David Wendt
5dcc3a58f2
avm2: Remove lazy trait initialization
2021-07-20 22:02:03 -04:00
David Wendt
1c72167287
avm2: Make `istype` use the constructor chain, not the prototype chain.
...
This pushes a few more ancillary changes:
* `has_proto_in_chain` no longer checks interfaces (since it exists to serve `instanceof`, which does not respect them)
* Interfaces no longer live on prototypes. They now live on class constructors.
2021-07-20 22:01:57 -04:00
David Wendt
713ab3e95c
avm2: Remove all remaining accesses to `SystemPrototypes`, save for one technicality with the global scope prototype.
2021-07-20 22:00:34 -04:00
David Wendt
f84f01b2a5
avm2: Adjust the `FunctionObject` associated constructors so that there's a path that doesn't require the user hit `SystemPrototypes`.
...
Because we have stuff running in early globals, we stlil need a more elaborate version of this function that *does* take `fn_proto`. We also can't pull `scope` from the activation since this gets called to install traits.
2021-07-20 22:00:34 -04:00
David Wendt
e4201625a1
avm2: Split `StageObject` associated constructors into two versions: allocation-only (`for_display_object`) and allocation-and-initialization (`for_display_object_childless`).
...
The latter is intended for display objects that *do not* have children and can be both allocated and initialized in one shot. Hence the name.
2021-07-20 22:00:33 -04:00
David Wendt
46a4da9dc5
avm2: Remove `XmlObject::empty_object` as it does not appear to be in use and will need further elaboration when XML is unstubbed.
2021-07-20 22:00:32 -04:00
David Wendt
602895e2de
avm2: Make `RegExpObject::from_regexp` pull it's own constructor and call it's own initializer.
...
This doesn't appear to actually be in use, but I'm doing it for completeness' sake.
2021-07-20 22:00:32 -04:00
David Wendt
c167912f52
avm2: `PrimitiveObject::from_primitive` should now select it's own class and construct it.
...
This also includes protections on `String` to prevent it from overwriting itself. All user-constructed primitive objects start out boxing `Value::Undefined` and future constructor implementations should check what's already been boxed before overwriting it with user arguments.
2021-07-20 22:00:31 -04:00
David Wendt
261cb40a22
avm2: Make `NamespaceObject`'s sole associated method build and construct a `Namespace` instance.
2021-07-20 22:00:29 -04:00
David Wendt
b30c7509ba
avm2: Make `LoaderInfo`'s associated methods call initializers and pull their constrs/protos as necessary
2021-07-20 21:59:21 -04:00
David Wendt
60eb1b4409
avm2: Don't ask for a `proto` in `EventObject::from_event`.
...
For various reasons, this is kind of incomplete:
1. We need to support native event subclasses, so we can't just pull one class from `activation` (yet).
2. We can't run native instance initializers without overwriting the native object.
I expect these to be fixed in a future PR where I start adding native event types.
2021-07-20 21:59:21 -04:00
David Wendt
22fedf4dca
avm2: Make all domain object construction (save for the global domain) pull the constructor and call it in `from_domain`.
...
This also adds `DomainObject::script_global`, which does the same thing but picks the `global` class instead of `ApplicationDomain`.
2021-07-20 21:59:20 -04:00
David Wendt
6fe44c3862
avm2: Clean up `ClassObject` initialization.
...
This also makes it more difficult to accidentally build a class without calling it's initializer. Native/builtin class initializers should also be running now, too.
The only minor bit of jank is that we need a class initialized bit to flag classes we've already run, because our current lazy-init design for traits causes classes to be constructed twice. This is temporary and I intend to remove it along with lazy-init traits.
2021-07-20 21:59:18 -04:00
David Wendt
31faf62baf
avm2: Remove all alternative `ByteArrayObject` constructors.
...
The only way to build a `ByteArrayObject` now is to invoke it's constructor.
2021-07-20 21:58:06 -04:00
David Wendt
9604b525d5
avm2: Tie `ArrayObject`'s constructors to the system `Array` class.
...
This effectively turns calling `ArrayObject`'s associated methods into an alternate constructor path. We even make sure to run instance initializers. You also no longer have to grab the `array` system constructor, so we get to remove that code.
2021-07-20 21:58:05 -04:00
David Wendt
46db756f67
avm2: Don't run `Point`'s constructor twice when natively constructing one.
2021-07-20 21:58:04 -04:00
David Wendt
c8cd6e0322
avm2: Split native and script instance initializers for non-constructable classes.
...
This also includes new errors for attempting to construct non-constructables like `System`.
2021-07-20 21:58:04 -04:00
David Wendt
dcbb5e4284
avm2: Add a notion of native instance initializers.
...
Native initializers are a separate, parallel initialization chain intended for all object construction that is not directly triggered by `Op::Construct` and friends. This allows us to implement classes that cannot be directly constructed by user code, but can be constructed by native code or supercalled into from non-native.
2021-07-20 21:58:03 -04:00
David Wendt
4bc1d37029
avm2: Remove unnecessary manual accesses of the `constructor` property on prototypes.
...
All native object allocation in the project now pulls prototypes or constructors as necessary from the following sources:
* System prototype or constructor lists
* Instance `constr`s
This also resulted in the removal of a few unnecessary prototype accesses.
2021-07-20 21:57:56 -04:00
David Wendt
afd5a65a1e
avm2: Create a new list of system constructors alongside the existing list of system prototypes.
2021-07-20 21:55:30 -04:00
David Wendt
6deaa6f441
avm2: Remove the prototype setter exception as prototypes no longer provide setters to instances.
2021-07-20 21:55:29 -04:00
David Wendt
a8fd0622b2
avm2: Filter traits in `call_instance_xyz` by the trait type before actually getting trait fields.
...
Fixes the `as3_virtual_properties` test, where the old approach would accidentally grab a `Getter` and then think there's no setter (there is, you just have to look further down the list).
2021-07-20 21:55:29 -04:00
David Wendt
a2cd7443e8
avm2: Do not attempt to `super_init` the `LoaderInfo` object.
...
This is a temporary fix for failing tests; it is invalid in the sense that attempting to grab loader events will now fail. We can't actually correctly init the loader without two planned changes:
1. Moving all object initialization into the object helper functions (e.g. `LoaderInfoObject::from_movie`)
2. A notion of "native-only" constructors separate from the existing constructor chain
Once those are in place, loaders should be proper event dispatchers again.
2021-07-20 21:55:29 -04:00
David Wendt
1ad512e3c9
avm2: Allow constructing activation objects (since we now force instance constructors to run)
2021-07-20 21:55:28 -04:00
David Wendt
323da9ded3
avm2: Move the class association from prototypes to instances.
...
This also incurred a large number of ancillary changes, as it turns out nearly every native object is currently pulling a prototype and sticking it into an object. Right now, I have it instead pulling the constructor out of the prototype, but a future PR will also remove `system_prototypes` as well.
