Commit Graph

232 Commits

Author SHA1 Message Date
Mike Welsh 82ed6fcba7 core: Cleanup PlaceObject comments 2022-05-06 11:33:52 -07:00
Mike Welsh 0833bd0d18 core: Clip events can only be set on initial placement 2022-05-06 11:33:52 -07:00
Mike Welsh 8bf0114fdf core: DisplayObject clip depth can only be set on initial placement 2022-05-06 11:33:52 -07:00
Mike Welsh 32252b2ed4 core: DisplayObject name can only be set on initial placement 2022-05-06 11:33:52 -07:00
Mike Welsh b46c07830e core: Stub DisplayObject::background_color 2022-05-06 11:33:52 -07:00
Mike Welsh f8698d1cc9 core: Stub DisplayObject::blend_mode 2022-05-06 11:33:52 -07:00
Mike Welsh 2cebd47ad2 core: Stub DisplayObject:is_bitmap_cached 2022-05-06 11:33:52 -07:00
Mike Welsh 3305ac69c4 web: Support wmode parameter 2022-04-17 08:33:51 -07:00
relrelb 5a1e417526 avm1: Simplify `TDisplayObject::avm1_root()`
Make it infailable.
2022-03-10 01:22:52 +02:00
David Wendt 6271d069d7 core: `Stage` should not include it's own transform in it's local/global matrix. 2022-01-22 19:58:32 -08:00
David Wendt 87a9a543ba chore: Fix clippy lint on nightly 2022-01-22 19:58:32 -08:00
David Wendt 353a5a78d6 core: Move `mouse_pick` and `mouse_cursor` to `InteractiveObject` as no non-interactive object implements them.
This also cascades into other places, ultimately resulting in more things being marked as `InteractiveObject`.
2022-01-22 19:58:32 -08:00
David Wendt f56782c5c7 core: Movie clips do not have a hand cursor unless they are also in button mode. 2022-01-22 19:58:32 -08:00
David Wendt 016cd6ccc0 avm2: Make event construction take an `EventData` parameter.
This also necessitated the introduction of a `FullScreenEvent` data type.
2022-01-22 19:58:32 -08:00
relrelb 164e1a38c0 core: Remove unnecessary parameter from `post_instantiation`
`display_object` was always equivalent to `self`, there's no need to
pass both.
2022-01-22 11:37:33 -08:00
Adrian Wielgosik 49d16dea8b avm2: Rip out `receiver` from get/set/call_property 2021-12-11 20:48:09 +01:00
Moulins 9701b817f5 core: Replace WStr<'_> and WStrMut<'_> by a single DST type WStr 2021-11-27 11:20:47 -07:00
Moulins ee326e31b7 core: Reduce allocations in AvmString::new_utf8
Also remove some useless back-and-forth conversions between
AvmString and String
2021-11-27 11:20:47 -07:00
Moulins fa30e1bc43 chore: rename AvmString::{new -> new_utf8, new_ucs2 -> new} 2021-11-27 11:20:47 -07:00
Moulins 8863b54db0 avm1: don't use &str for activation's path & variable logic 2021-11-27 11:20:47 -07:00
relrelb b32ec3cf6c audio: Calculate sound transform values using 30-bit integers
The fix in #5218 wasn't sufficient; 30-bit arithmetic should be used
along all the way when calculating an effective sound transform.

For example, a sound transform composited by volumes `-0x80000000` and
`25` should end up as effectively 0, whereas previously it would have
been calculated as `-0x80000000 * 25 / 100 = -0x20000000`, which is a
30-bit integer that hasn't been truncated.

Fixes #5655.
2021-11-27 12:09:33 +02:00
Tal Hayon 7ed38850fd core: implement displayState for Stage in avm1/2 2021-11-11 16:20:05 -07:00
David Wendt 51af0f708f core: Remove commented-out helper methods. 2021-11-09 16:48:29 -07:00
David Wendt c78e5e31fd core: Store `DisplayObjectBase` in `InteractiveObjectBase`.
This also necessitated removing the `impl_display_object` family of macros, as you cannot name a field of a field in a macro expression. I tried. So instead I've reverted to standard default method inheritance, in the same way we did with AVM2 objects.
2021-11-09 16:48:29 -07:00
David Wendt bb8ca8f136 core: Move `handle_clip_event` to `TInteractiveObject`, and split it into three pieces.
`handle_clip_event` is now a default trait method that calls three methods in order:

 * `filter_clip_event`, to determine which events that either this object or it's children may handle
 * `propagate_to_children`, to check if any children of this object want to handle an event. (This also includes AVM2 button states, which are not technically "children" in the usual sense...)
 * `event_dispatch`, which does the actual "object reacts to an event" bit if no child handles the object.

