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Note that host objects that do so will *not* have access to their standard representation from within member functions - you will need to extend the interface to accomodate for them. This is due to long-standing limitations with type IDs and downcasting with types that bear lifetimes - it's entirely an unsafe operation and exposing such a facility to safe Rust is unsound. However, this will at least let us separate out several things from ScriptObject that don't need to be there for the time being. |
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core | ||
desktop | ||
scanner | ||
swf | ||
web | ||
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CONTRIBUTING.md | ||
Cargo.lock | ||
Cargo.toml | ||
LICENSE_APACHE | ||
LICENSE_MIT | ||
README.md | ||
rustfmt.toml |
README.md
website | demo | nightly builds | wiki
Ruffle
Ruffle is an Adobe Flash Player emulator written in the Rust programming language. Ruffle targets both the desktop and the web using WebAssembly.
Project status
Ruffle is in the proof-of-concept stage and can currently run early Flash animations. ActionScript support is still forthcoming; for more info, read the project roadmap.
Building from source
Follow the official guide to install Rust for your platform.
Desktop
cargo run --package=ruffle_desktop -- test.swf
Web
Running the web demo
cd web/demo
npm install
npm run serve
- Load indicated page in browser (usually http://localhost:8080)
Building the NPM package
cd web
wasm-pack build
Scanner
If you have a collection of "real world" SWFs to test against, the scanner may be used to benchmark ruffle's parsing capabilities. Provided with a folder and an output filename, it will attempt to read all of the flash files and report on the success of such a task.
cargo run --package=ruffle_scanner -- folder/with/swfs/ results.csv
Structure
core
contains the core emulator and common codedesktop
contains the desktop client (usesglium
)web
contains the web client (useswasm-bindgen
)scanner
contains a utility to bulk parse swf files
License
Licensed under either of
- Apache License, Version 2.0 (LICENSE_APACHE or http://www.apache.org/licenses/LICENSE-2.0)
- MIT license (LICENSE_MIT or http://opensource.org/licenses/MIT) at your option.
Contribution
Unless you explicitly state otherwise, any contribution intentionally submitted for inclusion in the work by you shall be dual licensed as above, without any additional terms or conditions.