ruffle/src/write.rs

988 lines
34 KiB
Rust

use byteorder::{LittleEndian, WriteBytesExt};
use flate2::Compression as ZlibCompression;
use flate2::write::ZlibEncoder;
use std::cmp::max;
use std::io::{Error, ErrorKind, Result, Write};
use tag_codes::TagCode;
use types::*;
use xz2::write::XzEncoder;
pub fn write_swf<W: Write>(swf: &Swf, mut output: W) -> Result<()> {
let signature = match swf.compression {
Compression::None => b"FWS",
Compression::Zlib => b"CWS",
Compression::Lzma => b"ZWS",
};
try!(output.write_all(&signature[..]));
try!(output.write_u8(swf.version));
// Write SWF body.
let mut swf_body = Vec::new();
{
let mut writer = Writer::new(&mut swf_body, swf.version);
try!(writer.write_rectangle(&swf.stage_size));
try!(writer.write_fixed88(swf.frame_rate));
try!(writer.write_u16(swf.num_frames));
// Write main timeline tag list.
try!(writer.write_tag_list(&swf.tags));
}
// Write SWF header.
// Uncompressed SWF length.
try!(output.write_u32::<LittleEndian>(swf_body.len() as u32 + 8));
// Compress SWF body.
match swf.compression {
Compression::None => {
try!(output.write_all(&swf_body));
},
Compression::Zlib => {
let mut encoder = ZlibEncoder::new(&mut output, ZlibCompression::Best);
try!(encoder.write_all(&swf_body));
}
Compression::Lzma => {
// LZMA header.
// SWF format has a mangled LZMA header, so we have to do some magic to conver the
// standard LZMA header to SWF format.
// https://helpx.adobe.com/flash-player/kb/exception-thrown-you-decompress-lzma-compressed.html
use xz2::stream::{Action, LzmaOptions, Stream};
let mut stream = try!(Stream::new_lzma_encoder(&try!(LzmaOptions::new_preset(9))));
let mut lzma_header = [0; 13];
try!(stream.process(&[], &mut lzma_header, Action::Run));
// Compressed length. We just write out a dummy value.
try!(output.write_u32::<LittleEndian>(0xffffffff));
try!(output.write_all(&lzma_header[0..5])); // LZMA property bytes.
let mut encoder = XzEncoder::new_stream(&mut output, stream);
try!(encoder.write_all(&swf_body));
}
};
Ok(())
}
struct Writer<W: Write> {
pub output: W,
pub version: u8,
pub byte: u8,
pub bit_index: u8,
pub num_fill_bits: u8,
pub num_line_bits: u8,
}
impl<W: Write> Writer<W> {
fn new(output: W, version: u8) -> Writer<W> {
Writer {
output: output,
version: version,
byte: 0,
bit_index: 8,
num_fill_bits: 0,
num_line_bits: 0,
}
}
fn into_inner(self) -> W {
self.output
}
fn write_u8(&mut self, n: u8) -> Result<()> {
try!(self.flush_bits());
self.output.write_u8(n)
}
fn write_u16(&mut self, n: u16) -> Result<()> {
try!(self.flush_bits());
self.output.write_u16::<LittleEndian>(n)
}
fn write_u32(&mut self, n: u32) -> Result<()> {
try!(self.flush_bits());
self.output.write_u32::<LittleEndian>(n)
}
fn write_i16(&mut self, n: i16) -> Result<()> {
try!(self.flush_bits());
self.output.write_i16::<LittleEndian>(n)
}
fn write_fixed88(&mut self, n: f32) -> Result<()> {
self.output.write_i16::<LittleEndian>((n * 256f32) as i16)
}
fn write_bit(&mut self, set: bool) -> Result<()> {
self.bit_index -= 1;
if set {
self.byte |= 1 << self.bit_index;
}
if self.bit_index == 0 {
try!(self.flush_bits());
