ruffle/render/wgpu
Mike Welsh cb70d6e612 wgpu: Prefer linear surface formats
wgpu 0.13 added `Surface::get_supported_formats`, so we can check
if a non-sRGB surface format is supported on the current platform.
Because Flash colors and blending are in sRGB space, we want a
linear surface when possible to prevent the colors from being
fiddled with by the GPU.
2022-07-02 16:44:37 -07:00
..
shaders wgpu: Bump to `0.13.0` 2022-07-02 16:44:37 -07:00
src wgpu: Prefer linear surface formats 2022-07-02 16:44:37 -07:00
Cargo.toml wgpu: Bump to `0.13.0` 2022-07-02 16:44:37 -07:00