Commit Graph

5905 Commits

Author SHA1 Message Date
sleepycatcoding 6da0dbc287 avm2: Implement close() 2023-07-23 09:13:01 +02:00
sleepycatcoding dea9797891 avm2: Implement many primitive write methods 2023-07-23 09:13:01 +02:00
sleepycatcoding 238bc6784c avm2: Implement many primitive read methods 2023-07-23 09:13:01 +02:00
sleepycatcoding bca70dd102 core: Add read bytes to read buffer 2023-07-23 09:13:01 +02:00
sleepycatcoding 2dcc3e7930 avm2: Add read_buffer and implement bytesAvailable 2023-07-23 09:13:01 +02:00
sleepycatcoding 487d881793 avm2: Implement flush() 2023-07-23 09:13:01 +02:00
sleepycatcoding 3dfb6e3bb1 avm2: Implement writeByte and writeBytes 2023-07-23 09:13:01 +02:00
sleepycatcoding 60de72fc3e avm2: Implement endian() methods 2023-07-23 09:13:01 +02:00
sleepycatcoding d6f6d432fa avm2: Implement connect and connected 2023-07-23 09:13:01 +02:00
sleepycatcoding c22f97445a avm2: Add SocketObject 2023-07-23 09:13:01 +02:00
sleepycatcoding ad72c56cb4 core: Implement socket backend 2023-07-23 09:13:01 +02:00
Nathan Adams 4219f39668 avm2: Throw proper error when setting name of timeline objects 2023-07-23 01:18:53 +02:00
Aaron Hill 5ee6218ab4 avm2: Fix `super_vtable` in `describeType`
This more closely matches what avmplus does.
2023-07-22 17:50:10 -04:00
Nathan Adams 586c3bebf6 core: Remove unsupported content warning 2023-07-22 23:08:42 +02:00
Abiel Deneke 8f6e9d8f63 avm2: Don't change the length of a fixed output Vector 2023-07-22 16:11:08 -04:00
Nathan Adams d1cfb1b8d1 avm2: Implement delete_property_local for XMLList 2023-07-22 18:24:08 +02:00
nosamu 02476f70dd avm2: Stub GameInputDevice, LocaleID, NumberFormatter, and NumberParseResult 2023-07-21 22:51:13 -04:00
Nathan Adams 4410d666ed avm2: Implement Bitmap.pixelSnapping 2023-07-22 00:34:17 +02:00
Nathan Adams 289f73c85f core: Add pixel snapping (default auto) to Bitmaps, and force it for cacheAsBitmap 2023-07-22 00:34:17 +02:00
Lord-McSweeney 68c5024f21 tests: Add test for LocalConnection.send 2023-07-22 00:00:24 +02:00
Lord-McSweeney 7b21815660 avm2: Improve LocalConnection.send stub 2023-07-22 00:00:24 +02:00
Nathan Adams 98ce792a5b avm1: Implement BitmapData.applyFilter() 2023-07-21 21:43:54 +02:00
Aaron Hill f328797d04 avm2: Fix bugs with describeType interfaces and methods
Interfaces should only be listed when calling describeType
with a class instance (not with a `Class` object).

Additionally, AS3 methods can actually be displayed under
some circumstances. This is due to weird legacy behavior
that avmplus implements. A full fix requirs us to implement
namespace versioning, but we can get closer by special-casing
playerglobals (which is special-cased by namespace versioning
anyway).
2023-07-21 15:23:56 -04:00
nosamu 2ee127ccb6 core: Fix cacheAsBitmap size limit & remove print statement 2023-07-21 09:22:12 +02:00
Nathan Adams 67c33ef9c3 core: Disable cacheAsBitmap for swfs that are too large (depending on swf version) 2023-07-20 23:19:20 +02:00
Nathan Adams b201e19cc7 wgpu: Don't create an extra fresh texture for applying filters to a CAB 2023-07-20 23:19:20 +02:00
Nathan Adams e66f2397b5 core: Avoid some work in render_base if we're not cacheAsBitmap 2023-07-20 23:19:20 +02:00
Nathan Adams f030680084 core: Don't invalidate self on changing blend mode 2023-07-20 23:19:20 +02:00
Nathan Adams b6a8e0a471 core: Don't invalidate self on changing visibility 2023-07-20 23:19:20 +02:00
Nathan Adams 1fd8ca7bad core: Reduce the amount of false-invalidations 2023-07-20 23:19:20 +02:00
Nathan Adams 400ff32723 wgpu: Implement a naive DisplacementMap filter 2023-07-20 12:41:30 +02:00
Lord-McSweeney 7c33932f53 core: Allow NetStream script data to call any functions 2023-07-19 17:26:24 -06:00
Lord-McSweeney 42c1facf55 avm1+tests: Implement onMetaData event for AVM1, fix netStatus test for AVM2 2023-07-19 17:26:24 -06:00
Lord-McSweeney 14b78aafcc avm2: Support onCuePoint and onMetadata NetStream.client function handlers 2023-07-19 17:26:24 -06:00
Aaron Hill 715abd8985 avm2: Use invisible mask descendants for mouse picking and rendering
The 'DisplayObject.visible' flag seems to be ignored for mask objects
(and their descendants) - mouse picking still takes them into account,
and they get rendered as part of the mask.