}
Ok(())
}
fn flush_bits(&mut self) -> Result<()> {
if self.bit_index != 8 {
try!(self.output.write_u8(self.byte));
self.bit_index = 8;
self.byte = 0;
}
Ok(())
}
fn write_ubits(&mut self, num_bits: u8, n: u32) -> Result<()> {
for i in 0..num_bits {
try!(self.write_bit(n & (1 << ((num_bits - i - 1) as u32)) != 0));
}
Ok(())
}
fn write_sbits(&mut self, num_bits: u8, n: i32) -> Result<()> {
self.write_ubits(num_bits, n as u32)
}
fn write_fbits(&mut self, num_bits: u8, n: f32) -> Result<()> {
self.write_ubits(num_bits, (n * 65536f32) as u32)
}
fn write_encoded_u32(&mut self, mut n: u32) -> Result<()> {
loop {
let mut byte = (n & 0b01111111) as u8;
n >>= 7;
if n != 0 {
byte |= 0b10000000;
}
try!(self.write_u8(byte));
if n == 0 {
break;
}
}
Ok(())
}
fn write_c_string(&mut self, s: &str) -> Result<()> {
try!(self.flush_bits());
try!(self.output.write_all(s.as_bytes()));
self.write_u8(0)
}
fn write_rectangle(&mut self, rectangle: &Rectangle) -> Result<()> {
try!(self.flush_bits());
let num_bits: u8 = [rectangle.x_min, rectangle.x_max, rectangle.y_min, rectangle.y_max]
.iter()
.map(|x| count_sbits((*x * 20f32) as i32))
.max()
.unwrap();
try!(self.write_ubits(5, num_bits as u32));
try!(self.write_sbits(num_bits, (rectangle.x_min * 20f32) as i32));
try!(self.write_sbits(num_bits, (rectangle.x_max * 20f32) as i32));
try!(self.write_sbits(num_bits, (rectangle.y_min * 20f32) as i32));
try!(self.write_sbits(num_bits, (rectangle.y_max * 20f32) as i32));
Ok(())
}
fn write_rgb(&mut self, color: &Color) -> Result<()> {
try!(self.write_u8(color.r));
try!(self.write_u8(color.g));
try!(self.write_u8(color.b));
Ok(())
}
fn write_rgba(&mut self, color: &Color) -> Result<()> {
try!(self.write_u8(color.r));
try!(self.write_u8(color.g));
try!(self.write_u8(color.b));
try!(self.write_u8(color.a));
Ok(())
}
fn write_matrix(&mut self, m: &Matrix) -> Result<()> {
try!(self.flush_bits());
// Scale
let has_scale = m.scale_x != 1f32 || m.scale_y != 1f32;
try!(self.write_bit(has_scale));
if has_scale {
let num_bits = max(count_fbits(m.scale_x), count_fbits(m.scale_y));
try!(self.write_ubits(5, num_bits as u32));
try!(self.write_fbits(num_bits, m.scale_x));
try!(self.write_fbits(num_bits, m.scale_y));
}
// Rotate/Skew
let has_rotate_skew = m.rotate_skew_0 != 0f32 || m.rotate_skew_1 != 0f32;
try!(self.write_bit(has_rotate_skew));
if has_rotate_skew {
let num_bits = max(count_fbits(m.rotate_skew_0), count_fbits(m.rotate_skew_1));
try!(self.write_ubits(5, num_bits as u32));
try!(self.write_fbits(num_bits, m.rotate_skew_0));
try!(self.write_fbits(num_bits, m.rotate_skew_1));
}
// Translate (always written)
let num_bits = max(count_fbits(m.translate_x), count_fbits(m.translate_y));
try!(self.write_ubits(5, num_bits as u32));
try!(self.write_fbits(num_bits, m.translate_x));
try!(self.write_fbits(num_bits, m.translate_y));
Ok(())
}
fn write_tag(&mut self, tag: &Tag) -> Result<()> {
match tag {
&Tag::ShowFrame => try!(self.write_tag_header(TagCode::ShowFrame, 0)),
&Tag::DefineShape(ref shape) => try!(self.write_define_shape(shape)),
// TODO: Allow clone of color.