Other ancillary changes include:
* `Domain` now supports partial initialization to avoid an order-of-events issue. Accessing domain memory on a partially-initialized `Domain` will panic.
* `Domain` construction requires a full `activation` now, except for `global_scope` which needs to be initialized later with valid domain memory before user code runs.
* Pretty much every native object constructor now takes a proto/constr pair
* Trait lookup was rewritten to handle this. It's still buggy - seven tests don't work
* `TObject.construct` now actually does the full object construction dance. This allows `ClassObject` to implement the ES4 object construction pathway directly while `FunctionObject` maintains ES3 compatibility.
This is a tentative commit; there are still seven failing tests that I need to fix.
2021-07-20 21:55:25 -04:00
David Wendt
f26f193508
avm2: Store instance derivers as a `Class` property instead of keeping them only as a globals concept
2021-07-20 21:47:00 -04:00
David Wendt
47de2364c1
avm2: Split `Class` and `Function` object types
2021-07-20 21:46:54 -04:00
relrelb
d2eb46d3be
chore: Reserve capacity for vectors
...
This avoids unnecessary re-allocations and thus should improve
performance in both memory and time terms.
2021-07-20 16:25:23 -07:00
Adrian Wielgosik
633c23c7f3
avm2: Do timeout check every 2000 actions, same as avm1
2021-07-09 22:09:13 +02:00
relrelb
1cbbdecccf
swf: Introduce and use `Color::to_rgba`
2021-07-09 19:56:52 +03:00
relrelb
8b35aad657
core: Take advantage of or patterns
...
Rust 1.53.0 ships with or patterns, which allow a little more
elegant code:
https://blog.rust-lang.org/2021/06/17/Rust-1.53.0.html#or-patterns
2021-06-24 01:15:22 -07:00
relrelb
38a2650c0e
chore: Use Value into() in more places
2021-06-24 01:11:16 -07:00
EmperorBale
1ee61cca57
avm2: ByteArray updates
2021-06-22 01:26:27 -07:00
Mike Welsh
9357fd7b4f
avm2: Wire up Stage.quality
2021-06-17 13:55:56 -07:00
Mike Welsh
1f96af6b64
core: Add Avm1::exec_list to manage global list of display objects
2021-06-14 14:04:28 -07:00
relrelb
ede9650899
chore: Avoid unused_variables annotations
...
Instead prefix the unused variables with an underscore.
2021-06-11 16:16:53 +03:00
relrelb
f82faf9603
chore: Appease clippy
2021-06-05 10:16:00 -07:00
Mike Welsh
2b98c878f0
swf: Use Fixed in more places
2021-05-30 21:24:03 -07:00
Mike Welsh
1304b2c55a
avm2: Move Object properties to Object.prototype
2021-05-24 17:52:15 -07:00
Mike Welsh
3ddb97d2f6
core: Add SwfMovie::frame_rate and num_frames
2021-05-23 23:02:38 -07:00
Mike Welsh
172ad82aa5
core: Add SwfMovie::uncompressed_len
2021-05-23 23:02:38 -07:00
Mike Welsh
077c7f045e
core: Add SwfMovie::stage_size
...
Change `SwfMovie::width` and `height` to return `Twips`.
2021-05-23 23:02:38 -07:00
Mike Welsh
e1439f4105
swf: Add HeaderExt struct providing additional info
...
When reading an SWF, search for FileAttributes and
SetBackgroundColor and return this along with the header data
because it's useful (in particular, the AS3 flag).
2021-05-23 23:02:38 -07:00
Mike Welsh
2176e30e22
avm2: Use define_public_builtin_instance_properties for SimpleButton
2021-05-16 17:53:07 -07:00
David Wendt
e555a6b488
avm2: Impl `SimpleButton.useHandCursor`
2021-05-16 17:53:07 -07:00
David Wendt
6f6e2c1b9f
avm2: Impl `SimpleButton.enabled`
2021-05-16 17:53:07 -07:00
David Wendt
514c51510c
avm2: Impl `SimpleButton.trackAsMenu`
2021-05-16 17:53:07 -07:00
David Wendt
71bb0c901a
avm2: Impl the constructor parameters for `SimpleButton`
2021-05-16 17:53:07 -07:00
David Wendt
6a9249e52f
core: Store the root of each loaded movie and use it as a last-ditch way to get the root
2021-05-16 17:53:07 -07:00
David Wendt
9ded256c23
core: Implement the AVM2 concept of `stage`.
2021-05-16 17:53:07 -07:00
David Wendt
39e9ef9dc5
core: Implement a separate `avm2_root` method that provides an AS3 notion of root
2021-05-16 17:53:07 -07:00
David Wendt
c936ccd4b4
avm2: When constructing new `SimpleButton`s, make sure the display object sees it's AVM2 side, else we replace all it's contents with AVM1 objects somehow(?!)
2021-05-16 17:53:07 -07:00
David Wendt
434563da2f
avm2: `SimpleButton` should build a button when constructed
2021-05-16 17:53:07 -07:00
David Wendt
67c7f156ac
avm2: `instanceof` accepts `null` and `undefined`
2021-05-16 17:53:07 -07:00
David Wendt
7f294f5209
avm2: Constructor-based symbol instantiation should also post-instantiate before constructing a frame
2021-05-16 17:53:07 -07:00
David Wendt
11d7fe5107
core: Correct the order of events that are fired when an `Avm2Button` is instantiated on the timeline.
2021-05-16 17:53:07 -07:00
David Wendt
cb44554135
avm2: Add setters and getters for the four states of `SimpleButton`
2021-05-16 17:53:07 -07:00
David Wendt
22eac776be
avm2: Stub `flash.display.SimpleButton`
2021-05-16 17:53:07 -07:00
David Wendt
cffa739a54
avm2: Store the sprite proto
2021-05-16 17:53:07 -07:00
Mike Welsh
69a0700ca1
core: Remove collect::CollectWrapper
...
No longer necessary, it is possible to mark individual fields
as `#[collect(require_static)]`.
2021-05-13 23:24:10 -07:00
Mike Welsh
b882284fc9
core: Use bitflags for HitTestOptions
2021-05-12 23:02:06 -07:00
Adrian Wielgosik
5319a5bb81
Remove lifetime from constants
2021-05-06 10:54:33 -07:00
Adrian Wielgosik
faa0e50e89
avm2: Unify NativeMethod and GenericNativeMethod
2021-05-06 10:54:33 -07:00
Adrian Wielgosik
46ddb9be82
avm2: Generate class traits from const arrays
2021-05-06 10:54:33 -07:00
Adrian Wielgosik
8312243f42
avm2: Don't repeatedly call class.write(mc)
2021-05-06 10:54:33 -07:00
Mike Welsh
e8ec02418b
avm2: Fix Array.splice
...
