Commit Graph

148 Commits

Author SHA1 Message Date
Omar Shehata 218f1f1da5 web: Pause player when tab is inactive (close #347) 2021-01-26 22:34:43 -08:00
Mike Welsh 78f85d96f0 chore: Remove some debug spew 2021-01-21 18:22:42 -08:00
Adrian Wielgosik b69e17bf35
web: Allow customizing log level 2021-01-19 18:10:35 -08:00
Mike Welsh da1e2801a2 chore: Appease clippy 2021-01-18 21:23:50 -08:00
Toad06 5ed30303eb web: Remove event listeners when a Ruffle instance is destroyed 2021-01-14 13:06:37 -08:00
Mike Welsh 9bb36885bb web: Add backgroundColor option and support bgcolor attribute
Add `backgroundColor` setting to the config options, allowing
a user to override the background color of an SWF. The polyfill
will now look for the `bgcolor` HTML attribute on the embed
and fill in this setting appropriately.
2021-01-13 11:57:19 -08:00
Toad06 0d7f64aa67 web: Only run JS scripts when `allowScriptAccess` is true 2021-01-11 13:16:00 -08:00
TÖRÖK Attila cce3a8199d web: Add a config option to disable the message about unsupported content 2021-01-10 16:02:23 -08:00
Mike Welsh 01aca9f861 web: Remove upgrade_to_https param from Ruffle::new
Grab it from the `config` directly instead of using an extra param.
2021-01-07 11:46:07 -08:00
Mike Welsh 8728804f28 web: Add letterbox config option 2021-01-07 11:46:07 -08:00
Mike Welsh e9da6a13f0 core: Add letterbox setting
Player::set_letterbox can be used to control the letterbox behavior.
 * Letterbox::Off => no letterbox (flash behavior)
 * Letterbox::Fullscreen => letterbox only in fullscreen (web default)
 * Letterbox::On => always letterbox (desktop default)
2021-01-07 11:46:07 -08:00
Mike Welsh 972e743e34 web: Flush shared objects in unload intead of beforeunload
Fix part of #2092. A panic could occur if content navigated away
using getURL, which could trigger the shared object flush while
the frame was still executing. Move the flush to "unload" so that
it occurs after execution is complete.
2020-12-27 14:01:42 -08:00
Sam Morrow 38bdb8b39a web/desktop: Add basic dialog handling (closes #1978) 2020-12-23 19:08:18 -08:00
Mike Welsh 367404ddd8 core: SharedObjects are bucketed by domain
Key SharedObjects on the domain and path where the SWF is hosted,
and implement the localPath and secure parameters.

Fix #855.
2020-12-22 14:18:06 -08:00
Mike Welsh 739af3f8d7 web: Flush shared objects on page unload 2020-12-21 21:46:45 -08:00
Sam Morrow c4d7b24629 web: Fix cors issues with http (close ruffle-rs#1486) 2020-12-14 05:51:28 -08:00
Mike Welsh 7e35d4a4fc web: Ensure parent window/frame gets focus on click (fix #1704)
Call window.focus() on mouse down to ensure the player receives
subsequent key/mouse events when it is inside a frame.
2020-12-10 19:20:00 -08:00
Mike Welsh 3bafee63a6 web: Fix spurious keyUp events (fix #1886) 2020-12-08 21:12:59 -08:00
Mike Welsh dafe7e5027 avm1: Implement Key.getAscii 2020-11-29 02:31:10 -08:00
Mike Welsh e655cf0c08 web: Add Ruffle::audio_context getter 2020-11-24 16:36:33 -08:00
Nathan Adams 3ad4c0f392 web: Rename RufflePlayer.on_callback_available to
RufflePlayer.onCallbackAvailable
2020-11-24 16:36:33 -08:00
Nathan Adams 5ff7168fe9 web: Switched core package from javascript to typescript 2020-11-24 16:36:33 -08:00
Mike Welsh d13a95eafa web: Fail gracefully if LocalStorage is unavailable (fix #1590) 2020-11-19 22:51:02 -08:00
relrelb 9068322d24 web: Retain focus on fullscreen enter/exit
Previously, has_focus has been set to false upon window click, and
to true upon canvas click.
