Commit Graph

5729 Commits

Author SHA1 Message Date
Nathan Adams 5b429e3bf5 core: Add filtering to avm2 debug window 2023-06-21 18:27:12 +02:00
Nathan Adams 89962cf970 core: Add avm2 objects to debug menu 2023-06-21 18:27:12 +02:00
Nathan Adams aaf9ecfa32 core: Add AVM1 values to debug UI 2023-06-21 18:27:12 +02:00
Nathan Adams afdd617d29 avm1: Add include_hidden: bool to get_keys() 2023-06-21 18:27:12 +02:00
Nathan Adams 310b03b570 core: Add searching to DO debug children list 2023-06-21 18:27:12 +02:00
Nathan Adams c5a1ca0e57 core: Show invalid bounds + selfbounds/scrollrect on DO debug info 2023-06-21 18:27:12 +02:00
Nathan Adams c8a41e327a core: Add character info to DO debug window 2023-06-21 18:27:12 +02:00
Nathan Adams b24cc60a5d core: Add swf info to debug menu 2023-06-21 18:27:12 +02:00
Nathan Adams cb2349e33a core: Store character name<->id map, not name<->character, so we can query id for name 2023-06-21 18:27:12 +02:00
Adrian Wielgosik b3c40ecda1 avm2: Optimize coerce_to_primitive for boxed primitives 2023-06-21 00:20:03 +02:00
Crowdin Bot 67a5a2923f chore: Update translations from Crowdin 2023-06-20 23:52:03 +02:00
Nathan Adams 6b76af2d40 core: Fix avm2button bounding box 2023-06-20 23:22:53 +02:00
Toad06 18fb5064d3 avm1: Correct `matrix::object_to_matrix_or_default` 2023-06-19 21:09:06 +03:00
relrelb a8f9033091 avm1: Make `DisplayPropertyMap` immutable 2023-06-18 07:50:10 +03:00
Toad06 22ae6bfec3 avm1: Correct `WaitForFrame` and `WaitForFrame2` actions 2023-06-17 19:23:18 -05:00
Lord-McSweeney b02d8900c5 avm2: Remove or validate some uses of coerce_to_object 2023-06-17 22:40:14 +02:00
Adrian Wielgosik 6ccb6e7fdd Revert "avm2: Throw TypeError when 'astype' receives a null/undefined class"
This reverts commit ce0ba7795c.
2023-06-17 22:40:14 +02:00
Crowdin Bot ca549e482c chore: Update translations from Crowdin 2023-06-17 19:25:33 +02:00
renovate[bot] 7a21756ddb chore(deps): lock file maintenance rust dependencies 2023-06-17 11:00:52 -05:00
Nathan Adams 6208c50273 core: Simplify TDisplayObject::swf_version(), we don't need to iterate the heirarchy 2023-06-17 10:37:13 +02:00
Aaron Hill 69fce3f7f8
wpgu: Initial implementation of PixelBender shader execution (#11441)
* wpgu: Initial implementation of PixelBender shader execution

The implementation is split across four crates:
* `ruffle_render` now holds the main PixelBender bytecode parsing
   implementation (previously, this was in `ruffle_core`).
* `ruffle_core` holds some helper functions for converting between
   AVM2 `Value`s and the PixelBender vector types.
* `naga-pixelbender` (newly created) constructs a Naga `Module`
  from parsed PixelBender bytecode
* `ruffle_render_wgpu` sets up the render pipeline for the shader
  constructed by `naga-pixelbender`, and actually executes the shader.

The Actionscript-side shader parameters are passed in through uniforms.
This allows us to cache the compiled `naga::Module` and associated
wgpu types inside `ShaderData`, when it's first created. Each invocation
of a `ShaderJob` only needs to create a bind group and render pass.

Limitations:

* Only a few of the PixelBender opcodes are implemented - however, this is
enough to get Stemlands cannon rotation working, as well as a cool
"donut" shader that I found and included as a test.
* PixelBender matrix types are not supported.
* Only BitmapData is supported as an input/output type - Flash Player
  also supports using Vector and ByteArray
* ShaderJob execution is always synchronous.

* Adjust comments

* Address review comments
2023-06-15 22:50:24 +00:00
Lord-McSweeney b998fc0197 avm2: Minimal stub of ShaderFilter 2023-06-15 16:42:12 -05:00
renovate[bot] fc933f485f fix(deps): update wasm-bindgen 2023-06-15 20:50:04 +02:00
Aaron Hill f257979b86 avm2: Use a separate domain for playerglobals
We create a separate child domain, which is accessible
from the Stage and the root movieclip.