&Tag::SetBackgroundColor(ref color) => {
try!(self.write_tag_header(TagCode::SetBackgroundColor, 3));
try!(self.write_rgb(color));
}
&Tag::PlaceObject(ref place_object) => unimplemented!(),
&Tag::FileAttributes(ref attributes) => {
try!(self.write_tag_header(TagCode::FileAttributes, 4));
let mut flags = 0u32;
if attributes.use_direct_blit {
flags |= 0b01000000;
}
if attributes.use_gpu {
flags |= 0b00100000;
}
if attributes.has_metadata {
flags |= 0b00010000;
}
if attributes.is_action_script_3 {
flags |= 0b00001000;
}
if attributes.use_network_sandbox {
flags |= 0b00000001;
}
try!(self.write_u32(flags));
}
&Tag::DefineSceneAndFrameLabelData { ref scenes, ref frame_labels } => {
try!(self.write_define_scene_and_frame_label_data(scenes, frame_labels))
}
&Tag::Unknown { tag_code, ref data } => {
try!(self.write_tag_code_and_length(tag_code, data.len() as u32));
try!(self.output.write_all(data));
}
}
Ok(())
}
fn write_define_scene_and_frame_label_data(&mut self,
scenes: &Vec<FrameLabel>,
frame_labels: &Vec<FrameLabel>)
-> Result<()> {
let mut buf = Vec::with_capacity((scenes.len() + frame_labels.len()) * 4);
{
let mut writer = Writer::new(&mut buf, self.version);
try!(writer.write_encoded_u32(scenes.len() as u32));
for scene in scenes {
try!(writer.write_encoded_u32(scene.frame_num));
try!(writer.write_c_string(&scene.label));
}
try!(writer.write_encoded_u32(frame_labels.len() as u32));
for frame_label in frame_labels {
try!(writer.write_encoded_u32(frame_label.frame_num));
try!(writer.write_c_string(&frame_label.label));
}
}
try!(self.write_tag_header(TagCode::DefineSceneAndFrameLabelData, buf.len() as u32));
try!(self.output.write_all(&buf));
Ok(())
}
fn write_define_shape(&mut self, shape: &Shape) -> Result<()> {
let mut buf = Vec::new();
{
let mut writer = Writer::new(&mut buf, self.version);
try!(writer.write_u16(shape.id));
try!(writer.write_rectangle(&shape.shape_bounds));
try!(writer.write_shape_styles(&shape.styles, shape.version));
writer.num_fill_bits = shape.styles.num_fill_bits;
writer.num_line_bits = shape.styles.num_line_bits;
for shape_record in &shape.shape {
try!(writer.write_shape_record(shape_record, shape.version));
}
// End shape record.
try!(writer.write_ubits(6, 0));
try!(writer.flush_bits());
}
let tag_code = match shape.version {
1 => TagCode::DefineShape,
2 => TagCode::DefineShape2,
3 => TagCode::DefineShape3,
4 => TagCode::DefineShape4,
_ => return Err(Error::new(ErrorKind::InvalidData, "Invalid DefineShape version.")),
};
try!(self.write_tag_header(tag_code, buf.len() as u32));
try!(self.output.write_all(&buf));
Ok(())
}
fn write_shape_styles(&mut self, styles: &ShapeStyles, shape_version: u8) -> Result<()> {
// TODO: Check shape_version.
if styles.fill_styles.len() >= 0xff {
try!(self.write_u8(0xff));
try!(self.write_u16(styles.fill_styles.len() as u16));
} else {
try!(self.write_u8(styles.fill_styles.len() as u8));
}
for fill_style in &styles.fill_styles {
try!(self.write_fill_style(fill_style, shape_version));
}
if styles.line_styles.len() >= 0xff {
try!(self.write_u8(0xff));
try!(self.write_u16(styles.line_styles.len() as u16));
} else {
try!(self.write_u8(styles.line_styles.len() as u8));
}
for line_style in &styles.line_styles {
try!(self.write_line_style(line_style, shape_version));
}
try!(self.write_ubits(4, styles.num_fill_bits as u32));
try!(self.write_ubits(4, styles.num_line_bits as u32));
Ok(())
}
fn write_shape_record(&mut self, record: &ShapeRecord, shape_version: u8) -> Result<()> {
match record {
&ShapeRecord::StraightEdge { delta_x, delta_y } => {
try!(self.write_ubits(2, 0b11)); // Straight edge
let delta_x_twips = (delta_x * 20f32) as i32;
let delta_y_twips = (delta_y * 20f32) as i32;
// TODO: Check underflow?