Fix `Array.splice` in cases where elements are added but not
deleted, and when the starting index is larger than the length
of the array.
2021-04-30 13:48:27 -07:00
David Wendt
041003f256
avm2: Slot lookups don't need the whole trait list, just the first one we find.
2021-04-28 00:01:47 -07:00
David Wendt
fd08a6ebf6
avm2: Instantiate slot traits on `get_slot`, `set_slot` etc.
...
Previously, we only instantiated slot traits when named as a property, which is only half the picture.
2021-04-28 00:01:47 -07:00
David Wendt
e35d1edbf0
avm2: Allow pulling traits by slot id
2021-04-28 00:01:47 -07:00
David Wendt
9318028b52
avm2: `newactivation` should return an object which implements the traits listed in the associated method `body`'s trait list
2021-04-28 00:01:47 -07:00
David Wendt
6c5098d3c7
avm2: Fix order in which `setslot` takes it's parameters
2021-04-28 00:01:47 -07:00
Adrian Wielgosik
c3a16cb992
avm2: Support Stage.showDefaultContextMenu
2021-04-27 16:42:02 -07:00
Mike Welsh
98befe678e
avm2: Add flash.display.StageScaleMode and Stage.scaleMode
2021-04-26 01:15:42 -07:00
David Wendt
52c3b0f1bc
avm2: `Stage.color` yields background color alpha (always 0xFF) in the high bits of the u32
2021-04-26 01:15:42 -07:00
David Wendt
41fe51e9db
avm2: Impl `flash.display.StageQuality` enum
2021-04-26 01:15:42 -07:00
David Wendt
93d7f0b450
avm2: Stub `Stage.quality`
2021-04-26 01:15:42 -07:00
David Wendt
327a425fde
avm2: Stub `Stage.allowsFullScreen` and `Stage.allowsFullScreenInteractive`
2021-04-26 01:15:42 -07:00
David Wendt
cb167e0814
avm2: Impl `Stage.stageWidth`/`Stage.stageHeight`, sorta
2021-04-26 01:15:42 -07:00
David Wendt
1ee5bbf7ba
avm2: Impl `Stage.frameRate`
2021-04-26 01:15:42 -07:00
David Wendt
5d8f70d695
avm2: Implement `Stage.focus`
2021-04-26 01:15:42 -07:00
David Wendt
524f5fe57f
avm2: Impl `Stage.color`'s setter
2021-04-26 01:15:42 -07:00
David Wendt
6c6bd74af9
avm2: Impl `Stage.displayState`'s getter
2021-04-26 01:15:42 -07:00
David Wendt
ae080fd65f
avm2: Impl `flash.display.StageDisplayState`
2021-04-26 01:15:42 -07:00
David Wendt
b858f74139
avm2: Impl `Stage.contentsScaleFactor`
2021-04-26 01:15:42 -07:00
David Wendt
247f7e3de4
avm2: Impl `Stage.color`
2021-04-26 01:15:42 -07:00
David Wendt
d7a0d15fd8
avm2: Expose `Stage.browserZoomFactor`
2021-04-26 01:15:42 -07:00
David Wendt
98788ef194
avm2: Impl `flash.display.StageAlign`
2021-04-26 01:15:42 -07:00
David Wendt
2a30887660
avm2: Support the half-broken `loaderInfo` on the `Stage`
2021-04-26 01:15:42 -07:00
David Wendt
ef4db9ba16
avm2: Add overrides for every property that cannot be set on the `Stage`.
...
Yes, this includes properties that aren't implemented yet. They'll return a different error, but they'll still error out regardless, so I'm fine with this.
2021-04-26 01:15:42 -07:00
David Wendt
716d492006
avm2: The stage's name should be `null`, not an empty string; and setting it should except.
2021-04-26 01:15:42 -07:00
David Wendt
01f74f6eb1
avm2: Add a convenience method for marking a builtin override trait.
2021-04-26 01:15:42 -07:00
David Wendt
8452e23382
avm2: Allow access to the `Stage`, both directly and indirectly
2021-04-26 01:15:42 -07:00
David Wendt
81de112774
avm2: Add `Stage` class stub
2021-04-26 01:15:42 -07:00
David Wendt
f33976f4c0
avm2: Store symbol / class relationships using the class constructor, not the prototype.
2021-04-23 00:26:10 -07:00
David Wendt
aa6dc600c0
avm2: Treat construction of symbol classes as symbol instantiation.
2021-04-23 00:26:10 -07:00
David Wendt
68c270e7c0
avm2: Impl `Eq`, `Hash` for `Object` using ptr values
2021-04-23 00:26:10 -07:00
Adrian Wielgosik
8176e0a633
avm2: minor changes to domain memory
...
* Do not use as_bytearray_mut when we don't need mutability
* Set default domain memory size to 1024b.
2021-04-21 15:08:13 -07:00
CUB3D
9812fab9f8
chore: Format and fix clippy lints
2021-04-21 00:33:11 -07:00
CUB3D
7c4eb0d7ff
avm2: Implement ApplicationDomain.domainMemory
2021-04-21 00:33:11 -07:00
CUB3D
b3b1e69fc2
avm2: Store ByteArrayObject in Domain rather than ByteArrayStorage
2021-04-21 00:33:11 -07:00
CUB3D
4dc1210b37
avm2: Use try_into for converting slice->array
2021-04-21 00:33:11 -07:00
CUB3D
397ceed33c
avm2: Dont panic when domain memory not available
2021-04-21 00:33:11 -07:00
CUB3D
136add866a
chore: Fix clippy lints
2021-04-21 00:33:11 -07:00
CUB3D
63120806bf
avm2: Correct Sxi8 and Sxi16
2021-04-21 00:33:11 -07:00
CUB3D
6d2339b151
avm2: Add tests for Op::Sxi1
2021-04-21 00:33:11 -07:00
CUB3D
f34579926c
chore: Format
2021-04-21 00:33:11 -07:00
CUB3D
99edb5ab2b
avm2: Implement Op::Sxi1
2021-04-21 00:33:11 -07:00
CUB3D
9ffa4f1f50
avm2: Implement Op::Lf64
2021-04-21 00:33:11 -07:00
CUB3D
b4736413fa
avm2: Implement Op::Sf64
2021-04-21 00:33:11 -07:00
CUB3D
2b4becf41f
avm2: Implement Op::Lf32
2021-04-21 00:33:11 -07:00
CUB3D
509392db8e
avm2: Implement Op::Sf32
2021-04-21 00:33:11 -07:00
CUB3D
dce2626482
avm2: Use from/to_le_bytes
2021-04-21 00:33:11 -07:00
CUB3D
35d7c5a7e3
chore: Format
2021-04-21 00:33:11 -07:00
CUB3D
ae9d5fd328
avm2: Implement Op::Li32
2021-04-21 00:33:11 -07:00
CUB3D
951d557a90
avm2: Implement Op::Si32
2021-04-21 00:33:11 -07:00
CUB3D
96ad0e3d00
avm2: Implement Op::Li16
2021-04-21 00:33:11 -07:00
CUB3D
aaaf6ace3e
avm2: Implement Op::Si16
2021-04-21 00:33:11 -07:00
CUB3D
f437539f73
avm2: Some domain memory is available by default and error when range invalid
2021-04-21 00:33:11 -07:00
CUB3D
5a0cdf60bc
avm2: Implement Op::Si8 and Op::Li8 badly
2021-04-21 00:33:11 -07:00
CUB3D
12a198f671
avm2: Implement Op::Coerce and add tests
2021-04-21 00:33:11 -07:00
TÖRÖK Attila
46ddc31254
avm2: Call the super initializer of LoaderInfo after construction
2021-04-19 18:16:47 -07:00
relrelb
a2e162be0d
avm1: Add Value::is_primitive
...
