Commit Graph

743 Commits

Author SHA1 Message Date
Mike Welsh 09ca11f788 webgl: Implement linear RGB gradients 2020-05-22 11:03:16 -07:00
Nathan Adams 3346accb9c core: More accurate shape_bounds/edge_bounds in drawing api 2020-05-21 20:34:48 +02:00
Nathan Adams 62a1914c3e core: BoundingBox::encompass should properly convert invalid BBs to valid BBs.
This means that encompassing 100,100 on an invalid BB should create a BB of 100,100-100,100, and not 0,0-100,100
2020-05-21 20:19:26 +02:00
Nathan Adams 279c07d9b8 core: Update drawings on render instead of on tick 2020-05-21 18:38:10 +02:00
Nathan Adams 55215273e8 core: Stretch edge & shape bounds separately and avoid a clone, in rendering api 2020-05-21 18:38:10 +02:00
Nathan Adams 04690581ba core: Refactor common code in drawing api 2020-05-21 18:38:10 +02:00
Nathan Adams 1f8abc92fd core: Keep track of cursor position in drawings 2020-05-21 18:38:10 +02:00
Nathan Adams 99574cfa72 core: Move drawing api out from `movie_clip` into `drawing` 2020-05-21 18:38:10 +02:00
Nathan Adams 31b0a5ae76 avm1: Implement gradient matrix types 2020-05-20 14:54:41 +02:00
Nathan Adams 5098eb079d avm1: Implement most of flash.geom.Matrix (#303) 2020-05-20 14:54:41 +02:00
Nathan Adams 14331da71b avm1: Add flash.geom.Matrix and methods to convert between this and swf::Matrix 2020-05-20 14:54:41 +02:00
Nathan Adams eda862c719 swf: Merged core::Matrix into swf::Matrix 2020-05-20 14:54:41 +02:00
Nathan Adams 61e464099c core: Add initial drawing API to MovieClip 2020-05-20 14:54:40 +02:00
Nathan Adams 7ab6703fc9 render: Add RenderBackend::replace_shape method 2020-05-20 14:54:40 +02:00
Nathan Adams 4c80ae150c core: Make DistilledShape use Boundingbox and not Rectangle
Rectangle more represents compressed swf data and isn't suited for performing operations, and the drawing api will be generating these dynamically
2020-05-20 14:54:33 +02:00
Nathan Adams f7b5f14f65 core: Make RenderBack::register_bitmap* methods return a Result (fixes #531) 2020-05-19 07:12:36 -07:00
Mike Welsh 031f5d6501 core: Avoid undefined behavior in f64_to_wrapping functions 2020-05-13 02:41:50 -07:00
Mike Welsh b59140ee01 render: Add support for GIF decoding in DefineBitsJPEG tags 2020-05-13 00:15:09 -07:00
Mike Welsh 5d84d33710 render: Handle PNG data in DefineBitsJPEG tags (fix #530) 2020-05-13 00:15:09 -07:00
Nathan Adams b82b869950 core: Don't panic when NullNavigatorBackend can't do futures 2020-05-11 01:09:07 -07:00
Nathan Adams 2343074c56 core: Make RenderBackend downcastable 2020-05-11 01:09:07 -07:00
Nathan Adams edcd1e6d65 core: Add keyboard shortcut to dump every variable (ctrl+alt+V, same as Flash Player) 2020-05-10 23:39:54 -07:00
Nathan Adams c787e28fcd render: Introduce a DistilledShape and use that instead of swf::Shape for the rendering API 2020-05-10 22:03:56 -07:00
Nathan Adams 5767fb1772 swf: Added utility method for `Color::from_rgb(rgb, alpha)` 2020-05-10 22:03:56 -07:00
Nathan Adams 601715aa19 render: Merge begin_frame and clear as they're always called together 2020-05-10 22:03:56 -07:00
Nathan Adams 054e6f1ac6 chore: Fix new rust check lint about std::mem::replace 2020-05-10 03:29:25 -07:00
Nathan Adams bac99368be chore: Fix new clippy lints about cloning 2020-05-10 03:29:25 -07:00
Nathan Adams 47a44a5fe8 desktop: Prime window with known width/height of the movie 2020-05-04 16:07:38 -07:00
Nathan Adams 51d9f3ef36 core: Change Player::new to take in a SwfMovie, not &[u8] 2020-05-04 16:07:38 -07:00
Nathan Adams 84f6b4d06e core: Set init_object values after prototype but before constructor 2020-05-03 12:46:55 -07:00
Nathan Adams 0152f384ea core: Run any on(construct) events at the appropriate time 2020-05-03 12:46:55 -07:00
Mike Welsh f09bd8c079 core: Clean up tick/render loop
Don't call `render` from `Player::tick`; instead, require the
frontends to explicitly call `render` when they wish to redraw.
The frontend can query `Player::needs_render` to see if the stage
is dirty and needs a redraw. Update desktop and web to use this
new method.