This commit changes display object rendering and AVM2 mouse picking
to ignore DisplayObject.visibility when dealing with mask objects/
descendants.
2023-07-19 23:18:28 +02:00
CUB3D 771f568509 core: Trying to access a named shape should resolve to the parent as they have no object representation 2023-07-19 22:32:42 +02:00
sleepycatcoding 4c1c3cc105 avm2+tests: Allow concating XMLLists; add test 2023-07-19 16:03:10 -04:00
Lord-McSweeney 5975714f75 avm2+swf+tests: Store metadata on Traits and VTable, report metadata in describeType; parse ABC metadata key-value pairs correctly; add test 2023-07-19 16:24:23 +02:00
Nathan Adams b8081ac609 core: Use actual bounding box of curves instead of an approximation 2023-07-19 02:09:12 +02:00
Nathan Adams 00ea6180dc avm2: Default line caps should be Round, not None 2023-07-19 02:09:12 +02:00
Aaron Hill 0fa16dfe69 avm2: Remove redundant 'depth' variable in XML parsing 2023-07-19 00:20:14 +02:00
MartySVK 6667ea1d94
avm2: Stub flash.globalization.CurrencyFormatter.format (#12108)
* fixes Rogue Soul 2

* return after stub_method
2023-07-17 21:00:43 +00:00
relrelb 151ad97686 avm1: Migrate `SharedObject` to `NativeObject` 2023-07-17 11:34:06 +03:00
renovate[bot] 268403faad chore(deps): lock file maintenance rust dependencies 2023-07-17 09:55:56 +03:00
nosamu de9ea9571b avm2: Implement SharedObject.size 2023-07-17 00:53:52 +02:00
nosamu fea0df192f avm1: Implement SharedObject.getSize() 2023-07-17 00:53:52 +02:00
MrCheeze 08e13b5056 core: Make underlines the same color as their text 2023-07-17 00:32:46 +02:00
Kornelius Rohrschneider ac5b3d9b2f core: Move use_new_invalid_bounds to Avm1 & Add documentation
The variable use_new_invalid_bounds has been moved from the
UpdateContext and the Player to the Avm1 struct because it is only used
for AVM1 code. A getter method and an activator method setting it to
true have been added as well.
The get_bounds function, which uses the variable, has been adapted to
use the getter and the activator.

Additionally, documentation has been added and improved.
The MovieClip now contains documentation about all MovieClip states and
the use_new_invalid_bounds documentation has been extended to explain
the logic of how the variable is set and used.
2023-07-17 00:08:02 +02:00
Kornelius Rohrschneider 48192efe8a core: Remove MovieClip::oldest_parent_swf_version
The MovieClip variable oldest_parent_swf_version and its getter method
have been removed because they were unnecessary, as the UpdateContext
already provides the root movie.
The call of the getter method has been replaced by
activation.context.swf.version().
2023-07-17 00:08:02 +02:00
Kornelius Rohrschneider a0493c770e core: Implement suggested changes to PR
The suggested changes in the feedback to the pull request have been
implemented.
Therefore, this commit consists of multiple smaller changes:

- The unload_movie method has been renamed to avm1_unload_movie.
- The movieclip_default_state test now doesn't test
  getTextSnapshot().getCount() because the underlying methods haven't
  been implemented in AVM1 yet.
  This should be reverted when they have been implemented or stubbed in
  AVM1.
2023-07-17 00:08:02 +02:00
Kornelius Rohrschneider c74a43e643 core: Add MovieClip unloaded state
An unload_movie method has been added to the MovieClip. It unloads the
MovieClip, which means that one frame after it has been called,
avm1_unload and the new transform_to_unloaded_state method get called
and the MovieClip enters the unloaded state in which some attributes
have certain values.
To do this, it creates and spawns a future which calls avm1_unload and
transform_to_unloaded_state (which actually makes the MovieClip enter
the unloaded state).
It uses the new MovieUnloader (which has been added to the Loader enum)
to pass the MovieClip to the asynchronous code. The MovieUnloader saves
a handle and the target clip, and the asynchronous code retrieves it
from the LoadManager.

unload_movie is now called when a MovieClip should be unloaded.
TODOs have been added, describing to check whether other avm1_unload
calls also need to be delayed by one frame and whether unload_movie also
needs to be called in other places.

Additionally, a spelling mistake has been corrected.
2023-07-17 00:08:02 +02:00
Kornelius Rohrschneider d2ac9d32b4 core: Correct MovieClip default state
Previously, the MovieClip default state contained wrong values for
opaqueBackground, transform.pixelBounds and getRect & getBounds with
another default MovieClip as the parameter.
This has been corrected; the calculation of these values has been fixed.

To do that, a use_new_invalid_bounds_value variable has been added to
the UpdateContext and the Player (from which the UpdateContext is
created).
Additionally, an oldest_parent_swf_version variable has been added to
the MovieClip with a getter method for it. It is calculated and saved on
demand in the getter.
These variables are retrieved in the get_bounds function and used to set
use_new_invalid_bounds_value and to calculate the correct bounds.

Ruffle now uses the correct MovieClip default state.
2023-07-17 00:08:02 +02:00
Kornelius Rohrschneider 96e0f445bb core: Correct MovieClip image state
The set_cur_preload_frame and set_current_frame methods have been added
to the MovieClip.
If the Loader now loads an image, these methods are called to set the
MovieClip image state correctly.

Additionally, load_error_swf now uses set_cur_preload_frame instead of
the removed movie_not_available method.
2023-07-17 00:08:02 +02:00
Kornelius Rohrschneider 400edf5368 core: Add MovieClip initial loading state
A load_initial_loading_swf function has been added to the Loader. It
makes the MovieClip enter the initial loading state in which some
attributes have certain initial loading values to signal that the file
is currently being loaded and neither an error has occurred nor the
first frame has been successfully loaded yet.
The Loader calls the function when initialising the loading before it
gets an error or success.

Additionally, load_error_swf has been improved: If a local URL is
fetched on a WASM target, the _url property will now be correctly set as
in the flash player.

The documentation has been improved.
2023-07-17 00:08:02 +02:00
Kornelius Rohrschneider a0d0b8e638 core: Refactor & improve NavigatorBackend implementations
All NavigatorBackend implementations have been refactored, resulting in
improved code quality, less duplicated code, more consistent and easier
to understand procedures, additional error handling and better error
messages.

A resolve_url method has been added to the NavigatorBackend trait. It
takes a URL and and resolves it to the actual URL from which a file can
be fetched (including handling of relative links and pre-processing). It
has been implemented in each NavigatorBackend implementation.

Duplicated code has been put into new public functions in
core/src/backend/navigator.rs which are called by all NavigatorBackend
implementations.

ExternalNavigatorBackend:
- The navigate_to_url and fetch methods have been adapted to use
  resolve_url, removing redundant code.
- Error handling has been added in case that the URL can't be converted
  to a PathBuf.
- A TODO about differences between the flash player fetch and the
  Ruffle fetch implementation has been added.

WebNavigatorBackend:
- The previous resolve_url method exclusively to the WebNavigatorBackend
  has been replaced by the new resolve_url method. It is used by
  navigate_to_url and fetch.
- resolve_url now always pre-processes the URL if it's valid (even if no
  base_url exists) and explicitly returns whether the URL can be parsed.
- navigate_to_url now traces an explanatory error each if the URL can't
  be parsed or is local.
- fetch now returns an explanatory error each if the URL can't be parsed
  or is local (previously, a vague "Got JS error" has been returned).

TestNavigatorBackend & NullNavigatorBackend:
- fetch pre-processes the URL now (using the resolve_url implementation).
- If the URL isn't local, an explanatory error is returned (previously,
  it was just an "Invalid URL" error).
- If the URL can't be parsed, an explanatory error with the reason is
  returned (previously, it was just an "Invalid URL" error).