let mut num_bits = max(count_sbits(delta_x_twips), count_sbits(delta_y_twips));
num_bits = max(2, num_bits);
let is_axis_aligned = delta_x_twips == 0 || delta_y_twips == 0;
try!(self.write_ubits(4, num_bits as u32 - 2));
try!(self.write_bit(!is_axis_aligned));
if is_axis_aligned {
try!(self.write_bit(delta_x_twips == 0));
}
if delta_x_twips != 0 {
try!(self.write_sbits(num_bits, delta_x_twips));
}
if delta_y_twips != 0 {
try!(self.write_sbits(num_bits, delta_y_twips));
}
}
&ShapeRecord::CurvedEdge { control_delta_x,
control_delta_y,
anchor_delta_x,
anchor_delta_y } => {
try!(self.write_ubits(2, 0b10)); // Curved edge
let control_twips_x = (control_delta_x * 20f32) as i32;
let control_twips_y = (control_delta_y * 20f32) as i32;
let anchor_twips_x = (anchor_delta_x * 20f32) as i32;
let anchor_twips_y = (anchor_delta_y * 20f32) as i32;
let num_bits = [control_twips_x, control_twips_y, anchor_twips_x, anchor_twips_y]
.iter()
.map(|x| count_sbits(*x))
.max()
.unwrap();
try!(self.write_ubits(4, num_bits as u32 - 2));
try!(self.write_sbits(num_bits, control_twips_x));
try!(self.write_sbits(num_bits, control_twips_y));
try!(self.write_sbits(num_bits, anchor_twips_x));
try!(self.write_sbits(num_bits, anchor_twips_y));
}
&ShapeRecord::StyleChange(ref style_change) => {
try!(self.write_bit(false)); // Style change
let num_fill_bits = self.num_fill_bits;
let num_line_bits = self.num_line_bits;
try!(self.write_bit(style_change.new_styles.is_some()));
try!(self.write_bit(style_change.line_style.is_some()));
try!(self.write_bit(style_change.fill_style_1.is_some()));
try!(self.write_bit(style_change.fill_style_0.is_some()));
try!(self.write_bit(style_change.move_delta_x != 0f32 ||
style_change.move_delta_y != 0f32));
if style_change.move_delta_x != 0f32 || style_change.move_delta_y != 0f32 {
let move_twips_x = (style_change.move_delta_x * 20f32) as i32;
let move_twips_y = (style_change.move_delta_y * 20f32) as i32;
let num_bits = max(count_sbits(move_twips_x), count_sbits(move_twips_y));
try!(self.write_ubits(5, num_bits as u32));
try!(self.write_sbits(num_bits, move_twips_x));
try!(self.write_sbits(num_bits, move_twips_y));
}
if let Some(fill_style_index) = style_change.fill_style_0 {
try!(self.write_ubits(num_fill_bits, fill_style_index));
}
if let Some(fill_style_index) = style_change.fill_style_1 {
try!(self.write_ubits(num_fill_bits, fill_style_index));
}
if let Some(line_style_index) = style_change.line_style {
try!(self.write_ubits(num_line_bits, line_style_index));
}
if let Some(ref new_styles) = style_change.new_styles {
if shape_version < 2 {
return Err(Error::new(ErrorKind::InvalidData,
"Only DefineShape2 and higher may change styles."));
}
try!(self.write_shape_styles(new_styles, shape_version));
}
}
}
Ok(())
}
fn write_fill_style(&mut self, fill_style: &FillStyle, shape_version: u8) -> Result<()> {
match fill_style {
&FillStyle::Color(ref color) => {
try!(self.write_u8(0x00)); // Solid color.
