33 lines
1.0 KiB
Plaintext
33 lines
1.0 KiB
Plaintext
---
|
|
source: render/naga-agal/tests/wgsl.rs
|
|
expression: output
|
|
---
|
|
struct VertexOutput {
|
|
@builtin(position) member: vec4<f32>,
|
|
@location(0) varying_0_: vec4<f32>,
|
|
}
|
|
|
|
@group(0) @binding(0)
|
|
var<uniform> constant_registers: array<vec4<f32>,128u>;
|
|
|
|
@vertex
|
|
fn main(@location(0) param: vec2<f32>, @location(1) param_1: vec2<f32>) -> VertexOutput {
|
|
var dest_temp: vec4<f32>;
|
|
var varying_0_: vec4<f32>;
|
|
|
|
dest_temp = vec4<f32>(param.x, param.y, 0.0, 1.0);
|
|
let _e10: vec4<f32> = constant_registers[1u];
|
|
let _e13: vec4<f32> = constant_registers[2u];
|
|
let _e16: vec4<f32> = constant_registers[3u];
|
|
let _e19: vec4<f32> = constant_registers[4u];
|
|
varying_0_ = (transpose(mat4x4<f32>(_e10, _e13, _e16, _e19)) * vec4<f32>(param_1.x, param_1.y, 0.0, 1.0));
|
|
let _e32: vec4<f32> = constant_registers[0u];
|
|
let _e33: vec4<f32> = _e32.zwww;
|
|
varying_0_.z = _e33.z;
|
|
varying_0_.w = _e33.w;
|
|
let _e38: vec4<f32> = dest_temp;
|
|
let _e39: vec4<f32> = varying_0_;
|
|
return VertexOutput(_e38, _e39);
|
|
}
|
|
|