Commit Graph

1616 Commits

Author SHA1 Message Date
Nathan Adams 284a58c817 avm2: Implement BitmapData.apply_filter for ColorMatrixFilter 2023-02-05 18:41:43 +01:00
Lord-McSweeney a369e71af6 Appease clippy again 2023-02-03 23:32:22 +01:00
Lord-McSweeney 83087f9f23 Change stubs to use new macro method 2023-02-03 23:32:22 +01:00
Lord-McSweeney a6ea1ef4a7 Appease clippy 2023-02-03 23:32:22 +01:00
Lord-McSweeney add115e97f State "Stub" instead of "Implement"
...and fix a format issue.
2023-02-03 23:32:22 +01:00
Lord-McSweeney 963f3240f2 Stub DisplayObject.opaqueBackground 2023-02-03 23:32:22 +01:00
Nathan Adams 198e40fd2e avm2: Changed return values of a bunch of stubs per PR feedbck 2023-02-01 21:45:12 +01:00
Nathan Adams 8e917c473e avm2: Replaced stubs in Proxy with new format 2023-02-01 21:45:12 +01:00
Nathan Adams b28e921fb9 avm2: Replaced stubs in Keyboard with new format 2023-02-01 21:45:12 +01:00
Nathan Adams 99e723a1cb avm2: Replaced stubs in TextField with new format 2023-02-01 21:45:12 +01:00
Nathan Adams 2a36f9b871 avm2: Replaced stubs in StaticText with new format 2023-02-01 21:45:12 +01:00
Nathan Adams ff768a1e73 avm2: Replaced stubs in Font with new format 2023-02-01 21:45:12 +01:00
Nathan Adams af73a1a292 avm2: Replaced stubs in Security with new format 2023-02-01 21:45:12 +01:00
Nathan Adams e48926799c avm2: Replaced stubs in SharedObject with new format 2023-02-01 21:45:12 +01:00
Nathan Adams 408482cd21 avm2: Replaced stubs in ObjectEncoding with new format 2023-02-01 21:45:12 +01:00
Nathan Adams 69101af66b avm2: Replaced stubs in SoundMixer with new format 2023-02-01 21:45:12 +01:00
Nathan Adams 834ac93350 avm2: Replaced stubs in Sound with new format 2023-02-01 21:45:12 +01:00
Nathan Adams cb1fa72d6f avm2: Replaced stubs in Transform with new format 2023-02-01 21:45:12 +01:00
Nathan Adams a576903f0c avm2: Replaced stubs in IndexBuffer3D with new format 2023-02-01 21:45:12 +01:00
Nathan Adams 24169a3577 avm2: Replaced stubs in Stage with new format 2023-02-01 21:45:12 +01:00
Nathan Adams 6a6e81ad6a avm2: Replaced stubs in LoaderInfo with new format 2023-02-01 21:45:12 +01:00
Nathan Adams 33dbe82b4f avm2: Replaced stubs in InteractiveObject with new format 2023-02-01 21:45:12 +01:00
Nathan Adams 46ed595186 avm2: Replaced stubs in Graphics with new format 2023-02-01 21:45:12 +01:00
Nathan Adams 0abfb79c62 avm2: Replaced stubs in DisplayObjectContainer with new format 2023-02-01 21:45:12 +01:00
Nathan Adams 0e522fd58b avm2: Replaced stubs in displayobject with new format 2023-02-01 21:45:12 +01:00
Nathan Adams fb0578ee26 avm2: Replaced stubs in bitmapdata with new format 2023-02-01 21:45:12 +01:00
Nathan Adams 10ec9a1a74 avm2: Replaced stubs in namespace with new format (but still err as I don't know what to return otherwise) 2023-02-01 21:45:12 +01:00
Nathan Adams 8f53f5414c avm2: Replaced stubs in bitmap with new format 2023-02-01 21:45:12 +01:00
Nathan Adams 85dc100ee9 avm2: Implement Sprite.dropTarget - though it's wrong right now 2023-01-29 00:52:52 +01:00
Daniel Jacobs b00628f45d avm2: Add warning to MouseEvent.updateAfterEvent 2023-01-28 14:31:52 -06:00
Daniel Jacobs 65a0aaeb7b avm2: Stub MouseEvent.updateAfterEvent
Basically a direct copy of https://github.com/ruffle-rs/ruffle/pull/7653
2023-01-28 14:31:52 -06:00
Aaron Hill 7ba960987c core: Display class name in ErrorObject debug impl
This lets us know something about the type of error
that was thrown, and doesn't require an Activation/UpdateContext.
2023-01-24 20:38:45 -06:00
Daniel Jacobs 0a04b22a79 avm2: Stub simple flash.text.engine enums 2023-01-23 13:51:26 -06:00
MartySVK ad688b45da
avm2: added Stage.fullScreenSourceRect stub (#9265)
* avm2: added Stage.fullScreenSourceRect

* fixing checks I hope
2023-01-22 16:29:12 -05:00
Aaron Hill e2954821ea
core: Take two - delay reading image back from render backend using `SyncHandle` (#9184)
* Take two: Delay reading image back from render backend using `SyncHandle`

This allows us to avoid blocking immediately after a `BitmapData.draw` call.
Instead, we only attempt to use the `SyncHandle` when performing an operation
that requires the CPU-side pixels (e.g. BitmapData.getPixel or BitmapData.setPixel).