These roughly correspond to phases of existing event-handling objects pre-`InteractiveObject`.
2021-11-09 16:48:29 -07:00
David Wendt 618c32f859 core: Add `InteractiveObject` trait for objects that can receive input events 2021-11-09 16:48:29 -07:00
Chris Midgley c9e67d31dc core: move avm_type from display object to update context 2021-10-09 10:10:03 -07:00
Moulins 4ad6e1e698 avm1: Propagate AvmString<'gc>s to all methods on Object
Some frequently-used Object methods have an Into<impl AvmString<'gc>>
parameter to reduce the size of the changes.
2021-10-06 19:47:35 -06:00
David Wendt b07ad8070c avm2: Make `get_property`, `set_property`, `init_property`, and various other derivative methods take a `Multiname` and run the search inside `Object`.
This also introduces a `call_property` method.
2021-09-23 15:59:06 -06:00
Mike Welsh e3c05a021e core: De-duplicate enums between Avm1Button and Avm2Button
Needed to appease clippy.
2021-09-11 21:50:52 -07:00
David Wendt 10b98f72f5 core: Allow `Bitmap` to be reassociated with new `BitmapData` 2021-09-11 12:11:35 -07:00
David Wendt 5771d4c826 avm2: Deduplicate the sound transform conversion code 2021-09-03 16:47:02 -06:00
David Wendt 5018421eef avm2: Rename `SystemConstructors` to `SystemClasses` 2021-07-20 22:08:27 -04:00
David Wendt 7e3c017a63 avm2: `broadcast_event` should use constructors for it's type checks. 2021-07-20 22:02:02 -04:00
relrelb e3f1fe2004 chore: Prefer spelling "Graphic" 2021-06-24 14:36:45 +03:00
relrelb 0fd1c05fd5 chore: Use into() in more places 2021-06-22 11:49:41 -07:00
danharris-stu e010775099 core: Fix documentation spelling 2021-06-21 20:57:49 +03:00
Mike Welsh ee8439e55c core: Add Stage::quality 2021-06-17 13:55:56 -07:00
Mike Welsh 71024939e3 core: Remove self_node parameter from DisplayObject::mouse_pick 2021-06-16 12:42:49 -07:00
Mike Welsh 6894382e8e avm1: Implement _droptarget 2021-06-16 12:42:49 -07:00
Mike Welsh 495f8d90e6 avm1: Implement dragOver/dragOut button events 2021-06-16 12:42:49 -07:00
Mike Welsh 1f96af6b64 core: Add Avm1::exec_list to manage global list of display objects 2021-06-14 14:04:28 -07:00
Mike Welsh 3b215d6c76 core: Use swf::ClipEventFlag in stored clip event handlers
* Rename movie_clip::ClipAction to movie_clip::ClipEventHandler.
 * Store the swf::ClipEventFlag event flags that trigger the event
   directly in the event handler. Previously we split up any event
   that had multiple event flags into separate events. Now these
   can be kept as a single event.
 * Remove `MovieClip::has_button_event`, and instead store the
   union of all event flags in `MovieClip::clip_event_flags`. This
   will be useful for other cases in the future.
2021-06-11 12:54:53 -07:00
relrelb ede9650899 chore: Avoid unused_variables annotations
Instead prefix the unused variables with an underscore.
2021-06-11 16:16:53 +03:00
Mike Welsh b1318ecb01 core: PlaceObjectAction::Replace swaps out graphic handles
A `PlaceObjectAction::Replace` signals that a shape should
be swapped with a different shape. Previously we instantiated a
completely new `Graphic`, but this is incorrect; instead the
underlying shape handle should be swapped out, but the outer object
remains. This is visible in AVM2 where you can access `Shape` as
a normal display object.
2021-06-08 19:47:16 -07:00
Mike Welsh d23ea90459 swf: Change Matrix to use Fixed16 for a, b, c, d
Matrices in an SWF file store their scale/skew components in
in 16.16 format (fbits).

Split `ruffle_core::Matrix` and `swf::Matrix`. `swf::Matrix` now
stores its data as `Fixed16` instead of immediately converting to
`f32`.
2021-06-08 14:57:15 -07:00
relrelb f82faf9603 chore: Appease clippy 2021-06-05 10:16:00 -07:00
Mike Welsh bec6eb9dd3 core: Use SwfMovie::avm_type instead of MovieLibrary::avm_type 2021-05-23 23:02:38 -07:00
Chris Midgley aa7dc50385
core: Handle visible flag from PlaceObject (fix #3403) 2021-05-23 11:48:12 -07:00
Mike Welsh dfc8c32937 core: Do not include stage transform in DisplayObject::local_to_global_matrix
TODO: Eventually we may want to include the stage transform here,
and the deeper ActionScript APIs transform it to remove the stage
scaling.
2021-05-16 17:53:07 -07:00