Commit Graph

343 Commits

Author SHA1 Message Date
Nathan Adams 1fd8ca7bad core: Reduce the amount of false-invalidations 2023-07-20 23:19:20 +02:00
michiel2005 8834b3b42b Added changes as Adrian recommended 2023-07-14 16:51:07 -06:00
michiel2005 8141e7b54c avm1: fix buttons that were not clickable after a goto 2023-07-14 16:51:07 -06:00
Nathan Adams f150a32d86 core: Only scale filters with stage view matrix 2023-07-12 18:51:11 +02:00
Nathan Adams 30e7a1eac6 core: Account for filter size changes when drawing cacheAsBitmaps 2023-07-12 18:51:11 +02:00
Nathan Adams d721072825 core: Extract DrawCacheInfo type from big tuple inside render_base 2023-07-12 18:51:11 +02:00
nosamu 17df97a59a core: Fix panic from oversized bitmap warning
And warn only once per bitmap
2023-07-11 22:02:35 +02:00
Adrian Wielgosik ffc6e2ffdc core: Mark stack-heavy DO functions as noinline 2023-07-10 11:32:50 +02:00
Aaron Hill 61c50e636a
avm2: Convert `has_class_in_chain` to use a `GcCell<Class>` (#11494) 2023-07-07 16:22:38 -04:00
Nathan Adams 146d565c02 render: Add Filter::scale() and use it to scale filter values (currently just blur_) 2023-07-03 20:13:40 +02:00
Nathan Adams a5915a9bdb swf: Make Color Copy 2023-06-29 20:32:36 +02:00
Nathan Adams 628d8f66ad render: Add filters to BitmapCacheEntry 2023-06-25 21:58:46 +02:00
MrCheeze 1baccb483a core: Apply filters when modifying an object, not just when instantiating 2023-06-24 17:22:32 +02:00
Nathan Adams 6d77ff1fc4 core: Store just abcd fields of Matrix inside BitmapCache, as we don't use tx/ty 2023-06-24 01:42:04 +02:00
Nathan Adams 4f9cc4e3c4 core: Clear this on scrollRect, not just ancestors 2023-06-24 01:42:04 +02:00
Nathan Adams 668cc31fa4 chore: Comment changes regarding cacheAsBitmap 2023-06-24 01:42:04 +02:00
Nathan Adams a5b28b50bf core: Don't invalidate things more than once per frame, to avoid repeat walking of the DO tree 2023-06-24 01:42:04 +02:00
Nathan Adams cdb0774642 core: Hook up DisplayObject::opaque_background 2023-06-24 01:42:04 +02:00
Nathan Adams d94c73cebe core: Rename bitmap cache methods and make clear which one is preference and which one is actual 2023-06-24 01:42:04 +02:00
Nathan Adams 9795fc9311 core: Invalidate ancestors on scrollRect changes 2023-06-24 01:42:04 +02:00
Nathan Adams f81b1f83b9 core: Fix panic in recursive set_maskee/set_masker 2023-06-24 01:42:04 +02:00
Nathan Adams 1a9bec3062 core: Don't use cacheAsBitmap when bitmapdata.draw() as it'll keep reinvalidating it 2023-06-24 01:42:04 +02:00
Nathan Adams f43560ab88 render: Switch to providing cacheAsBitmap entries all at once on submit frame 2023-06-24 01:42:04 +02:00
Nathan Adams 2594453831 render: Add render_offscreen_for_cache for more optimised CacheAsBitmap 2023-06-24 01:42:04 +02:00
Nathan Adams 5a67b2dcb7 core: Don't rerender cacheAsBitmap if the color transform changes (unlike Flash - but it should be fine!) 2023-06-24 01:42:04 +02:00
Nathan Adams cc8edb3bf1 core: Invalidate cacheAsBitmap when various more properties change 2023-06-24 01:42:04 +02:00
Nathan Adams 27db3e70b4 core: Invalidate cacheAsBitmap when transform changes 2023-06-24 01:42:04 +02:00
Nathan Adams fe742194b1 core: Implement cacheAsBitmap behaviour 2023-06-24 01:42:04 +02:00
Nathan Adams 0523a5b149 core: Remove UpdateContext param from DisplayObject::avm2_root() 2023-06-21 18:27:12 +02:00
Nathan Adams 6208c50273 core: Simplify TDisplayObject::swf_version(), we don't need to iterate the heirarchy 2023-06-17 10:37:13 +02:00
Nathan Adams e12e2a2e54 core: Initial Debug UI 2023-06-03 09:11:06 +02:00
Nathan Adams aeb089ac0f avm2: Move DisplayObject assignment into an initializer 2023-05-26 22:06:20 -05:00
Aaron Hill 9fad8ddd9d core: Fix nightly clippy lints 2023-05-26 17:06:28 -05:00
Aaron Hill 6025878aab avm2: Respect SKIP_INVISIBLE for DisplayObject
Previously, we allowed mouse picks of certain invisible
DisplayObjects, even when HitTestOptions::SKIP_INVISIBLE
was set.
2023-05-19 08:12:00 -05:00
relrelb e5808b14a8 core: Use `Twips` in `DisplayObject::{,set_}{x,y}`
Instead of `f64`.
2023-04-28 11:55:33 +03:00
relrelb 60ffe07ae7 chore: Use `swf::Point` in many places
Convert nearly all instances of `(Twips, Twips)` (maybe besides in
`shape_utils.rs`) to `swf::Point<Twips>`.
2023-04-27 22:14:03 +03:00
Aaron Hill 15af946cf1 avm2: Stop after first frame when movieclip doesn't extend MovieClip
It's possible to have a DefineSprite tag with multiple frames,
but with a corresponding SymbolClass that directly extends
`Sprite` (and therefore does *not* extend `MovieClip`). When this
happens, Flash Player stops after the first frame.
2023-04-23 16:48:38 -05:00
Toad06 aef3ed2fcb avm1: Correct `MovieClip.focusEnabled` 2023-04-09 14:11:24 -07:00
Mike Welsh 37bf6b39e6 core: Remove `RenderContext::allow_mask`
This is now handled by `CommandList::maskers_in_progress`, so core
code does not have to worry about whether or not it can draw a
mask.
2023-04-04 13:10:45 -07:00
Moulins 9441182b7d avm2: move event dispatch error handling in a single place
The `Avm2::{dispatch, broadcast}_event` methods now log and swallow any
AVM2 error occuring during the dispatch, instead of repeating the
handling code for each caller.

