af4f181856
This commit adds support for marking methods as `native` in ActionScript classes defined in playerglobal. The `build_playerglobal` now checks for native methods, and generates Rust code linking them to a corresponding Rust function definition in the codebase. To test this functionality, I've reimplemented several functions as native methods (and moved related code to pure ActionScript). |
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src | ||
Cargo.toml | ||
asc.jar |