This provides a more convenient and readable way compared to
using matches!(Value::Object(_)).
2021-04-16 15:25:22 -07:00
EmperorBale
04d80e5e4e
chore: Fix more typos
2021-04-15 00:02:40 -07:00
EmperorBale
d227c6cbce
chore: Fix formatting
2021-04-15 00:02:40 -07:00
EmperorBale
cbf8d77006
avm2: Fix IsType
2021-04-15 00:02:40 -07:00
EmperorBale
ca2709f594
avm2: Implement AsType
2021-04-15 00:02:40 -07:00
EmperorBale
17acebb108
chore: Fix formatting
2021-04-15 00:02:40 -07:00
EmperorBale
c0a56b14c0
avm2: Implement AsTypeLate
2021-04-15 00:02:40 -07:00
Mike Welsh
b9d84c0a82
chore: Appease clippy
...
Honor the branches-sharing-code lint.
2021-04-15 00:02:27 -07:00
Mike Welsh
d87be39e3c
avm2: Don't parse "inf" as Infinity
2021-04-14 21:51:48 -07:00
relrelb
20d6fcc128
chore: Remove unnecessary type annotations
2021-04-10 18:39:16 -07:00
desuwa
4f90b9d161
avm1: Support masks when mouse-picking.
2021-04-09 22:11:07 -07:00
David Wendt
5d198952e8
chore: Fix merge conflict mis-resolution
2021-04-05 16:18:37 -06:00
David Wendt
5cba07111e
avm2: Impl `LoaderInfo.parameters`
2021-04-05 16:18:37 -06:00
David Wendt
de1b0d4d0c
core: Add support for an explicit loader URL (though nothing sets it yet) and expose it in `LoaderInfo`.
2021-04-05 16:18:37 -06:00
David Wendt
4eee8be911
avm2: Impl `SWFVersion` enumeration
2021-04-05 16:18:37 -06:00
David Wendt
4c314a47cc
avm2: Impl `LoaderInfo.bytes`
2021-04-05 16:18:37 -06:00
David Wendt
a9328b228f
avm2: Allow writing to `ByteArrayStorage`
2021-04-05 16:18:37 -06:00
David Wendt
f61ea0b290
chore: Clippy beta/nightly compliance
2021-04-05 16:18:37 -06:00
David Wendt
46bf1b33c4
avm2: Impl `LoaderInfo.width`
2021-04-05 16:18:37 -06:00
David Wendt
28a1cb4308
avm2: Impl `LoaderInfo.url`
2021-04-05 16:18:37 -06:00
David Wendt
5941d6cf66
avm2: Impl `LoaderInfo.swfVersion`
2021-04-05 16:18:37 -06:00
David Wendt
6814fb9c22
avm2: Stub `LoaderInfo.isURLInaccessible`
2021-04-05 16:18:37 -06:00
David Wendt
b6e31d8be5
avm2: Impl `LoaderInfo.height`
2021-04-05 16:18:37 -06:00
David Wendt
e795da0358
avm2: Impl `LoaderInfo.frameRate`
2021-04-05 16:18:37 -06:00
David Wendt
cbd167fd6c
avm2: Stub `LoaderInfo.contentType`
2021-04-05 16:18:37 -06:00
David Wendt
7b7d250ce9
avm2: This is a getter, not a method
2021-04-05 16:18:37 -06:00
David Wendt
2a01260f52
avm2: `bytesLoaded` etc reports the compressed file length, not the uncompressed length
2021-04-05 16:18:37 -06:00
David Wendt
d0ad894f70
avm2: Impl `LoaderInfo.content`
2021-04-05 16:18:37 -06:00
David Wendt
b4cb01d2c9
avm2: Impl `LoaderInfo.bytesTotal`, and `.bytesLoaded`
...
`bytesLoaded` is currently aliased to `bytesTotal` as we do not yet support streaming loads
2021-04-05 16:18:37 -06:00
David Wendt
55e448ebaa
avm2: Impl `LoaderInfo.applicationDomain`
2021-04-05 16:18:37 -06:00
David Wendt
12dcfe7c62
avm2: Impl `LoaderInfo.actionScriptVersion`
2021-04-05 16:18:37 -06:00
David Wendt
1a7b33a1af
avm2: Impl `ActionScriptVersion`
2021-04-05 16:18:37 -06:00
David Wendt
fc26c26d1d
avm2: Allow access to `loaderInfo` on root movies
2021-04-05 16:18:37 -06:00
David Wendt
60c92dde49
avm2: Add Loader Info class & object type
2021-04-05 16:18:37 -06:00
CUB3D
e2f124ee34
avm2: Rename current_position -> instruction_start
2021-04-03 16:37:47 -06:00
CUB3D
c22ebc1de3
chore: Format on stable
2021-04-03 16:37:47 -06:00
CUB3D
d5c2e5559b
avm2: Don't mutably borrow for pos()
2021-04-03 16:37:47 -06:00
CUB3D
96f89a1643
avm2: Implement Op::LookupSwitch
2021-04-03 16:37:47 -06:00
CUB3D
209b9cec36
chore: Format
2021-03-31 18:36:24 -06:00
CUB3D
0ea564f75c
avm2: Implement Op::EscXAttr and Op::EscXElem
2021-03-31 18:36:24 -06:00
CUB3D
68527c13da
avm2: Implement flash.utils.getTimer
2021-03-29 20:46:02 -06:00
Mike Welsh
f96a414036
avm2: Lazily initialize Graphics object
...
Initialize a Sprite/Shape's Graphics object on the first access,
so that `shape.graphics == shape.graphics` is `true`.
2021-03-24 13:18:06 -07:00
Mike Welsh
040da925e4
avm2: Fix incorrect color in drawing API
2021-03-24 13:18:06 -07:00
Mike Welsh
9a08b9ae4f
avm2: flash.display.Graphics is final
2021-03-24 13:18:06 -07:00
David Wendt
1d64f38bb7
avm2: Impl `drawRect`
2021-03-24 13:18:06 -07:00
David Wendt
e3f2d0f213
avm2: Allow constructing new `Shape`s.
