Commit Graph

324 Commits

Author SHA1 Message Date
Mike Welsh 94d02fa653 core: Add AudioMixer to core
Pull out the audio mixing code from desktop and add it to core.
This will allow other backends to use it (such as the web audio
backend) to get consistent audio across all platforms.
2021-09-07 16:48:34 -07:00
Tal Hayon 4625ca0e0b web: fix base param 2021-09-07 16:45:35 -07:00
David Wendt 116fb1f323 avm2: Impl `Sound.play`
This does not (yet) implement the third `SoundTransform` parameter on `play`.
2021-09-03 16:47:02 -06:00
David Wendt 3b6eea2a1d core: Report sound duration as `f64` and round down in AS1 2021-09-03 16:47:02 -06:00
David Wendt 89b411593f avm2: Impl `Sound.bytesTotal` 2021-09-03 16:47:02 -06:00
relrelb fff739d5c9 desktop: Cleanup `CpalAudioBackend` 2021-09-03 22:48:35 +03:00
relrelb 66e2a2166e desktop: Revert cpal initialization on a separate thread
It was initialized on a separate thread since 6178dd9ef1,
as a workaround for Windows.

But now thanks to https://github.com/RustAudio/cpal/pull/597, this
is no longer needed, and cpal can be initialized on the same thread
as before.
2021-09-03 22:48:35 +03:00
David Wendt dae087017c desktop: Add video backend to timedemo 2021-08-21 14:13:55 -06:00
EmperorBale 792a0d6502 desktop: Fix clap settings 2021-08-20 21:41:44 -06:00
Adrian Wielgosik b940e7f00f Extension: Sidestep CORS issues by offering to load the SWF in a tab 2021-08-02 21:28:16 +02:00
Adrian Wielgosik 35d543b610 desktop: Add a flag to disable AS3 warning popup 2021-07-06 17:03:45 +02:00
relrelb 0fd1c05fd5 chore: Use into() in more places 2021-06-22 11:49:41 -07:00
relrelb f82faf9603 chore: Appease clippy 2021-06-05 10:16:00 -07:00
Mike Welsh 3ddb97d2f6 core: Add SwfMovie::frame_rate and num_frames 2021-05-23 23:02:38 -07:00
Mike Welsh 077c7f045e core: Add SwfMovie::stage_size
Change `SwfMovie::width` and `height` to return `Twips`.
2021-05-23 23:02:38 -07:00
Mike Welsh e1439f4105 swf: Add HeaderExt struct providing additional info
When reading an SWF, search for FileAttributes and
SetBackgroundColor and return this along with the header data
because it's useful (in particular, the AS3 flag).
2021-05-23 23:02:38 -07:00
relrelb 7acf0349c3 desktop: Refactor main.rs 2021-05-11 18:58:08 -07:00
Mike Welsh 6051ee4cb1 core: Disallow .. in shared object paths (fix #3961)
Toss out any shared objects that contain ".." in the name
to avoid accessing files outside of the Ruffle data directory.

The DiskStorageBackend also will fail any requests with a ".."
component as an extra precaution.

Fixes #3961.
2021-05-09 23:20:32 -07:00
Mike Welsh 339f0e2862 desktop: Append .sol extension to SharedObject files
Also, prefix the shared object name with # if it contains a
slash, (e.g. `#mygame/foo`). This matches Flash's directory
structure and makes it easier to transfer saved data to Ruffle.
2021-05-09 23:20:32 -07:00
CUB3D cd1cde1708 avm1: Implement de/serialization of shared objects into Flash Player Lso format 2021-05-09 23:20:32 -07:00
Mike Welsh ba7fd1b2b9 chore: Appease clippy, bump url
Bump url and avoid `Url::into_string` deprecation warnings.
Fix `single_char_pattern` clippy lints.
2021-05-07 20:51:26 -07:00
Mike Welsh e35933aeee desktop: Fix window size calculation
Change width/height CLI paramters to `f64`, and also clamp window
size to minimum of 1x1 to prevent panics from invalid window
dimensions.
2021-05-06 17:56:35 -07:00
Nicolas F 423fcf5019 desktop: add parameters to specify window size
This adds two optional parameters, --width and --height, which
allow the user to specify a desired physical window width and
height to be used. If only one of the two parameters is present,
the other will be deduced from it and the movie's aspect ratio.