In the best case, the SWF will never explicitly access the pixels of
the target BitmapData, removing the need to ever copy back the render backend
image to our BitmapData. If the SWF doesn't require access to the pixels immediately,
we can delay copying the pixels until they're actually needed, hopefully allowing
the render backend to finish processing the BitmapData.draw operation in
the backenground before we need the result.

Now that the CPU and GPU pixels can be intentionally out of sync with
each other, we need to ensure that we don't accidentally expose 'stale'
CPU-side pixels to ActionScript (which needs to remain unaware of
our internal laziness). We now use a wrapper type `BitmapDataWrapper`
to enforce that the `SyncHandle` is consumed before accessing the
underlying `BitmapData.

* core: Skip GPU->CPU sync for source and target BitmapData during draw

* Introduce DirtyState enum
2023-01-21 21:08:04 +00:00
MartySVK 6d5f6385a5
avm2: added TextField.restrict stub (#9218)
* added TextField.restrict stub

Co-authored-by: Martin Mravec <marty.devil@gmail.com>
2023-01-19 22:23:33 -05:00
Adrian Wielgosik fb4d2d3f04 avm2: Implement TextField.maxChars 2023-01-19 01:24:47 +01:00
Nathan Adams 5f72ebaef9 core: Don't call avm2 callstack method if there's no callstack 2023-01-19 00:50:56 +01:00
Nathan Adams f5d69f5ad8 avm2: Corrected panic messages in date code 2023-01-16 21:48:00 +01:00
EmperorBale 3287173da3 avm2: Fix edge case when setting fullYear of date 2023-01-16 21:48:00 +01:00
EmperorBale 6bb079cc60 avm2: Remove some useless else statements in date 2023-01-16 21:48:00 +01:00
Aaron Hill 3a6c8d9796 core: Use BitmapData instead of separate `initial_data` field
Now that a `Bitmap` always stores a `BitmapData`, we can read the pixels
directly from the `BitmapData`, instead of duplicating them in an
`initial_data` field
2023-01-14 01:28:22 -05:00
Nathan Adams 133044b06b avm2: Fix start_drag with negative width or height 2023-01-11 00:09:01 +01:00
MrCheeze 0597ae56e6 core: Make AVM2 frame labels case sensitive 2023-01-10 11:28:56 -05:00
MrCheeze bf6342bd4b avm2: Fix hitTestPoint not transforming coordinates to world space
This behaviour is essentially copied from avm1 movie_clip.rs's hit_test.
Seems to fix several flashes that had broken collision until now.
2023-01-10 12:53:20 +01:00
Nathan Adams 53d6fa4d8b render: Make render commands take in an actual value, not ref for immediate cloning 2023-01-10 09:39:28 +01:00
Adrian Wielgosik 14ee9b43fb avm2: Replace ok_or by ok_or_else 2023-01-09 21:01:39 +01:00
Aaron Hill 40d8751d67 avm2: Implement clipRect parameter for BitmapData.draw 2023-01-08 16:11:55 -05:00
Aaron Hill 1b71e288fd Remove 'gc_context lifetime
The latest `gc-arena` makes this unnecessary - we can just
use our `'a` lifetime for `MutationContext`
2023-01-06 19:20:39 -05:00
Moulins d332a174c3 Bump `gc-arena` to current master revision
This required small changes to some Debug impls that were missed in #8964
2023-01-06 18:22:43 -05:00
Nathan Adams 13fd830e7c core: Switch from log to tracing 2023-01-06 04:25:22 +01:00
MrCheeze 71fcd383a3 avm2: Add ctrlKey, altKey, shiftKey, controlKey properties to KeyboardEvent 2023-01-04 16:27:09 -05:00
Nathan Adams cd550457e1 core: Made TDisplayObject::movie() no longer an Option<> 2023-01-04 08:20:08 +01:00
Nathan Adams 40a7bb04d6 core: Removed default impl of TDisplayObject::movie(), implement it everywhere 2023-01-04 08:20:08 +01:00
Aaron Hill 10491a1be9 core: Store data in `BitmapData` instead of `Bitmap`
This makes `Bitmap` delegate to `BitmapData` for
all of the bitmap-related information (handle, width, and height).
As a result, we now unconditionally store a `BitmapData` in `Bitmap`.