2021-03-24 13:18:06 -07:00
David Wendt
62a779444d
avm2: `graphics` is a `Sprite` property, not a `MovieClip` property
2021-03-24 13:18:06 -07:00
David Wendt
5e7327d041
avm2: Allow drawing on `Shape`s.
2021-03-24 13:18:06 -07:00
David Wendt
e8b6d1a52a
core: Migrate clip drawing commands to exposing the internal `Drawing` to mutation
2021-03-24 13:18:06 -07:00
David Wendt
1a6f401f1f
avm2: Implement `Graphics.moveTo`
2021-03-24 13:18:06 -07:00
David Wendt
15d3a1e99d
avm2: Implement `Graphics.lineTo`
2021-03-24 13:18:06 -07:00
David Wendt
9464a8800a
avm2: Implement `CapsStyle`
2021-03-24 13:18:06 -07:00
David Wendt
f7f98cc69e
avm2: Implement `LineScaleMode`
2021-03-24 13:18:06 -07:00
David Wendt
582d2447cd
avm2: Implement `JointStyle`
2021-03-24 13:18:06 -07:00
David Wendt
6396b90890
avm2: Implement `Graphics.lineStyle`
2021-03-24 13:18:06 -07:00
David Wendt
41ad756792
avm2: Implement `Graphics.endFill`
2021-03-24 13:18:06 -07:00
David Wendt
3dfeeacfcc
avm2: Implement `Graphics.curveTo`
2021-03-24 13:18:06 -07:00
David Wendt
71b6bca100
avm2: Implement `Graphics.clear`
2021-03-24 13:18:06 -07:00
David Wendt
f1febe33b9
avm2: Implement `Graphics.beginFill`
2021-03-24 13:18:06 -07:00
David Wendt
124e144d02
avm2: Add a class for `graphics`
2021-03-24 13:18:06 -07:00
David Wendt
05dc538a25
avm2: Use the actual `FromIterator` trait
2021-03-19 12:39:57 -07:00
David Wendt
1baadb93c2
chore: cargo fmt is fickle
2021-03-19 12:39:57 -07:00
David Wendt
a40755154d
avm2: `TextField` and `TextFormat` are sealed (non-dynamic) classes
2021-03-19 12:39:57 -07:00
David Wendt
a05423d48c
avm2: Setting a given text property also sets or resets the `html` mode (since it's not a separate property like in AS2)
2021-03-19 12:39:57 -07:00
David Wendt
f188306f4f
avm2: `setTextFormat` is range-checked
2021-03-19 12:39:57 -07:00
David Wendt
78c519cce0
avm2: Don't except when creating a dynamic TextField.
2021-03-19 12:39:57 -07:00
David Wendt
4ef01000a8
avm2: Impl `TextField.setTextFormat`
2021-03-19 12:39:57 -07:00
David Wendt
a115db49ba
avm2: Impl `TextField.setSelection`
2021-03-19 12:39:57 -07:00
David Wendt
7902914aa4
avm2: Impl `TextField.replaceText`
2021-03-19 12:39:57 -07:00
David Wendt
c22f30fdf0
avm2: Impl `TextField.replaceSelectedText`
2021-03-19 12:39:57 -07:00
David Wendt
b4d97ca183
avm2: Impl `TextField.getTextFormat`
2021-03-19 12:39:57 -07:00
David Wendt
f45c9d1889
avm2: Impl `TextField.appendText`
2021-03-19 12:39:57 -07:00
David Wendt
42f717deb8
avm2: Impl `TextField.wordWrap`
2021-03-19 12:39:57 -07:00
David Wendt
4bfc3cfda4
avm2: Impl `TextField.type`
2021-03-19 12:39:57 -07:00
David Wendt
1c2ef3154a
avm2: Impl `TextFieldType`
2021-03-19 12:39:57 -07:00
David Wendt
da563266d5
avm2: Impl `TextField.textHeight` and `TextField.textWidth`
2021-03-19 12:39:57 -07:00
David Wendt
8165aa5c4a
avm2: Impl `TextField.textColor`
2021-03-19 12:39:57 -07:00
David Wendt
c0a2547be3
avm2: Impl `TextField.text`
2021-03-19 12:39:57 -07:00
David Wendt
dee937ac3a
avm2: Impl `TextField.selectable`
2021-03-19 12:39:57 -07:00
David Wendt
b6a1bf80c1
avm2: Impl `TextField.multiline`
2021-03-19 12:39:57 -07:00
David Wendt
053b6bd4cc
avm2: Impl `TextField.length`
2021-03-19 12:39:57 -07:00
David Wendt
1ce868c51e
avm2: Impl `TextField.htmlText`
2021-03-19 12:39:57 -07:00
David Wendt
89c131bf52
avm2: Impl `TextField.embedFonts`
...
This assumes `embedFonts` is the opposite of device fonts, which sounds reasonable.
2021-03-19 12:39:57 -07:00
David Wendt
62ec106afb
avm2: Impl `TextField.displayAsPassword`
2021-03-19 12:39:57 -07:00
David Wendt
fa5145b884
avm2: Impl `TextField.defaultTextFormat`
2021-03-19 12:39:57 -07:00
David Wendt
3d8bf90794
core: Also allow converting `TextFormat` back into an AVM2 object.
2021-03-19 12:39:57 -07:00
David Wendt
3d2d2072af
avm2: Impl `TextFormatAlign`
2021-03-19 12:39:57 -07:00
David Wendt
50f992b9e6
avm2: Implement `TextField.borderColor`
2021-03-19 12:39:57 -07:00
David Wendt
8913297514
avm2: Fix type of `TextField.backgroundColor`
2021-03-19 12:39:57 -07:00
David Wendt
8d1e0992b5
avm2: Impl `TextField.border`
2021-03-19 12:39:57 -07:00
David Wendt
436b3b2ed3
avm2: Impl `TextField.backgroundColor`
2021-03-19 12:39:57 -07:00
David Wendt
a84acd55c3
avm2: Impl `TextFieldAutoSize`
2021-03-19 12:39:57 -07:00
David Wendt
e35f66fafe
avm2: Impl `TextField.autoSize`
2021-03-19 12:39:57 -07:00
David Wendt
b6adc18c9c
avm2: Impl `flash.text.TextFormat`
2021-03-19 12:39:57 -07:00
David Wendt
f44e54246d
avm2: Text fields on AVM2 movies should have AVM2 objects.