If neither are present, the window's size is set to the movie's
logical size, in accordance with the behaviour before this change.
2021-05-06 15:58:41 -07:00
Moulins 272841729e core: Replace SwfMovie's PropertyMap by a list of key-value pairs
PropertyMap is an AVM1-only concept, and shouldn't be used on cross-VM
types.
2021-05-03 13:47:14 -07:00
David Wendt 0c6584ca03 core: Store the viewport's scale factor on the stage 2021-04-26 01:15:42 -07:00
relrelb 79bcee07f5 audio: Properly round sound duration
Previously it was always rounded down. Change it to the nearest
integer.
2021-04-17 09:11:50 -07:00
EmperorBale 1020aa84d6 chore: Simplify response.status() formatting 2021-04-06 16:01:34 -06:00
EmperorBale e36ad2874b chore: Make error message more helpful 2021-04-06 16:01:34 -06:00
EmperorBale 51e2ebf492 web/desktop: Check the HTTP status of requests 2021-04-06 16:01:34 -06:00
David Wendt de1b0d4d0c core: Add support for an explicit loader URL (though nothing sets it yet) and expose it in `LoaderInfo`. 2021-04-05 16:18:37 -06:00
Tempy111 00e1f36984 core: Add missing support for Tab keycode 2021-02-27 16:44:39 -08:00
Mike Welsh 3099914374 chore: Appease clippy 2021-02-27 16:10:46 -08:00
David Wendt b78baeb41d core: Add software video backend, separate from the null backend, to store software decoders. 2021-02-16 19:03:48 -08:00
David Wendt 80bceeacab core: Add `VideoBackend` to host video decoders 2021-02-16 19:03:48 -08:00
relrelb bb89391f3a chore: Avoid deprecated constants
The Rust documentation considers numeric constants prefixed with std::
as deprecated.
For example: https://doc.rust-lang.org/std/u16/constant.MAX.html.
2021-02-12 06:36:17 -08:00
Mike Welsh e5fb1f09e7 chore: Appease clippy
* #[derive(Collect)] should be before #[collect]
 * Replace redunant `&buf[..]` with `buf`
 * Changes most cases of UPPERCase to UpperCase
 * Allow upper_case_acronym on most SWF types, as they are from
   SWF spec/more annoying to change.
2021-02-12 06:32:42 -08:00
Mike Welsh 16bd7fade6 web: Use case-insensitive check for detecting javascript scheme 2021-02-08 03:41:16 -08:00
crumblingstatue 5f25fe8807
desktop: Don't unwrap url to file path conversion
It might not succeed.
This unwrap crashes the newgrounds Meat Boy flash on desktop.

Instead, use unwrap_or_default with an empty path. This will cause
the read to fail, but it's better than crashing the whole program.
2021-02-04 15:08:56 -08:00
relrelb 074731e1a4 audio: Add Nellymoser support 2021-02-02 00:41:01 -08:00
Mads Marquart 1990e51639 avm2: Add UiBackend::display_unsupported_message
To allow displaying rich content when unsupported ActionScript 3 content is encountered.
2021-01-31 23:04:20 -08:00
relrelb 7431cd9b10
core: Merge InputBackend into UiBackend 2021-01-30 16:36:45 -08:00
Mads Marquart 6772f96469 desktop: Use slice unpacking instead of unsafe get_unchecked 2021-01-28 14:39:35 -08:00
Mike Welsh 5e0527c599 desktop: Fix sound envelopes to use proper positions
The points in an SWF sound envelope are always in 44.1KHz. The
desktop audio backend would end up using this points in the sound's
sample rate, often causing the envelope to be delayed.

Now the envelope is applied after resampling, and the positions
are scaled based on the output sample rate.
2021-01-27 16:16:30 -08:00
Mike Welsh a4699a3ca5 audio: Sound transforms apply to stream sounds
This unifies the code path for event sounds and stream sounds.
Both `AudioBackend::start_stream` and `start_sound` return a
`SoundHandle`. `stop_stream` is removed (`stop_sound` can be
used for both cases).

