avm2: Fix hittests on depth=0 children
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@ -2491,7 +2491,7 @@ impl<'gc> TDisplayObject<'gc> for MovieClip<'gc> {
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} else {
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clip_depth = child.clip_depth();
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}
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} else if child.depth() > clip_depth
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} else if child.depth() >= clip_depth
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&& child.hit_test_shape(context, point, options)
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{
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return true;
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