Additionally, error messages in all NavigatorBackend implementations
have been improved and made more consistent, e.g. if a local file can't
be read.
2023-07-17 00:08:02 +02:00
Kornelius Rohrschneider 687c0e7516 core: Complete MovieClip error state & Change uncompressed_len to i32
Previously, the MovieClip error state contained one TODO in order to be
completely implemented: The HeaderExt variable uncompressed_len needs to
be -1 in the error state, but its type has been u32.
The type has now been changed to i32, and the variable is set to -1 in
the default_error_header function. Therefore, the MovieClip error state
is now fully implemented.

Other connected functions and variables like SwfMovie::uncompressed_len
or MovieClip::total_bytes have been adjusted to this type change. Code
has been adjusted if needed where this value is used.
2023-07-17 00:08:02 +02:00
Kornelius Rohrschneider 893052c2a6 core: Add MovieClip error state
A load_error_swf function has been added to the Loader. It makes the
MovieClip enter the error state in which some attributes have certain
error values to signal that no valid file could be loaded. This happens
if no file could be loaded or if the loaded content is no valid
supported content.
The function creates an error state movie stub using the new
SwfMovie::error_movie function (which uses a new default_error_header
function) and configures remaining variables with the
movie_not_available method.
One TODO in order for the error state to be completely implemented has
been added.

Since the error state of the MovieClip includes the final URL of the SWF
file obtained after any redirects, the load_error_swf and
movie_loader_error functions (now) take an swf_url attribute.
To get this URL in case no file could be loaded, the
NavigatorBackend::fetch method has been changed to return an
ErrorResponse struct (including the url and the actual error) in the
error case. The Response struct returned in the success case has been
renamed to SuccessResponse.
All fetch implementations have been adapted accordingly. Code has been
adjusted to return the actual error where that's needed.

Documentation has been added and improved.
2023-07-17 00:08:02 +02:00
Kornelius Rohrschneider 5352c86202 core: Remove duplicated functions
Duplicated functions have been removed (and replaced by corresponding
calls to the other functions).
2023-07-17 00:08:02 +02:00
Kornelius Rohrschneider 2d629dbf72 core: Correct _framesloaded value if movie couldn't be loaded
If an SWF tries to load a movie that can't be loaded, the Flash Player
sets _framesloaded of the MovieClip to -1. This has previously not been
implemented in Ruffle.

A new movie_not_available function has been added to the MovieClip
class. It sets the cur_preload_frame variable to 0.
This function is now called in the movie_loader_error function of the
Loader class (if a movie can't be loaded).

The frames_loaded function (which returns _framesloaded of the
MovieClip, which is given to the SWF) now returns an i32 and not an u16
value. This allows it to return a negative value. Code has been adjusted
where an u16 value is expected (clamping negative values to 0).
frames_loaded now returns cur_preload_frame - 1. Previously, it has
returned cur_preload_frame - 1 and clamped it to zero, but since the -1,
in case cur_preload_frame is zero, is explicitly wanted, this has been
corrected.
2023-07-17 00:08:02 +02:00
MrCheeze 901594b99f
avm2: Do not remove an EditText's selection on unfocus (fix #9006) + implement selectionBegin/selectionEnd/caretIndex (#9067)
* avm2: Do not remove an EditText's selection on unfocus (fix #9006)

There are significant differences between how selection and caret info
work between AVM1 and AVM2.

In AVM1, there is only a single, global selection, which applies to
whichever element is currently focused. Therefore changing the focus
necessarily erases any information of what was selected before. There
can also be no active selection at all.

In AVM2, every text field has its own independent selection info. It is
NOT optional, the default selection is just a caret at position 0. If a
field loses focus, the selection is not rendered, but it is still
present. Movies such as #9006 rely on the same selection still being
there once you give back focus to the field.

Ruffle's model of selections (an Option per text field) is different
from both the AVM1 model (an optional singleton) and the AVM2 model
(mandatory per text field). This fix does not change that, it is only a
narrow fix targeted at 9006.

* avm2: implement selectionBegin/selectionEnd/caretIndex and add a test.

The selection test validates a few situations, including the behaviour
when unfocusing that was fixed in the previous commit.

The test does not validate how the selection changes after replacing
text, as there are still some inaccuracies there.

* avm2: Additional selection fixes needed after merging with master.

