e716b3fd7f
We were previously only ever checking children, and not attributes. In order to avoid matching both attributes and elements with a given name in 'descendants', `E4xNode::matches_name` now checks `is_attribute` on the provided `Multiname`. This requries changing several other parts of the codebase to properly set this flag on `Multinames` provided by ActionScript. |
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assets | ||
build_playerglobal | ||
macros | ||
src | ||
Cargo.toml | ||
build.rs |