Also removes references to `CharacterId` from the `AudioBackend`
(instead, an increasing ID is returned to identiy streams while
loading).
2021-01-27 15:25:04 -08:00
Mike Welsh 95ce2abf17 audio: Remove AudioBackend::stop_sounds_with_handle/is_sound_playing_with_handle 2021-01-27 15:25:04 -08:00
Mike Welsh da2dd3b36c core: Implement sound transforms and Sound.setPan 2021-01-27 15:25:04 -08:00
Mike Welsh 34f60b127a core: Add AudioManager to handle actively playing sounds
Add an AudioManager struct to handle this list of actively playing
sounds. This will maintain information for each sound instance,
such as the owning display object, AVM1 object, etc.

This will allow us to implement the awkward AVM1 Sound API in a
fairly backend-agnostic way.
2021-01-27 15:25:04 -08:00
Mads Marquart 4c3783b6ff desktop: Also use flashvars parameters when running local files 2021-01-26 16:27:20 -08:00
Mads Marquart ad137a2377 desktop: Change Windows Subsystem to not launch unnecessary console
Basically just copied from what alacritty is doing:
530de00049/alacritty/src/main.rs

There are two functional changes:
- When launching normally, you no longer see a console window quickly flashing
- When launching via. console, the program is detached (but still logs to the console)
2021-01-25 01:31:14 -08:00
Mike Welsh da1e2801a2 chore: Appease clippy 2021-01-18 21:23:50 -08:00
Toad06 7480e836ec web: Changes from review 2021-01-11 13:16:00 -08:00
MrCheeze c2470d39fc desktop: Increase window maximum size to 32767x32767
By default, winit limits the window size to the screen resolution.
Since some flashes are larger than this, increase the limit to an
arbitrarily-chosen larger constant.
2021-01-10 15:11:34 -08:00
MrCheeze 054db37ba0 desktop: Fix rendering when window is has unexpected size (close #1631)
Winit's WindowBuilder will sometimes create a window whose size is
smaller than requested. Therefore, instead of assuming the actual
window size is requested size * scaling, just check what the true
size is. (window.inner_size() also takes scaling into account.)

This fixes at least one issue where rendering would fail on Windows
with the Vulkan backend due to the incorrect size being used.
2021-01-10 15:11:34 -08:00
relrelb 55f348f014 desktop: Prevent entering/exiting fullscreen repeatedly 2021-01-08 11:59:08 -08:00
relrelb b2867aa3b9 desktop: Add fullscreen exit keyboard shortcut
Flash Player also exits fullscreen when escape is pressed.
2021-01-08 11:59:08 -08:00
relrelb 030ff398ef desktop: Handle fullscreen keyboard shortcut in its own case 2021-01-08 11:59:08 -08:00
Mike Welsh cb9bdcdfdb desktop: Hook up DesktopUiBackend::is_fullscreen 2021-01-07 12:49:36 -08:00
relrelb 6270156c74 desktop: Change fullscreen shortcut to Alt+Enter
And also remove the Escape shortcut because it might interfere with
games.
2021-01-07 12:49:36 -08:00
relrelb abe608fd4d desktop: Add fullscreen keyboard shortcut 2021-01-07 12:49:36 -08:00
Mike Welsh 01aca9f861 web: Remove upgrade_to_https param from Ruffle::new
Grab it from the `config` directly instead of using an extra param.
2021-01-07 11:46:07 -08:00
Mike Welsh e9da6a13f0 core: Add letterbox setting
Player::set_letterbox can be used to control the letterbox behavior.
 * Letterbox::Off => no letterbox (flash behavior)
 * Letterbox::Fullscreen => letterbox only in fullscreen (web default)
 * Letterbox::On => always letterbox (desktop default)
2021-01-07 11:46:07 -08:00
dependabot-preview[bot] 54367aafa0 build(deps): bump isahc from 0.9.14 to 1.0.2
Bumps [isahc](https://github.com/sagebind/isahc) from 0.9.14 to 1.0.2.
- [Release notes](https://github.com/sagebind/isahc/releases)
- [Commits](https://github.com/sagebind/isahc/compare/0.9.14...1.0.2)

Signed-off-by: dependabot-preview[bot] <support@dependabot.com>
2021-01-03 00:26:19 -08:00
Mike Welsh 94cb6e1680 desktop: Avoid panic on fetching invalid URLs 2020-12-31 16:36:02 -08:00
Mike Welsh 6aafb46b49 desktop: Don't render while minimized
On desktop, don't render while the window is minimized.

