may only be removed from the depth list
(if they were manipulated by AS3 scripts), but their unload method
would still be called, which is wrong.
2022-11-23 16:44:38 -07:00
Moulins 53010544db core: Simplify core::do::container::Lists bitflags into boolean enum
Callsites only ever used two values, as children in the display list are
always in the render list.
2022-11-23 16:44:38 -07:00
Moulins 58e39623a5 core: Make all ChildContainer's methods private
And also, remove some dead code
2022-11-23 16:44:38 -07:00
Aaron Hill 4b8cd45f4b
avm2: Partially implement StaticText (#8343)
This is linked to the legacy DisplayObject::Text, which can
only be created by Flash CS6 (but is allowed in AVM2 swfs).

The 'StaticText' class cannot be constructed from ActionScript.
To support this, I've added support for native initializers to
playerglobal. This allows us to throw an exception in the
ActionScript constructor in Test.as, and do nothing in the native
intiializer (so that we can construct it from a DisplayObject).

I've left StaticText.text unimplemented for now, since it will require
dealing with Glyphs

Co-authored-by: kmeisthax <dcrkid@yahoo.com>
2022-11-23 18:30:47 -05:00
Moulins 9529a1cbdb avm1: address Scope nitpicks 2022-11-23 15:50:45 -07:00
Moulins 05e3e6434b avm1: Remove all allocations in `Activation::from_nothing`
This is done by:
  - using the global constant pool instead of a fresh empty one:
    - OK, as no call-site is directly executing arbitrary bytecode that
      could care about the contents of the constant pool.
  - pre-allocating the global scope object in the `Avm1` context
  - using the global scope directly instead of allocating a local scope:
    - OK, because no call-site is directly defining locals on the
      returned Activation's scope.
2022-11-23 15:50:45 -07:00
Moulins 5faba34eb2 avm1: remove 'globals' parameter from Activation::from_nothing
Across all invocations, this is always set to the global object so it
can be hard-coded inside the call.
2022-11-23 15:50:45 -07:00
Moulins ea03aa04b8 avm1: make scope references immutable; they were never actually modified
Rewrite Scope::new_target_scope, as the previous approach is unusable
now that Scope doesn't have interior mutability anymore.
2022-11-23 15:50:45 -07:00
Moulins 8cb0b47d1f avm1: make constant pool reference immutable; it was never actually modified 2022-11-23 15:50:45 -07:00
TÖRÖK Attila a9c94513a0 avm2,audio: Implement leftPeak and rightPeak in SoundChannel 2022-11-23 15:38:41 -07:00
michiel2005 50724448c8 Update array.rs 2022-11-23 15:19:07 -07:00
michiel2005 7c5f2805ef Avoid code duplication
Avoided code duplication in avm1 array.rs as asked
2022-11-23 15:19:07 -07:00
Moulins 2fa3d31732 Appease Clippy on nightly 2022-11-23 22:39:45 +01:00
Toad06 eb2ee06588 avm1: Fix `ExternalInterface.call` with blank strings in SWFv8 2022-11-22 16:51:59 -07:00
Aaron Hill bdadb17a95 render: Don't use BitmapHandle in tessellator
Currently, we rely on ShapeTessellator being able to get a BitmapHandle
without a RenderBackend. With the upcoming BitmapData refactor,
we will always need a RenderBackend to get a BitmapHandle, which creates
borrow-checker issues in ShapeTessellator (which is stored in a
RenderBackend).

To solve this, we split BitmapSource.bitmap into two methods -
BitmapSource.bitmap and BitmapSource.bitmap_handle. ShapeTessellator
continues to use BitmapSource.bitmap, and uses the u16 bitmap id
instead of a BitmapHandle. The BitmapSource.bitmap_handle method
is used inside each render backend to convert the id to a BitmapHandle,
avoiding borrow-checker issues.
2022-11-21 21:04:40 -07:00
David Wendt 0aec23b468 chore: Upgrade deprecated timezone code.
This doesn't actually add any new places for code to panic, since the deprecated functions all `unwrap`'d internally.
2022-11-21 18:50:46 -07:00
dependabot[bot] 1b6e91393e build(deps): bump indexmap from 1.9.1 to 1.9.2
Bumps [indexmap](https://github.com/bluss/indexmap) from 1.9.1 to 1.9.2.
- [Release notes](https://github.com/bluss/indexmap/releases)
- [Changelog](https://github.com/bluss/indexmap/blob/master/RELEASES.md)
- [Commits](https://github.com/bluss/indexmap/compare/1.9.1...1.9.2)

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2022-11-21 18:27:58 -07:00
dependabot[bot] ccb1fa1b1b build(deps): bump clap from 4.0.24 to 4.0.26
Bumps [clap](https://github.com/clap-rs/clap) from 4.0.24 to 4.0.26.
- [Release notes](https://github.com/clap-rs/clap/releases)
- [Changelog](https://github.com/clap-rs/clap/blob/master/CHANGELOG.md)
- [Commits](https://github.com/clap-rs/clap/compare/v4.0.24...v4.0.26)