if shape_version >= 3 {
try!(self.write_rgba(color))
} else {
try!(self.write_rgb(color));
}
}
&FillStyle::LinearGradient(ref gradient) => {
try!(self.write_u8(0x10)); // Linear gradient.
try!(self.write_gradient(gradient, shape_version));
}
&FillStyle::RadialGradient(ref gradient) => {
try!(self.write_u8(0x12)); // Linear gradient.
try!(self.write_gradient(gradient, shape_version));
}
&FillStyle::FocalGradient { ref gradient, focal_point } => {
if self.version < 8 {
return Err(Error::new(ErrorKind::InvalidData,
"Focal gradients are only support in SWF version 8 \
and higher."));
}
try!(self.write_u8(0x13)); // Focal gradient.
try!(self.write_gradient(gradient, shape_version));
try!(self.write_fixed88(focal_point));
}
&FillStyle::Bitmap { id, ref matrix, is_smoothed, is_repeating } => {
let fill_style_type = match (is_smoothed, is_repeating) {
(true, true) => 0x40,
(true, false) => 0x41,
(false, true) => 0x42,
(false, false) => 0x43,
};
try!(self.write_u8(fill_style_type));
try!(self.write_u16(id));
try!(self.write_matrix(matrix));
}
}
Ok(())
}
fn write_line_style(&mut self, line_style: &LineStyle, shape_version: u8) -> Result<()> {
try!(self.write_u16(line_style.width));
if shape_version >= 3 {
try!(self.write_rgba(&line_style.color));
} else {
try!(self.write_rgb(&line_style.color));
}
Ok(())
}
fn write_gradient(&mut self, gradient: &Gradient, shape_version: u8) -> Result<()> {
let spread_bits = match gradient.spread {
GradientSpread::Pad => 0,
GradientSpread::Reflect => 1,
GradientSpread::Repeat => 2,
};
try!(self.write_ubits(2, spread_bits));
let interpolation_bits = match gradient.interpolation {
GradientInterpolation::RGB => 0,
GradientInterpolation::LinearRGB => 1,
};
try!(self.write_ubits(2, interpolation_bits));
// TODO: Check overflow.
try!(self.write_ubits(4, gradient.records.len() as u32));
for record in &gradient.records {
try!(self.write_u8(record.ratio));
if shape_version >= 3 {
try!(self.write_rgba(&record.color));
} else {
try!(self.write_rgb(&record.color));
}
}
Ok(())
}
fn write_tag_header(&mut self, tag_code: TagCode, length: u32) -> Result<()> {
self.write_tag_code_and_length(tag_code as u16, length)
}
fn write_tag_code_and_length(&mut self, tag_code: u16, length: u32) -> Result<()> {
// TODO: Test for tag code/length overflow.
let mut tag_code_and_length: u16 = tag_code << 6;
if length < 0b111111 {
tag_code_and_length |= length as u16;
self.write_u16(tag_code_and_length)
} else {
tag_code_and_length |= 0b111111;
try!(self.write_u16(tag_code_and_length));
self.write_u32(length)
}
}
fn write_tag_list(&mut self, tags: &Vec<Tag>) -> Result<()> {
// TODO: Better error handling. Can skip errored tags, unless EOF.
for tag in tags {
try!(self.write_tag(tag));
}
// Write End tag.