In the wgpu backend, don't panic if swap chain fails to grab a
texture. Instead recreate the swap chain and bail on the current
frame.

Fixes panic when minimizing with the wgpu vulkan backend (#2065).
2020-12-28 16:00:13 -08:00
Mike Welsh 8222d3095b desktop: Add --timedemo benchmark
Add --timedemo for benchmarking, which will run the given SWF as
quickly as possible for 5000 frames or the end of the root
timeline, whichever comes first. The total duration will be output
upon completion.
2020-12-26 23:59:12 -08:00
Sam Morrow 38bdb8b39a web/desktop: Add basic dialog handling (closes #1978) 2020-12-23 19:08:18 -08:00
Mike Welsh 367404ddd8 core: SharedObjects are bucketed by domain
Key SharedObjects on the domain and path where the SWF is hosted,
and implement the localPath and secure parameters.

Fix #855.
2020-12-22 14:18:06 -08:00
Sam Morrow c4d7b24629 web: Fix cors issues with http (close ruffle-rs#1486) 2020-12-14 05:51:28 -08:00
Sam Morrow d5e597052e desktop: Add file dialogs to Ruffle if no FILE argv V2 (close #1774)
Introduce file dialogs if no FILE argv is passed.
Use altered version of due to https://github.com/jdm/tinyfiledialogs-rs/issues/19
2020-12-04 13:04:43 -08:00
Mike Welsh b7d28e5e7e chore: Remove unnecessary debug output 2020-11-29 02:33:09 -08:00
Mike Welsh dafe7e5027 avm1: Implement Key.getAscii 2020-11-29 02:31:10 -08:00
Nathan Adams eca4ba0313 desktop: Potentially fixed panic when windows can't make a path absolute 2020-11-26 14:04:18 -08:00
Mike Welsh 2939339330 desktop: Workaround bug in generational-arena 2020-10-25 20:41:20 -07:00
Colin Berry 5a93c7ffa0 desktop: Follow Redirects 2020-10-20 23:31:23 -07:00
Colin Berry 67d9b91448 desktop: Make Proxy behave during initial load 2020-10-20 23:31:23 -07:00
Colin Berry c51a31fde8 desktop: Support URL paths and Proxy options 2020-10-20 23:31:23 -07:00
Mike Welsh 8ee09ffc0c desktop: Switch task to ready state on wake 2020-10-20 23:18:42 -07:00
Nathan Adams 3f46567fc1 render: Remove PowerPreference::Default as it's no longer in wgpu 2020-10-14 13:59:25 -07:00
Nathan Adams a2593b0d52 desktop: Expose wgpu tracing through a `render_trace` feature and `--trace-path` argument 2020-10-14 13:59:25 -07:00
Nathan Adams 5862e7ba6b desktop: Add -Pkey=value for adding flashvars/properties 2020-10-12 15:28:16 -07:00
Nathan Adams 536352a0d3 render: Move wgpu options out from desktop and into wgpu render crate 2020-10-10 13:43:18 -07:00
Mike Welsh b41ea6e2fc chore: Switch from sample to dasp crate
sample renamed into dasp. Switch to this crate and also use the
latest git revision, which fixed some compiler errors on nightly.