2021-03-19 12:39:57 -07:00
David Wendt
9e739f8ceb
avm2: Ensure constructed text fields have a DisplayObject side
2021-03-19 12:39:57 -07:00
David Wendt
b71286f1c4
avm2: Stub `flash.text.TextField`
2021-03-19 12:39:57 -07:00
relrelb
cdb2c279c0
avm2: Implement Nop
2021-03-19 12:39:23 -07:00
Callum Thomson
a570d96433
avm2: Implement flash.geom.Point ( #3681 )
2021-03-18 12:03:04 -07:00
relrelb
8f21c17683
chore: Rename MutationContext parameters to gc_context
2021-03-06 23:30:06 -08:00
relrelb
fff6eb2ffd
chore: Use bitflags set method
2021-03-06 23:30:06 -08:00
EmperorBale
b68eeeae26
avm2: Implement ByteArray
2021-03-05 15:01:02 -08:00
paq
d866f73c5e
avm2: Implement RegExp
2021-03-03 03:37:34 -08:00
David Wendt
540a68fb68
avm2: Grant each event it's own, separate broadcast list.
2021-03-03 03:08:01 -08:00
David Wendt
a5b4e168d3
avm2: Stub `flash.display.Shape`.
2021-03-03 03:08:01 -08:00
David Wendt
69e8a33a8e
Debug event dispatches.
2021-03-03 03:08:01 -08:00
David Wendt
a2d56016cb
avm2: Don't except when dispatching events on unconstructed objects.
2021-03-03 03:08:01 -08:00
David Wendt
ac6a206257
Fire `exitFrame`, `enterFrame`, and `frameConstructed` events as broadcasts.
2021-03-03 03:08:01 -08:00
David Wendt
d1ffa3254b
Store a list of every constructed event dispatcher so we can broadcast events on them.
2021-03-03 03:08:01 -08:00
David Wendt
731c18ad80
avm2: Issue (or attempt to issue) events for entering, exiting, and constructing, a frame.
2021-03-03 03:08:01 -08:00
David Wendt
3df97d8da2
avm2: Stub `System.gc`.
...
Our current garbage collector design precludes the ability to actually collect garbage during player updates, so this is a no-op.
2021-03-03 03:08:01 -08:00
David Wendt
464f388324
avm2: Unstaged display objects are treated as unrooted.
2021-03-03 03:08:01 -08:00
David Wendt
76ef0d4740
avm2: Event phase should be counted from 1 in `valueOf`.
2021-03-03 03:08:01 -08:00
David Wendt
c4a5c6f4d3
avm2: Constructed events start in phase 2, not 3
2021-03-03 03:08:01 -08:00
David Wendt
4521c2b599
avm2: Manually-constructed movie clips (and their subclasses) should be accessible from the display object tree.
2021-03-03 03:08:01 -08:00
David Wendt
63af38be9a
avm2: Add convenience method for natively-dispatched events.
2021-03-03 03:08:01 -08:00
Mads Marquart
dad21d4398
swf: Make avm2 Reader operate directly with byte slices
2021-02-27 17:04:42 -08:00
Aaron Hill
6050dd8204
Replace most manual `Collect` impls with `#[derive(Collect)]`
...
* Replace most unsafe impls with Collect.
* Switch to local gc-arena fork.
2021-02-17 18:38:55 -08:00
Aaron Hill
f745c39a42
chore: Remove `Collect` impls from `Activation` and `UpdateContext`
...
Neither of these impls are actually used.
As a result of this change, several fields in `avm2::Activation` became
unused. I assumed that these fields will become used as more of avm2 is
implemented, so I suppressed the warnings for now
2021-02-16 20:35:26 -08:00
CUB3D
b93e556f89
avm2: Implement Op::Typeof and dummy XML/XMLList
2021-02-16 20:21:40 -08:00
David Wendt
4905e9a83d
avm2: `Video` is a sealed class.
2021-02-16 19:03:48 -08:00
David Wendt
02b94649c3
avm2: Stub the `Video` class.
2021-02-16 19:03:48 -08:00
relrelb
bb89391f3a
chore: Avoid deprecated constants
...
The Rust documentation considers numeric constants prefixed with std::
as deprecated.
For example: https://doc.rust-lang.org/std/u16/constant.MAX.html .
2021-02-12 06:36:17 -08:00
paq
5cca3884d6
avm2: Implement `Array.length`'s setter
2021-02-07 23:49:52 -08:00
paq
8aaead90de
avm2: Implement String.charCodeAt
2021-02-07 16:11:24 -08:00
paq
c7c025277f
avm2: Implement String.charAt
2021-02-07 16:11:24 -08:00
paq
2ec21bdd07
avm2: Implement String.length
2021-02-07 16:11:24 -08:00
paq
4a87d707f0
avm2: Implement String constructor
2021-02-07 16:11:24 -08:00
paq
48d59c0340
chore: Minor refactor names.rs
2021-02-02 10:16:41 -08:00
paq
e9ad1587a4
chore: Rename Namespace::public_namespace to Namespace::public
2021-01-24 11:53:43 -08:00
paq
b58fcf3b05
chore: Use Namespace::public_namespace() instead of Namespace::package("")
2021-01-24 11:53:43 -08:00
Aaron Hill
b2f5f807de
avm2: Print full multiname for "Property does not exist" errors ( #2740 )
...
This makes it easy to see when the error is a result of something in the
"flash" package being unimplemented.
2021-01-21 17:52:17 -08:00
relrelb
b05c6540e1
chore: Migrate from enumset to bitflags
2021-01-21 16:35:46 -08:00
Mike Welsh
da1e2801a2
chore: Appease clippy
2021-01-18 21:23:50 -08:00
Mike Welsh
fae1d6fd6a
chore: Appease clippy
2021-01-04 13:17:26 -08:00
paq
8baa36e801
avm2: Implement isFinite
2020-12-27 23:02:39 -08:00
paq
ce2d7efac3
avm2: Implement isNaN
2020-12-27 23:02:39 -08:00
David Wendt
b848e4c5ff
avm2: Get rid of `RufflePrivate` and just use regular private namespaces scoped to our own domain.
2020-12-21 21:47:29 -08:00
David Wendt
30d8dc21be
avm2: Remove weird `into` constructor on `EventHandler`
2020-12-21 21:47:29 -08:00
David Wendt
7baa3cc06d
avm2: Seal the `EventDispatcher` class
2020-12-21 21:47:29 -08:00
David Wendt
3ff9b87261
avm2: `RufflePrivate` namespaces should be treated as private namespaces.
2020-12-21 21:47:29 -08:00
David Wendt
19219ad0c1
avm2: Implement `dispatchEvent`.
...
Event dispatch is a surprisingly complicated procedure, so this makes sure to test:
1. Event dispatch on bare dispatchers
2. Event dispatch on hierarchial dispatchers (movieclips)
3. Event cancellation (which is reported by `dispatchEvent`)
4. The implicit `this` on unbound event handlers. I'm not yet sure if this is a special property of event dispatch or if all unbound functions inherit their global scope as `this`.
5. The execution order of handlers on both bare and hierarchial dispatchers
6. Delegation to hierarchial dispatchers
7. Modification of the dispatch list during dispatch of an event. Surprisingly enough, you can add handlers to the event you're handling and expect them to execute, *if* you added them to a further object in the order *or* you added a bubble handler in the capture phase.
