Commit Graph

4244 Commits

Author SHA1 Message Date
Aaron Hill 98c7f443ce core: Only store viewport dimensions in `RenderBackend`
Previously, the viewport height and width were stored in
both `Stage` and the `RenderBackend`. Any changes to the viewport
dimensions (e.g. due to window resizing) needed to be updated in both
places to keep our handling of the viewport consistent.

This PR adds a new `ViewportDimensions` type, which holds the
width, height, and scale factor. It is stored inside the
`RenderBackend` impl, and is retrieved using the newly added
method `RenderBackend.get_viewport_dimensions`. After a `Player`
has been constructed, any code that needes access to the viewport
dimensions will ultimate go through this method.

Unfortunately, `Stage` needs to use the viewport dimensions
in `build_matrices`. Therefore, any code modifying the viewport
dimensions should go through `player.set_viewport_dimensions`,
which ensures that the stage matrices are rebuilt after the render
backend is updated.
2022-08-22 13:44:30 -07:00
Mike Welsh 3629a55c00 core: Mouse picking respects order of children (fix #7393)
When doing mouse picking, interactive children were considered
before all non-interactives, which could cause an `_droptarget` to
be set to an underlying movieclip even if a shape occluded it.

Now consider all children in render order so that the top-most
shape will capture the mouse input.
2022-08-21 21:16:02 -07:00
= 3a1947445e core: Made SwfSlice::to_subslice return an empty slice in case of errors 2022-08-21 20:12:10 -07:00
= 44cfaa9200 core: Made SwfSlice::to_unbounded_subslice return an empty slice in case of errors 2022-08-21 20:12:10 -07:00
= 55566037f7 core: Made SwfSlice::resize_to_reader return an empty slice in case of errors 2022-08-21 20:12:10 -07:00
= 0cfbdc0385 core: Made SwfSlice::to_start_and_end return an empty slice in case of errors 2022-08-21 20:12:10 -07:00
Adrian Wielgosik b18329c8fe web: Allow modifying player volume via JS 2022-08-20 11:53:42 -07:00
Mike Welsh b38fce230d audio: Add AudioBackend::volume/set_volume 2022-08-20 11:53:42 -07:00
David Wendt f66e54bd03 core: Log a `debug` message every time we run a goto. 2022-08-19 18:52:21 -07:00
David Wendt fe828d7c24 core: At the end of a goto, fix tag stream desyncs caused by not hitting the target frame.
If we try to go to a frame that doesn't exist, or hasn't been loaded yet, we will stop on the last available frame, but skip any tags that would have run there. This is technically a desync, but it hasn't caused any problems so far as any further timeline interaction would trigger a rewind (which isn't affected by desyncs).

Of course, now that we're actually testing the tag stream position it *does* cause problems. We actually have to fix up the position to be correct even though it will never be used (hopefully). It may be prudent to do this outside of the `timeline_debug` feature as well in the future.
2022-08-19 18:52:21 -07:00
David Wendt 32542fdbc8 core: When `timeline_debug` is enabled, assert every goto's tag stream positions against the list of stream boundaries. 2022-08-19 18:52:21 -07:00
David Wendt 72e40423fa core: Calculate the start and end position of every frame when the `timeline_debug` feature is enabled. 2022-08-19 18:52:21 -07:00
Mike Welsh 89cb1212ad render: Disable most blend modes
Avoid blend modes except ADD and SUBTRACT until they can be
implemented properly.
2022-08-19 14:59:08 -07:00
relrelb c7941e7248 avm1: Remove `ScriptObject::bare_object`
Use `ScriptObject::new` instead.
2022-08-19 12:22:48 -07:00
relrelb 5cbfcde784 avm1: Remove `ScriptObject::object_cell`
Use `ScriptObject::new` instead.
2022-08-19 12:22:48 -07:00
relrelb 04b4a6cabe avm1: Rename `ScriptObject::object` to `ScriptObject::new` 2022-08-19 12:22:48 -07:00
Aaron Hill f3feaaf2be avm1: Set init object properties in reverse order
Fixes #7667

