Commit Graph

870 Commits

Author SHA1 Message Date
David Wendt c00cd0537c tests: Add tests for AVM1 and AVM2 host FLV players. 2023-06-30 16:14:28 -06:00
Fancy2209 8f0a43f9d9
Add prependRotation, copyRowTo and copyRowFrom (#11698)
Co-authored-by: Aaron Hill <aa1ronham@gmail.com>
2023-06-30 14:31:08 -04:00
Aaron Hill 9b8a8c9974 avm2: Correctly re-use objects in XML/XMLList call handlers and ctors
`XML(someXMLObj)` and `XMLList(someXMLList)` perform the
normal cast behavior (returning the same object), instead
of creating a new object like other arguments do.

This also applies to `new XMLList(someXMLObj)`
and `XML(singleElemXMLList)`
2023-06-28 21:16:05 -04:00
Nathan Adams 7e96a2fdad wgpu: Blur size is whole kernel width, minus one and half it for the shader 2023-06-28 22:42:31 +02:00
Nathan Adams c0e932422f wgpu: Change blur to 2-pass separable box blur, multiplied by quality 2023-06-28 22:42:31 +02:00
Niv.Kaminer 053bcf9376 core: Update sounds in rootless SWF (close #11666) 2023-06-26 16:59:01 -04:00
Nathan Adams 556ade2fa9 tests: Add ColorMatrixFilter visual test 2023-06-25 21:58:46 +02:00
nosamu 473c40864f tests: Add timeline filters test 2023-06-25 18:27:54 +02:00
Lord-McSweeney 2d02886f5a avm2+tests: Support CData in XML.toXMLString; add test 2023-06-25 00:25:47 -04:00
Lord-McSweeney 494902cf39 tests: Change image for blur filter test 2023-06-24 16:55:40 +02:00
Nathan Adams cdb0774642 core: Hook up DisplayObject::opaque_background 2023-06-24 01:42:04 +02:00
Nathan Adams 9795fc9311 core: Invalidate ancestors on scrollRect changes 2023-06-24 01:42:04 +02:00
Nathan Adams d49a8ce0e6 core: Invalidate cacheAsBitmap when drawing api is used 2023-06-24 01:42:04 +02:00
Nathan Adams cc8edb3bf1 core: Invalidate cacheAsBitmap when various more properties change 2023-06-24 01:42:04 +02:00
Nathan Adams 27db3e70b4 core: Invalidate cacheAsBitmap when transform changes 2023-06-24 01:42:04 +02:00
Nathan Adams 41991da624 core: Invalidate cacheAsBitmap when texts change 2023-06-24 01:42:04 +02:00
Nathan Adams 932291bbad core: Invalidate cacheAsBitmap when morphs change 2023-06-24 01:42:04 +02:00
Nathan Adams 8a3ccdd080 core: Invalidate cacheAsBitmap when graphics change 2023-06-24 01:42:04 +02:00
Nathan Adams c39217e139 core: Invalidate cacheAsBitmap when children are added or removed 2023-06-24 01:42:04 +02:00
Nathan Adams 287e721da8 tests: Add cacheAsBitmap + color transform test, to ensure invalidation when it changes 2023-06-24 01:42:04 +02:00
Niv.Kaminer 69b09ab1ef avm2: Implement Serialization for ByteArrayObject 2023-06-23 08:29:53 -04:00
Aaron Hill 26dfc6ba3e tests: Add BlendMode.MULTIPLY test 2023-06-22 14:23:15 +02:00
Nathan Adams fe48114414 tests: Increased tolerance of stage3d tests 2023-06-21 21:36:17 +02:00
Nathan Adams 6b76af2d40 core: Fix avm2button bounding box 2023-06-20 23:22:53 +02:00
Toad06 22ae6bfec3 avm1: Correct `WaitForFrame` and `WaitForFrame2` actions 2023-06-17 19:23:18 -05:00
Adrian Wielgosik 19b4bfe5d3 avm2: Extend array_concat test with new cases 2023-06-17 22:40:14 +02:00
Adrian Wielgosik 42347d7234 avm2: Extend core_exception tests with new cases 2023-06-17 22:40:14 +02:00
Adrian Wielgosik 6ccb6e7fdd Revert "avm2: Throw TypeError when 'astype' receives a null/undefined class"
This reverts commit ce0ba7795c.
2023-06-17 22:40:14 +02:00
Aaron Hill 69fce3f7f8
wpgu: Initial implementation of PixelBender shader execution (#11441)
* wpgu: Initial implementation of PixelBender shader execution

The implementation is split across four crates:
* `ruffle_render` now holds the main PixelBender bytecode parsing
   implementation (previously, this was in `ruffle_core`).
* `ruffle_core` holds some helper functions for converting between
   AVM2 `Value`s and the PixelBender vector types.
* `naga-pixelbender` (newly created) constructs a Naga `Module`
  from parsed PixelBender bytecode
* `ruffle_render_wgpu` sets up the render pipeline for the shader
  constructed by `naga-pixelbender`, and actually executes the shader.

The Actionscript-side shader parameters are passed in through uniforms.
This allows us to cache the compiled `naga::Module` and associated
wgpu types inside `ShaderData`, when it's first created. Each invocation
of a `ShaderJob` only needs to create a bind group and render pass.

Limitations:

* Only a few of the PixelBender opcodes are implemented - however, this is
enough to get Stemlands cannon rotation working, as well as a cool
"donut" shader that I found and included as a test.
* PixelBender matrix types are not supported.
* Only BitmapData is supported as an input/output type - Flash Player
  also supports using Vector and ByteArray
* ShaderJob execution is always synchronous.