Also remove unnecessary sample dependency in exporter Cargo.toml.
2020-10-07 23:19:41 -07:00
Mike Welsh a81f050e14 chore: Bump to winit 0.23 2020-10-04 13:04:27 -07:00
Sean-Thomas 5701312527 desktop: Implement play/pause for CPAL backend
- removed default implementations for `play()` and `pause()` methods for AudioBackend trait
- Implemented `play()` and `pause()` methods for CPAL audio backend
- Implemented empty block for `play()` and `pause()` methods for NULL audio backend
2020-09-29 11:05:23 -07:00
Mike Welsh ead845ff33 chore: Appease clippy 2020-09-26 18:19:37 -07:00
Nathan Adams de009c7673 core: Add Log backend, for capturing trace output specific to a movie 2020-09-13 13:51:39 -07:00
Nathan Adams 0b5713557b desktop: Implement LocaleBackend for desktop 2020-09-02 17:12:31 -07:00
Nathan Adams 86eb6f2e50 avm1: Implement Date - #249 2020-09-02 17:12:31 -07:00
Nathan Adams 932cb750ba desktop: Add help documentation to command line arguments 2020-09-02 12:06:25 -07:00
Nathan Adams 7273c85034 desktop: Add --power (or -p) option for choosing a graphics power preference (high for dedicated gpu, low for integrated, default for situational best) 2020-09-02 12:06:25 -07:00
Nathan Adams 3e09767c7a desktop: Add --graphics (or -g) option for choosing a graphics backend (vulkan/metal/dx12/dx11 right now) 2020-09-02 12:06:25 -07:00
Nathan Adams cb2461920b core: HTTP request values need to preserve order 2020-08-28 11:53:32 -07:00
Mike Welsh 3d17efd941 desktop: Wire up mouse wheel events 2020-08-23 13:38:59 -07:00
Mike Welsh 227ad0dc0a desktop: Fix #1025, invalid audio stream config on ALSA
When using ALSA, cpal was returning bogus sample rates from
`Device::supported_output_configs`, causing the audio stream to
fail to initialize.

Use `Device::default_output_config` instead.
2020-08-21 13:39:42 -07:00
Mike Welsh 88b3d35e27 chore: Fix ambiguous call in audio
Nightly was complaining because `array.map` may be added in future
Rust versions.
2020-08-14 14:25:02 -07:00
Mike Welsh 1a267cfa85 core: Add git revision to version info 2020-08-14 14:12:08 -07:00
Mike Welsh e49332c43c desktop: Switch to clap 3.0.0-beta1
Prepare for next major release of clap.
Dump structopt, which has been merged into clap.
2020-08-14 14:12:08 -07:00
David Wendt c926da8888 Refactor URL relativization into two utility methods that backends can provide base URLs and paths to. 2020-07-23 23:02:54 -04:00
David Wendt 7433bfe28f Add a `NavigatorBackend` method to resolve relative URLs. 2020-07-23 23:02:53 -04:00
David Wendt f56d16a68d Separate player creation from root movie setup, and allow users of Ruffle to load in movies synchronously or asynchronously.
During the small period of time when a player is created but has no root movie, a temporary empty movie is installed with an assumed stage size and framerate of 550x400@12fps. This is Flash default for new projects, so it seemed appropriate. User ActionScript cannot see these values, and I'm not even sure JavaScript can, either.
2020-07-23 23:02:51 -04:00
Mike Welsh ef67f828fb desktop: Revert to console app on Win32
Remove #![windows_subsystem = "windows"], which launched us as a
GUI app on win32. However, this had the side effect of hiding
output to stdout/stderr when launched from the command-line.