2020-12-21 21:47:29 -08:00
David Wendt
f33e5f893a
avm2: Allow builtins to get at the global scope.
2020-12-21 21:47:29 -08:00
David Wendt
8efaed40a0
avm2: `event.eventPhase` is enumerated from 1
2020-12-21 21:47:29 -08:00
David Wendt
87ff679898
avm2: Implement `EventDispatcher.willTrigger`
2020-12-21 21:47:29 -08:00
David Wendt
a071800117
avm2: `EventDispatcher` should supercall, too.
2020-12-21 21:47:29 -08:00
David Wendt
e8163e43ab
avm2: Builtin constructors should supercall.
2020-12-21 21:47:29 -08:00
David Wendt
be4e37a55c
avm2: Implement `addEventListener`, `removeEventListener`, and `hasEventListener`.
2020-12-21 21:47:29 -08:00
David Wendt
2faf5259ca
avm2: Add a representation for event dispatch lists.
...
For various reasons, we store the dispatch list for an object on a separate property of an `EventDispatcher` rather than dictating that all children of `EventDispatcher` use a specific object type. This is because `EventDispatcher` is a very general class with lots of object representations it needs to cover. So instead, we introduce a new object representation for a *property* and store it in a Ruffle private namespace that is as isolated from user code as alternate object representations are.
2020-12-21 21:47:29 -08:00
David Wendt
b02897637f
avm2: Add a new namespace type to store runtime-internal properties we don't want user code being able to access ever.
2020-12-21 21:47:29 -08:00
Mike Welsh
8a0e55d74a
chore: Bump to rand 0.8
2020-12-19 14:33:12 -08:00
David Wendt
09f9e99fbb
avm2: Implement `rest` parameters in function calls.
2020-12-17 13:21:44 -08:00
David Wendt
453e013c2c
avm2: Implement `arguments`.
2020-12-17 13:21:44 -08:00
David Wendt
217890f4a6
avm2: Implement `Function.apply`
2020-12-17 13:21:44 -08:00
David Wendt
acadcb8fc0
avm2: `Event` is a sealed class.
2020-12-14 16:46:33 -08:00
David Wendt
f7f51dcde2
avm2: `EventPhase` and `PropagationMode` should be `Eq`
2020-12-14 16:46:33 -08:00
David Wendt
6caaf0d222
avm2: Implement all of the `Event` class constants.
...
I'm not writing tests for these, my wrists hurt enough as is.
2020-12-14 16:46:33 -08:00
David Wendt
8a787e6153
avm2: Implement `Event.toString` (which matches it's valueof behavior)
2020-12-14 16:46:33 -08:00
David Wendt
dc32d7894c
avm2: Remove redundant event phase accessor
2020-12-14 16:46:33 -08:00
David Wendt
ec63ff55cb
avm2: Implement `Event.stopPropagation` and `Event.stopImmediatePropagation`.
...
These aren't testable yet.
2020-12-14 16:46:33 -08:00
David Wendt
d393a5f4f8
avm2: Implement `Event.preventDefault` and `Event.isDefaultPrevented`
2020-12-14 16:46:33 -08:00
David Wendt
8b9a804ae9
avm2: Implement `Event.formatToString`.
2020-12-14 16:46:33 -08:00
David Wendt
584c6c8b11
avm2: Implement `Event.clone`
2020-12-14 16:46:33 -08:00
David Wendt
3d12929914
avm2: Expose `Event.target`, `currentTarget`, and `eventPhase`.
...
These have no tests because these properties can only be updated by an event broadcaster.
2020-12-14 16:46:33 -08:00
David Wendt
90da20579c
avm2: Implement `Event.bubbles`, `cancelable`, and `type`.
2020-12-14 16:46:33 -08:00
David Wendt
58f4470dc5
avm2: Add `Event` class, object type, and native representation
2020-12-14 16:46:33 -08:00
David Wendt
afd033898c
avm2: Implement `hitTestObject`
2020-12-09 14:00:06 -08:00
David Wendt
d9172780c5
avm2: Implement `hitTestPoint`.
2020-12-09 14:00:06 -08:00
David Wendt
b18b87e566
avm2: Implement `mouseX` and `mouseY`.
...
Note that we cannot write a reproducible test for this.
2020-12-09 14:00:06 -08:00
David Wendt
06ba2f898a
avm2: Implement `visible`.
2020-12-09 14:00:06 -08:00
David Wendt
d489aca377
avm2: Expose `DisplayObject.root`
2020-12-09 14:00:06 -08:00
David Wendt
0069d51dad
swf: `pushshort` should be read as a `u30` and then cast to an `i16` as it's parsed representation.
2020-12-09 14:00:06 -08:00
David Wendt
1b2a4708d6
avm2: Implement `DisplayObject.parent`.
2020-12-09 14:00:06 -08:00
David Wendt
c053f2c87c
avm2: Expose DisplayObject `name` property
2020-12-09 14:00:06 -08:00
David Wendt
19f9e99954
avm2: Expose and test `rotation`.
2020-12-09 14:00:06 -08:00
David Wendt
200581e1e3
avm2: Expose `x` and `y` properties.
2020-12-09 14:00:06 -08:00
David Wendt
abca120628
avm2: Expose `width` to AS3 code.
2020-12-09 14:00:06 -08:00
David Wendt
6da658a845
avm2: `pushshort` has an undocumented coercion step
2020-12-09 14:00:06 -08:00
David Wendt
90e203b004
avm2: `this.height` ignores negative values
2020-12-09 14:00:06 -08:00
David Wendt
bd00bea744
avm2: Expose `alpha`, `height`, `scaleY`, and `scaleX` to script code.
2020-12-09 14:00:06 -08:00
bbb651
92bd0874e1
Fixed "Swap" only working for i32
2020-12-03 15:51:37 -08:00
bbb651
8baf35e7af
Added AVM2 op "Swap"
2020-12-03 15:51:37 -08:00
David Wendt
5a2f17a642
core: Consistently refer to render list positions as an `index` for consistency with Rust naming conventions
2020-11-27 13:23:34 -08:00
David Wendt
c011c028de
avm2: Correctly coerce render list indicies as `i32`, not `u32`.
2020-11-27 13:23:34 -08:00
David Wendt
8764831533
chore: cargo 1.47 changed the formatting algorithm
2020-11-27 13:23:34 -08:00
David Wendt
74b50f2586
core: AVM2-locked children should still be removable from the depth list.
2020-11-27 13:23:34 -08:00
David Wendt
35bc43cce2
avm2: Swapping children should lock them from depth manipulation.
2020-11-27 13:23:34 -08:00
David Wendt
c8cd4a9192
avm2: Remove outdated documentation on some internal functions.
