ruffle/render/wgpu
Aaron Hill 1e973af747 avm2: Implement Context3D.setRenderToTexture/setRenderToBackBuffer
In the process, I fixed a bug where we were clearing the depth
and stencil buffers with the incorrect value.

This makes Fancy Pants World 4 Part 1 playable to completion
(though there are still some rendering issues that need
to be fixed).
2023-03-17 20:11:59 -05:00
..
shaders avm2: Implement Stage3D depth test, blend factors, and fix bugs (#9845) 2023-03-12 23:43:58 +00:00
src avm2: Implement Context3D.setRenderToTexture/setRenderToBackBuffer 2023-03-17 20:11:59 -05:00
Cargo.toml wgpu: Update to wgpu 0.15.1, naga 0.11.0, and naga_oil 0.5.0 2023-03-12 16:30:13 -05:00
uniforms.md wgpu: Moved ColorAdjustments into its own bind group, and reuse ColorAdjustments::IDENTITY where we can 2023-01-03 03:39:13 +01:00