Since Ruffle is primarily a CLI interface as of yet, let's revert
back to a console win32 app so that we can display output. Instead,
we can hide the console if we detect we were not launched from the
command line.
2020-07-20 23:11:44 -07:00
Mike Welsh 7b0a4a5838 chore: Bump to cpal 0.12 2020-07-10 17:17:11 -07:00
CUB3D f03093528c core: Add shared object cache and saving on exit
On the desktop player, shared objects will now be flushed on quit.
Attempting to retrieve an existing shared object will now return a
reference to the existing one.
2020-06-24 01:46:42 +01:00
CUB3D 166cb60d89 chore: Clean up useage of unwrap 2020-06-24 01:46:07 +01:00
CUB3D fce8e8b7de chore: Fix build 2020-06-24 01:46:07 +01:00
CUB3D f2a5f4fd8e chore: Fix clippy lints and format 2020-06-24 01:46:07 +01:00
CUB3D 8822f03fba desktop: Scope storage to the specific swf being executed 2020-06-24 01:46:07 +01:00
CUB3D 8e28bab159 chore: Fix clippy lints, refactor storage to use data_local_dir 2020-06-24 01:46:07 +01:00
CUB3D 1b130ccd47 chore: Refactor storage access 2020-06-24 01:46:06 +01:00
CUB3D 4e286b43ae chore: Format 2020-06-24 01:46:06 +01:00
CUB3D 752ffc5cca chore: Fix clippy lints and tests 2020-06-24 01:44:07 +01:00
CUB3D c630e93c87 desktop: Add a disk based implementation of StorageBackend 2020-06-24 01:43:25 +01:00
Nathan Adams 59ccd75518 core: Rename loader::LoaderError to loader::Error 2020-06-20 15:02:00 -07:00
Nathan Adams 0f1eef9022 core: Introduce LoaderError to all Loader methods 2020-06-20 15:02:00 -07:00
Nathan Adams 5662b2d4d9 core: Make Value::coerce_to_string return a Cow<str>` 2020-06-19 12:48:28 -07:00
Mike Welsh 83feeefeeb audio: Don't panic on unimplemented codecs
Remove `unimplemented` calls when encountring unsupported codecs
such as Nellymoser. Instead, return an Error that can be
gracefully handled.
2020-06-17 12:14:08 -07:00
CUB3D a62b3e0b7f desktop: Removed clear_clipboard impl 2020-06-09 22:41:11 +01:00
CUB3D c5cdd6a1ad desktop: Add clipboard support to desktop player 2020-06-09 22:41:11 +01:00
Genna Wingert 8cb1ad7757 desktop: Use compressed favicon.ico 2020-06-09 10:26:06 -07:00
Genna Wingert 9e38c4188b Add window icon stored as embedded RGBA data.
Add embedded binary icon on Windows only.
2020-06-09 10:26:06 -07:00
Genna Wingert b63ab89dc2
desktop: Do not show Windows console window when running Ruffle (merge #691)
No longer show a command line window when opening a file with ruffle via a file association (open with).

Co-authored-by: Genna Wingert <wingertge@gmail.com>
2020-06-08 12:32:58 -07:00
Mike Welsh f034471e2e desktop: Set viewport dimensions based on physical size
When creating the viewport on desktop, the window DPI was not taken
into account, which may result in a blank screen until resized
(reported in #548). The window dimensions are now converted to
physical coordinates before passing them to the renderer.
2020-05-12 00:24:38 -07:00
Nathan Adams 84b274618e render: Made wgpu renderer agnostic to if it's going to a window, prep for output-to-buffer 2020-05-11 01:09:07 -07:00
Nathan Adams 47a44a5fe8 desktop: Prime window with known width/height of the movie 2020-05-04 16:07:38 -07:00
Nathan Adams 51d9f3ef36 core: Change Player::new to take in a SwfMovie, not &[u8] 2020-05-04 16:07:38 -07:00
Mike Welsh f09bd8c079 core: Clean up tick/render loop
Don't call `render` from `Player::tick`; instead, require the
frontends to explicitly call `render` when they wish to redraw.
The frontend can query `Player::needs_render` to see if the stage
is dirty and needs a redraw. Update desktop and web to use this
new method.

