ruffle/render/wgpu/src
Nathan Adams f48de7b34e wgpu: Always clear the first texture buffer to the desired color 2023-01-03 03:39:13 +01:00
..
context3d core: Make `BitmapHandle` hold a trait object instead of an id 2022-12-03 19:44:44 -06:00
backend.rs wgpu: Perform command rendering recursively and chunk up blends. Blends are still not implemented, it just copies to parent. 2023-01-03 03:39:13 +01:00
bitmaps.rs wgpu: Merge bitmap bind groups 2 and 3 2022-09-11 09:07:53 +02:00
clap.rs chore: Fix `clap` update 2022-10-05 21:33:34 +03:00
commands.rs wgpu: Always clear the first texture buffer to the desired color 2023-01-03 03:39:13 +01:00
descriptors.rs wgpu: Implement all blend modes 2023-01-03 03:39:13 +01:00
globals.rs wgpu: Globals should now belong to the Surface and doesn't need to be mutable anymore 2023-01-03 03:39:13 +01:00
layouts.rs wgpu: Implement all blend modes 2023-01-03 03:39:13 +01:00
lib.rs wgpu: Perform command rendering recursively and chunk up blends. Blends are still not implemented, it just copies to parent. 2023-01-03 03:39:13 +01:00
mesh.rs core: Make `BitmapHandle` hold a trait object instead of an id 2022-12-03 19:44:44 -06:00
pipelines.rs wgpu: Implement all blend modes 2023-01-03 03:39:13 +01:00
shaders.rs wgpu: Implement all blend modes 2023-01-03 03:39:13 +01:00
surface.rs wgpu: Always clear the first texture buffer to the desired color 2023-01-03 03:39:13 +01:00
target.rs core: Make `BitmapHandle` hold a trait object instead of an id 2022-12-03 19:44:44 -06:00
uniform_buffer.rs wgpu: Switch to arena 2022-09-11 09:07:53 +02:00
utils.rs core: Make `BitmapHandle` hold a trait object instead of an id 2022-12-03 19:44:44 -06:00