Commit Graph

856 Commits

Author SHA1 Message Date
Nathan Adams 2e7ebbf258 avm1: Fatal errors will halt the AVM and prevent further execution 2020-06-20 15:02:00 -07:00
Nathan Adams f5da954b32 avm1: Merge avm1::Error and avm1::ExecutionError for now. It's plausible that nested inside actions we can encounter an ExecutionError, so at that point it doesn't make sense to have a separation. 2020-06-20 15:02:00 -07:00
Nathan Adams e2c607c70f avm1: Avm1::retire_stack_frame can't error, so adjust its signature appropriately 2020-06-20 15:02:00 -07:00
Nathan Adams a36e2105a3 avm1: Made avm1::Error an actual error type, and removed all calls that throw incorrect errors in avm1 2020-06-20 15:02:00 -07:00
Nathan Adams ad07520af3 avm1: Add avm1::ExecutionError 2020-06-20 15:02:00 -07:00
Nathan Adams adb8ffbf9c core: Convert XML errors into an enum 2020-06-20 15:02:00 -07:00
Nathan Adams 59ccd75518 core: Rename loader::LoaderError to loader::Error 2020-06-20 15:02:00 -07:00
Nathan Adams b6f012cf7f core: Use thiserror to derive Loader errors 2020-06-20 15:02:00 -07:00
Nathan Adams 0f1eef9022 core: Introduce LoaderError to all Loader methods 2020-06-20 15:02:00 -07:00
Nathan Adams c8f0753da4 core: Rename Value::as_number to Value::coerce_to_f64 2020-06-19 12:48:28 -07:00
Nathan Adams 67042b255c core: Replace Value::as_* numeric methods in favour of coerce_to_* or manual matching 2020-06-19 12:48:28 -07:00
Nathan Adams 270f63b2f3 core: Made Object::to_string return a Cow<str> 2020-06-19 12:48:28 -07:00
Nathan Adams f4b4d0ebb7 core: Replace Value::into_string in favour of coerce_to_string or manual matching 2020-06-19 12:48:28 -07:00
Nathan Adams 5662b2d4d9 core: Make Value::coerce_to_string return a Cow<str>` 2020-06-19 12:48:28 -07:00
Nathan Adams 9633dc71c3 core: Replace Value::as_string in favour of coerce_to_string or manual matching 2020-06-19 12:48:28 -07:00
Nathan Adams e44568c31c core: Remove Value::call_method, you must box the value first 2020-06-19 12:48:28 -07:00
Nathan Adams 5dd1a1e509 core: Remove Value::get, you must box the value first 2020-06-19 12:48:28 -07:00
Nathan Adams fc18c2fce5 core: Rename Value::as_object to Value::coerce_to_object 2020-06-19 12:48:28 -07:00
Nathan Adams b2b57c1540 core: Make Value::as_object always return a (possibly boxed) object 2020-06-19 12:48:28 -07:00
Mike Welsh 62cfeb3754 core: Assign default name to unnamed clips (fix #66) 2020-06-18 16:26:36 -07:00
Mike Welsh 83feeefeeb audio: Don't panic on unimplemented codecs
Remove `unimplemented` calls when encountring unsupported codecs
such as Nellymoser. Instead, return an Error that can be
gracefully handled.
2020-06-17 12:14:08 -07:00
Mike Welsh 1d7e6b7e8a chore: Fix let-unit-value clippy lint 2020-06-17 11:25:06 -07:00
Mike Welsh 77cb186357 avm1: Constructors queue to run after a goto
If a class is registered to a clip that is placed on the timeline
during a goto, that constructor should run after the frame is
completely constructed. In order to tell whether to run the
constructor immediately, add a parameter to `post_instantiation`
to indicate if the clip is instantiated from the AVM or via a
standard timeline seek.