self.write_u16(0)
}
}
fn count_ubits(mut n: u32) -> u8 {
if n == 0 {
1
} else {
let mut num_bits = 0;
while n > 0 {
n >>= 1;
num_bits += 1;
}
num_bits
}
}
fn count_sbits(n: i32) -> u8 {
if n == 0 || n == -1 {
1
} else if n < 0 {
count_ubits((!n) as u32) + 1
} else {
count_ubits(n as u32) + 1
}
}
fn count_fbits(n: f32) -> u8 {
count_sbits((n * 65536f32) as i32)
}
#[cfg(test)]
mod tests {
use super::*;
use super::Writer;
use std::io::{Read, Result};
use std::fs::File;
use test_data;
use types::*;
fn new_swf() -> Swf {
Swf {
version: 13,
compression: Compression::Zlib,
stage_size: Rectangle {
x_min: 0f32,
x_max: 640f32,
y_min: 0f32,
y_max: 480f32,
},
frame_rate: 60.0,
num_frames: 1,
tags: vec![],
}
}
fn write_tag_to_buf(tag: &Tag, swf_version: u8) -> Vec<u8> {
let mut buf = Vec::new();
Writer::new(&mut buf, swf_version).write_tag(tag).unwrap();
buf
}
fn get_file_contents(file: &str) -> Vec<u8> {
let mut buf = Vec::new();
let mut file = File::open(file).unwrap();
file.read_to_end(&mut buf).unwrap();
buf
}
#[test]
fn write_swfs() {
fn write_dummy_swf(compression: Compression) -> Result<()> {
let mut buf = Vec::new();
let mut swf = new_swf();
swf.compression = compression;
write_swf(&swf, &mut buf)
}
assert!(write_dummy_swf(Compression::None).is_ok(),
"Failed to write uncompressed SWF.");
assert!(write_dummy_swf(Compression::Zlib).is_ok(),
"Failed to write zlib SWF.");
assert!(write_dummy_swf(Compression::Lzma).is_ok(),
"Failed to write LZMA SWF.");
}
#[test]
fn write_fixed88() {
let mut buf = Vec::new();
{
let mut writer = Writer::new(&mut buf, 1);
writer.write_fixed88(0f32).unwrap();
writer.write_fixed88(1f32).unwrap();
writer.write_fixed88(6.5f32).unwrap();
writer.write_fixed88(-20.75f32).unwrap();
}
assert_eq!(buf,
[0b00000000, 0b00000000, 0b00000000, 0b00000001, 0b10000000, 0b00000110,
0b01000000, 0b11101011]);
}
#[test]
fn write_encoded_u32() {
fn write_to_buf(n: u32) -> Vec<u8> {
let mut buf = Vec::new();
{
let mut writer = Writer::new(&mut buf, 1);
writer.write_encoded_u32(n).unwrap();
}
buf
}
assert_eq!(write_to_buf(0), [0]);
assert_eq!(write_to_buf(2), [2]);
assert_eq!(write_to_buf(129), [0b1_0000001, 0b0_0000001]);
assert_eq!(write_to_buf(0b1100111_0000001_0000001),
[0b1_0000001, 0b1_0000001, 0b0_1100111]);
assert_eq!(write_to_buf(0b1111_0000000_0000000_0000000_0000000u32),
[0b1_0000000, 0b1_0000000, 0b1_0000000, 0b1_0000000, 0b0000_1111]);
}
#[test]
fn write_bit() {
let bits = [false, true, false, true, false, true, false, true, false, false, true, false,
false, true, false, true];
let mut buf = Vec::new();
{
let mut writer = Writer::new(&mut buf, 1);
for b in bits.iter() {
writer.write_bit(*b).unwrap();
}
}
assert_eq!(buf, [0b01010101, 0b00100101]);
}
#[test]
fn write_ubits() {
let num_bits = 2;
let nums = [1, 1, 1, 1, 0, 2, 1, 1];
let mut buf = Vec::new();
{
let mut writer = Writer::new(&mut buf, 1);
for n in nums.iter() {
writer.write_ubits(num_bits, *n).unwrap();
}
writer.flush_bits().unwrap();
}
assert_eq!(buf, [0b01010101, 0b00100101]);
}
#[test]
fn write_sbits() {
