Commit Graph

859 Commits

Author SHA1 Message Date
David Wendt a3f4509d63 Store all text internally as an HTML tree, alongside the existing strings.
We're reusing the XML machinery to handle HTML - this is probably not 100% correct, but writing a new HTML parser to cover just `EditText` will be rather complicated.
2020-06-20 19:16:11 -04:00
David Wendt cc854db9b3 Derive `Collect` on `EditTextData`. 2020-06-20 19:16:10 -04:00
David Wendt ac9cd0cf87 Move `TextFormat` over to a new `html` module, which will hold all the stuff necessary for rendering HTML in an `EditText`.
`TextFormat` is owned data and should be collectable as static.
2020-06-20 19:16:10 -04:00
Nathan Adams 2e7ebbf258 avm1: Fatal errors will halt the AVM and prevent further execution 2020-06-20 15:02:00 -07:00
Nathan Adams f5da954b32 avm1: Merge avm1::Error and avm1::ExecutionError for now. It's plausible that nested inside actions we can encounter an ExecutionError, so at that point it doesn't make sense to have a separation. 2020-06-20 15:02:00 -07:00
Nathan Adams e2c607c70f avm1: Avm1::retire_stack_frame can't error, so adjust its signature appropriately 2020-06-20 15:02:00 -07:00
Nathan Adams a36e2105a3 avm1: Made avm1::Error an actual error type, and removed all calls that throw incorrect errors in avm1 2020-06-20 15:02:00 -07:00
Nathan Adams ad07520af3 avm1: Add avm1::ExecutionError 2020-06-20 15:02:00 -07:00
Nathan Adams adb8ffbf9c core: Convert XML errors into an enum 2020-06-20 15:02:00 -07:00
Nathan Adams 59ccd75518 core: Rename loader::LoaderError to loader::Error 2020-06-20 15:02:00 -07:00
Nathan Adams b6f012cf7f core: Use thiserror to derive Loader errors 2020-06-20 15:02:00 -07:00
Nathan Adams 0f1eef9022 core: Introduce LoaderError to all Loader methods 2020-06-20 15:02:00 -07:00
Nathan Adams c8f0753da4 core: Rename Value::as_number to Value::coerce_to_f64 2020-06-19 12:48:28 -07:00
Nathan Adams 67042b255c core: Replace Value::as_* numeric methods in favour of coerce_to_* or manual matching 2020-06-19 12:48:28 -07:00
Nathan Adams 270f63b2f3 core: Made Object::to_string return a Cow<str> 2020-06-19 12:48:28 -07:00
Nathan Adams f4b4d0ebb7 core: Replace Value::into_string in favour of coerce_to_string or manual matching 2020-06-19 12:48:28 -07:00
Nathan Adams 5662b2d4d9 core: Make Value::coerce_to_string return a Cow<str>` 2020-06-19 12:48:28 -07:00
Nathan Adams 9633dc71c3 core: Replace Value::as_string in favour of coerce_to_string or manual matching 2020-06-19 12:48:28 -07:00
Nathan Adams e44568c31c core: Remove Value::call_method, you must box the value first 2020-06-19 12:48:28 -07:00
Nathan Adams 5dd1a1e509 core: Remove Value::get, you must box the value first 2020-06-19 12:48:28 -07:00
Nathan Adams fc18c2fce5 core: Rename Value::as_object to Value::coerce_to_object 2020-06-19 12:48:28 -07:00
Nathan Adams b2b57c1540 core: Make Value::as_object always return a (possibly boxed) object 2020-06-19 12:48:28 -07:00
Mike Welsh 62cfeb3754 core: Assign default name to unnamed clips (fix #66) 2020-06-18 16:26:36 -07:00
Mike Welsh 83feeefeeb audio: Don't panic on unimplemented codecs
Remove `unimplemented` calls when encountring unsupported codecs
such as Nellymoser. Instead, return an Error that can be
gracefully handled.