This prevents ActionScript from loading classes into the
special playerglobals domain (Domain.parentDomain is modified
to return null instead of the playerglobals domain when applicable),
so the native method lookup logic will never run for user code.
2023-06-15 12:57:39 -05:00
Aaron Hill ad97322807 avm2: Implement ErrorObject.display without using Activation
This lets us print the full error message and stack stacke
in contexts where an Activation is not available, including
the `Debug` impl.

The 'name' and 'error' fields are accessed using hardcodd slot
ids. This is pretty hacky, but will work until we have better
handling of slot properties.
2023-06-15 09:31:36 -05:00
Aaron Hill 87850abd19 avm2: Improve support for deleting XML attributes and children
We now support deleting named children, as well as attributes.
Additionally, I've fixed our handling of `XML.parent()` - we now
properly set the parent when a child is created, and clear the parent
when `delete` is used.
2023-06-15 09:02:09 -05:00
Lord-McSweeney b4b726d7ab avm2: nit: Add error number in error message for BitmapData.drawWithQuality 2023-06-14 20:32:06 -05:00
Aaron Hill cd2c7f6f2f tests: Enable tracing_subscriber in tests
Previously, we weren't displaying any Ruffle logs when running tests.
2023-06-14 17:15:31 -05:00
AllinolCP e4d86ec9e7
core: implement screen resolution for capabilities (#11156) 2023-06-14 20:49:13 +00:00
Lord-McSweeney f649344f64 avm2: nit: Fix warning message in Avm2::peek 2023-06-14 19:16:08 +02:00
Lord-McSweeney 6006aa82c2 avm2+tests: Support primitives besides null in MovieClip.addFrameScript; add test 2023-06-14 18:16:39 +02:00
nosamu 202fe2f1bb core: Add options to set and force the stage alignment 2023-06-14 16:04:14 +02:00
Nathan Adams 0b86c02c5c desktop: Fix interaction between egui and ruffle cursors 2023-06-14 13:43:17 +02:00
Lord-McSweeney f5528aab75 avm2+tests: Implement Object.length and Object.init; add test for Object.length 2023-06-14 12:37:00 +02:00
Lord-McSweeney 10a8acb166 avm2: Stub NetConnection.addHeader 2023-06-13 20:51:08 -05:00
nosamu 60d3788466 avm2: Improve PerspectiveProjection stub 2023-06-13 19:31:18 -05:00
Adrian Wielgosik 128416cccd avm2: Support Array(...) without new 2023-06-14 00:34:13 +02:00
Aaron Hill 40318f905e avm2: Implement call handler for XMLList
This delegates to the XMLList constructor, just as
the XML call handler delegates to the XML constructor.
2023-06-13 17:20:11 -05:00
nosamu 61f1cf88a5 avm2: Throw AVM error in Array constructor 2023-06-13 23:54:13 +02:00
Mike Welsh c4e4eba63f avm2: Implement BitmapData.setVector 2023-06-12 18:34:51 -05:00
Aaron Hill a006e96a44 avm2: Set named field in parent to null when child is removed
If a child named 'foo' is removed by the timeline (without
having been previous added/removed from the timeline by ActionScript),
then the 'foo' field in the parent will be set to null. This occurs
even if the 'foo' field in the parent is not currently set to
the child 'foo' (e.g. 'this.foo = someOtherObject' was executed by
ActionScript).
2023-06-12 17:33:02 -05:00
Moulins d04fc61bb5 core: slightly simplify string interner by using new hashbrown APIs
- we can now get a `&RawTable` from a `&HashSet`, meaning we can store a
`HashSet` directly in the interner;
- `RawTable::iter_hash` now allows the removal of already-yielded
elements during iteration, which simplifies `WeakSet::entry`
2023-06-12 22:58:20 +02:00
relrelb 1dc28d898e avm1: Migrate `Transform` to `NativeObject` 2023-06-12 20:16:45 +03:00
Aaron Hill 2dfc0bac5b core: Log url when movie fetch fails 2023-06-12 10:55:13 -05:00
Crowdin Bot 834297f110 chore: Update translations from Crowdin 2023-06-12 12:28:05 +02:00
Aaron Hill ce0ba7795c avm2: Throw TypeError when 'astype' receives a null/undefined class 2023-06-12 02:31:03 -05:00
Aaron Hill 7e56c20973 avm2: Implement KeyboardEvent.updateAfterEvent 2023-06-12 01:44:46 -05:00
Aaron Hill 6b808a9a9d avm2: Stub Matrix3D-related methods on Transform
This allows verification to succeed on classes that override these
methods.
2023-06-12 01:17:39 -05:00
Lord-McSweeney b7088695fe avm2: Stub undocumented TextField.insertXMLText 2023-06-11 11:17:21 -05:00
relrelb 226a2be2bd core: Fix drag constraint with `lockCenter` set to `false`
Previously `last_mouse_position` was updated irrespectively of
whether the dragged object was inside or outside the constraint
box. Change it follow mouse deltas, after clamping is performed.