2020-06-16 14:53:44 -07:00
Nathan Adams 5efab4c579 core: Implement RGB15 PNGs - fixes #724 2020-06-16 14:53:19 -07:00
Mike Welsh 35a4c05923 avm1: CallFunction can resolve variable paths 2020-06-13 02:48:38 -07:00
Mike Welsh ce73b4eaa7 core: Recursively unload child display objects
Child movie clips should run their unload actions when the parent
is removed.
2020-06-11 23:39:16 -07:00
Mike Welsh 9b0881edb7 core: Set $version on root
_root has a $version property that should matches
`System.capabilites.version`. This allows Nanaca Crash to boot.
2020-06-11 10:03:29 -07:00
Mike Welsh b5daf3d020 core: Fix BoundingBox::union for invalid bounds 2020-06-10 17:17:08 -07:00
CUB3D fa11ef1e81 core: Add remaining capabilities 2020-06-09 23:57:46 +01:00
CUB3D dd5d2976ea core: Add missing functions to System.security 2020-06-09 23:03:13 +01:00
CUB3D 07d4f3a8eb core: Fix build 2020-06-09 22:41:11 +01:00
CUB3D ad3bc612aa chore: Fix clippy lints 2020-06-09 22:41:11 +01:00
CUB3D 4987cfdaac core: Refactor enums, Add unknown windows os support and fix attributes
Now using Display to convert enums.
Also added support for a fallback "Windows" os for when the current version can't be detected
2020-06-09 22:41:11 +01:00
CUB3D 48bef91917 core: Remove clear_clipboard, format and fix tests 2020-06-09 22:41:11 +01:00
CUB3D bc1055e381 core: Create system protos in globals.rs, fix version-dependant output
Make get_server_string output order match flash, also make language and manufacturer output respect emulated player version
2020-06-09 22:41:11 +01:00
CUB3D de013426bc core: Url encode serverString 2020-06-09 22:41:11 +01:00
CUB3D 887e09337f core: Add dummy impl of System.security 2020-06-09 22:41:11 +01:00
CUB3D fc8cd1139a core: Add initial System.IME implementation 2020-06-09 22:41:11 +01:00
CUB3D 94a53f3506 core: Store System.capabilities in SystemProperties 2020-06-09 22:41:11 +01:00
CUB3D af41ac5602 core: Add clipboard support to input backend 2020-06-09 22:41:11 +01:00
CUB3D 0f0f778830 core: Retain properties for System in the player 2020-06-09 22:41:11 +01:00
CUB3D 8471523e49 core: Add basic System.capabilities implementation 2020-06-09 22:41:11 +01:00
CUB3D 50abbe1887 core: Implement basic System global 2020-06-09 22:41:10 +01:00
Nathan Adams 58df56e4a4 core: Add `Value::get` shortcut that resolves Objects or returns Undefined 2020-06-08 15:12:05 -07:00
Nathan Adams d0ad1b57fe core: Replace `toString`/`valueOf` calls with `call_method` 2020-06-08 15:12:05 -07:00
Nathan Adams c592b5fb2a core: `Value::call_method` no longer requires you to resolve after calling it 2020-06-08 15:12:05 -07:00
Nathan Adams d39ffcfadc core: `Value::call` no longer requires you to resolve after calling it 2020-06-08 15:12:05 -07:00
Nathan Adams fe55c5a264 core: `TObject::call_method` no longer requires you to resolve after calling it 2020-06-08 15:12:05 -07:00
Nathan Adams da3e2bb0a0 core: `TObject::call` no longer requires you to resolve after calling it 2020-06-08 15:12:05 -07:00
Nathan Adams 26590d4c63 core: `TObject::get_local` no longer requires you to resolve after retrieving it 2020-06-08 15:12:05 -07:00
Nathan Adams a121a3a4d0 core: `TObject::get` no longer requires you to resolve after retrieving it 2020-06-08 15:12:05 -07:00
Nathan Adams 34cf21289b avm1: Fixed some missing behaviours with flash.geom.Rectangle 2020-06-02 18:49:01 -07:00
Nathan Adams f5765f2bac avm1: Implement all of flash.geom.Rectangle + tests (#305) 2020-06-02 18:49:01 -07:00
Nathan Adams 226a97ef4b core: Don't panic on `new DoesntExist()` 2020-06-02 18:49:01 -07:00
Nathan Adams 0d53f0a952 chore: Fix new clippy lint about short variable names - fixes #668 2020-06-01 10:31:46 -07:00
Mike Welsh 3a8c705e95 chore: Fix clippy lints 2020-05-30 03:47:12 -07:00
Nathan Adams 4c1ce6d765 core: Print swf version on startup, and warn when we run into avm2 2020-05-30 02:48:54 -07:00
Nathan Adams ddf2aa3ec1 avm1: Implement all of flash.geom.Point (#304) 2020-05-27 00:23:45 -07:00
CUB3D 590321133f core: Fix incorrect String.charCodeAt bounds check (close #633) 2020-05-25 13:35:41 -07:00
Mike Welsh 993421e732 core: Children run an initial frame when changing button states
There was a one-frame-off flicker when a button changed states.