let num_bits = 2;
let nums = [1, 1, 1, 1, 0, -2, 1, 1];
let mut buf = Vec::new();
{
let mut writer = Writer::new(&mut buf, 1);
for n in nums.iter() {
writer.write_sbits(num_bits, *n).unwrap();
}
writer.flush_bits().unwrap();
}
assert_eq!(buf, [0b01010101, 0b00100101]);
}
#[test]
fn write_fbits() {
let num_bits = 18;
let nums = [1f32, -1f32];
let mut buf = Vec::new();
{
let mut writer = Writer::new(&mut buf, 1);
for n in nums.iter() {
writer.write_fbits(num_bits, *n).unwrap();
}
writer.flush_bits().unwrap();
}
assert_eq!(buf,
[0b01_000000, 0b00000000, 0b00_11_0000, 0b00000000, 0b0000_0000]);
}
#[test]
fn count_ubits() {
assert_eq!(super::count_ubits(0), 1u8);
assert_eq!(super::count_ubits(1u32), 1);
assert_eq!(super::count_ubits(2u32), 2);
assert_eq!(super::count_ubits(0b_00111101_00000000u32), 14);
}
#[test]
fn count_sbits() {
assert_eq!(super::count_sbits(0), 1u8);
assert_eq!(super::count_sbits(1), 2u8);
assert_eq!(super::count_sbits(2), 3u8);
assert_eq!(super::count_sbits(0b_00111101_00000000), 15u8);
assert_eq!(super::count_sbits(-1), 1u8);
assert_eq!(super::count_sbits(-2), 2u8);
assert_eq!(super::count_sbits(-0b_00110101_01010101), 15u8);
}
#[test]
fn write_c_string() {
{
let mut buf = Vec::new();
{
// TODO: What if I use a cursor instead of buf ?
let mut writer = Writer::new(&mut buf, 1);
writer.write_c_string("Hello!").unwrap();
}
assert_eq!(buf, "Hello!\0".bytes().into_iter().collect::<Vec<_>>());
}
{
let mut buf = Vec::new();
{
// TODO: What if I use a cursor instead of buf ?
let mut writer = Writer::new(&mut buf, 1);
writer.write_c_string("😀😂!🐼").unwrap();
}
assert_eq!(buf,
"😀😂!🐼\0".bytes().into_iter().collect::<Vec<_>>());
}
}
#[test]
fn write_rectangle_zero() {
let rect = Rectangle {
x_min: 0f32,
x_max: 0f32,
y_min: 0f32,
y_max: 0f32,
};
let mut buf = Vec::new();
{
let mut writer = Writer::new(&mut buf, 1);
writer.write_rectangle(&rect).unwrap();
writer.flush_bits().unwrap();
}
assert_eq!(buf, [0b_00001_0_0_0, 0b0_0000000]);
}
#[test]
fn write_rectangle_signed() {
let rect = Rectangle {
x_min: -1f32,
x_max: 1f32,
y_min: -1f32,
y_max: 1f32,
};
let mut buf = Vec::new();
{
let mut writer = Writer::new(&mut buf, 1);
writer.write_rectangle(&rect).unwrap();
writer.flush_bits().unwrap();
}
assert_eq!(buf, [0b_00110_101, 0b100_01010, 0b0_101100_0, 0b_10100_000]);
}
#[test]
fn write_color() {
{
let color = Color {
r: 1,
g: 128,
b: 255,
a: 255,
};
let mut buf = Vec::new();
{
let mut writer = Writer::new(&mut buf, 1);
writer.write_rgb(&color).unwrap();
}
assert_eq!(buf, [1, 128, 255]);
}
{
let color = Color {
r: 1,
g: 2,
b: 3,
a: 11,
};
let mut buf = Vec::new();
{
let mut writer = Writer::new(&mut buf, 1);
writer.write_rgba(&color).unwrap();
}
assert_eq!(buf, [1, 2, 3, 11]);
}
}
#[test]
fn write_matrix() {
fn write_to_buf(m: &Matrix) -> Vec<u8> {
let mut buf = Vec::new();
{
let mut writer = Writer::new(&mut buf, 1);
writer.write_matrix(m).unwrap();
writer.flush_bits().unwrap();
}
buf
}
let m = Matrix::new();
assert_eq!(write_to_buf(&m), [0b00_00001_0, 0b0_0000000]);
}
// TAGS
#[test]
