ruffle/core
Kamil Jarosz c32b27c294 core: Fix stop() when executing attachMovie in DoInitAction
This fixes a bug where the code in the first frame of a movie clip
could have been executed after the second frame
(so that instructions like stop did not work properly).

That is because when the first frame was executed in preload
(e.g. for a sprite attached using attachMovie), the actions were queued,
the second frame was executed in run_frame, and then the actions from
the first frame were executed.

Ensuring that all actions are executed after preload fixes this issue.
2024-05-28 23:57:13 +02:00
..
assets chore: Update translations from Crowdin 2024-05-02 18:07:40 +02:00
build_playerglobal build(deps): bump the cargo-minor group with 2 updates 2024-05-28 00:48:13 +02:00
macros build(deps): bump syn from 2.0.65 to 2.0.66 in the cargo-minor group 2024-05-25 17:35:23 +02:00
src core: Fix stop() when executing attachMovie in DoInitAction 2024-05-28 23:57:13 +02:00
Cargo.toml tests: Add a depdendent string test, with test-only AS3 2024-05-26 12:14:30 +02:00
build.rs core: Added ability to mark stubs inside actionscript 2023-02-07 20:34:59 +01:00