ruffle/render/wgpu/shaders/blend
Nathan Adams befce41e11 wgpu: Remove push constant support - simplifies code significantly, and it should be same perf now 2024-01-27 21:37:22 +01:00
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alpha.wgsl wgpu: Remove push constant support - simplifies code significantly, and it should be same perf now 2024-01-27 21:37:22 +01:00
darken.wgsl wgpu: Remove push constant support - simplifies code significantly, and it should be same perf now 2024-01-27 21:37:22 +01:00
difference.wgsl wgpu: Remove push constant support - simplifies code significantly, and it should be same perf now 2024-01-27 21:37:22 +01:00
erase.wgsl wgpu: Remove push constant support - simplifies code significantly, and it should be same perf now 2024-01-27 21:37:22 +01:00
hardlight.wgsl wgpu: Remove push constant support - simplifies code significantly, and it should be same perf now 2024-01-27 21:37:22 +01:00
invert.wgsl wgpu: Remove push constant support - simplifies code significantly, and it should be same perf now 2024-01-27 21:37:22 +01:00
lighten.wgsl wgpu: Remove push constant support - simplifies code significantly, and it should be same perf now 2024-01-27 21:37:22 +01:00
multiply.wgsl wgpu: Remove push constant support - simplifies code significantly, and it should be same perf now 2024-01-27 21:37:22 +01:00
overlay.wgsl wgpu: Remove push constant support - simplifies code significantly, and it should be same perf now 2024-01-27 21:37:22 +01:00