However, the canvas didn't receive click events when the context
menu was clicked, so fullscreen toggle led to focus loss.
Listening to player click events receives both canvas and context
menu clicks.
2020-11-18 17:50:12 -08:00
relrelb 2e0509694c docs: Miscellaneous spelling corrections 2020-11-12 13:34:05 -08:00
Mike Welsh 2172fef9bd web: Only fire mouse events for left clicks 2020-10-23 12:50:59 -07:00
Nathan Adams 627a1f90e1 web: Ignore any errors converting flashvars 2020-10-12 15:28:16 -07:00
Nathan Adams 6d9155477c core: Add flashvars support - #312 2020-10-12 15:28:16 -07:00
Mike Welsh 4034ef8d79 web: Use PanicInfo::to_string for displaying panic info
PanicInfo::payload wasn't giving anything useful (just resulted
in 'Unknown error') -- to_string displays all of the message,
payload, and location of the panic. Particularly the location
is helpful.
2020-10-11 00:51:00 -07:00
Sean-Thomas 6b54cc4311 web: Add pause method for web player
Adds a suspend_audio method to compliment prime_audio on WebAudioBackend, as well as logic in player.rs on the set_is_playing method to suspend audio when is_playing is set to false. Exposes pause method for the ruffle player in JavaScript with logic to display the play button when paused.
2020-09-29 11:05:23 -07:00
Mike Welsh 313b02d24f webgl: Fall back to canvas if not using hardware acceleration
Display WebGL driver info, detect whether hardware acceleration
is enabled, and fall back to the canvas backend in this case.
2020-09-25 01:22:21 -07:00
Luca Weiss d5cb396331 *: fix spelling mistakes 2020-09-19 16:17:58 -07:00
Nathan Adams e114282a4e web: Implement Show Error Details for panics 2020-09-13 15:20:44 -07:00
Nathan Adams 69d1e903fb web: Destroy shouldn't be able to throw exceptions 2020-09-13 15:20:44 -07:00
Nathan Adams 58cd1abcf2 web: Store RuffleInstances as a RefCell, so we don't lock it out from readers unless we actually need to 2020-09-13 15:20:44 -07:00
Nathan Adams 1d48073a05 web: Don't mutably lock INSTANCES if we don't need to, to allow greater odds of a successful reentry 2020-09-13 15:20:44 -07:00
Nathan Adams 95275898c7 web: If ruffle panics, inform all instances (if possible) and poison future instances 2020-09-13 15:20:44 -07:00
Nathan Adams 4c6c8ee1f2 web: Add trace_observer to web api, which lets you capture trace output from a specific movie 2020-09-13 13:51:39 -07:00
Nathan Adams de009c7673 core: Add Log backend, for capturing trace output specific to a movie 2020-09-13 13:51:39 -07:00
Mike Welsh a18e80baf2 chore: Fix clippy lints 2020-09-07 12:18:41 -07:00
Nathan Adams 91cb597a79 web: Expose ExternalInterface callbacks on the player object, not the canvas 2020-09-03 18:17:44 -07:00
Nathan Adams 5880db43cd web: Respect allowScriptAccess, which defaults to false for streaming or 'sameDomain' for objects 2020-09-03 18:17:44 -07:00
Nathan Adams b5531a48d0 web: Allow reentrant ExternalInterface callbacks 2020-09-03 18:17:44 -07:00
Nathan Adams a49e8d8587 web: Implement two-way communication with ExternalInterface 2020-09-03 18:17:44 -07:00
Nathan Adams 43f5506418 web: Implement LocaleBackend for web 2020-09-02 17:12:31 -07:00
Nathan Adams 86eb6f2e50 avm1: Implement Date - #249 2020-09-02 17:12:31 -07:00
Mike Welsh eaff74f364 web: Wire up mouse wheel events 2020-08-23 13:38:59 -07:00
Mike Welsh cbd448522a chore: Allow unknown clippy lints
same_item_push was added on nightly, but is currently throwing
a false negative. I added an allow for it, but this causes a
warning on stable for an unknown lints, so allow unknown lints for
now.