As a result, swapping the underling `BitmapData` instance will
automatically change the properties (and rendered image) of a `Bitmap`.

This required some refactoring in the render backends in order to
get access to a `BitmapHandle` through `BitmapData`.
2023-01-03 18:01:41 -07:00
MrCheeze 41df7fdc59 avm2: For old swf versions, invalid goto labels jump to frame 1 (fix #8954)
The regression test for this was edited directly in JPEXS, so there is
no corresponding fla to compile into the swf.
2023-01-03 17:10:06 -07:00
MrCheeze 77104ca473 avm2: Improve accuracy of gotoAndPlay / gotoAndStop (partially fix #8954)
Partially based on AVM1 implementation, partially based on the new
regression tests added in this commit.
2023-01-03 17:10:06 -07:00
nosamu 664a86161a avm2: Fix `for each..in` loops over Dictionary values 2023-01-03 16:52:15 -07:00
Moulins 27307d847a core: Replace some derived Debug impls with manual ones
In future versions of `gc-arena`, the `Debug` impl. of `Gc`
and `GcCell` will print the pointed-to value, which will cause
derived `Debug` impls. to enter an infinite recursion.

As such, this manually implements `Debug` on types wrapping a
`Gc/GcCell` to maintain the current behavior.
2023-01-03 18:03:23 -05:00
EmperorBale a51ffd0e9f avm2: Strings passed to date constructor should be parsed 2023-01-02 11:43:03 -08:00
EmperorBale ab3a1e6148 avm2: Move date parsing into a separate function 2023-01-02 11:43:03 -08:00
MrCheeze bf18334294 avm2: Fix calling setTextFormat without providing a beginIndex and EndIndex
Previous behaviour defaulted to undefined and applied the format to the
range [0,0) instead of defaulting to -1 and applying the format to the
full length of the TextField.
2023-01-01 21:03:12 -08:00
Aaron Hill 9d6763510b core: Remove redundant 'clone' calls 2022-12-31 17:13:55 -05:00
nosamu 89e01b5598 avm2: Throw error in Loader.unload stub 2022-12-29 10:50:35 +01:00
EmperorBale 7e5018331d core: Add new `context` parameter to loader 2022-12-28 17:25:11 -05:00
David Wendt 1c5e97ccc6 core: Move AVM2 `PlaceObject` processing to `enter_frame`.
This has a few other knock-on effects:

 * AVM2 added-to-timeline events are fired by each object after it constructs its AVM2 side. This is opposed to before when we fired them after object instantiation and placement. This also gets rid of a prior hack we had for the AVM2 root movie getting added to the stage - or, more accurately, adopts it for everything.
 * The supercall constructor for `DisplayObject` runs `construct_frame` on all children. This matches Flash Player behavior.

NOTE: This currently breaks the `placed_with_name` check, so there's going to be a lot of spurious can't set warnings
2022-12-27 20:15:49 -07:00
Aaron Hill 6dc628e49f core: Remove some manual `Collect` impls
Some were completely unused, while others could be replaced
with a `#[derive(Collect)]`
2022-12-24 00:33:25 -06:00
Adrian Wielgosik 7a09dd5639 avm2: Convert FrameLabel to AS3, remove define_indirect_properties 2022-12-22 00:45:02 +01:00
Adrian Wielgosik e6e9c9edc2 avm2: Convert Dictionary to AS3 2022-12-21 23:56:48 +01:00
Adrian Wielgosik e90d595cb3 avm2: Convert SharedObject to AS3 2022-12-21 22:21:23 +01:00
Adrian Wielgosik f3ebb0c297 avm2: Convert JSON class to AS3 2022-12-21 22:21:23 +01:00
Lord-McSweeney 5cf5c8d5e5 Update Loader.as
Stub `flash.display.Loader.unload`
2022-12-20 16:58:55 -06:00
CUB3D 7b564ccd97 avm2: Stub registerClassAlias 2022-12-19 11:06:52 -08:00
Adrian Wielgosik 24a6f74b3c avm2: Convert Proxy to AS3 2022-12-19 18:25:25 +01:00
Adrian Wielgosik 96950f424e avm2: Stub InteractiveObject.focusRect 2022-12-18 14:36:08 -07:00
CUB3D 6f214c2165 chore: Fix clippy lint 2022-12-18 13:32:24 -07:00
CUB3D ef9483d961 avm2: hitTestPoint requires do to be on stage, only if shape_flag=true 2022-12-18 13:32:24 -07:00
CUB3D 8ddba5432c avm2: hitTestPoint requires the object to be on the stage 2022-12-18 13:32:24 -07:00
Adrian Wielgosik 870745e0ef avm2: Make pop_stack #[must_use] 2022-12-16 14:40:22 -08:00
Adrian Wielgosik 7df920b255 avm2: Support indexing with QNames 2022-12-16 14:40:22 -08:00
Adrian Wielgosik d2dfdb9a0b avm2: Collapse PackageNamespace to Namespace 2022-12-16 12:51:01 -08:00
relrelb 14747f26fd chore: Fix `clippy::uninlined_format_args` for `avm_debug!`
Though this is not currently enforced by Clippy.
2022-12-15 08:59:38 +02:00
relrelb bd9078addf chore: Fix `clippy::uninlined_format_args` lints 2022-12-15 08:59:38 +02:00
nosamu f904f20796 avm2: Stub SharedObject.clear and SharedObject.size 2022-12-15 08:41:28 +02:00
Adrian Wielgosik 92998e2c91 avm2: Translate ExternalInterface to AS 2022-12-14 17:57:45 +01:00
Adrian Wielgosik 5e115ed038 avm2: Stub more parts of LocalConnection and UrlRequest 2022-12-13 10:22:20 +01:00
Adrian Wielgosik c8314da8d3 avm2: Fix aliasing in BitmapData.copyChannel 2022-12-13 01:24:49 +01:00
Callum Thomson 20c9a3d765
AVM2: Implement System.setClipboard (#8751)
* avm2: Implement System.setClipboard

