Commit Graph

1582 Commits

Author SHA1 Message Date
Mike Welsh caf421144a webgl: Don't change wrapping mode in WebGL1 2020-05-02 10:39:40 -07:00
Mike Welsh 936b314569 web: Add features for enabling webgl/canvas backend 2020-05-02 10:39:40 -07:00
Mike Welsh e58cca3287 webgl: Add WebGL2 MSAA support 2020-05-02 10:39:38 -07:00
Mike Welsh 23a42d4d8c webgl: Fix gradients
Tweak common_tess to return a more generic gradient type.
2020-05-02 10:38:55 -07:00
Mike Welsh bfe14c2eaf webgl: Add VAO support 2020-05-02 10:38:20 -07:00
Mike Welsh 9583b51ddb webgl: Use u32 for vertex color 2020-05-02 10:38:20 -07:00
Mike Welsh bc85c0d92e webgl: Avoid redundant WebGL state calls 2020-05-02 10:38:20 -07:00
Mike Welsh 5f45b25f27 webgl: Create a WebGL2 context when available 2020-05-02 10:38:20 -07:00
Mike Welsh d440328f1f webgl: Set more context attributes on creation 2020-05-02 10:38:20 -07:00
Mike Welsh fa5c09b0cd web: Add WebGL render backend 2020-05-02 10:38:18 -07:00
Mike Welsh e9a03859ca chore: cargo update 2020-05-02 08:48:23 -07:00
Mike Welsh 5ead49a067 wgpu: Clamp minimum framebuffer size to 1 to avoid panic 2020-05-02 08:44:15 -07:00
Mike Welsh 9c503cecc9
Merge pull request #540 from Herschel/event-loop-clean
core: Clean up core loop
2020-05-02 05:30:42 -07:00
Mike Welsh f09bd8c079 core: Clean up tick/render loop
Don't call `render` from `Player::tick`; instead, require the
frontends to explicitly call `render` when they wish to redraw.
The frontend can query `Player::needs_render` to see if the stage
is dirty and needs a redraw. Update desktop and web to use this
new method.

This fits better with the newer winit event loop model, which
requires explicitly calling `request_redraw`, and should avoid
spurious renders.
2020-05-02 04:25:21 -07:00
Mike Welsh 6339c74d67
render: Add wgpu backend (merge #527)
Adds a wgpu-rs render backend.
2020-05-02 03:42:05 -07:00
Mike Welsh bfe57a3c66 wgpu: Toss out degenerate draws
wgpu would panic in this case, so filter out draws with < 3 indices.
2020-04-30 20:02:11 -07:00
Mike Welsh beb0eba3a3 chore: WGPURenderBackend -> WgpuRenderBackend 2020-04-30 20:00:07 -07:00
Mike Welsh 552ddd531b wgpu: Add MSAA support (default to 4x for now) 2020-04-30 19:56:07 -07:00
Nathan Adams 8384847084 avm1: Deleting on a non-object is a silent failure & warning, not a hard error 2020-04-30 14:18:54 -07:00
dependabot-preview[bot] 04660a9540 build(deps): bump quote from 1.0.3 to 1.0.4
Bumps [quote](https://github.com/dtolnay/quote) from 1.0.3 to 1.0.4.
- [Release notes](https://github.com/dtolnay/quote/releases)
- [Commits](https://github.com/dtolnay/quote/compare/1.0.3...1.0.4)

Signed-off-by: dependabot-preview[bot] <support@dependabot.com>
2020-04-30 21:18:17 +00:00
Nathan Adams 760677a2a1 render: Add From<ColorTransform> for ColorAdjustments uniforms 2020-04-30 16:40:08 +02:00
Nathan Adams 99d15aef0d render: Cache color transforms in wgpu backend, don't re-upload unchanged values 2020-04-30 16:33:41 +02:00
Nathan Adams 90195340c3 render: Implement letterbox on wgpu renderer 2020-04-30 16:15:35 +02:00
dependabot-preview[bot] a4961fc72b build(deps): bump svg from 0.7.2 to 0.8.0
Bumps [svg](https://github.com/bodoni/svg) from 0.7.2 to 0.8.0.
- [Release notes](https://github.com/bodoni/svg/releases)
- [Commits](https://github.com/bodoni/svg/commits)