Now children will tick a frame so that they are properly created
immediately when the parent button changes state.
2020-05-24 08:57:30 -07:00
Mike Welsh 932ad30570 core: Flatten ClipActions into a single event per action
Previously a MovieClip's clip action would have a set of events
that would trigger it. Now we flatten these out into a single
event per action, because this is by far the common case. If an
action does happen to have >1 event, it will be duplicated for each.
2020-05-24 08:57:30 -07:00
Mike Welsh c427d55dbb core: Clean up clip event handlers
Remove ButtonEvent and subsume it in ClipEvent. Player now tosses
ClipEvents down the display tree, cleaning up some of the event code.
2020-05-24 08:57:30 -07:00
Mike Welsh 6929cea996 core: Implement button event handlers for movie clips 2020-05-24 08:57:30 -07:00
Mike Welsh 09ca11f788 webgl: Implement linear RGB gradients 2020-05-22 11:03:16 -07:00
Nathan Adams 3346accb9c core: More accurate shape_bounds/edge_bounds in drawing api 2020-05-21 20:34:48 +02:00
Nathan Adams 62a1914c3e core: BoundingBox::encompass should properly convert invalid BBs to valid BBs.
This means that encompassing 100,100 on an invalid BB should create a BB of 100,100-100,100, and not 0,0-100,100
2020-05-21 20:19:26 +02:00
Nathan Adams 279c07d9b8 core: Update drawings on render instead of on tick 2020-05-21 18:38:10 +02:00
Nathan Adams 55215273e8 core: Stretch edge & shape bounds separately and avoid a clone, in rendering api 2020-05-21 18:38:10 +02:00
Nathan Adams 04690581ba core: Refactor common code in drawing api 2020-05-21 18:38:10 +02:00
Nathan Adams 1f8abc92fd core: Keep track of cursor position in drawings 2020-05-21 18:38:10 +02:00
Nathan Adams 99574cfa72 core: Move drawing api out from `movie_clip` into `drawing` 2020-05-21 18:38:10 +02:00
Nathan Adams 31b0a5ae76 avm1: Implement gradient matrix types 2020-05-20 14:54:41 +02:00
Nathan Adams 5098eb079d avm1: Implement most of flash.geom.Matrix (#303) 2020-05-20 14:54:41 +02:00
Nathan Adams 14331da71b avm1: Add flash.geom.Matrix and methods to convert between this and swf::Matrix 2020-05-20 14:54:41 +02:00
Nathan Adams eda862c719 swf: Merged core::Matrix into swf::Matrix 2020-05-20 14:54:41 +02:00
Nathan Adams 61e464099c core: Add initial drawing API to MovieClip 2020-05-20 14:54:40 +02:00
Nathan Adams 7ab6703fc9 render: Add RenderBackend::replace_shape method 2020-05-20 14:54:40 +02:00
Nathan Adams 4c80ae150c core: Make DistilledShape use Boundingbox and not Rectangle
Rectangle more represents compressed swf data and isn't suited for performing operations, and the drawing api will be generating these dynamically
2020-05-20 14:54:33 +02:00
Nathan Adams f7b5f14f65 core: Make RenderBack::register_bitmap* methods return a Result (fixes #531) 2020-05-19 07:12:36 -07:00
Mike Welsh 031f5d6501 core: Avoid undefined behavior in f64_to_wrapping functions 2020-05-13 02:41:50 -07:00