1. The default caret for an AVM2 textbox is at the end of the textbox,
   not the beginning.
2. Selection should not be changed when focusing on a textbox in AVM2.
3. Fixed a test whose output.txt didn't actually match the flash player
   output.

* avm2: Make the selection AVM checks compatible with mixed AVM, and revert the on_focus_changed parameters

---------

Co-authored-by: Nathan Adams <dinnerbone@dinnerbone.com>
2023-07-15 16:17:45 +00:00
Nathan Adams 26cf380aa4 avm2: Fix Array.sort(function) 2023-07-15 17:53:05 +02:00
CUB3D 14712b46c6 chore: Fix clippy lint 2023-07-15 11:45:02 +02:00
CUB3D d7a780f5ea core: Fix caching order, add test 2023-07-15 11:45:02 +02:00
CUB3D 27bc6e9609 avm1: Fix panic on writing self-referential SharedObjects 2023-07-15 11:45:02 +02:00
Abiel Deneke 4afcadf4fd avm2: Implement `Matrix3D.transformVectors` 2023-07-14 23:39:39 -04:00
michiel2005 6b423a7eef Ran cargo fmt 2023-07-14 16:51:07 -06:00
michiel2005 fc32dc3671 Removed some code that was double checking without any need. 2023-07-14 16:51:07 -06:00
michiel2005 c812a8af54 checked for movie equality in check_display_object_equality().
Makes code more readable.
2023-07-14 16:51:07 -06:00
michiel2005 4f605947e5 Well, we don't talk about this mistake. 2023-07-14 16:51:07 -06:00
michiel2005 2307bd7e74 Changed down_object to pressed and removed one issue in my code Lord-McSweeney found 2023-07-14 16:51:07 -06:00
michiel2005 8834b3b42b Added changes as Adrian recommended 2023-07-14 16:51:07 -06:00
michiel2005 412f2880ad Removed a unnecessary variable 2023-07-14 16:51:07 -06:00
michiel2005 90cb88d50e We're also checking for the depth now when searching for displayobjects 2023-07-14 16:51:07 -06:00
michiel2005 aaede767fe Made sure that the objects are actually in the same movie and added a bit of documentation 2023-07-14 16:51:07 -06:00
michiel2005 8141e7b54c avm1: fix buttons that were not clickable after a goto 2023-07-14 16:51:07 -06:00
Moulins 3ea67668c0 render: make Context3D renderers fully GC-agnostic
The 'gc_arena' dependency was only used to manipulate the `GcCell`s
containing the vertex and fragment shaders; replacing these by a
reference to a plain old `Cell` means tha  the Context3D traits and
types do not need to interact with GC'd object anymore.

As a knock-on effect, we can also remove the `Activation` parameter
from most of the `Context3DObject` methods.
2023-07-14 16:06:36 -06:00
Moulins a0ad308de0 avm2: use an inner RefLock instead of GcCell in Context3D-related objects 2023-07-14 16:06:36 -06:00
relrelb 204cf4b2bc avm1: Migrate `Xml` to `NativeObject` 2023-07-14 17:10:10 +03:00
Nathan Adams f150a32d86 core: Only scale filters with stage view matrix 2023-07-12 18:51:11 +02:00
Nathan Adams 30e7a1eac6 core: Account for filter size changes when drawing cacheAsBitmaps 2023-07-12 18:51:11 +02:00
Nathan Adams d721072825 core: Extract DrawCacheInfo type from big tuple inside render_base 2023-07-12 18:51:11 +02:00
Nathan Adams f9ec5eb9b8 avm1: Make XMLNode constructor use NativeObject directly 2023-07-12 18:33:58 +02:00
Nathan Adams d4b81cae5c avm1: Migrate XMLNode to NativeObject 2023-07-12 18:33:58 +02:00
renovate[bot] f0607d6a1f chore(deps): lock file maintenance rust dependencies 2023-07-11 22:42:51 +02:00
nosamu 17df97a59a core: Fix panic from oversized bitmap warning
And warn only once per bitmap
2023-07-11 22:02:35 +02:00
Adrian Wielgosik ffc6e2ffdc core: Mark stack-heavy DO functions as noinline 2023-07-10 11:32:50 +02:00
Aaron Hill e16a4833ac avm2: Stub Program3D.dispose 2023-07-10 00:23:25 -04:00
moulins f5b4fbce77
Upgrade to new `gc-arena` API (#11182)
* core: add temporary, ruffle-internal copy of `gc-arena` crate

This will allow bumping the upstream `gc-arena` version while
reexporting our own version of the old `GcCell` API, so that
Ruffle's code can be gradually migrated.