Signed-off-by: dependabot-preview[bot] <support@dependabot.com>
2020-04-30 08:46:32 +00:00
Nathan Adams 9599b2d09f render: Move some loose utility functions to utils.rs in wgpu renderer 2020-04-30 08:48:34 +02:00
Nathan Adams f4abf4b705 render: Split off shape/mesh code into its own file in wgpu renderer 2020-04-30 08:48:34 +02:00
Nathan Adams 1879d7f29e render: Implement render_bitmap for wgpu renderer 2020-04-30 08:48:34 +02:00
Nathan Adams 36d9d3ce4a render: Implement masks in wgpu renderer 2020-04-30 08:48:34 +02:00
Nathan Adams bdaf86dc3b render: Add Pipelines struct to group together wgpu pipelines 2020-04-30 08:48:34 +02:00
Nathan Adams dd1fa2700f render: Split off macros & pipeline creation from wgpu renderer 2020-04-30 08:48:34 +02:00
Nathan Adams c42333e254 render: Added feature render_debug_labels to enable debugging and profiling of wgpu renderer in external tools 2020-04-30 08:48:34 +02:00
Nathan Adams 9278e24228 docs: Update readme for wgpu usage 2020-04-30 08:48:33 +02:00
Nathan Adams c2290ed5ef render: Remove dependency on winit from wgpu renderer 2020-04-30 08:48:33 +02:00
Nathan Adams f0445d94b8 render: Add wgpu-rs based renderer, used by desktop 2020-04-30 08:48:33 +02:00
Mike Welsh 834756c167 render: Separate tesselation code into render/common_tess 2020-04-29 23:26:41 -07:00
Mike Welsh 6fb0046bd3 render: Move Glium renderer to separate subcrate 2020-04-29 23:26:41 -07:00
Mike Welsh 87bf0f44c4 render: Move canvas renderer to separate subcrate 2020-04-29 23:26:41 -07:00
Sean-Thomas 97d1eb5eb9 Web Demo Mobile Styling Changes + Bug Fix
- Mobile styling changes for web demo page on mobile devices. Now the sample dropdown will show up on smaller devices.

-Fixed bug with random selection of SWF files.
2020-04-29 23:26:11 -07:00
JustinCB a3733705a8 web: Add "frames" polyfill setting 2020-04-29 23:23:25 -07:00
Justin-CB c8989e4d28 web: Add all_frames to make extension work on pages with frames 2020-04-29 23:23:25 -07:00
Mike Welsh 37951c1d10 chore: Bump CI to Rust 1.43 2020-04-28 08:28:11 -07:00
Mike Welsh 4a53d95753 web: Add width and height to observed attributes for Ruffle elements 2020-04-28 06:10:41 -07:00
Mike Welsh 46b14e5a7f web: Tweak shadow template CSS to ensure default width/height (fix #529) 2020-04-28 05:50:50 -07:00
dependabot-preview[bot] 014df249a8 build(deps): bump jpeg-decoder from 0.1.18 to 0.1.19
Bumps [jpeg-decoder](https://github.com/image-rs/jpeg-decoder) from 0.1.18 to 0.1.19.
- [Release notes](https://github.com/image-rs/jpeg-decoder/releases)
- [Changelog](https://github.com/image-rs/jpeg-decoder/blob/master/CHANGELOG.md)
- [Commits](https://github.com/image-rs/jpeg-decoder/commits)

Signed-off-by: dependabot-preview[bot] <support@dependabot.com>
2020-04-28 04:54:23 +00:00
Mike Welsh 0921f18417 web: Avoid out-of-bounds slice from zero sample SoundStreamBlock 2020-04-27 07:49:59 -07:00
Mike Welsh 8aa12d181f render: Remove RenderBackend::draw_pause_overlay 2020-04-27 04:45:53 -07:00
Mike Welsh c94df5243e web: Add nicer play button 2020-04-27 04:45:53 -07:00
Mike Welsh 03d4ed953c
core: Merge #499, fix super
Allow supercalled methods to access properties of this correctly
2020-04-26 15:13:35 -07:00
dependabot-preview[bot] 56bed86a89 build(deps): bump svg from 0.7.2 to 0.8.0
Bumps [svg](https://github.com/bodoni/svg) from 0.7.2 to 0.8.0.
- [Release notes](https://github.com/bodoni/svg/releases)
- [Commits](https://github.com/bodoni/svg/commits)

Signed-off-by: dependabot-preview[bot] <support@dependabot.com>
2020-04-26 21:18:43 +00:00
dependabot-preview[bot] dd2f191daf build(deps): bump lyon from 0.15.7 to 0.15.8
Bumps [lyon](https://github.com/nical/lyon) from 0.15.7 to 0.15.8.
- [Release notes](https://github.com/nical/lyon/releases)
- [Changelog](https://github.com/nical/lyon/blob/master/CHANGELOG.md)
- [Commits](https://github.com/nical/lyon/commits)

Signed-off-by: dependabot-preview[bot] <support@dependabot.com>
2020-04-26 21:18:17 +00:00