ruffle/swf/src/types.rs

1527 lines
39 KiB
Rust

//! The data structures used in an Adobe SWF file.
//!
//! These structures are documented in the Adobe SWF File Format Specification
//! version 19 (henceforth SWF19):
//! <https://www.adobe.com/content/dam/acom/en/devnet/pdf/swf-file-format-spec.pdf>
use crate::string::SwfStr;
use bitflags::bitflags;
use enum_map::Enum;
use std::fmt::{self, Display, Formatter};
use std::str::FromStr;
mod color;
mod fixed;
mod matrix;
mod twips;
pub use color::Color;
pub use fixed::{Fixed16, Fixed8};
pub use matrix::Matrix;
pub use twips::Twips;
/// A complete header and tags in the SWF file.
/// This is returned by the `swf::parse_swf` convenience method.
#[derive(Debug)]
pub struct Swf<'a> {
pub header: HeaderExt,
pub tags: Vec<Tag<'a>>,
}
/// Returned by `read::decompress_swf`.
/// Owns the decompressed SWF data, which will be referenced when parsed by `parse_swf`.
pub struct SwfBuf {
/// The parsed SWF header.
pub header: HeaderExt,
/// The decompressed SWF tag stream.
pub data: Vec<u8>,
}
/// The header of an SWF file.
///
/// Notably contains the compression format used by the rest of the SWF data.
///
/// [SWF19 p.27](https://www.adobe.com/content/dam/acom/en/devnet/pdf/swf-file-format-spec.pdf#page=27)
#[derive(Clone, Debug, Eq, PartialEq)]
pub struct Header {
pub compression: Compression,
pub version: u8,
pub stage_size: Rectangle,
pub frame_rate: Fixed8,
pub num_frames: u16,
}
impl Header {
pub fn default_with_swf_version(version: u8) -> Self {
Self {
compression: Compression::None,
version,
stage_size: Default::default(),
frame_rate: Fixed8::ONE,
num_frames: 0,
}
}
}
/// The extended metadata of an SWF file.
///
/// This includes the SWF header data as well as metdata from the FileAttributes and
/// SetBackgroundColor tags.
///
/// This metadata may not reflect the actual data inside a malformed SWF; for example,
/// the root timeline my actually contain fewer frames than `HeaderExt::num_frames` if it is
/// corrupted.
#[derive(Clone, Debug)]
pub struct HeaderExt {
pub(crate) header: Header,
pub(crate) file_attributes: FileAttributes,
pub(crate) background_color: Option<SetBackgroundColor>,
pub(crate) uncompressed_len: u32,
}
impl HeaderExt {
#[inline]
/// Returns the header for a dummy SWF file with the given SWF version.
pub fn default_with_swf_version(version: u8) -> Self {
Self {
header: Header::default_with_swf_version(version),
file_attributes: Default::default(),
background_color: None,
uncompressed_len: 0,
}
}
/// The background color of the SWF from the SetBackgroundColor tag.
///
/// `None` will be returned if the SetBackgroundColor tag was not found.
#[inline]
pub fn background_color(&self) -> Option<Color> {
self.background_color.clone()
}
/// The compression format used by the SWF.
#[inline]
pub fn compression(&self) -> Compression {
self.header.compression
}
/// The frame rate of the SWF, in frames per second.
#[inline]
pub fn frame_rate(&self) -> Fixed8 {
self.header.frame_rate
}
/// Whether this SWF contains XMP metadata in a Metadata tag.
#[inline]
pub fn has_metdata(&self) -> bool {
self.file_attributes.contains(FileAttributes::HAS_METADATA)
}
/// Returns the basic SWF header.
#[inline]
pub fn swf_header(&self) -> &Header {
&self.header
}
/// Whether this SWF uses ActionScript 3.0 (AVM2).
#[inline]
pub fn is_action_script_3(&self) -> bool {
self.file_attributes
.contains(FileAttributes::IS_ACTION_SCRIPT_3)
}
/// The number of frames on the root timeline.
#[inline]
pub fn num_frames(&self) -> u16 {
self.header.num_frames
}
/// The stage dimensions of this SWF.
#[inline]
pub fn stage_size(&self) -> &Rectangle {
&self.header.stage_size
}
/// The SWF version.
#[inline]
pub fn version(&self) -> u8 {
self.header.version
}
/// The length of the SWF after decompression.
#[inline]
pub fn uncompressed_len(&self) -> u32 {
self.uncompressed_len
}
/// Whether this SWF requests hardware acceleration to blit to the screen.