fn write_unknown_tag() {
{
let tag = Tag::Unknown {
tag_code: 512,
data: vec![0, 1, 2, 3],
};
let mut buf = Vec::new();
{
let mut writer = Writer::new(&mut buf, 1);
writer.write_tag(&tag).unwrap();
}
assert_eq!(buf, [0b00_000100, 0b10000000, 0, 1, 2, 3]);
}
{
let tag = Tag::Unknown {
tag_code: 513,
data: vec![0; 63],
};
let mut buf = Vec::new();
{
let mut writer = Writer::new(&mut buf, 1);
writer.write_tag(&tag).unwrap();
}
let mut expected: Vec<u8> = vec![0b01_111111, 0b10000000, 0b00111111, 0, 0, 0];
expected.extend_from_slice(&[0; 63]);
assert_eq!(buf, expected);
}
}
#[test]
fn write_simple_tags() {
{
let mut buf = Vec::new();
{
let mut writer = Writer::new(&mut buf, 1);
writer.write_tag(&Tag::ShowFrame).unwrap();
}
assert_eq!(buf, [0b01_000000, 0b00000000]);
}
}
#[test]
fn write_set_background_color() {
let mut buf = Vec::new();
{
let mut writer = Writer::new(&mut buf, 1);
writer.write_tag(&Tag::SetBackgroundColor(Color {
r: 255,
g: 128,
b: 0,
a: 255,
}))
.unwrap();
}
assert_eq!(buf, [0b01_000011, 0b00000010, 255, 128, 0]);
}
#[test]
fn write_file_attributes() {
let file_attributes = FileAttributes {
use_direct_blit: false,
use_gpu: true,
has_metadata: false,
is_action_script_3: true,
use_network_sandbox: false,
};
let mut buf = Vec::new();
{
let mut writer = Writer::new(&mut buf, 1);
writer.write_tag(&Tag::FileAttributes(file_attributes)).unwrap();
}
assert_eq!(buf, [0b01_000100, 0b00010001, 0b00101000, 0, 0, 0]);
}
#[test]
fn write_define_scene_and_frame_label_data() {
let frame_labels_tag = Tag::DefineSceneAndFrameLabelData {
scenes: vec![
FrameLabel { frame_num: 0, label: "Scene 1".to_string() },
FrameLabel { frame_num: 25, label: "Scene2Scene2Scene2Scene2Scene2".to_string() },
FrameLabel { frame_num: 26, label: "test日本語test".to_string() },
],
frame_labels: vec![
FrameLabel { frame_num: 0, label: "a".to_string() },
FrameLabel { frame_num: 9, label: "b".to_string() },
FrameLabel { frame_num: 17, label: "❤😁aaa".to_string() },
FrameLabel { frame_num: 25, label: "frameInScene2".to_string() },
],
};
assert_eq!(write_tag_to_buf(&frame_labels_tag, 8),
get_file_contents("test/swfs/define_scene_and_frame_label_data.bin"));
}
#[test]
fn write_define_shape() {
let (tag, tag_bytes) = test_data::define_shape();
assert_eq!(write_tag_to_buf(&tag, 1), tag_bytes);
}
#[test]
fn write_tag_to_buf_list() {
{
let mut buf = Vec::new();
{
let mut writer = Writer::new(&mut buf, 1);
writer.write_tag_list(&vec![]).unwrap();
}
assert_eq!(buf, [0, 0]);
}
{
let mut buf = Vec::new();
{
let mut writer = Writer::new(&mut buf, 1);
writer.write_tag_list(&vec![Tag::ShowFrame]).unwrap();
}
assert_eq!(buf, [0b01_000000, 0b00000000, 0, 0]);
}
{
let mut buf = Vec::new();
{
let mut writer = Writer::new(&mut buf, 1);
writer.write_tag_list(&vec![Tag::Unknown {
tag_code: 512,
data: vec![0; 100],
},
Tag::ShowFrame])
.unwrap();
}
let mut expected = vec![0b00_111111, 0b10000000, 100, 0, 0, 0];
expected.extend_from_slice(&[0; 100]);
expected.extend_from_slice(&[0b01_000000, 0b00000000, 0, 0]);
assert_eq!(buf, expected);
}
}
}