Once the migration is done, this crate should be removed.

* core: bump `gc-arena` to kyren/gc-arena#56

Add back the removed `GcCell` to our internal facade crate

* core: bump `gc-arena` to current master

This bump renames `Gc::allocate` to `Gc::new`

* core: rename `GcCell::allocate` to `GcCell::new`, to match `Gc`

* core: bump gc-arena to (slighly after) v0.3.1

Add typedefs for old `*Context` names in the gc-arena facade crate

* core: replace uses of `CollectionContext<'_>` by `&Collection`

* core: Add `gc()` convenience method for `*Context` and `Activation` types

This allows shortening most instances of `[activation.]context.gc_context`
to `activation.gc()` or `context.gc()` (but not all instances, because of
borrowck) Note that this doesn't actually do these shortenings to avoid
major code churn.
2023-07-09 17:04:25 -04:00
Aaron Hill b6fae8e214 wgpu: Cache Program3D bind group layout
The bind group layout only depends on the texture registers
(and 2D/cubemap type) accessed by the fragment shader, not on
the runtime texture bound with Context3D. This means that we can
build and cache it when we compile the AGAL program to a Naga
module.

Since the bind group layout is used for the overall pipeline, I've
refactored the shader caching code into `ShaderPairAgal`, which
holds both the vertex and fragment shader bytecode, and compiles
both in the `compile` function.
2023-07-09 12:39:10 -04:00
Adrian Wielgosik a0d6389bd6 avm2: Replace Activation.resolve_type by domain lookup 2023-07-08 19:51:38 +02:00
Adrian Wielgosik b38bd604db avm2: Fix Multiname-with-params formatting 2023-07-08 01:55:44 +02:00
Lord-McSweeney 5337975cba avm2: Remove old hack now that DOs use an instance allocator 2023-07-07 23:14:54 +02:00
Aaron Hill 61c50e636a
avm2: Convert `has_class_in_chain` to use a `GcCell<Class>` (#11494) 2023-07-07 16:22:38 -04:00
Lord-McSweeney b68008426a avm2: Use the current SWF version instead of root SWF version in MC.gotoAndPlay 2023-07-07 21:19:16 +02:00
Aaron Hill 4cf0735692 avm2: Implement Utils3D.projectVector and Utils3D.projectVectors 2023-07-06 11:34:40 -04:00
Lord-McSweeney f8fa8a68cf avm2: Replace Option<Object<'gc>> with Object<'gc> in all native methods 2023-07-06 10:56:49 -04:00
Aaron Hill c295e3e481 avm2: Implement NetConnection.connect with a null `command` 2023-07-06 01:20:34 -04:00
Aaron Hill 009fab1889 core: Expose `LoaderInfo.parameters` and fix other properties
When using a 'Loader', properties on the 'contentLoaderInfo' become
set during specific events in the load sequence. In particular,
'LoaderInfo.bytesTotal' becomes available during the first 'progress'
event.

Also, 'LoaderInfo.parameters' is now properly set from the URL query
parameters. In Flash player, this work even with filesystem urls
(e.g. 'file:///some/path/to/file.txt?paramOne=valOne' will load
a file named 'file.txt', setting and expose the parameter 'paramOne'
with value 'valOne' in `LoaderInfo.parameters`). This required some
cleanup to the desktop and test NavigatorBackend impls to strip
out query parameters when loading a parameter from disk.

Previously, we would set `SwfMovie.parameters` manually from the url.
Now, the various `SwfMovie` constructors automatically extract
query parameters from the provided url. Outside of `SwfMovie`,
we only append *extra* parameters (e.g. those set from `flashvars`).

This makes CPMStar ads work, since the loaded SWF needs to access
`LoaderInfo.parameters`
2023-07-05 19:47:16 -04:00
Aaron Hill 8ac8be7213 avm2: Implement Graphics.drawPath
The 'winding' argument and filling behavior described in the docs
are not yet implemented. However, this implementation is good enough
for Scratch to render its default cat image.
2023-07-05 19:21:50 -04:00
Lord-McSweeney ab51654c17 avm2: Remove unused Activation.is_executing 2023-07-05 19:07:50 -04:00