#[inline]
pub fn use_direct_blit(&self) -> bool {
self.file_attributes
.contains(FileAttributes::USE_DIRECT_BLIT)
}
/// Whether this SWF requests hardware acceleration for compositing.
#[inline]
pub fn use_gpu(&self) -> bool {
self.file_attributes.contains(FileAttributes::USE_GPU)
}
/// Whether this SWF should be placed in the network sandbox when run locally.
///
/// SWFs in the network sandbox can only access network resources, not local resources.
/// SWFs in the local sandbox can only access local resources, not network resources.
#[inline]
pub fn use_network_sandbox(&self) -> bool {
self.file_attributes
.contains(FileAttributes::USE_NETWORK_SANDBOX)
}
}
/// The compression format used internally by the SWF file.
///
/// The vast majority of SWFs will use zlib compression.
/// [SWF19 p.27](https://www.adobe.com/content/dam/acom/en/devnet/pdf/swf-file-format-spec.pdf#page=27)
#[derive(Clone, Copy, Debug, Eq, PartialEq)]
pub enum Compression {
None,
Zlib,
Lzma,
}
/// A rectangular region defined by minimum
/// and maximum x- and y-coordinate positions
/// measured in [`Twips`].
#[derive(Clone, Debug, Default, Eq, PartialEq)]
pub struct Rectangle {
/// The minimum x-position of the rectangle.
pub x_min: Twips,
/// The maximum x-position of the rectangle.
pub x_max: Twips,
/// The minimum y-position of the rectangle.
pub y_min: Twips,
/// The maximum y-position of the rectangle.
pub y_max: Twips,
}
#[derive(Clone, Debug, Eq, PartialEq)]
pub struct ColorTransform {
pub r_multiply: Fixed8,
pub g_multiply: Fixed8,
pub b_multiply: Fixed8,
pub a_multiply: Fixed8,
pub r_add: i16,
pub g_add: i16,
pub b_add: i16,
pub a_add: i16,
}
impl ColorTransform {
pub const fn new() -> ColorTransform {
ColorTransform {
r_multiply: Fixed8::ONE,
g_multiply: Fixed8::ONE,
b_multiply: Fixed8::ONE,
a_multiply: Fixed8::ONE,
r_add: 0,
g_add: 0,
b_add: 0,
a_add: 0,
}
}
}
impl Default for ColorTransform {
fn default() -> Self {
Self::new()
}
}
#[derive(Clone, Copy, Debug, Eq, FromPrimitive, PartialEq)]
pub enum Language {
Unknown = 0,
Latin = 1,
Japanese = 2,
Korean = 3,
SimplifiedChinese = 4,
TraditionalChinese = 5,
}
impl Language {
pub fn from_u8(n: u8) -> Option<Self> {
num_traits::FromPrimitive::from_u8(n)
}
}
bitflags! {
/// Flags that define various characteristic of an SWF file.
///
/// [SWF19 pp.57-58 ClipEvent](https://www.adobe.com/content/dam/acom/en/devnet/pdf/swf-file-format-spec.pdf#page=47)
pub struct FileAttributes: u8 {
/// Whether this SWF requests hardware acceleration to blit to the screen.
const USE_DIRECT_BLIT = 1 << 6;
/// Whether this SWF requests hardware acceleration for compositing.
const USE_GPU = 1 << 5;
/// Whether this SWF contains XMP metadata in a Metadata tag.
const HAS_METADATA = 1 << 4;
/// Whether this SWF uses ActionScript 3 (AVM2).
const IS_ACTION_SCRIPT_3 = 1 << 3;
/// Whether this SWF should be placed in the network sandbox when run locally.
///
/// SWFs in the network sandbox can only access network resources, not local resources.
/// SWFs in the local sandbox can only access local resources, not network resources.
const USE_NETWORK_SANDBOX = 1 << 0;
}
}
impl Default for FileAttributes {
fn default() -> Self {
// The settings for SWF7 and earlier, which contain no FileAttributes tag.