Fixes #11254.
2023-06-11 07:34:14 +03:00
Lord-McSweeney dced6445ee avm2: Stub flash.net.getClassByAlias and improve flash.net.registerClassAlias stub 2023-06-10 16:09:57 -05:00
Lord-McSweeney 4d8feeab2e avm2+tests: Fix String.substr with negative second value, add tests 2023-06-10 15:48:45 -05:00
Aaron Hill cfb23d1f97 avm2: Implement AMF serialization of XML objects 2023-06-10 12:13:07 -05:00
relrelb dcb6bbe50b avm1: Migrate `GradientGlowFilter` to `NativeObject` 2023-06-10 12:46:22 +03:00
Nathan Adams 75979b561a avm1: Rename try_resolve_level -> get_level, resolve_level -> get_or_create_level 2023-06-10 10:37:15 +02:00
Nathan Adams 38a3f67000 avm1: Don't create _levelN for unloadMovieNum(N) 2023-06-10 10:37:15 +02:00
AllinolCP 44ff49aa53
core: Fix status code implementation for AVM1 and implement HTTPStatusEvent.HTTP_STATUS for avm2 (#11360) 2023-06-10 03:06:26 +00:00
renovate[bot] a621472336 chore(deps): lock file maintenance rust dependencies 2023-06-09 20:17:25 +03:00
Aaron Hill a387476de7 core: Unify loader event handler and AVM2 data into MovieLoaderVMData
`AVM2Data` was always provided with
`MovieLoaderEventHandler::Avm2LoaderInfo`, so we can unify
them into a single enum.
2023-06-09 11:47:11 -05:00
Toad06 2894f01d50 avm1: Implement `MovieClip.lineGradientStyle` 2023-06-09 17:36:34 +02:00
Toad06 181aac46b0 avm1: Don't fail if base clip is invalid in `GetProperty`/`SetProperty` 2023-06-09 16:59:27 +02:00
Nathan Adams 137986c384 core: Add PlayerBuilder::with_external_interface 2023-06-09 13:03:46 +02:00
Aaron Hill 59b219cda6 avm2: Run 'nested goto frame' for entire Stage and orphans
When we run a 'goto', a weird "nested frame" gets triggered.
Previously, we were only calling `construct_frame` on the target
MovieClip as part of this "nested frame". However, Flash Player
seems to treat this (in some ways) like a normal frame - *all*
objects on the Stage (and orphans) have `construct_frame` called.

In particular, `gotoAndStop`/`gotoAndPlay` is called during
an "enterFrame" event handler, then unrelated objects on the Stage
will have their children constructed during the execution of
`gotoAndStop`/`gotoAndPlay`. The same logic holds for frame scripts.