2020-06-17 12:14:08 -07:00
Mike Welsh 1d7e6b7e8a chore: Fix let-unit-value clippy lint 2020-06-17 11:25:06 -07:00
Mike Welsh 77cb186357 avm1: Constructors queue to run after a goto
If a class is registered to a clip that is placed on the timeline
during a goto, that constructor should run after the frame is
completely constructed. In order to tell whether to run the
constructor immediately, add a parameter to `post_instantiation`
to indicate if the clip is instantiated from the AVM or via a
standard timeline seek.
2020-06-16 14:53:44 -07:00
Nathan Adams 5efab4c579 core: Implement RGB15 PNGs - fixes #724 2020-06-16 14:53:19 -07:00
Mike Welsh 35a4c05923 avm1: CallFunction can resolve variable paths 2020-06-13 02:48:38 -07:00
Mike Welsh ce73b4eaa7 core: Recursively unload child display objects
Child movie clips should run their unload actions when the parent
is removed.
2020-06-11 23:39:16 -07:00
Mike Welsh 9b0881edb7 core: Set $version on root
_root has a $version property that should matches
`System.capabilites.version`. This allows Nanaca Crash to boot.
2020-06-11 10:03:29 -07:00
Mike Welsh b5daf3d020 core: Fix BoundingBox::union for invalid bounds 2020-06-10 17:17:08 -07:00
CUB3D fa11ef1e81 core: Add remaining capabilities 2020-06-09 23:57:46 +01:00
CUB3D dd5d2976ea core: Add missing functions to System.security 2020-06-09 23:03:13 +01:00
CUB3D 07d4f3a8eb core: Fix build 2020-06-09 22:41:11 +01:00
CUB3D ad3bc612aa chore: Fix clippy lints 2020-06-09 22:41:11 +01:00
CUB3D 4987cfdaac core: Refactor enums, Add unknown windows os support and fix attributes
Now using Display to convert enums.
Also added support for a fallback "Windows" os for when the current version can't be detected
2020-06-09 22:41:11 +01:00
CUB3D 48bef91917 core: Remove clear_clipboard, format and fix tests 2020-06-09 22:41:11 +01:00
CUB3D bc1055e381 core: Create system protos in globals.rs, fix version-dependant output
Make get_server_string output order match flash, also make language and manufacturer output respect emulated player version
2020-06-09 22:41:11 +01:00
CUB3D de013426bc core: Url encode serverString 2020-06-09 22:41:11 +01:00
CUB3D 887e09337f core: Add dummy impl of System.security 2020-06-09 22:41:11 +01:00
CUB3D fc8cd1139a core: Add initial System.IME implementation 2020-06-09 22:41:11 +01:00
CUB3D 94a53f3506 core: Store System.capabilities in SystemProperties 2020-06-09 22:41:11 +01:00
CUB3D af41ac5602 core: Add clipboard support to input backend 2020-06-09 22:41:11 +01:00
CUB3D 0f0f778830 core: Retain properties for System in the player 2020-06-09 22:41:11 +01:00
CUB3D 8471523e49 core: Add basic System.capabilities implementation 2020-06-09 22:41:11 +01:00
CUB3D 50abbe1887 core: Implement basic System global 2020-06-09 22:41:10 +01:00
Nathan Adams 58df56e4a4 core: Add `Value::get` shortcut that resolves Objects or returns Undefined 2020-06-08 15:12:05 -07:00