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2022-11-21 18:07:28 -07:00
dependabot[bot] 25664778f3 build(deps): bump bitstream-io from 1.5.0 to 1.6.0
Bumps [bitstream-io](https://github.com/tuffy/bitstream-io) from 1.5.0 to 1.6.0.
- [Release notes](https://github.com/tuffy/bitstream-io/releases)
- [Commits](https://github.com/tuffy/bitstream-io/compare/v1.5.0...v1.6.0)

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  update-type: version-update:semver-minor
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2022-11-21 17:16:38 -07:00
Toad06 caecc519cd avm1: Minimal implementation of `LoadVars.getBytesTotal` and `LoadVars.getBytesLoaded` 2022-11-20 22:00:36 -07:00
David Wendt ecdef4c6f4 core: Empty text lines should still have a height. 2022-11-20 17:13:48 -07:00
David Wendt 425bea45f8 avm1: `TextFormat.getTextExtent` uses the height of all boxes in the layout 2022-11-20 17:13:48 -07:00
David Wendt 66bf03908b avm1: Implement `TextFormat.getTextExtent` 2022-11-20 17:13:48 -07:00
David Wendt 83db53202e core: Add empty boxes for empty lines *without* breaking multiple-format lines. 2022-11-20 17:13:48 -07:00
David Wendt 88c3cf0c72 core: The leading for a given line is stated using the text format's leading, not the font's leading. 2022-11-20 17:13:48 -07:00
David Wendt 59f01a40f1 core: Empty lines should also generate a layout box. 2022-11-20 17:13:48 -07:00
David Wendt 5f7344259a avm2: Impl `TextField.numLines` and `.getLineMetrics` 2022-11-20 17:13:48 -07:00
David Wendt 1efa29baa6 core: Add methods for introspecting text metrics on an `EditText`. 2022-11-20 17:13:48 -07:00
Adrian Wielgosik 7e2b876ab3 avm2: Refactor context menu field bool checks into macro 2022-11-17 22:03:54 -05:00
Adrian Wielgosik e840d1f71c core: Support AVM2 context menu (sans callbacks) 2022-11-17 22:03:54 -05:00
Toad06 182c3b78e4 avm1: onData fails if the loaded data is an empty string 2022-11-17 20:51:11 -05:00
dependabot[bot] b3debc96af build(deps): bump clap from 4.0.22 to 4.0.24
Bumps [clap](https://github.com/clap-rs/clap) from 4.0.22 to 4.0.24.
- [Release notes](https://github.com/clap-rs/clap/releases)
- [Changelog](https://github.com/clap-rs/clap/blob/master/CHANGELOG.md)
- [Commits](https://github.com/clap-rs/clap/compare/v4.0.22...v4.0.24)

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2022-11-15 09:33:20 +02:00
TÖRÖK Attila 08270efee7 avm2: Implement SoundMixer.computeSpectrum() 2022-11-10 19:11:29 -05:00
TÖRÖK Attila 2b4d8d9c6e core,desktop: Add and implement AudioBackend::get_sample_history() 2022-11-10 19:11:29 -05:00
Moulins fb8caad783 core: rename TInteractiveObject::{ibase => raw_interactive}(_mut)
To match with TDisplayObjectContainer::raw_container(_mut) introduced
in previous commit.
2022-11-09 23:39:15 -05:00
Moulins 0bc01c239f core: remove impl_display_object_container! macro
It is replaced by two accessor methods on the trait + default
implementations of all other methods.
2022-11-09 23:39:15 -05:00
dependabot[bot] 9303304e3b build(deps): bump clap from 4.0.18 to 4.0.22
Bumps [clap](https://github.com/clap-rs/clap) from 4.0.18 to 4.0.22.
- [Release notes](https://github.com/clap-rs/clap/releases)
- [Changelog](https://github.com/clap-rs/clap/blob/master/CHANGELOG.md)
- [Commits](https://github.com/clap-rs/clap/compare/v4.0.18...v4.0.22)

---
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  dependency-type: direct:production
  update-type: version-update:semver-patch
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2022-11-08 00:25:12 +02:00
relrelb c516fef65d swf: Simplify read of `PlaceObject` tags
`tag_length` isn't really necessary since each tag is read using
a dedicated `swf::Reader`, which keeps track of the tag boundary
internally.

As a result, `tag_len` can be avoided passed around many times in
`movie_clip.rs`.
2022-11-08 00:05:41 +02:00
moulins 8cbd527e4c
avm1: Small cleanups in ActionQueue (#8486)
- Use a fixed-size array instead of a Vec for the queues
- Remove unwanted plurals in methods and types names
2022-11-06 07:39:11 +02:00
Moulins e121c82b10 avm1: remove manual bit-wrangling in declare_properties! macro
Now that the relevant compiler ICE is fixed, we can use the Attribute
constants directly
2022-11-03 09:19:11 +02:00