This fixes a bug in Steamlands, which relies on children on the main
timeline being constructed immediately following a call to `gotoAndStop`
on an orphan (originally triggered from an "enterFrame" handler).
2023-06-08 22:17:27 -05:00
Lord-McSweeney 455b96710e avm2: Fix MouseCursorData.frameRate stubs 2023-06-07 22:39:41 -05:00
Aaron Hill 9d8ac81b58 avm2: Use WeakObject in `broadcast_list`
This ensures that we don't keep the underlying listener
object alive after all event listeners (including broadcast
listeners) have been unregistered.
2023-06-07 21:15:26 -05:00
EmperorBale 4815ca5e90 avm2: Implement WeakObject
This also adds a new required function to TObject called `downgrade`, that will convert the `Object` to a `WeakObject`.
2023-06-07 17:51:26 -07:00
EmperorBale 5e20b079d9 avm2: Add weak variant of every object 2023-06-07 17:51:26 -07:00
Toad06 8ce8b775a7 avm1: Fix coercion order in SWFv4 actions 2023-06-08 01:33:08 +02:00
Moulins 3f1bcecfbb avm1: Add version gate for `{MovieClip, Button}.blendMode`
Theses properties are only available on SWF >= 8
2023-06-08 01:18:06 +02:00
Moulins b71b8f9de5 avm1: fix coercions for the `blendMode` property of display objects
`mc.blendMode = 3` is a valid way of modifying the blend mode of a DO;
on the other hand, booleans and objects *shouldn't* be coerced.
2023-06-08 01:18:06 +02:00
Crowdin Bot 93f5869005 chore: Update translations from Crowdin 2023-06-08 00:57:49 +02:00
Aaron Hill 0e0399963e avm2: Throw exception when ExternalInterface is not available 2023-06-07 17:24:25 -05:00
Aaron Hill b240f05390 avm2: Stub Graphics.beginShaderFill 2023-06-07 17:06:33 -05:00
Aaron Hill 1efcd584c2 avm2: Wrap orphan list in an `Rc` for correct iteration behavior
When we iterate over the orphan list to run frame lifecyle methods,
the orphan list may be modified (e.g. an event listener creates a new
orphan object). To ensure that we iterate over all of the orphans
originally present, this commit wraps the orphan list in an `Rc`
(just like we do for the render list). Modifications to the list use
`Rc::make_mut`, and iteration operates on a clone of the `Rc`.
2023-06-07 16:23:06 -05:00
Aaron Hill d2999a2572 core: Fix parsing of PixelBender sampleNearest and sampleLinear
This fixes a panic on startup for Sniper Team
2023-06-07 15:59:31 -05:00
Aaron Hill ccb5027de0 avm2: Preserve MultinameFlags::ATTRIBUTE when filling a lazy Multiname 2023-06-07 14:08:10 -05:00
Aaron Hill 638471fc2d avm2: Stub flash.printing.PrintJob 2023-06-07 03:47:29 -05:00
Aaron Hill 5fd7dc2c9b core: Correctly handle '.' and '<' in obfuscated QNames
QName can contain characters like '.' and '<' as part of the
package or class name (though this requires editing the SWF
or using a nonstandard compiler). This broke our attempt to parse
generic type paramters by looking for '.<'

Instead, our 'Vector' special casing now operates on the unparsed
'AVMString' name, instead of attempting to construct a 'QName'.
This means that we don't need to handle generic paramters at
all for obfuscated names (which will never start with '__AS3__'
or 'Vector.<')

