dependabot-preview[bot]
1e971a6cff
build(deps-dev): bump webpack-dev-server in /web/selfhosted
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Bumps [webpack-dev-server](https://github.com/webpack/webpack-dev-server ) from 3.10.3 to 3.11.0.
- [Release notes](https://github.com/webpack/webpack-dev-server/releases )
- [Changelog](https://github.com/webpack/webpack-dev-server/blob/master/CHANGELOG.md )
- [Commits](https://github.com/webpack/webpack-dev-server/compare/v3.10.3...v3.11.0 )
Signed-off-by: dependabot-preview[bot] <support@dependabot.com>
2020-05-10 10:30:10 +00:00
Nathan Adams
054e6f1ac6
chore: Fix new rust check lint about std::mem::replace
2020-05-10 03:29:25 -07:00
Nathan Adams
bac99368be
chore: Fix new clippy lints about cloning
2020-05-10 03:29:25 -07:00
Justin-CB
e365f48fe2
docs: Added documentation for extension in readme
2020-05-10 03:29:05 -07:00
dependabot-preview[bot]
4abab576a1
build(deps): bump futures from 0.3.4 to 0.3.5
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Bumps [futures](https://github.com/rust-lang/futures-rs ) from 0.3.4 to 0.3.5.
- [Release notes](https://github.com/rust-lang/futures-rs/releases )
- [Changelog](https://github.com/rust-lang/futures-rs/blob/master/CHANGELOG.md )
- [Commits](https://github.com/rust-lang/futures-rs/compare/0.3.4...0.3.5 )
Signed-off-by: dependabot-preview[bot] <support@dependabot.com>
2020-05-10 10:28:44 +00:00
dependabot-preview[bot]
a81adfa336
build(deps): bump num_enum from 0.4.3 to 0.5.0
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Bumps [num_enum](https://github.com/illicitonion/num_enum ) from 0.4.3 to 0.5.0.
- [Release notes](https://github.com/illicitonion/num_enum/releases )
- [Commits](https://github.com/illicitonion/num_enum/compare/0.4.3...0.5.0 )
Signed-off-by: dependabot-preview[bot] <support@dependabot.com>
2020-05-10 10:27:38 +00:00
dependabot-preview[bot]
66f220f567
build(deps): bump serde from 1.0.106 to 1.0.110
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Bumps [serde](https://github.com/serde-rs/serde ) from 1.0.106 to 1.0.110.
- [Release notes](https://github.com/serde-rs/serde/releases )
- [Commits](https://github.com/serde-rs/serde/compare/v1.0.106...v1.0.110 )
Signed-off-by: dependabot-preview[bot] <support@dependabot.com>
2020-05-10 10:27:20 +00:00
dependabot-preview[bot]
08a786a213
build(deps): bump libflate from 0.1.27 to 1.0.0
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Bumps [libflate](https://github.com/sile/libflate ) from 0.1.27 to 1.0.0.
- [Release notes](https://github.com/sile/libflate/releases )
- [Commits](https://github.com/sile/libflate/compare/0.1.27...1.0.0 )
Signed-off-by: dependabot-preview[bot] <support@dependabot.com>
2020-05-05 08:12:26 +00:00
Justin-CB
f9767e0da4
web: Simplify play button code
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Co-authored-by: JustinCB <JustinCB@opmbx.org>
2020-05-04 16:12:55 -07:00
Nathan Adams
47a44a5fe8
desktop: Prime window with known width/height of the movie
2020-05-04 16:07:38 -07:00
Nathan Adams
51d9f3ef36
core: Change Player::new to take in a SwfMovie, not &[u8]
2020-05-04 16:07:38 -07:00
Mike Welsh
2331b49ea4
web: Enable canvas feature by default
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WebGL will take priority. Fallback to canvas if WebGL creation
fails.
2020-05-04 08:10:53 -07:00
Nathan Adams
84f6b4d06e
core: Set init_object values after prototype but before constructor
2020-05-03 12:46:55 -07:00
Nathan Adams
96d1f8fd30
tests: Add test for order of init_object vs constructor when attaching movies
2020-05-03 12:46:55 -07:00
Nathan Adams
0152f384ea
core: Run any on(construct) events at the appropriate time
2020-05-03 12:46:55 -07:00
Nathan Adams
2b9219e8f9
tests: Add test for undocumented on(construct) property (note: this swf is hand-crafted)
2020-05-03 12:46:55 -07:00
Mike Welsh
c586991a88
web: WebGL render backend (merge #520 )
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Initial implementation of a WebGL render backend.
Switch the web target to use WebGL by default. Put the canvas backend behind a feature flag.
2020-05-02 11:55:34 -07:00
Mike Welsh
462ac46f8e
chore: Bump Cargo.lock
2020-05-02 10:41:35 -07:00
Mike Welsh
cde7798ded
webgl: Default MSAA to 4x, 2x on mobile/tablets
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Also ensure we clamp MSAA at maximum available, in case the sample
count is not supported by the device.