This also introduces some behavioral changes:
- Errors messages are more consistent;
- For consistency with `broadcast_event`, `dispatch_event` panics if
  given a non-event object to dispatch.
2023-04-02 16:52:42 -07:00
Mike Welsh b62040884c core: Make `DisplayObject::global_to_local` fallible
* `global_to_local` returns `None` if the object has zero scale.
 * Adjust AVM `globalToLocal` methods to return the untransformed
   point on failure.
 * Add `DisplayObject::mouse_to_local` to handle AVM `mouseX`
   and `mouseY` coordinates. For zero scale objects, these end up
   returning values based on the twips-to-pixels scale,
   divided by 20.
2023-03-31 16:26:11 -07:00
Mike Welsh 664b168d3d core: Make `DisplayObject::global_to_local_matrix` fallible
This will return `None` if the object is zero scale, and callers
can handle this appropriately.
2023-03-31 16:26:11 -07:00
Mike Welsh 54b7094c16 render: Make `Matrix::inverse` fallible
* Add `Matrix::determinant`.
 * Rename `Matrix::invert` to `inverse`.
 * `Matrix::inverse` return an `Option`, with `None` returned
    for non-invertible matrices.
 * AMV `Matrix::invert` duplicates the code as the behavior is
   different (works in f64 and not twips, etc.)
2023-03-31 16:26:11 -07:00
relrelb 236a97bf31 render: Replace `ColorTransform` with `swf::ColorTransform` 2023-03-29 23:27:20 -07:00
Aaron Hill cdba704b4b avm2: Construct Activation with Domain when setting named child 2023-03-29 09:27:34 -05:00
Ikko Eltociear Ashimine fc4b51b20f chore: fix typo in display_object.rs
defualt -> default
2023-03-27 20:54:16 +03:00
Aaron Hill c73f68207b avm2: Add support for orphan Loader instances
Despite not being MovieClips, Loader instances appear to get
the same kind of orphan handling - you can instantiate a
Loader and call 'Loader.load' without ever adding it
to a parent, and the loader will still run.

I've changed the movie code to work with a new `DisplayObjectWeak`
enum. Currently, this just supports `MovieClip` and `Loader`,
but it can easily be extended if we ever need other weak display
objects.

This also fixes a bug where we were adding the loaded MovieClip
as a child of the Loader slightly too early.
2023-03-16 20:55:06 -05:00
TÖRÖK Attila 96d1f19e6c
chore: Port to bitflags 2.0.0
* Bump bitflags to 2.0.0
* Sprinkle Clone, Copy, Eq, PartialEq, and Debug derives where needed
* Call `bits` on bitflags, as it is now a method
* Switch from `from_bits_truncate` to `from_bits_retain` on bitflags where needed
* Bump h263-rs for the bitflags 2.0.0 dependency

As part of porting to bitflags 2.0.0, see:
https://kodraus.github.io/rust/2022/10/07/bitflags2.html#upgrading-to-2x
2023-03-15 20:06:10 -07:00
Aaron Hill 6bf17158cf avm2: Skip running enter_frame for children as well
When we skip running a frame for a MovieCilp, we skip all
of its children as well. However, this skip 'counts' as
a skip for any children that already wanted to skip their next
frame. For example, say  we create three objects in ActionScript,
and arrange them like 'obj1 -> obj2 -> obj3'.
The first 'obj1.enter_frame' call will not run a new frame
for any of the objects, but next time, 'obj1.enter_frame'
will run a new frame for all of the objects.

This fixes jacksmith, which was missing a frame1-framescript
due to 'enter_frame' getting incorrectly run for a deeply
nested child.
2023-03-14 23:19:53 -07:00
Aaron Hill 66aad3ebc5 core: Use a separate matrix for stage alignment and HiDPI scaling
The stage alignment settings viewport_scale_factor should *not* be
applied to `Stage.transform.matrix`, which is only ever changed
as a result of explicit modification from ActionScript. Instead,
alignment and scaling are performed a separate step, which is
transparent to ActionScript.

I've implemented this through a new `viewport_matrix` field,
which is used during stage rendering and mouse coordinate
transformation.

This makes Stage3D instances properly scale - previously, they
would render unscaled. The linux standalone Flash Player doesn't
seem to use HiDPI mode, so I didn't realize that this was a bug
until now.

In the process of implementing this, I discovered and fixed a bug
with how we handle changing the viewport size under winit.
Calling `self.window.set_inner_size` does not immediately take
effect (at least on X11) - calling `self.window.inner_size()`
will report the old size until the next resize event.
Since build our Stage matrices from `self.window.inner_size()`
(and start running the SWF) immediately after `RuffleEvent::OnMetadata`,
we would run a few SWF frames with an incorrect viewport size. This
is visible to SWFs that have the scale mode set to "noScale", and
could break SWFs that expect the initial viewport size to be
the movie size. I've fixed this by delaying SWF execution until
we get a Resize event (if `self.window.inner_size()` does not
immediately report the size we set).
2023-03-13 02:02:40 -05:00