This fixes a bug in Red Ball 4v3, which has an obfuscated class
'!D.<H'
2023-06-06 18:12:58 -05:00
Aaron Hill 0d5ead4c02 core: Ignore newer PlaceObject tag in same frame with duplicate depth
If we have two PlaceObject tags in the same frame with the same depth,
only the first one actually places an object. The second one is ignored
(Flash Player logs a warning).
2023-06-06 14:50:07 -05:00
Aaron Hill d037038170 avm2: Make `caller_domain` an `Option`, and call `expect` when actually needed
There are only a few places where we actually need to use the
`caller_domain`, so we don't actually need it available for most native
method calls. This means that `Activation::from_nothing` can be used
in the vast majority of cases without causing a panic later on.
2023-06-06 21:05:19 +02:00
Nathan Adams 10134467c9 avm2: Don't error on removeChildren() for empty containers - fixes #11382 2023-06-05 18:30:08 -05:00
renovate[bot] f1fe998869 chore(deps): lock file maintenance rust dependencies 2023-06-04 22:53:18 -05:00
relrelb 9c8e212641 avm1: Migrate `GradientBevelFilter` to `NativeObject` 2023-06-03 21:33:12 +03:00
Nathan Adams 136417c58c core: Make debug windows scrollable 2023-06-03 09:11:06 +02:00
Nathan Adams 85f6fd3889 core: Add movie clip info to debug menu 2023-06-03 09:11:06 +02:00
Nathan Adams a26a64d88f core: Format Rectangle to 2 decimal places 2023-06-03 09:11:06 +02:00
Nathan Adams c9d0a08863 core: Move debug children list's button into header 2023-06-03 09:11:06 +02:00
Nathan Adams 9f384df27b core: Don't have dynamic_root in UpdateContext unless egui feature is enabled 2023-06-03 09:11:06 +02:00
Nathan Adams a641c564de core: Show debug rect on hovering stuff 2023-06-03 09:11:06 +02:00
Nathan Adams 16ce9aa437 core: Add debug rects to debugger 2023-06-03 09:11:06 +02:00
Nathan Adams a6b8883acd core: Add mask/masker/clip info to debug UI 2023-06-03 09:11:06 +02:00
Nathan Adams 59eceb8b7a core: Add AVM1 path to debug UI 2023-06-03 09:11:06 +02:00
Nathan Adams 77bd1cd1c8 core: Add depth and color transform to debug ui 2023-06-03 09:11:06 +02:00
Nathan Adams e12e2a2e54 core: Initial Debug UI 2023-06-03 09:11:06 +02:00
Nathan Adams eb70a4f361 core: Update gc_arena to 63dab12871321e0e5ada10ff1f1de8f4cf1764f9 2023-06-03 09:11:06 +02:00
Aaron Hill 2cd518013c
wgpu: Don't skip alpha/erase blend modes for BitmapData.draw (#11323)
We can skip these when we're drawing to a fresh buffer, but not when we're blending over an existing BitmapData texture.
2023-06-02 21:16:05 +00:00
relrelb e5da68c1df avm1: Migrate `ConvolutionFilter` to `NativeObject` 2023-06-02 23:39:02 +03:00
Aaron Hill 21429cc205 avm2: Add PixelBender bytecode parsing to ShaderData
We now parse PixelBender bytecode, and populate the parameters
from the bytecode on `ShaderData`. This is enough to progress
Steamlands, which needs to access dynamically set properties
on `ShaderData`

Bytecode execution is not implemented yet.
2023-06-02 15:23:32 -05:00
Aaron Hill 999e2f5b71 wgpu: Implement Context3D.setScissorRectangle 2023-06-02 14:56:14 -05:00
relrelb abb0e33431 chore: Use Rust's `OnceCell`/`OnceLock`
They were stabilized in Rust 1.70.0, which was released yesterday.
This removes the `once_cell` dependency.
2023-06-02 22:21:38 +03:00
Lord-McSweeney 5fdbfe2fd4 avm2: Partial implementation of Loader.unload 2023-05-31 21:03:18 -05:00
Aaron Hill 8b257ef6da avm2: Always run `construct_frame` in `initialize_for_allocator`
When we create a DisplayObject from ActionScript, we should always
run `construct_frame` on it, regardless of what frame phase we
are currently in.

This fixes a regression in Fancy Pants World 4 Part 1, where entering
the first door produced an error.
2023-05-31 17:33:25 -05:00
Crowdin Bot 6dc3743f4b chore: Update translations from Crowdin 2023-05-30 23:21:28 +02:00
relrelb c952106ee3 avm1: Correct `ActionCloneSprite` and `duplicateMovieClip()`
* `ActionCloneSprite` coerces `depth` before `target`.
* `duplicateMovieClip()` coerces `name` before `depth`.
* `duplicateMovieClip()` returns `undefined` on SWF<6.
2023-05-30 23:10:36 +03:00
Nathan Adams 0c10e2a7b7 desktop: Add advanced open dialog 2023-05-29 22:12:56 +02:00
TÖRÖK Attila b8fc64df6f core/avm1: Accept Value as smaller than 16 bytes on 32 bit platforms. 2023-05-29 07:58:53 -05:00
renovate[bot] 847dece735 chore(deps): lock file maintenance rust dependencies 2023-05-28 23:54:33 -05:00
Aaron Hill 0955ab40e6 avm2: Fix rounding behavior in BitmapData rectangle operations
Flash Player performs `x + width` and `y + height` as floating
point operations before `round_to_even`. This affects the extent
covered by a `Rectangle` in various BitmapData methods, as the sum
of two values might be large enough to be rounded up to a larger
value (when rounding `x` and `width` individually would have
produced a smaller overall extent).
2023-05-28 18:46:55 -05:00
Aaron Hill 2ae15b05e8 core: Store Color as an u32 instead of a i32
This is a packed ARGB value, so it doesn't make sense for it to be
signed.
2023-05-28 16:52:09 -05:00
Aaron Hill 3f93abffd5 avm2: Allow replacing and deleting XML attributes 2023-05-28 15:52:57 -05:00
Aaron Hill 14c6d1d959 avm2: Implement URLRequest.requestHeaders
These are directly set on the underlying navigator's HTTP
request type, and get printed out in our test navigator backend.