This behavior is by setter functions, and some SWFS
depend on it.
2022-08-19 11:49:40 -07:00
Aaron Hill 0cd6d13783
avm2: Stub ContextMenu.builtInItems (#7652) 2022-08-18 20:50:42 -04:00
Mike Welsh 7a53322cbb avm1: Wire up Button.blendMode 2022-08-18 16:38:17 -07:00
Mike Welsh 1e389112a1 avm1: Wire up MovieClip.blendMode 2022-08-18 16:38:17 -07:00
Mike Welsh b450b99e3e avm2: Wire up DisplayObject.blendMode 2022-08-18 16:38:17 -07:00
Mike Welsh 2e83bb570d core: Warn when setting a blend mode 2022-08-18 16:38:17 -07:00
Mike Welsh 7aee05cf75 core: Apply blend mode from PlaceObject tags
* Set blend mode in `DisplayObject::apply_place_object`.
 * Change `DisplayObject::set_blend_mode` to take `&self`.
2022-08-18 16:38:17 -07:00
Aaron Hill f7205a02a9 render: Add BlendMode infrastructure and implement BlendMode.ADD
Each render backend keeps track of a stack of BlenModes,
which are pushed and popped by 'core' as we render objects
in the displaay tree. For now, I've just implemented BlendMode.ADD,
which maps directly onto blend mode supported by each backend.

All other blend modes (besides 'NORMAL') will produce a warning
when we try to render using them. This may produce a very large amount
of log output, but it's simpler than emitting each warning only once,
and will help to point developers in the right direction when they
get otherwise inexplicable rendering issues (due to a blend mode
not being implemented).

The wgpu implementation is by far the most complicated, as we need
to construct a `RenderPipeline` for each possible
`(BlendMode, MaskState)`. I haven't been able to find any documentation
about the maximum supported number of (simultaneous) WebGPU render
pipelines - if this becomes an issue, we may need to register them
on-demand when a particular blend mode is requested.
2022-08-18 16:38:17 -07:00
Aaron Hill 1e18fc2227 avm2: Convert filters to ActionScript
We still don't implement the actual filter logic for `DisplayObject`,
but the classes themselves are fully implemented.
2022-08-17 12:55:03 -07:00
dowgird 038264a7a9 avm2: Implement stageFocusRect stub 2022-08-16 13:59:12 -05:00
relrelb 4d8e4111e3 core: Remove `AvmType`
Simply use `is_action_script_3()` instead.
2022-08-16 13:04:02 +03:00
dependabot[bot] ad2b1bbd24 build(deps): bump futures from 0.3.21 to 0.3.23
Bumps [futures](https://github.com/rust-lang/futures-rs) from 0.3.21 to 0.3.23.
- [Release notes](https://github.com/rust-lang/futures-rs/releases)
- [Changelog](https://github.com/rust-lang/futures-rs/blob/master/CHANGELOG.md)
- [Commits](https://github.com/rust-lang/futures-rs/compare/0.3.21...0.3.23)

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  update-type: version-update:semver-patch
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2022-08-15 23:37:47 +03:00
Aaron Hill 6f20e8882d avm2: Implement DisplayObject.transform and most of Transform
This PR implements the 'DisplayObject.transform' getters/setters,
and most of the getters/setters in the `Transform` class

From testing in FP, it appears that each call to the
'DisplayObject.transform' property produces a new
'Transform' instance, which is permanently tied to the
owner 'DisplayObject'. All of the getters/setters in
`Transform` operate directly on owner `DisplayObject`.
However, note that the `Matrix` and `ColorTransform`
valuse *produced* the getter are plain ActionScript objects,
and have no further tie to the `DisplayObject`.

Using the `DisplayObject.transform` setter results in
values being *copied* from the input `Transform` object.
The input object retains its original owner `DisplayObject`.

Not implemented:
* Transform.concatenatedColorTransform
* Transform.pixelBounds

When a DisplayObject is not a descendant of the stage,
the `concatenatedMatrix` property produces a bizarre matrix:
a scale matrix that the depends on the global state quality.
Any DisplayObject that *is* a descendant of the stage has
a `concatenatedMatrix` that does not depend on the stage quality.
I'm not sure why the behavior occurs - for now, I just manually
mimic the values prdduced by FP. However, these values may indicate
that we need to do some internal scaling based on stage quality values,
and then 'undo' this in certain circumstances when constructing
an ActionScript matrix.

Unfortunately, some of the computed 'concatenatedMatrix' values
are off by f32::EPSILON. This is likely due to us storing some
internal values in pixels rather than twips (the rounding introduced
by round-trip twips conversions could cause this slight difference0.
For now, I've opted to mark these tests as 'approximate'.