This fits better with the newer winit event loop model, which
requires explicitly calling `request_redraw`, and should avoid
spurious renders.
2020-05-02 04:25:21 -07:00
Mike Welsh 6339c74d67
render: Add wgpu backend (merge #527)
Adds a wgpu-rs render backend.
2020-05-02 03:42:05 -07:00
Nathan Adams 8384847084 avm1: Deleting on a non-object is a silent failure & warning, not a hard error 2020-04-30 14:18:54 -07:00
Nathan Adams 99d15aef0d render: Cache color transforms in wgpu backend, don't re-upload unchanged values 2020-04-30 16:33:41 +02:00
Mike Welsh 8aa12d181f render: Remove RenderBackend::draw_pause_overlay 2020-04-27 04:45:53 -07:00
David Wendt ed29b1c3bb It turns out Macromedia just used an undocumented but user-modifiable property called `__constructor__` to store the constructor.
A previous version of this PR (whose history has been scrubbed, but go check 918d88abe68b7467a4194738b95e5bf3e9b5bb72 if you're curious) implemented a new `TObject` property which basically every line of code that dealt with object construction had to populate. It was terrible.
2020-04-25 14:37:24 -04:00
David Wendt 17d96a0fa6 Constructing a new object sets `constructor` on that object for SWFv6 and lower. 2020-04-25 13:25:20 -04:00
David Wendt b8fd1eac9c Invoke virtual setters defined in the prototype chain.
This is accomplished via two new `TObject` methods: `has_own_virtual` and `call_setter`. If an object does not contain it's own version of a property, it will first crawl the prototype chain to see if there is an overwritable virtual. If so, it will invoke that prototype's setter.

A bit of borrow finangling was required to do this; `super` now no longer caches it's proto and constr values and instead dynamically constructs them. This also means it can't be downcasted to `Executable` anymore.

With this commit, virtual setters and super-setters now work correctly.
2020-04-25 13:25:19 -04:00
David Wendt 35197f889f `Property.set` should return a `ReturnValue` as it can potentially execute AVM code 2020-04-25 13:25:19 -04:00
David Wendt e76ba4de87 Method calls on `super` objects should substitute the child object instead of itself as `this`. 2020-04-25 13:25:19 -04:00
David Wendt 9c5cd79e2c Refactor how `SuperObject` works to use `base_proto` and avoid handing copies of itself as `this`.
This allows supercalled functions to properly read and mutate the object they were called on.
2020-04-25 13:25:18 -04:00
David Wendt f3b3db51cb Alter AVM1 to keep track of each function call's *base prototype*: the object from which a particular function was retrieved from.
A base prototype is only applicable in cases where a method is being called as a property on an object. Bare function calls, `apply`/`call` calls, and so on do not generate a base prototype.

We also add a convenience method, `call_method`, to all objects. This method automatically calculates the correct base prototype for a method call on an object, which is the only operation that should generate base prototypes.
2020-04-25 13:25:18 -04:00
Mike Welsh fd114959f9 core: Fix regressions from init order changes in #498
Revert to the old action queue method of popping off actions in a
loop, as new actions can be queued while iterating. Store proto
changes in a separate queue to maintain the high priority behavior.
2020-04-25 03:06:54 -07:00
Mike Welsh c1dc69c6b7 chore: rustfmt 2020-04-24 22:16:16 -07:00
Nathan Adams b43d0c2430 core: Pass SwfMovies along to empty movie clips 2020-04-21 05:49:25 -07:00
Nathan Adams 8b34fbdd81 chore: Removed debug code from a test 2020-04-21 05:48:17 -07:00
Nathan Adams 330e6b40f0 core: post_instantiation should happen after properties are set, but before first frame or actions 2020-04-17 23:48:58 -07:00
Nathan Adams 9318290336 core: Execute init actions immediately, do not queue them up
Clip initializers can and will influence how the next clips are loaded, and must execute before that

This fixes #418
2020-04-17 23:48:58 -07:00
Nathan Adams fe6b79a9b7 chore: Make avm1 accessible to MovieClip::preload 2020-04-17 23:48:58 -07:00