No validation of the header names is performed - on web, this will be
enforced by the browser.
2023-05-28 12:07:37 -05:00
relrelb ee30646745 avm1: Migrate `DisplacementMapFilter` to `NativeObject` 2023-05-27 23:08:42 +03:00
Lord-McSweeney 420643b045 avm2: Stub Worker 2023-05-27 00:58:34 -05:00
Nathan Adams aeb089ac0f avm2: Move DisplayObject assignment into an initializer 2023-05-26 22:06:20 -05:00
Aaron Hill cf4ca543bd core: Use clone-on-write behavior for render list iteration
When we iterate over a render list (in order to call
`enter_frame`, `construct_frame, etc.) we need to be sure
that we iterate over all of the original `DisplayObjects`
in the list, even if the list is modified during iteration
(e.g. some ActionScript code calls `parent.addChildAt`).

Previously, `RenderIter` would repeatedly call `child_by_index`
on the original `DisplayObjectContainer`, up to the original
child count. If new DisplayObjects were inserted into the list
during iteration, we could miss some of the original DisplayObjects
in the list (as they are now at a greater position in the list).

To solve this, we now store the render list as an `Rc<Vec>`,
and use `Rc::make_mut` to modify it. See the comments
for more details.
2023-05-26 21:42:06 -05:00
Crowdin Bot e98230c988 chore: Update translations from Crowdin 2023-05-27 00:34:44 +02:00
Aaron Hill 9fad8ddd9d core: Fix nightly clippy lints 2023-05-26 17:06:28 -05:00
Aaron Hill e98ff6a6d7 avm2: Add legacy handling for configureBackBuffer with SWF version < 30
With SWF version < 30, Context3D.configureBackBuffer throws
an error with a less informative message when the width/height
are out of range. Additionally, it seems to special case
the case width=0, height=0, antiAlias=0. enableDepthAndStencil=false,
and does *not* throw an error. This is relied on by Sniper Team.
2023-05-24 18:15:30 -05:00
Adrian Wielgosik a1797a351d avm2: Avoid a function call on every push() 2023-05-24 23:33:09 +02:00
Aaron Hill 9a1a21ef3a avm2: Implement Stage3D.visible 2023-05-24 14:20:40 -05:00
MartySVK 3be933d7c2
avm2: Stub ContextMenu.builtInItems setter (#11187) 2023-05-24 01:50:03 +00:00
iwannabethedev 1e0714aaa1 core: Fix serialization of arrays with dynamic properties. 2023-05-23 19:46:24 -05:00
iwannabethedev 83520d0daf avm2: Minor refactoring of duplicated code. 2023-05-24 02:30:52 +02:00
Aaron Hill 358beabf5a avm2: Add Matrix3D.[recompose,decompose,copyColumnTo,invert,determinant]
The Flash Player 'Matrix3D.recompose' method throws exceptions under
certain circumstances with the "quaternion" orientation style.
I haven't yet figured this out yet, so I've marked that case as a stub.

All of the implementations are based on the OpenFL code, with some
tweaks to match Flash Player's behavior.
2023-05-23 18:51:46 -05:00
Aaron Hill c53a903d35 avm2: Suppress events for selectable was_static TextFields
TextFields have a very unusual behavior - if they are selectable
and have `was_static`, they *block* the dispatch of mouse events when
they're targeted (not even the Stage will receive the event).
This only occurs when the TextField is actually targeted
(which requires mouseEnabled=true). With mouseEnabled=false,
the event will be dispatched with an ancestor as the target,
following the usual logic.

Also, TextFields now properly propagate mouse picks to
their parent if mouseEnabled=false. Previously, setting
mouseEnabled=false for a TextField made all mouse picks
cause a miss on it. This was the cause of the Turbo Kids
regression.