2020-11-27 13:23:34 -08:00
David Wendt
6cb3ff9632
avm2: Stub `getObjectsUnderPoint` and `areInaccessibleObjectsUnderPoint` as we do not yet support the `Point` class
2020-11-27 13:23:34 -08:00
David Wendt
86e1037940
avm2: Implement `stopAllMovieClips`
2020-11-27 13:23:34 -08:00
David Wendt
3cac03857c
chore: Clippy beta compliance
2020-11-27 13:23:34 -08:00
David Wendt
e2e598edde
avm2: Implement `swapChildren` and `swapChildrenAt`.
2020-11-27 13:23:34 -08:00
David Wendt
71cdbd7194
avm2: Implement `setChildIndex`
2020-11-27 13:23:34 -08:00
David Wendt
cf0ab2d82f
avm2: Implement `removeChildren`.
...
This also changes the underlying `DisplayObjectContainer` method to accept any type of range. Turns out enum trait objects aren't actually trait objects and don't need to worry about object safety!
2020-11-27 13:23:34 -08:00
David Wendt
38fd29ae5f
avm2: Implement `removeChildAt`
2020-11-27 13:23:34 -08:00
David Wendt
80d7409fc5
core: Separate off container management into a separate `DisplayObjectContainer` trait
2020-11-27 13:23:34 -08:00
David Wendt
759a590d76
avm2: Implement `getChildIndex`
2020-11-27 13:23:34 -08:00
David Wendt
85fa8f327d
avm2: Impl `contains` w/ test
2020-11-27 13:23:34 -08:00
David Wendt
1f2c194ffd
avm2: Remove unnecessary execution list accesses and debugging statements from `DisplayObjectContainer`.
2020-11-27 13:23:34 -08:00
David Wendt
ab4dd984e8
core: Refactor display list management into a separate `ChildContainer` struct.
...
`ChildContainer` is responsible for maintaining child lists for all display objects that can hold children. Currently, this is just `Button` and `MovieClip` since those are the only objects in AVM1 that can have children, but this will be extended to other objects in future commits.
The number of lists managed has also increased from two to three. The execution list is unchanged save for it's migration into the `ChildContainer` struct. The render list has been split in two to support AS3. Specifically, the render list is now a `Vec`. Render children are still rendered in order but they are now referenced by AS3 `id`s rather than depths. The old `BTreeMap` that served as a render list is now the depth list and serves to maintain compatibility with SWF tags and AVM1 code that refers to things on the timeline by depth.
2020-11-27 13:23:34 -08:00
David Wendt
a5f09d3c09
avm2: Implement `removeChild`.
2020-11-27 13:23:34 -08:00
David Wendt
a5ea9795f6
avm2: Implement `addChild` and `addChildAt`, with tests
2020-11-27 13:23:34 -08:00
David Wendt
4817e92992
avm2: `getChildAt` works in reverse execution list order, not by depth
2020-11-27 13:23:34 -08:00
David Wendt
8c9f8520b3
avm2: Implement `DisplayObjectContainer.numChildren`
2020-11-27 13:23:34 -08:00
David Wendt
f748576927
avm2: Implement `getChildByName`
2020-11-27 13:23:34 -08:00
David Wendt
827567bb58
avm2: `toString` of stage objects should work the same way as other objects
2020-11-27 13:23:34 -08:00
David Wendt
dc629af177
avm2: `getChildById` indexes by zero, but it gives me the child at depth one.
2020-11-27 13:23:34 -08:00
David Wendt
d04f131cfe
avm2: Implement `DisplayObjectContainer.getChildAt`.
...
This test doesn't work yet because it needs `avm2-domainscope` to get merged in.
2020-11-27 13:23:34 -08:00
relrelb
2e0509694c
docs: Miscellaneous spelling corrections
2020-11-12 13:34:05 -08:00
Mike Welsh
3ce8bc3c4b
avm2: Implement Math
2020-11-12 04:24:47 -08:00
Mike Welsh
b927acb2c2
avm2: trace accepts multiple arguments
2020-11-10 17:05:56 -08:00
Mike Welsh
316bc4e920
chore: Appease clippy
2020-11-09 01:52:57 -08:00
David Wendt
50d6ffb510
avm2: Prevent circularly referential scripts from causing stack overflows or double-borrows.
2020-10-17 03:32:09 -07:00
David Wendt
d27360b282
avm2: Enable lazy initialization for ABCs that request it.
2020-10-17 03:32:09 -07:00
David Wendt
cdab885979
avm2: Implement `ApplicationDomain` and all methods that don't require `Vector` or domain memory
2020-10-17 03:32:09 -07:00
David Wendt
1aceb7776d
avm2: Superclasses should resolve out of the current scope stack.
2020-10-17 03:32:09 -07:00
David Wendt
00fcc5ffa4
avm2: Reference the current domain at the bottom of the scope stack.
2020-10-17 03:32:09 -07:00
David Wendt
1792939212
avm2: Script scopes should hold the domains they are a part of.
...
Also, this means we have a `TObject` representation for domains now.
2020-10-17 03:32:09 -07:00
David Wendt
6a736b0d2b
avm2: Wrap all player globals in a separate appdomain and script.
...
This entirely abolishes the "global scope object" in AVM2. I even had to redefine several global object functions to work with the bottom of the scope stack, which seems to be where ASC likes to stick the script scope.
2020-10-17 03:32:09 -07:00
David Wendt
add7c4d43d
avm2: Collect all script definition names and associated scripts into a `Domain`.
2020-10-17 03:32:09 -07:00
David Wendt
02e05e3d7f
Add separate scope object for each script.
2020-10-17 03:32:09 -07:00
Nathan Adams
4abd02e2f7
core: Implement a timeout for script execution, defaulting to 15 seconds. Fixes #554
2020-10-11 13:34:15 -07:00
David Wendt
5abebd5433
avm2: Yield an error if the caller specifies a label/scene pair and the label is not present within the scene.
2020-10-06 06:03:22 -07:00
David Wendt
ef665acaec
avm2: Movie clips not explicitly granted a `symbol_class` should be constructed using the `MovieClip` class directly
2020-10-06 06:03:22 -07:00
David Wendt
007d54b389
avm2: Remove redundant implementations of `prev_frame` and `next_frame`
2020-10-06 06:03:22 -07:00
David Wendt
4c44ca8e77
avm2: Non-integer numbers should be handled as strings and integer-parsible strings should be handled as numbers.
2020-10-06 06:03:22 -07:00
David Wendt
896a5b37a5
avm2: Implement `new MovieClip()`.
2020-10-06 06:03:22 -07:00
David Wendt
d399811eb8
avm2: Allow `MovieClip` to be constructed by users.
2020-10-06 06:03:22 -07:00
David Wendt
50dd9a6733
avm2: Implement the programmatically-playing flag that governs `isPlaying` behavior.
2020-10-06 06:03:22 -07:00