2020-08-12 23:51:12 -07:00
Mike Welsh 6c89869210 chore: Fix clippy lints 2020-08-12 19:04:14 -07:00
David Wendt 4813942fe7 The player should always change the audio backend's framerate itself. 2020-07-23 23:02:52 -04:00
David Wendt f56d16a68d Separate player creation from root movie setup, and allow users of Ruffle to load in movies synchronously or asynchronously.
During the small period of time when a player is created but has no root movie, a temporary empty movie is installed with an assumed stage size and framerate of 550x400@12fps. This is Flash default for new projects, so it seemed appropriate. User ActionScript cannot see these values, and I'm not even sure JavaScript can, either.
2020-07-23 23:02:51 -04:00
David Wendt 6998dafdb9 Store an origin URL on every movie that is loaded. 2020-07-23 23:02:50 -04:00
CUB3D 2538d430ff chore: Format 2020-06-24 01:46:07 +01:00
CUB3D 0644168f12 web: Scope entries in localStorage to the current url (#379) 2020-06-24 01:46:07 +01:00
CUB3D 711b202a56 web: Add storage backend based on LocalStorage 2020-06-24 01:46:07 +01:00
CUB3D 4e286b43ae chore: Format 2020-06-24 01:46:06 +01:00
CUB3D 752ffc5cca chore: Fix clippy lints and tests 2020-06-24 01:44:07 +01:00
Mike Welsh d15a4ed994 web: Fallback to canvas render backend in more cases (fix #545) 2020-05-14 22:36:19 -07:00
Nathan Adams 51d9f3ef36 core: Change Player::new to take in a SwfMovie, not &[u8] 2020-05-04 16:07:38 -07:00
Mike Welsh 936b314569 web: Add features for enabling webgl/canvas backend 2020-05-02 10:39:40 -07:00
Mike Welsh fa5c09b0cd web: Add WebGL render backend 2020-05-02 10:38:18 -07:00
Mike Welsh f09bd8c079 core: Clean up tick/render loop
Don't call `render` from `Player::tick`; instead, require the
frontends to explicitly call `render` when they wish to redraw.
The frontend can query `Player::needs_render` to see if the stage
is dirty and needs a redraw. Update desktop and web to use this
new method.

This fits better with the newer winit event loop model, which
requires explicitly calling `request_redraw`, and should avoid
spurious renders.
2020-05-02 04:25:21 -07:00
Mike Welsh 87bf0f44c4 render: Move canvas renderer to separate subcrate 2020-04-29 23:26:41 -07:00
Mike Welsh c94df5243e web: Add nicer play button 2020-04-27 04:45:53 -07:00
Mike Welsh ddfd84ecdd web: Stop playing sounds when an instance is destroyed 2020-04-13 04:57:10 -07:00
Mike Welsh c4c02260fb core: Implement keyUp event 2020-02-26 03:48:07 -08:00
David Wendt 55149b7b7e Reference count the Player and provide a weak reference in UpdateContext.
This allows the formation of `'static` futures that can still interact with a player. Async code will need to upgrade the weak reference in order to be able to interact with the player.