Fixes #10245
2023-05-23 17:57:06 -05:00
Nathan Adams afa78ebdfe avm1: Correctly send onUnload events for movies unloaded with GetURL2 - fixes #2422 2023-05-22 23:41:41 +02:00
Aaron Hill ace87861ce avm2: Make ByteArray.readMultiByte cut string off at null byte
We already had this behavior in `readUTF` and `readUTFBytes`,
but we need it in `readMultiByte` as well.
2023-05-22 16:01:50 -05:00
Aaron Hill b94f9f3043 avm2: Coerce function return value to declared return type
This can actually affect runtime behavior - if the return type is
declared as 'int', then an instance of a custom class will get
coerced to 0 when returned by the function.
'Plants vs Zombies Demo' relies on this - it has a function which
incorrectly returns an object instead of an array index, but the
value gets silently coerced to 0 under Flash Player.
2023-05-22 13:47:32 -05:00
renovate[bot] 5d2477fe98 chore(deps): lock file maintenance rust dependencies 2023-05-22 19:12:08 +03:00
nosamu bb15c90d82 avm2: Implement XML.hasSimpleContent and hasComplexContent 2023-05-22 06:17:37 -05:00
Aaron Hill 6ac4e5256d avm2: Check parent domain in export_class
The `export_class` function mirrors `export_definition`, and needs
to avoid exporting something already defined in a parent domain.
2023-05-21 17:37:54 -05:00
relrelb c230dcf0f8 avm1: Migrate `BitmapData` to `NativeObject` 2023-05-21 21:02:14 +03:00
nosamu 7dfc36c6fc web: Support pasting from clipboard 2023-05-21 15:26:42 +02:00
nosamu ee956927b7 core: Fix TextField.maxChars handling and address other reviews 2023-05-21 15:26:42 +02:00
nosamu 4e579b7e68 core: Move left/right arrow handling to `text_control_input` 2023-05-21 15:26:42 +02:00
nosamu 0dbb4c46e4 core: Move `Delete` and `Backspace` handling to `text_control_input()`
Co-authored-by: jmckiern <jmckiern@tcd.ie>
2023-05-21 15:26:42 +02:00
nosamu fab72ac01c core: Implement handling of text control input
Co-authored-by: jmckiern <jmckiern@tcd.ie>
2023-05-21 15:26:42 +02:00
jmckiern 67d74047a9 core: Add clipboard_content getter 2023-05-21 15:26:42 +02:00
Aaron Hill 95b0b29310 avm2: Initial implementation of URLStream
This is based on URLLoader, and doesn't actualy 'stream' data -
it all becomes available once the request finishes. However, this
is good enough to get Sniper Team working.
2023-05-21 15:00:08 +02:00
TÖRÖK Attila 65117499fd chore: Bump regress and toml dependencies 2023-05-21 14:42:01 +02:00
Aaron Hill 54cf9065fb core: Don't create a fake root clip when instantiating Stage
AVM2 can handle a missing root movie, and AVM1 doesn't seem
to rely on having a root movie during Stage initialization.
2023-05-21 08:11:11 +03:00
Lord-McSweeney 7c9b0378f6 nit: avm2: Fix stub message in Socket 2023-05-21 07:31:50 +03:00
iwannabethedev 7b12cb882f core: Fix error message in 'pixelDissolve()'. 2023-05-21 01:47:06 +02:00
iwannabethedev 0f30b378b0 core: Re-arrange internal implementation of 'pixelDissolve()'. 2023-05-21 01:47:06 +02:00
iwannabethedev deae231176 core: Clean up TODOs in 'pixelDissolve()'. 2023-05-21 01:47:06 +02:00
iwannabethedev 6f98d39c25 core: Implement 'pixelDissolve()' for AVM1. 2023-05-21 01:47:06 +02:00
iwannabethedev 40c40f278c core: 'pixelDissolve()' bug fix and clean-up. 2023-05-21 01:47:06 +02:00
iwannabethedev 1bd9f82496 core: Implements `BitmapData.pixelDissolve()` for AVM2.
The changes have automated tests for them.

The implementation has not been implemented or tested for AVM1 yet.
2023-05-21 01:47:06 +02:00
Aaron Hill ad77cb0209 core: Refactor Loader to properly load images
We now run all of the completion logic (including adding
the new DisplayObject as a child) in `Loader::movie_loader_complete`.
Previously, some of this logic was run from `Loader::preload_tick`,
which meant that loaded images did not have the logic run.

Also, `BitmapData` and `Bitmap` instances (with corresponding AVM2
objects) are now properly constructed for loaded images.
2023-05-20 18:35:10 -05:00
Toad06 b88e19ef6c avm1: Filter buttons that use a `keyPress` event 2023-05-21 01:13:26 +02:00