To support this, I've extended our test framework to support providing
a regex that matches floating-point values in the output. This allows
us to print out 'Matrix.toString()' and still perform approximate
comparisons between strings of the format
'(a=0, b=0, c=0, d=0, tx=0, ty=0)'
2022-08-14 19:12:25 -07:00
Nathan Adams 824b4aa8d1 render: Moved render backend from core to render 2022-08-14 18:38:14 -07:00
Nathan Adams 760da753fb render: Moved Transform from core to render 2022-08-14 18:38:14 -07:00
Nathan Adams f088d8ac3a render: Moved color_transform from core to render 2022-08-14 18:38:14 -07:00
Nathan Adams 35082b687f render: Moved shape_utils from core to render 2022-08-14 18:38:14 -07:00
Nathan Adams b3afb59b53 render: Moved BoundingBox from core to render 2022-08-14 18:38:14 -07:00
Nathan Adams 91a7047ebb render: Moved Matrix from core to render 2022-08-14 18:38:14 -07:00
Nathan Adams 9fd8fd938e render: Moved render utils from core to render 2022-08-14 18:38:14 -07:00
Nathan Adams bc0c7cbccb render: Made new render crate, moved Bitmap stuff to it 2022-08-14 18:38:14 -07:00
Nathan Adams 94282dfe73 core: Moved render utils into own module 2022-08-14 18:38:14 -07:00
Nathan Adams 0bb14193c6 core: Moved Bitmap into its own module for refactoring rendering 2022-08-14 18:38:14 -07:00
Nathan Adams beab50cde7 core: Moved NullRenderer into its own module in preparation for refactoring 2022-08-14 18:38:14 -07:00
relrelb d70697b4f3 web: Refactor `WebNavigatorBackend`
Store `base_url` as `Option<Url>` instead of `Option<String>`, so
we don't need to parse it on each URL resolve.
2022-08-14 17:49:05 -07:00
Aaron Hill a99c7e381b avm2: Improve `Debug` impl for `StageObject`
This builds off of the previous work for `ScriptObject` and
`ClassObject`. We now print both the class name and the stored
`DisplayObject`.
2022-08-14 15:31:53 -05:00
Aaron Hill d6532c87c2 avm2: Stub TimerEvent.updateAfterEvent
This is the last stub needed for Wonderputt to reach the
main game screen.

As far as I know, ActionScript cannot observe a frame being rendered,
so implementing this method isn't actually necessary for correctness.

The benefit of implementing this would be to make certain animations
appear smoother, since we'll render changes to the scene without
needing to wait for the next frame. However, actually rendering
*immediately* after the event would require some refactoring -
we have a `&mut UpdateContext` while running timers, but we'd need
to bail out and obtain a `&mut Player`.
2022-08-13 19:24:56 +02:00
Aaron Hill ef4a955e65 avm2: Always get loaderInfo from the root object 2022-08-13 02:06:38 -07:00
relrelb 8a7e96b0d5 avm2: Split `names.rs`
Into `namespace.rs`, `multiname.rs` and `qname.rs`, for better code
organization.
2022-08-13 02:12:53 +03:00
Nathan Adams 7dff19b559 core: Use a fixed seed when using deterministic feature 2022-08-12 13:11:46 +03:00
Aaron Hill 4a42bae333 avm2: Fix ApplicationDomain property declarations
Many of the class property defintiions were wrong -
instance methods were defined as class properties,
and class properties were defined as instance properties.
2022-08-12 10:45:03 +02:00
Aaron Hill 91993eb872 avm2: Stub URLRequest.data
This allows Wonderputt to get further (it deliberately assigns
'null' to 'URLRequest.data'). We throw an exception for any other
value, to prevent confusing errors caused by attempting an
unexpected request to a web server with a missig body.
2022-08-12 10:14:36 +02:00
Aaron Hill 9d1f27484b avm2: Implement 'throw' opcode
We currently lack the ability to preserve the original
`Value<'gc>` in the error, so we're forced to stringify the error.