Self::empty()
}
}
#[derive(Debug, Eq, PartialEq)]
pub struct FrameLabel<'a> {
pub label: &'a SwfStr,
pub is_anchor: bool,
}
#[derive(Debug, Eq, PartialEq)]
pub struct DefineSceneAndFrameLabelData<'a> {
pub scenes: Vec<FrameLabelData<'a>>,
pub frame_labels: Vec<FrameLabelData<'a>>,
}
#[derive(Debug, Eq, PartialEq)]
pub struct FrameLabelData<'a> {
pub frame_num: u32,
pub label: &'a SwfStr,
}
pub type Depth = u16;
pub type CharacterId = u16;
#[derive(Debug, Eq, PartialEq)]
pub struct PlaceObject<'a> {
pub version: u8,
pub action: PlaceObjectAction,
pub depth: Depth,
pub matrix: Option<Matrix>,
pub color_transform: Option<ColorTransform>,
pub ratio: Option<u16>,
pub name: Option<&'a SwfStr>,
pub clip_depth: Option<Depth>,
pub class_name: Option<&'a SwfStr>,
pub filters: Option<Vec<Filter>>,
pub background_color: Option<Color>,
pub blend_mode: Option<BlendMode>,
pub clip_actions: Option<Vec<ClipAction<'a>>>,
pub has_image: bool,
pub is_bitmap_cached: Option<bool>,
pub is_visible: Option<bool>,
pub amf_data: Option<&'a [u8]>,
}
bitflags! {
pub struct PlaceFlag: u16 {
const MOVE = 1 << 0;
const HAS_CHARACTER = 1 << 1;
const HAS_MATRIX = 1 << 2;
const HAS_COLOR_TRANSFORM = 1 << 3;
const HAS_RATIO = 1 << 4;
const HAS_NAME = 1 << 5;
const HAS_CLIP_DEPTH = 1 << 6;
const HAS_CLIP_ACTIONS = 1 << 7;
// PlaceObject3
const HAS_FILTER_LIST = 1 << 8;
const HAS_BLEND_MODE = 1 << 9;
const HAS_CACHE_AS_BITMAP = 1 << 10;
const HAS_CLASS_NAME = 1 << 11;
const HAS_IMAGE = 1 << 12;
const HAS_VISIBLE = 1 << 13;
const OPAQUE_BACKGROUND = 1 << 14;
}
}
#[derive(Clone, Copy, Debug, Eq, PartialEq)]
pub enum PlaceObjectAction {
Place(CharacterId),
Modify,
Replace(CharacterId),
}
#[derive(Clone, Debug, Eq, PartialEq)]
pub enum Filter {
DropShadowFilter(Box<DropShadowFilter>),
BlurFilter(Box<BlurFilter>),
GlowFilter(Box<GlowFilter>),
BevelFilter(Box<BevelFilter>),
GradientGlowFilter(Box<GradientGlowFilter>),
ConvolutionFilter(Box<ConvolutionFilter>),
ColorMatrixFilter(Box<ColorMatrixFilter>),
GradientBevelFilter(Box<GradientBevelFilter>),
}
#[derive(Clone, Debug, Eq, PartialEq)]
pub struct DropShadowFilter {
pub color: Color,
pub blur_x: Fixed16,
pub blur_y: Fixed16,
pub angle: Fixed16,
pub distance: Fixed16,
pub strength: Fixed8,
pub is_inner: bool,
pub is_knockout: bool,
pub num_passes: u8,
}
#[derive(Clone, Debug, Eq, PartialEq)]
pub struct BlurFilter {
pub blur_x: Fixed16,
pub blur_y: Fixed16,
pub num_passes: u8,
}
#[derive(Clone, Debug, Eq, PartialEq)]
pub struct GlowFilter {
pub color: Color,
pub blur_x: Fixed16,
pub blur_y: Fixed16,
pub strength: Fixed8,
pub is_inner: bool,
pub is_knockout: bool,
pub num_passes: u8,
}
#[derive(Clone, Debug, Eq, PartialEq)]
pub struct BevelFilter {
pub shadow_color: Color,
pub highlight_color: Color,
pub blur_x: Fixed16,
pub blur_y: Fixed16,
pub angle: Fixed16,
pub distance: Fixed16,
pub strength: Fixed8,
pub is_inner: bool,
pub is_knockout: bool,
pub is_on_top: bool,
pub num_passes: u8,
}
#[derive(Clone, Debug, Eq, PartialEq)]
pub struct GradientGlowFilter {
pub colors: Vec<GradientRecord>,
pub blur_x: Fixed16,
pub blur_y: Fixed16,
pub angle: Fixed16,
pub distance: Fixed16,
pub strength: Fixed8,
pub is_inner: bool,
pub is_knockout: bool,
pub is_on_top: bool,
pub num_passes: u8,
}
#[derive(Clone, Debug, Eq, PartialEq)]
pub struct ConvolutionFilter {
pub num_matrix_rows: u8,
pub num_matrix_cols: u8,
pub matrix: Vec<Fixed16>,
pub divisor: Fixed16,
pub bias: Fixed16,
pub default_color: Color,
pub is_clamped: bool,