Nathan Adams d0ad1b57fe core: Replace `toString`/`valueOf` calls with `call_method` 2020-06-08 15:12:05 -07:00
Nathan Adams c592b5fb2a core: `Value::call_method` no longer requires you to resolve after calling it 2020-06-08 15:12:05 -07:00
Nathan Adams d39ffcfadc core: `Value::call` no longer requires you to resolve after calling it 2020-06-08 15:12:05 -07:00
Nathan Adams fe55c5a264 core: `TObject::call_method` no longer requires you to resolve after calling it 2020-06-08 15:12:05 -07:00
Nathan Adams da3e2bb0a0 core: `TObject::call` no longer requires you to resolve after calling it 2020-06-08 15:12:05 -07:00
Nathan Adams 26590d4c63 core: `TObject::get_local` no longer requires you to resolve after retrieving it 2020-06-08 15:12:05 -07:00
Nathan Adams a121a3a4d0 core: `TObject::get` no longer requires you to resolve after retrieving it 2020-06-08 15:12:05 -07:00
Nathan Adams 34cf21289b avm1: Fixed some missing behaviours with flash.geom.Rectangle 2020-06-02 18:49:01 -07:00
Nathan Adams f5765f2bac avm1: Implement all of flash.geom.Rectangle + tests (#305) 2020-06-02 18:49:01 -07:00
Nathan Adams 226a97ef4b core: Don't panic on `new DoesntExist()` 2020-06-02 18:49:01 -07:00
Nathan Adams 0d53f0a952 chore: Fix new clippy lint about short variable names - fixes #668 2020-06-01 10:31:46 -07:00
Mike Welsh 3a8c705e95 chore: Fix clippy lints 2020-05-30 03:47:12 -07:00
Nathan Adams 4c1ce6d765 core: Print swf version on startup, and warn when we run into avm2 2020-05-30 02:48:54 -07:00
Nathan Adams ddf2aa3ec1 avm1: Implement all of flash.geom.Point (#304) 2020-05-27 00:23:45 -07:00
CUB3D 590321133f core: Fix incorrect String.charCodeAt bounds check (close #633) 2020-05-25 13:35:41 -07:00
Mike Welsh 993421e732 core: Children run an initial frame when changing button states
There was a one-frame-off flicker when a button changed states.
Now children will tick a frame so that they are properly created
immediately when the parent button changes state.
2020-05-24 08:57:30 -07:00
Mike Welsh 932ad30570 core: Flatten ClipActions into a single event per action
Previously a MovieClip's clip action would have a set of events
that would trigger it. Now we flatten these out into a single
event per action, because this is by far the common case. If an
action does happen to have >1 event, it will be duplicated for each.
2020-05-24 08:57:30 -07:00
Mike Welsh c427d55dbb core: Clean up clip event handlers
Remove ButtonEvent and subsume it in ClipEvent. Player now tosses
ClipEvents down the display tree, cleaning up some of the event code.
2020-05-24 08:57:30 -07:00
Mike Welsh 6929cea996 core: Implement button event handlers for movie clips 2020-05-24 08:57:30 -07:00
Mike Welsh 09ca11f788 webgl: Implement linear RGB gradients 2020-05-22 11:03:16 -07:00
Nathan Adams 3346accb9c core: More accurate shape_bounds/edge_bounds in drawing api 2020-05-21 20:34:48 +02:00
Nathan Adams 62a1914c3e core: BoundingBox::encompass should properly convert invalid BBs to valid BBs.