This means that only typeless 'catch' blocks will work properly -
however, they're the only kind of 'catch' block that we currently
implement. Implementing support for typed 'catch' blocks will naturally
allow us to preserve the original 'Value<'gc>' in the 'throw'
implementation, since we'll need to switch to a custom `Error<'gc>`
type.
2022-08-11 17:20:53 -05:00
Adrian Wielgosik 4a7cb51148 avm2: Make missing props on sealed classes throw properly 2022-08-11 21:28:18 +02:00
Aaron Hill 71571b9594 avm2: Add URLRequest.method and use it URLLoader 2022-08-11 19:50:58 +02:00
Aaron Hill ed0512ca9d avm2: Show class name in `ClassObject` Debug impl
Before: `ClassObject(GcCell(Gc { ptr: 0x7f69f8300a28 }))`
After:  `ClassObject { name: flash.net::URLRequest, ptr: 0x7fe9cc2e7820 }`
2022-08-11 18:54:11 +02:00
TÖRÖK Attila d5b86f60a1 avm2: Add `flash.system.LoaderContext`, stub `flash.system.SecurityDomain`
Also add AS stubs for the preexisting `flash.display.DisplayObjectContainer`
and `flash.system.ApplicationDomain` natively defined classes.
2022-08-11 10:01:03 +02:00
dowgird b6fd670410 address review comments 2022-08-10 01:34:08 +02:00
dowgird 38f50f83ef removed a now unused function, added a test 2022-08-10 01:34:08 +02:00
dowgird e5b0937461 changed catch_scope() back to taking MutationContext 2022-08-10 01:34:08 +02:00
dowgird 5ccc981357 Used install_instance_slots() instead of adding slots manually 2022-08-10 01:34:08 +02:00
dowgird fb0a984415 Rebase and fix clippy warnings. 2022-08-10 01:34:08 +02:00
dowgird 31ed697acd Fixes from review 2022-08-10 01:34:08 +02:00
dowgird 26b41199fb avm2: Implemented newcatch and basic exception handling 2022-08-10 01:34:08 +02:00
Adrian Wielgosik 54f9824ce0 avm1: Update drag in stopDrag() in case it wasn't called before 2022-08-10 00:20:09 +02:00
Nathan Adams 07da3f6c0f exporter: Add --skip-unsupported to skip (and not crash) avm2 movies 2022-08-09 23:19:42 +02:00
Nathan Adams 8efd69b525 core: Track 'actions since timeout check' globally instead of per Activation 2022-08-09 20:56:18 +03:00
Nathan Adams fb1ebcb9cc avm1: loadMovieNum with blank url is an unload, not a load - fixes #7337 2022-08-09 18:53:57 +03:00
Nathan Adams 4b19910791 audio: Avoid panic with supposed MP3s that are too small 2022-08-09 17:59:02 +03:00
dependabot[bot] 4603e5964e build(deps): bump serde from 1.0.141 to 1.0.143
Bumps [serde](https://github.com/serde-rs/serde) from 1.0.141 to 1.0.143.
- [Release notes](https://github.com/serde-rs/serde/releases)
- [Commits](https://github.com/serde-rs/serde/compare/v1.0.141...v1.0.143)

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  update-type: version-update:semver-patch
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2022-08-09 11:54:47 +03:00
dependabot[bot] ab44ff8c13 build(deps): bump syn from 1.0.98 to 1.0.99
Bumps [syn](https://github.com/dtolnay/syn) from 1.0.98 to 1.0.99.
- [Release notes](https://github.com/dtolnay/syn/releases)
- [Commits](https://github.com/dtolnay/syn/compare/1.0.98...1.0.99)

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  dependency-type: direct:production
  update-type: version-update:semver-patch
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2022-08-09 09:25:48 +03:00
dependabot[bot] 8acb77dc2c build(deps): bump proc-macro2 from 1.0.42 to 1.0.43
Bumps [proc-macro2](https://github.com/dtolnay/proc-macro2) from 1.0.42 to 1.0.43.
- [Release notes](https://github.com/dtolnay/proc-macro2/releases)
- [Commits](https://github.com/dtolnay/proc-macro2/compare/1.0.42...1.0.43)

---
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- dependency-name: proc-macro2
  dependency-type: direct:production
  update-type: version-update:semver-patch
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2022-08-09 08:51:01 +03:00
dependabot[bot] ed1ebe8fb5 build(deps): bump quote from 1.0.20 to 1.0.21
Bumps [quote](https://github.com/dtolnay/quote) from 1.0.20 to 1.0.21.
- [Release notes](https://github.com/dtolnay/quote/releases)
- [Commits](https://github.com/dtolnay/quote/compare/1.0.20...1.0.21)

---
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- dependency-name: quote
  dependency-type: direct:production
  update-type: version-update:semver-patch
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2022-08-08 23:58:43 +02:00
TÖRÖK Attila 5e2804f992 avm2: Implement `flash.geom.Vector3D` 2022-08-08 22:15:09 +03:00
CUB3D 05bfa3770e chore: Fix warnings with cargo doc 2022-08-08 20:20:18 +03:00
relrelb e42a6b62e6 core: Require `target` in `NavigatorBackend::navigate_to_url`
Make the `target` parameter just a `String` instead of an `Option<String>`.
`None` is not needed as it's totally equivalent to an empty string.
2022-08-06 11:20:03 +03:00
Aaron Hill 2f8dde86af
avm2: Include class name in ScriptObject debug (#7512)
* avm2: Include class name in ScriptObject debug

Currently, the `ScriptObject` debug impl is almost useless -
while you determine if two printed objects are the same
by comparing the pointer value, you'll have no idea what
kind of object it actually is.