* web: Add comment to set_clipboard_content
2022-12-13 01:05:23 +01:00
CUB3D 02360b28dc avm2: Implement basic flash.net.navigateToURL 2022-12-13 00:34:10 +01:00
nosamu 1aaaf6d421 avm2: Stub SharedObject.close 2022-12-10 21:38:19 -06:00
Adrian Wielgosik 7b64fcf5fa avm2: Fix indirect event dispatching 2022-12-06 00:44:17 +01:00
wsxarcher c8e39da1e0 avm2: Implement filefilter filereference 2022-12-04 15:10:48 +01:00
Aaron Hill 1b3070ab85 core: Make `BitmapHandle` hold a trait object instead of an id
`BitmapHandle` now holds `Arc<dyn BitmapHandleImpl>`.
This allows us to move all of the per-bitmap backend data into
`BitmapHandle`, instead of holding an id to a backend-specific
hashmap.

This fixes the memory leak issue with bitmaps. Once the AVM side of a
bitmap (`Bitmap`/`BitmapData`) gets garbage-collected, the
`BitmapHandle` will get dropped, freeing all of the GPU resources
assoicated with the bitmap.
2022-12-03 19:44:44 -06:00
David Wendt ce35313094 Revert "Revert "avm2: Implement `TextField` scrolling parameters""
This reverts commit f08aa19cb7.
2022-12-02 21:41:20 -05:00
Adrian Wielgosik f08aa19cb7 Revert "avm2: Implement `TextField` scrolling parameters"
This reverts commit 230ef315a2.
2022-12-02 18:22:19 -07:00
David Wendt 230ef315a2 avm2: Implement `TextField` scrolling parameters 2022-12-02 22:40:22 +01:00
Marco Bartoli f2080e6d57
avm2: implement get and set of displayobject filters (#8623) 2022-12-01 02:31:35 +01:00
Calvin304 5d5a56a7a3 avm2: Address feedback to DropShadowFilter stub 2022-11-27 09:46:18 -05:00
Calvin304 e46fc4fe8a avm2: stub DropShadowFilter 2022-11-27 09:46:18 -05:00
Aaron Hill b8745f0ff1 avm2: Partially implement Stage3D for wgpu backend
This PR implements core 'stage3D' APIs. We are now able
to render at least two demos from the Context3D docs - a simple
triangle render, and a rotating cube.

Implemented in this PR:
* Stage3D access and Context3D creation
* IndexBuffer3D and VertexBuffer3D creation, uploading, and usage
* Program3D uploading and usage (via `naga-agal`)
* Context3D: configureBackBuffer, clear, drawTriangles, and present

Not yet implemented:
* Any 'dispose()' methods
* Depth and stencil buffers
* Context3D texture apis
* Scissor rectangle

General implementation strategy:

A new `Object` variant is added for each of the Stage3D objects
(VertexBuffer3D, Program3D, etc). This stores a handle to the
parent `Context3D`, and (depending on the object) a handle
to the underlying native resource, via `Rc<dyn
SomeRenderBackendTrait>`).

Calling methods on Context3D does not usually result in an immediate
call to a `wgpu` method. Instead, we queue up commands in our
`Context3D` instance, and execute them all on a call to `present`.
This avoids some nasty wgpu lifetime issues, and is very similar
to the approah we use for normal rendering.

The actual rendering happens on a `Texture`, with dimensions
determined by `createBackBuffer`. During 'Stage' rendering,
we render all of these Stage3D textures *behind* the normal
stage (but in front of the overall stage background color).
2022-11-25 21:43:00 -07:00