Mike Welsh b59140ee01 render: Add support for GIF decoding in DefineBitsJPEG tags 2020-05-13 00:15:09 -07:00
Mike Welsh 5d84d33710 render: Handle PNG data in DefineBitsJPEG tags (fix #530) 2020-05-13 00:15:09 -07:00
Nathan Adams b82b869950 core: Don't panic when NullNavigatorBackend can't do futures 2020-05-11 01:09:07 -07:00
Nathan Adams 2343074c56 core: Make RenderBackend downcastable 2020-05-11 01:09:07 -07:00
Nathan Adams edcd1e6d65 core: Add keyboard shortcut to dump every variable (ctrl+alt+V, same as Flash Player) 2020-05-10 23:39:54 -07:00
Nathan Adams c787e28fcd render: Introduce a DistilledShape and use that instead of swf::Shape for the rendering API 2020-05-10 22:03:56 -07:00
Nathan Adams 5767fb1772 swf: Added utility method for `Color::from_rgb(rgb, alpha)` 2020-05-10 22:03:56 -07:00
Nathan Adams 601715aa19 render: Merge begin_frame and clear as they're always called together 2020-05-10 22:03:56 -07:00
Nathan Adams 054e6f1ac6 chore: Fix new rust check lint about std::mem::replace 2020-05-10 03:29:25 -07:00
Nathan Adams bac99368be chore: Fix new clippy lints about cloning 2020-05-10 03:29:25 -07:00
Nathan Adams 47a44a5fe8 desktop: Prime window with known width/height of the movie 2020-05-04 16:07:38 -07:00
Nathan Adams 51d9f3ef36 core: Change Player::new to take in a SwfMovie, not &[u8] 2020-05-04 16:07:38 -07:00
Nathan Adams 84f6b4d06e core: Set init_object values after prototype but before constructor 2020-05-03 12:46:55 -07:00
Nathan Adams 0152f384ea core: Run any on(construct) events at the appropriate time 2020-05-03 12:46:55 -07:00
Mike Welsh f09bd8c079 core: Clean up tick/render loop
Don't call `render` from `Player::tick`; instead, require the
frontends to explicitly call `render` when they wish to redraw.
The frontend can query `Player::needs_render` to see if the stage
is dirty and needs a redraw. Update desktop and web to use this
new method.

This fits better with the newer winit event loop model, which
requires explicitly calling `request_redraw`, and should avoid
spurious renders.
2020-05-02 04:25:21 -07:00
Mike Welsh 6339c74d67
render: Add wgpu backend (merge #527)
Adds a wgpu-rs render backend.
2020-05-02 03:42:05 -07:00
Nathan Adams 8384847084 avm1: Deleting on a non-object is a silent failure & warning, not a hard error 2020-04-30 14:18:54 -07:00
Nathan Adams 99d15aef0d render: Cache color transforms in wgpu backend, don't re-upload unchanged values 2020-04-30 16:33:41 +02:00
Mike Welsh 8aa12d181f render: Remove RenderBackend::draw_pause_overlay 2020-04-27 04:45:53 -07:00
David Wendt ed29b1c3bb It turns out Macromedia just used an undocumented but user-modifiable property called `__constructor__` to store the constructor.
A previous version of this PR (whose history has been scrubbed, but go check 918d88abe68b7467a4194738b95e5bf3e9b5bb72 if you're curious) implemented a new `TObject` property which basically every line of code that dealt with object construction had to populate. It was terrible.
2020-04-25 14:37:24 -04:00