This PR now formats the `ScriptObject` output as a struct,
printing a (fake) "class" field containing the class name.

Before/after:

```
[ERROR ruffle_core::avm2::activation] AVM2 error: Cannot coerce Object(ScriptObject(ScriptObject(GcCell(Gc { ptr: 0x55f863936db8 })))) to an QName { ns: Private("Test.as$38"), name: "Second" }
[ERROR ruffle_core::avm2::activation] AVM2 error: Cannot coerce Object(ScriptObject(ScriptObject { class: "Object", ptr: 0x55ee0ad161e0 })) to an QName { ns: Private("Test.as$38"), name: "Second" }
```

Getting access to the class name from a `Debug` impl is tricky:

Developers can (and should be able to) insert logging statements
whereever they want, so any `GcCell` may be mutably borrowed.
Panics in debug impls are extremely frustrating to deal with,
so I've ensured that we only use `try_borrow` at each step.
If any of the attempted borrows fail, we print out an error message
in the "class_name" field, but we're still able to print the
rest of the `ScriptObject`.

Additionally, we have no access to a `MutationContext`, so we
cannot allocate a new `AvmString`. To get around this,
I've created a new method `QName::to_qualified_name_no_mc`,
which uses an `Either` to return a `WString` instead of allocating
an `AvmString`. This is more cumbersome to work with than the
nrmal `QName::to_qualified_name`, so we'll only want to use
it when we have no other choice.
2022-08-04 22:13:00 -07:00
Aaron Hill 2383e6850f avm2: Continue to process event when a handler produces an error
An exception thrown by one event handler shoud not prevent other event
handlers from running on this same event. Some SWFs like Wonderputt
depend on this behavior, as they have buggy event handlers that throw
errors.
2022-08-03 22:29:41 +03:00
Aaron Hill ad19c29c03 Remove `null` from `getChildByName` for missing child
This matches the behavior of Flash - no error is produced.
2022-08-03 21:45:59 +03:00
dependabot[bot] f7f84418f9 build(deps): bump proc-macro2 from 1.0.41 to 1.0.42
Bumps [proc-macro2](https://github.com/dtolnay/proc-macro2) from 1.0.41 to 1.0.42.
- [Release notes](https://github.com/dtolnay/proc-macro2/releases)
- [Commits](https://github.com/dtolnay/proc-macro2/compare/1.0.41...1.0.42)

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- dependency-name: proc-macro2
  dependency-type: direct:production
  update-type: version-update:semver-patch
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2022-08-02 22:37:35 +03:00
dependabot[bot] 3b7f6976a4 build(deps): bump serde from 1.0.140 to 1.0.141
Bumps [serde](https://github.com/serde-rs/serde) from 1.0.140 to 1.0.141.
- [Release notes](https://github.com/serde-rs/serde/releases)
- [Commits](https://github.com/serde-rs/serde/compare/v1.0.140...v1.0.141)

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- dependency-name: serde
  dependency-type: direct:production
  update-type: version-update:semver-patch
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2022-08-02 19:34:44 +03:00
Adrian Wielgosik e214dd5ce5 avm2: Implement BitmapData.scroll/copyPixels, stub lock() 2022-08-01 22:31:42 +03:00
Adrian Wielgosik 17f090d1d5 avm2: Stub Loader.contentLoaderInfo 2022-08-01 22:31:42 +03:00
TÖRÖK Attila 820196d066 audio: Handle AudioCompression::UncompressedUnknownEndian in AudioMixer::make_seekable_decoder()
The same way as it is done in decoders::make_decoder().
2022-08-01 21:39:01 +03:00
Aaron Hill 2ce6679643
avm2: Store PropertyClass in `VtableData`
Calling `get_trait` copies the returned `Property`, so the caching
we performed in `PropertyClass` was never actually getting used.