pub is_preserve_alpha: bool,
}
#[derive(Clone, Debug, Eq, PartialEq)]
pub struct ColorMatrixFilter {
pub matrix: [Fixed16; 20],
}
#[derive(Clone, Debug, Eq, PartialEq)]
pub struct GradientBevelFilter {
pub colors: Vec<GradientRecord>,
pub blur_x: Fixed16,
pub blur_y: Fixed16,
pub angle: Fixed16,
pub distance: Fixed16,
pub strength: Fixed8,
pub is_inner: bool,
pub is_knockout: bool,
pub is_on_top: bool,
pub num_passes: u8,
}
#[derive(Default, Clone, Copy, Debug, Eq, FromPrimitive, PartialEq, Enum)]
pub enum BlendMode {
#[default]
Normal = 0,
Layer = 2,
Multiply = 3,
Screen = 4,
Lighten = 5,
Darken = 6,
Difference = 7,
Add = 8,
Subtract = 9,
Invert = 10,
Alpha = 11,
Erase = 12,
Overlay = 13,
HardLight = 14,
}
impl BlendMode {
pub fn from_u8(n: u8) -> Option<Self> {
num_traits::FromPrimitive::from_u8(match n {
1 => 0,
n => n,
})
}
}
impl Display for BlendMode {
fn fmt(&self, f: &mut Formatter<'_>) -> fmt::Result {
let s = match *self {
BlendMode::Normal => "normal",
BlendMode::Layer => "layer",
BlendMode::Multiply => "multiply",
BlendMode::Screen => "screen",
BlendMode::Lighten => "lighten",
BlendMode::Darken => "darken",
BlendMode::Difference => "difference",
BlendMode::Add => "add",
BlendMode::Subtract => "subtract",
BlendMode::Invert => "invert",
BlendMode::Alpha => "alpha",
BlendMode::Erase => "erase",
BlendMode::Overlay => "overlay",
BlendMode::HardLight => "hardlight",
};
f.write_str(s)
}
}
impl FromStr for BlendMode {
type Err = ();
fn from_str(s: &str) -> Result<Self, Self::Err> {
let mode = match s {
"normal" => BlendMode::Normal,
"layer" => BlendMode::Layer,
"multiply" => BlendMode::Multiply,
"screen" => BlendMode::Screen,
"lighten" => BlendMode::Lighten,
"darken" => BlendMode::Darken,
"difference" => BlendMode::Difference,
"add" => BlendMode::Add,
"subtract" => BlendMode::Subtract,
"invert" => BlendMode::Invert,
"alpha" => BlendMode::Alpha,
"erase" => BlendMode::Erase,
"overlay" => BlendMode::Overlay,
"hardlight" => BlendMode::HardLight,
_ => return Err(()),
};
Ok(mode)
}
}
/// An clip action (a.k.a. clip event) placed on a MovieClip instance.
/// Created in the Flash IDE using `onClipEvent` or `on` blocks.
///
/// [SWF19 pp.37-38 ClipActionRecord](https://www.adobe.com/content/dam/acom/en/devnet/pdf/swf-file-format-spec.pdf#page=39)
#[derive(Clone, Debug, Eq, PartialEq)]
pub struct ClipAction<'a> {
pub events: ClipEventFlag,
pub key_code: Option<KeyCode>,
pub action_data: &'a [u8],
}
bitflags! {
/// An event that can be attached to a MovieClip instance using an `onClipEvent` or `on` block.
///
/// [SWF19 pp.48-50 ClipEvent](https://www.adobe.com/content/dam/acom/en/devnet/pdf/swf-file-format-spec.pdf#page=50)
pub struct ClipEventFlag: u32 {
const LOAD = 1 << 0;
const ENTER_FRAME = 1 << 1;
const UNLOAD = 1 << 2;
const MOUSE_MOVE = 1 << 3;
const MOUSE_DOWN = 1 << 4;
const MOUSE_UP = 1 << 5;
const KEY_DOWN = 1 << 6;
const KEY_UP = 1 << 7;
// Added in SWF6.
const DATA = 1 << 8;
const INITIALIZE = 1 << 9;
const PRESS = 1 << 10;
const RELEASE = 1 << 11;
const RELEASE_OUTSIDE = 1 << 12;
const ROLL_OVER = 1 << 13;
const ROLL_OUT = 1 << 14;
const DRAG_OVER = 1 << 15;
const DRAG_OUT = 1 << 16;
const KEY_PRESS = 1 << 17;
// Construct was only added in SWF7, but it's not version-gated;
// Construct events will still fire in SWF6 in a v7+ player (#1424).
const CONSTRUCT = 1 << 18;
}
}
/// A key code used in `ButtonAction` and `ClipAction` key press events.
pub type KeyCode = u8;
/// Represents a tag in an SWF file.