This means that encompassing 100,100 on an invalid BB should create a BB of 100,100-100,100, and not 0,0-100,100
2020-05-21 20:19:26 +02:00
Nathan Adams 279c07d9b8 core: Update drawings on render instead of on tick 2020-05-21 18:38:10 +02:00
Nathan Adams 55215273e8 core: Stretch edge & shape bounds separately and avoid a clone, in rendering api 2020-05-21 18:38:10 +02:00
Nathan Adams 04690581ba core: Refactor common code in drawing api 2020-05-21 18:38:10 +02:00
Nathan Adams 1f8abc92fd core: Keep track of cursor position in drawings 2020-05-21 18:38:10 +02:00
Nathan Adams 99574cfa72 core: Move drawing api out from `movie_clip` into `drawing` 2020-05-21 18:38:10 +02:00
Nathan Adams 31b0a5ae76 avm1: Implement gradient matrix types 2020-05-20 14:54:41 +02:00
Nathan Adams 5098eb079d avm1: Implement most of flash.geom.Matrix (#303) 2020-05-20 14:54:41 +02:00
Nathan Adams 14331da71b avm1: Add flash.geom.Matrix and methods to convert between this and swf::Matrix 2020-05-20 14:54:41 +02:00
Nathan Adams eda862c719 swf: Merged core::Matrix into swf::Matrix 2020-05-20 14:54:41 +02:00
Nathan Adams 61e464099c core: Add initial drawing API to MovieClip 2020-05-20 14:54:40 +02:00
Nathan Adams 7ab6703fc9 render: Add RenderBackend::replace_shape method 2020-05-20 14:54:40 +02:00
Nathan Adams 4c80ae150c core: Make DistilledShape use Boundingbox and not Rectangle
Rectangle more represents compressed swf data and isn't suited for performing operations, and the drawing api will be generating these dynamically
2020-05-20 14:54:33 +02:00
Nathan Adams f7b5f14f65 core: Make RenderBack::register_bitmap* methods return a Result (fixes #531) 2020-05-19 07:12:36 -07:00
Mike Welsh 031f5d6501 core: Avoid undefined behavior in f64_to_wrapping functions 2020-05-13 02:41:50 -07:00
Mike Welsh b59140ee01 render: Add support for GIF decoding in DefineBitsJPEG tags 2020-05-13 00:15:09 -07:00
Mike Welsh 5d84d33710 render: Handle PNG data in DefineBitsJPEG tags (fix #530) 2020-05-13 00:15:09 -07:00
Nathan Adams b82b869950 core: Don't panic when NullNavigatorBackend can't do futures 2020-05-11 01:09:07 -07:00
Nathan Adams 2343074c56 core: Make RenderBackend downcastable 2020-05-11 01:09:07 -07:00
Nathan Adams edcd1e6d65 core: Add keyboard shortcut to dump every variable (ctrl+alt+V, same as Flash Player) 2020-05-10 23:39:54 -07:00
Nathan Adams c787e28fcd render: Introduce a DistilledShape and use that instead of swf::Shape for the rendering API 2020-05-10 22:03:56 -07:00
Nathan Adams 5767fb1772 swf: Added utility method for `Color::from_rgb(rgb, alpha)` 2020-05-10 22:03:56 -07:00
Nathan Adams 601715aa19 render: Merge begin_frame and clear as they're always called together 2020-05-10 22:03:56 -07:00
Nathan Adams 054e6f1ac6 chore: Fix new rust check lint about std::mem::replace 2020-05-10 03:29:25 -07:00
Nathan Adams bac99368be chore: Fix new clippy lints about cloning 2020-05-10 03:29:25 -07:00
Nathan Adams 47a44a5fe8 desktop: Prime window with known width/height of the movie 2020-05-04 16:07:38 -07:00
Nathan Adams 51d9f3ef36 core: Change Player::new to take in a SwfMovie, not &[u8] 2020-05-04 16:07:38 -07:00
Nathan Adams 84f6b4d06e core: Set init_object values after prototype but before constructor 2020-05-03 12:46:55 -07:00
Nathan Adams 0152f384ea core: Run any on(construct) events at the appropriate time 2020-05-03 12:46:55 -07:00
Mike Welsh f09bd8c079 core: Clean up tick/render loop
Don't call `render` from `Player::tick`; instead, require the
frontends to explicitly call `render` when they wish to redraw.
The frontend can query `Player::needs_render` to see if the stage
is dirty and needs a redraw. Update desktop and web to use this
new method.

This fits better with the newer winit event loop model, which
requires explicitly calling `request_redraw`, and should avoid
spurious renders.
2020-05-02 04:25:21 -07:00
Mike Welsh 6339c74d67
render: Add wgpu backend (merge #527)
Adds a wgpu-rs render backend.
2020-05-02 03:42:05 -07:00
Nathan Adams 8384847084 avm1: Deleting on a non-object is a silent failure & warning, not a hard error 2020-04-30 14:18:54 -07:00