2020-05-02 10:41:09 -07:00
Mike Welsh
6221065391
webgl: Store vertex attribute location per program
2020-05-02 10:39:40 -07:00
Mike Welsh
caf421144a
webgl: Don't change wrapping mode in WebGL1
2020-05-02 10:39:40 -07:00
Mike Welsh
936b314569
web: Add features for enabling webgl/canvas backend
2020-05-02 10:39:40 -07:00
Mike Welsh
e58cca3287
webgl: Add WebGL2 MSAA support
2020-05-02 10:39:38 -07:00
Mike Welsh
23a42d4d8c
webgl: Fix gradients
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Tweak common_tess to return a more generic gradient type.
2020-05-02 10:38:55 -07:00
Mike Welsh
bfe14c2eaf
webgl: Add VAO support
2020-05-02 10:38:20 -07:00
Mike Welsh
9583b51ddb
webgl: Use u32 for vertex color
2020-05-02 10:38:20 -07:00
Mike Welsh
bc85c0d92e
webgl: Avoid redundant WebGL state calls
2020-05-02 10:38:20 -07:00
Mike Welsh
5f45b25f27
webgl: Create a WebGL2 context when available
2020-05-02 10:38:20 -07:00
Mike Welsh
d440328f1f
webgl: Set more context attributes on creation
2020-05-02 10:38:20 -07:00
Mike Welsh
fa5c09b0cd
web: Add WebGL render backend
2020-05-02 10:38:18 -07:00
Mike Welsh
e9a03859ca
chore: cargo update
2020-05-02 08:48:23 -07:00
Mike Welsh
5ead49a067
wgpu: Clamp minimum framebuffer size to 1 to avoid panic
2020-05-02 08:44:15 -07:00
Mike Welsh
9c503cecc9
Merge pull request #540 from Herschel/event-loop-clean
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core: Clean up core loop
2020-05-02 05:30:42 -07:00
Mike Welsh
f09bd8c079
core: Clean up tick/render loop
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Don't call `render` from `Player::tick`; instead, require the
frontends to explicitly call `render` when they wish to redraw.
The frontend can query `Player::needs_render` to see if the stage
is dirty and needs a redraw. Update desktop and web to use this
new method.
This fits better with the newer winit event loop model, which
requires explicitly calling `request_redraw`, and should avoid
spurious renders.
2020-05-02 04:25:21 -07:00
Mike Welsh
6339c74d67
render: Add wgpu backend (merge #527 )
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Adds a wgpu-rs render backend.
2020-05-02 03:42:05 -07:00
Mike Welsh
bfe57a3c66
wgpu: Toss out degenerate draws
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wgpu would panic in this case, so filter out draws with < 3 indices.
2020-04-30 20:02:11 -07:00
Mike Welsh
beb0eba3a3
chore: WGPURenderBackend -> WgpuRenderBackend
2020-04-30 20:00:07 -07:00
Mike Welsh
552ddd531b
wgpu: Add MSAA support (default to 4x for now)
2020-04-30 19:56:07 -07:00
Nathan Adams
8384847084
avm1: Deleting on a non-object is a silent failure & warning, not a hard error
2020-04-30 14:18:54 -07:00
dependabot-preview[bot]
04660a9540
build(deps): bump quote from 1.0.3 to 1.0.4
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Bumps [quote](https://github.com/dtolnay/quote ) from 1.0.3 to 1.0.4.
- [Release notes](https://github.com/dtolnay/quote/releases )
- [Commits](https://github.com/dtolnay/quote/compare/1.0.3...1.0.4 )
Signed-off-by: dependabot-preview[bot] <support@dependabot.com>
2020-04-30 21:18:17 +00:00
Nathan Adams
760677a2a1
render: Add From<ColorTransform> for ColorAdjustments uniforms
2020-04-30 16:40:08 +02:00
Nathan Adams
99d15aef0d
render: Cache color transforms in wgpu backend, don't re-upload unchanged values
2020-04-30 16:33:41 +02:00
Nathan Adams
90195340c3
render: Implement letterbox on wgpu renderer
2020-04-30 16:15:35 +02:00
dependabot-preview[bot]
a4961fc72b
build(deps): bump svg from 0.7.2 to 0.8.0
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Bumps [svg](https://github.com/bodoni/svg ) from 0.7.2 to 0.8.0.
- [Release notes](https://github.com/bodoni/svg/releases )
- [Commits](https://github.com/bodoni/svg/commits )
Signed-off-by: dependabot-preview[bot] <support@dependabot.com>
2020-04-30 08:46:32 +00:00
Nathan Adams
9599b2d09f
render: Move some loose utility functions to utils.rs in wgpu renderer
2020-04-30 08:48:34 +02:00
Nathan Adams
f4abf4b705
render: Split off shape/mesh code into its own file in wgpu renderer
2020-04-30 08:48:34 +02:00
Nathan Adams
1879d7f29e
render: Implement render_bitmap for wgpu renderer
2020-04-30 08:48:34 +02:00
Nathan Adams
36d9d3ce4a
render: Implement masks in wgpu renderer
2020-04-30 08:48:34 +02:00
Nathan Adams
bdaf86dc3b
render: Add Pipelines struct to group together wgpu pipelines
2020-04-30 08:48:34 +02:00
Nathan Adams
dd1fa2700f
render: Split off macros & pipeline creation from wgpu renderer
2020-04-30 08:48:34 +02:00