This fits better with the newer winit event loop model, which
requires explicitly calling `request_redraw`, and should avoid
spurious renders.
2020-05-02 04:25:21 -07:00
Mike Welsh beb0eba3a3 chore: WGPURenderBackend -> WgpuRenderBackend 2020-04-30 20:00:07 -07:00
Nathan Adams c2290ed5ef render: Remove dependency on winit from wgpu renderer 2020-04-30 08:48:33 +02:00
Nathan Adams f0445d94b8 render: Add wgpu-rs based renderer, used by desktop 2020-04-30 08:48:33 +02:00
Mike Welsh 6fb0046bd3 render: Move Glium renderer to separate subcrate 2020-04-29 23:26:41 -07:00
Mike Welsh 8aa12d181f render: Remove RenderBackend::draw_pause_overlay 2020-04-27 04:45:53 -07:00
Mike Welsh 650efad4b2 chore: Fix new clippy lints for Rust 1.43 2020-04-24 21:39:49 -07:00
Nathan Adams b43d0c2430 core: Pass SwfMovies along to empty movie clips 2020-04-21 05:49:25 -07:00
Mike Welsh 0c0d3dfd41 core: Add Navigator::time_since_launch to use for getTimer
Change `ActionGetTime` (`getTimer`) to use a new backend method.
This allows it to return updated times if it is called multiple
times in a single frame. This fixes hangs caused by games that use
busy-loop "frame limiter" code.
2020-03-28 22:28:07 -07:00
Mike Welsh 223edb9bc1 core: Matrix translation is in twips 2020-02-26 12:47:47 -08:00
Mike Welsh c4c02260fb core: Implement keyUp event 2020-02-26 03:48:07 -08:00
Mike Welsh 86ec2c6cb8 input: Add InputBackend::set_mouse_cursor. Change cursor on buttons
It doesn't feel like Flash without having the hand cursor display
when hovering over buttons. First pass at implementing this;
core communicates which mouse cursor to use via
`InputBackend::set_mouse_cursor`.

TODO: Hand cursor only displayed for Button display objects
currently. Movie clips should also display this when they are in
"button mode" (when a button mouse event is set on them in AVM1,
or `buttonMode` property in AVM2).
2020-02-25 02:50:26 -08:00
Mike Welsh 5315d059b9 desktop: Fetch from local filesystem for now 2020-02-24 01:49:28 -08:00
David Wendt 88b10f21c4 Implement an async executor for desktop so that these methods don't immediately panic. 2020-02-22 00:02:46 -05:00
David Wendt 33d26b9149 Shorten `Pin<Box<dyn Future<Output=Result<T,E>> + 'static>>` into `OwnedFuture<T,E>`.
This is technically stricter on `fetch` impls, but right now we can't support non-`'static` futures at all.
2020-02-22 00:02:45 -05:00
David Wendt c7539872f7 Add the ability to POST data from `fetch`, and allow methods that read AVM locals into form data to `GET` or `POST` them. 2020-02-21 23:58:00 -05:00
David Wendt f4e4171ebe Make spawned futures falliable, and report those errors. 2020-02-21 23:57:56 -05:00
David Wendt 55149b7b7e Reference count the Player and provide a weak reference in UpdateContext.
This allows the formation of `'static` futures that can still interact with a player. Async code will need to upgrade the weak reference in order to be able to interact with the player.
2020-02-21 23:44:06 -05:00
David Wendt 491d94c947 Pinbox all Futures.
Due to some strangeness with the way Rust implemented unsafe-to-move behavior, boxed futures are implicitly `Unpin`. Which is useless to us.

The reason for this is a little counter-intuitive. Actually, the fact that Rust supports memory pinning at all is a little odd, because the core language explicitly requires all types be movable. To get around this, Pin requires that all !Unpin types be *born pinned*. This is because you can't re-pin an already unpinned value in memory.

Anyway, this necessitates this silly API change.
2020-02-21 23:44:05 -05:00
David Wendt 00d25a768c Extremely basic impl of fetch/spawn methods for getting data off the web 2020-02-21 23:44:05 -05:00
Mike Welsh 432c605987 chore: Bump glutin/glium/winit to latest versions
Closes #371, #376.
2020-02-14 13:23:27 -08:00
Nathan Adams 4ad6ef8b83 core: Implemented Key.getCode() 2020-01-17 15:11:38 -08:00
Nathan Adams f747caf30c desktop: Add swf filename to window title (closes #318) 2020-01-17 13:54:25 -08:00
Mike Welsh 4bf29f677f avm1: Implement Sound.duration
Add AudioBackend::get_sound_duration.
2020-01-03 17:11:00 -08:00
Mike Welsh d0142f1d67 audio: Add AudioBackend::stop_sound 2020-01-03 17:11:00 -08:00