* Adjust comments

* Address review comments
2023-06-15 22:50:24 +00:00
Aaron Hill f257979b86 avm2: Use a separate domain for playerglobals
We create a separate child domain, which is accessible
from the Stage and the root movieclip.

This prevents ActionScript from loading classes into the
special playerglobals domain (Domain.parentDomain is modified
to return null instead of the playerglobals domain when applicable),
so the native method lookup logic will never run for user code.
2023-06-15 12:57:39 -05:00
Aaron Hill 87850abd19 avm2: Improve support for deleting XML attributes and children
We now support deleting named children, as well as attributes.
Additionally, I've fixed our handling of `XML.parent()` - we now
properly set the parent when a child is created, and clear the parent
when `delete` is used.
2023-06-15 09:02:09 -05:00
Aaron Hill cd2c7f6f2f tests: Enable tracing_subscriber in tests
Previously, we weren't displaying any Ruffle logs when running tests.
2023-06-14 17:15:31 -05:00
AllinolCP e4d86ec9e7
core: implement screen resolution for capabilities (#11156) 2023-06-14 20:49:13 +00:00
Lord-McSweeney 6006aa82c2 avm2+tests: Support primitives besides null in MovieClip.addFrameScript; add test 2023-06-14 18:16:39 +02:00
Lord-McSweeney f5528aab75 avm2+tests: Implement Object.length and Object.init; add test for Object.length 2023-06-14 12:37:00 +02:00
Adrian Wielgosik 128416cccd avm2: Support Array(...) without new 2023-06-14 00:34:13 +02:00
Aaron Hill 40318f905e avm2: Implement call handler for XMLList
This delegates to the XMLList constructor, just as
the XML call handler delegates to the XML constructor.
2023-06-13 17:20:11 -05:00
Mike Welsh c4e4eba63f avm2: Implement BitmapData.setVector 2023-06-12 18:34:51 -05:00
Aaron Hill a006e96a44 avm2: Set named field in parent to null when child is removed
If a child named 'foo' is removed by the timeline (without
having been previous added/removed from the timeline by ActionScript),
then the 'foo' field in the parent will be set to null. This occurs
even if the 'foo' field in the parent is not currently set to
the child 'foo' (e.g. 'this.foo = someOtherObject' was executed by
ActionScript).
2023-06-12 17:33:02 -05:00
Aaron Hill bb53af36a5 avm2: Add ignored test for subclass with 'overriding' field name
The Adobe Animate compiler rejects a subclass that contains
a non-private field with the same name as a field in an ancestor
class (e.g. 'pub var foo:String' in both the subclass and superclass).

Unfortunately, Flash Player accepts this code, and creates a distinct
field for each class (even though they have the same namespace and
name). I suspect that this is caused by the optimizer replacing the
field accesses with internal slot accesses.

I've added an ignored test demonstrating this behavior - getting Ruffle
to reproduce it will be tricky.
2023-06-12 15:16:10 -05:00
Aaron Hill ce0ba7795c avm2: Throw TypeError when 'astype' receives a null/undefined class 2023-06-12 02:31:03 -05:00
Lord-McSweeney 4d8feeab2e avm2+tests: Fix String.substr with negative second value, add tests 2023-06-10 15:48:45 -05:00
Aaron Hill cfb23d1f97 avm2: Implement AMF serialization of XML objects 2023-06-10 12:13:07 -05:00
Nathan Adams 38a3f67000 avm1: Don't create _levelN for unloadMovieNum(N) 2023-06-10 10:37:15 +02:00
AllinolCP 44ff49aa53
core: Fix status code implementation for AVM1 and implement HTTPStatusEvent.HTTP_STATUS for avm2 (#11360) 2023-06-10 03:06:26 +00:00
Toad06 2894f01d50 avm1: Implement `MovieClip.lineGradientStyle` 2023-06-09 17:36:34 +02:00
Toad06 181aac46b0 avm1: Don't fail if base clip is invalid in `GetProperty`/`SetProperty` 2023-06-09 16:59:27 +02:00
Aaron Hill 59b219cda6 avm2: Run 'nested goto frame' for entire Stage and orphans
When we run a 'goto', a weird "nested frame" gets triggered.
Previously, we were only calling `construct_frame` on the target
MovieClip as part of this "nested frame". However, Flash Player
seems to treat this (in some ways) like a normal frame - *all*
objects on the Stage (and orphans) have `construct_frame` called.

In particular, `gotoAndStop`/`gotoAndPlay` is called during
an "enterFrame" event handler, then unrelated objects on the Stage
will have their children constructed during the execution of
`gotoAndStop`/`gotoAndPlay`. The same logic holds for frame scripts.

This fixes a bug in Steamlands, which relies on children on the main
timeline being constructed immediately following a call to `gotoAndStop`
on an orphan (originally triggered from an "enterFrame" handler).
2023-06-08 22:17:27 -05:00
Toad06 8ce8b775a7 avm1: Fix coercion order in SWFv4 actions 2023-06-08 01:33:08 +02:00
Moulins b71b8f9de5 avm1: fix coercions for the `blendMode` property of display objects
`mc.blendMode = 3` is a valid way of modifying the blend mode of a DO;
on the other hand, booleans and objects *shouldn't* be coerced.
2023-06-08 01:18:06 +02:00