2020-02-21 23:44:06 -05:00
David Wendt 2137b9f1fd Migrate `set_frame_rate` into the core `AudioBackend` trait 2020-02-21 23:44:05 -05:00
Mike Welsh 881581eed5 web: Resize canvas when devicePixelRatio changes (fix #322) 2020-01-15 21:34:22 -08:00
Mike Welsh 87158647d1 core: Implement keyPress button events 2019-12-24 03:06:03 -08:00
Mike Welsh 30983c5bab web: Use pointer events on web 2019-12-23 13:16:58 -08:00
Nathan Adams 9000451d58 core: Implemented Mouse.show() & Mouse.hide() 2019-12-22 14:33:46 -08:00
Mike Welsh c05b03dd06 web: Handle keydown/keyup and preventDefault if Ruffle has focus 2019-12-21 19:08:06 -08:00
David Wendt 69094b56b5 Add input support to the web backend. 2019-12-21 19:08:06 -08:00
Nathan Adams eedc4bbe24 core: Added Input backend, currently unimplemented, for polling user input 2019-12-21 19:08:06 -08:00
Mike Welsh f9b23c6e0c web: Handle gaps between SoundStreamBlocks 2019-10-29 23:36:51 -07:00
Mike Welsh 82c1116c42 chore: cargo fmt 2019-09-16 20:37:11 -07:00
David Wendt 0f9db1744b Add a backend for controlling the enclosing web browser. 2019-09-16 20:04:30 -07:00
Mike Welsh ce9a0a8ef6 web: Initial masking support
Also add web/src/utils.rs for some methods to ease management
of errors for wasm_bindgen.
2019-09-09 20:42:08 -05:00
Mike Welsh 3933b00000 web: Use initial timestamp from requestAnimationFrame
Previously Performance.now() was used to grab the initial timestamp
for calculating dt in requestAnimationFrame. However, this doesn't
seem to be reliable and resulted in negative dt values in Chrome.

Now we just use an Option for the timestamp and initialize it to None.
The first animation callback will set the timestamp.
2019-08-22 13:28:06 -07:00
Mike Welsh 9cbeacd7b2 core: Transform mouse coordinates from viewport to stage 2019-08-19 22:27:38 -07:00
Mike Welsh 637588fae5 core: Store view matrix in player
Player is now in charge of scaling/cropping/translating the content
to fit the viewport size supplied by the frontend.

Added backend::render::Letterbox, which stores the margin sizes
for letter/pillarboxing.
2019-08-19 22:27:38 -07:00
Mike Welsh f3f4fa6179 web: Add mouse up/down/move handlers 2019-08-19 22:27:38 -07:00
Mike Welsh 4666d211a7 core: Add dyn to fix Rust 1.37 warnings
Omitting dyn on trait objects now emits a warning, so add missing
dyn where necessary.
2019-08-15 13:54:20 -07:00
Mike Welsh 1177388413 web: Dynamically resize and letterbox movie 2019-08-11 20:50:31 -07:00
Mike Welsh 24fc403e06 core: Make player generic over backend 2019-08-09 22:34:15 -07:00
Mike Welsh 3edc3c3d3e web: Disable auto-play, add click-to-play 2019-08-09 14:50:20 -07:00
Mike Welsh fd8f58c6c2 Work 2019-07-10 21:04:59 -07:00
Mike Welsh 023406aa2b web: Move requestAnimationFrame loop into Rust 2019-05-16 19:14:37 -07:00
Mike Welsh cc7ef196e9 web: Clean up Player interface
Use generational_arena indices for the JS-side Player handle.
2019-05-10 09:06:47 -07:00
Mike Welsh 62ae3b0c46 Rename project 2019-05-08 09:46:19 -07:00
Mike Welsh 61ec4b2436 web: Add player.destroy() method 2019-05-06 03:52:27 -07:00
Mike Welsh 6e8082f01b Reorganized backend structure 2019-05-02 19:56:17 -07:00
Mike Welsh ae8df0486b Use a handle for the JS<->Rust Player object 2019-05-02 17:17:02 -07:00
Mike Welsh eb6c23d967 Work 2019-04-30 01:53:21 -07:00
Mike Welsh 663ad9f663 Work 2019-04-29 13:24:29 -07:00
Mike Welsh ee64cc77bc Reforactor 2019-04-27 23:08:59 -07:00
Mike Welsh b7ac6dc2ce Refactor 2019-04-27 18:15:43 -07:00