Instead, we now store our `PropertyClass` values in a `Vec`
indexed by slot id. `set_property` and `init_property` now perform
coercions by going through the `VTable,` which writes the updated
`PropertyClass` back into the array.
2022-07-30 17:58:50 -07:00
Adrian Wielgosik 5be7f425f0 avm2: Migrate all Events to AS, remove EventData. 2022-07-30 12:34:12 -07:00
relrelb d01a03b4ca avm1: Correct `ActionURShift`
In SWF8 and SWF9, unsigned right shift actually has a signed result.
2022-07-29 14:44:21 -07:00
Ali MJ Al-Nasrawy 67fbc84ba3 don't rely on a rustc bug
context: https://github.com/rust-lang/rust/pull/98835
2022-07-29 15:27:46 -05:00
Aaron Hill 0d3e046b0e
avm2: Allow classes to reference their own type from a static variable
FP allows code like
`class Foo { static var INSTANCE: Foo = new Foo(); }`

However, this breaks our current property type coercion setup -
we cannot resolve the type `Foo` when setting the property `INSTANCE`,
since `Foo` is still being constructed.

Fortunately, we can perform this 'coercion' by just checking if
the object's class name and domain match the type name and domain
of the property.
2022-07-29 13:24:37 -07:00
relrelb 79f36964b4 web: Bump wasm-bindgen to 0.2.82
As usual, also bump its helper crates (`js-sys`, `web-sys` and
`wasm-bindgen-futures`) to the latest versions.
2022-07-29 09:40:14 -07:00
Mike Welsh 30b185cbd4 audio: Reset symphonia decoder on loop 2022-07-28 21:25:33 -07:00
TÖRÖK Attila 7249db9052 audio: Fix crash/gap at the end of MP3 loops 2022-07-28 21:25:33 -07:00
Mike Welsh ffb57467eb audio: Add `AudioBackend::position_resolution`
This returns the approximate interval that the audio backend
updates the sound position information. This is used for syncing
animation to embedded "stream" audio tracks, and fixes some
stuttering in cases where the syncing was being too strict.
2022-07-28 21:25:33 -07:00
Mike Welsh 405c7194b0 audio: Remove `AudioBackend::preload_sound_stream` fns
No longer necessary now that web audio mixing is done on Rust side.
2022-07-28 21:25:33 -07:00
Aaron Hill f2deeb4de8 Fix typo 2022-07-27 22:38:49 -07:00
Aaron Hill 49d1a985ca avm2: Store `LoaderInfo` object on `MovieClip` and `Stage`
Previously, we would create a fresh `LoaderInfo` object each
time the `loaderInfo` property was accessed. However, users can
add event handlers to a `LoaderInfo`, so we need to create and
store exactly one `LoaderInfo` object per movie (and stage).

To verify that we're correctly handling the storage of `LoaderInfo`,
I've implemented firing the "init" event. This required a new
`on_frame_exit` hook, so that we can properly fire the "init"
event after the "exitFrame" for the initial frame but before
the "enterFrame" of the next frame.
2022-07-27 22:38:49 -07:00
EmperorBale d14b868c4f core: Simplify new_utf8_bytes 2022-07-25 10:52:56 -07:00
EmperorBale a2261cd556 chore: Formatting 2022-07-25 10:52:56 -07:00
EmperorBale d6604f538c wstr: Implement custom UTF-8 decoding routine 2022-07-25 10:52:56 -07:00
EmperorBale 6dab6ca557 avm2: Update set_data to convert bytes to string lossily 2022-07-25 10:52:56 -07:00
EmperorBale d79c68bbcd core: Implement AvmString::new_utf8_bytes_lossy 2022-07-25 10:52:56 -07:00
Aaron Hill 515c7bf518 Fix behavior when setting repeatCount, and improve tests 2022-07-24 20:43:00 -07:00
Aaron Hill b4f98190e9 avm2: Implement flash.utils.Timer and associated events
The current 'setInterval/setTimeout' implementation is
moved to 'core/src/timers.rs', and now works with both
AVM1 and AVM2 objects. The `flash.utils.Timer` class is implemented
mostly in ActionScript, with minimal modifications to the actual
Ruffle timer code.
2022-07-24 20:43:00 -07:00
relrelb 3bfe736262 core: Remove `From<Position<Twips>> for Transform`
Simply use `Matrix::translate` directly, which is more explicit and
intuitive.
2022-07-24 19:07:05 -07:00