///
/// The SWF format is made up of a stream of tags. Each tag either
/// defines a character (Graphic, Sound, MovieClip), or places/modifies
/// an instance of these characters on the display list.
///
// [SWF19 p.29](https://www.adobe.com/content/dam/acom/en/devnet/pdf/swf-file-format-spec.pdf#page=29)
#[derive(Debug, PartialEq)]
pub enum Tag<'a> {
ExportAssets(ExportAssets<'a>),
ScriptLimits {
max_recursion_depth: u16,
timeout_in_seconds: u16,
},
ShowFrame,
Protect(Option<&'a SwfStr>),
CsmTextSettings(CsmTextSettings),
DebugId(DebugId),
DefineBinaryData(DefineBinaryData<'a>),
DefineBits {
id: CharacterId,
jpeg_data: &'a [u8],
},
DefineBitsJpeg2 {
id: CharacterId,
jpeg_data: &'a [u8],
},
DefineBitsJpeg3(DefineBitsJpeg3<'a>),
DefineBitsLossless(DefineBitsLossless<'a>),
DefineButton(Box<Button<'a>>),
DefineButton2(Box<Button<'a>>),
DefineButtonColorTransform(ButtonColorTransform),
DefineButtonSound(Box<ButtonSounds>),
DefineEditText(Box<EditText<'a>>),
DefineFont(Box<FontV1>),
DefineFont2(Box<Font<'a>>),
DefineFont4(Font4<'a>),
DefineFontAlignZones {
id: CharacterId,
thickness: FontThickness,
zones: Vec<FontAlignZone>,
},
DefineFontInfo(Box<FontInfo<'a>>),
DefineFontName {
id: CharacterId,
name: &'a SwfStr,
copyright_info: &'a SwfStr,
},
DefineMorphShape(Box<DefineMorphShape>),
DefineScalingGrid {
id: CharacterId,
splitter_rect: Rectangle,
},
DefineShape(Shape),
DefineSound(Box<Sound<'a>>),
DefineSprite(Sprite<'a>),
DefineText(Box<Text>),
DefineVideoStream(DefineVideoStream),
DoAbc(DoAbc<'a>),
DoAction(DoAction<'a>),
DoInitAction {
id: CharacterId,
action_data: &'a [u8],
},
EnableDebugger(&'a SwfStr),
EnableTelemetry {
password_hash: &'a [u8],
},
End,
Metadata(&'a SwfStr),
ImportAssets {
url: &'a SwfStr,
imports: Vec<ExportedAsset<'a>>,
},
JpegTables(JpegTables<'a>),
NameCharacter(NameCharacter<'a>),
SetBackgroundColor(SetBackgroundColor),
SetTabIndex {
depth: Depth,
tab_index: u16,
},
SoundStreamBlock(SoundStreamBlock<'a>),
SoundStreamHead(Box<SoundStreamHead>),
SoundStreamHead2(Box<SoundStreamHead>),
StartSound(StartSound),
StartSound2 {
class_name: &'a SwfStr,
sound_info: Box<SoundInfo>,
},
SymbolClass(Vec<SymbolClassLink<'a>>),
PlaceObject(Box<PlaceObject<'a>>),
RemoveObject(RemoveObject),
VideoFrame(VideoFrame<'a>),
FileAttributes(FileAttributes),
FrameLabel(FrameLabel<'a>),
DefineSceneAndFrameLabelData(DefineSceneAndFrameLabelData<'a>),
ProductInfo(ProductInfo),
Unknown {
tag_code: u16,
data: &'a [u8],
},
}
pub type ExportAssets<'a> = Vec<ExportedAsset<'a>>;
#[derive(Clone, Debug, Eq, PartialEq)]
pub struct ExportedAsset<'a> {
pub id: CharacterId,
pub name: &'a SwfStr,
}
#[derive(Clone, Debug, Eq, PartialEq)]
pub struct RemoveObject {
pub depth: Depth,
pub character_id: Option<CharacterId>,
}
pub type SetBackgroundColor = Color;
#[derive(Clone, Debug, Eq, PartialEq)]
pub struct SymbolClassLink<'a> {
pub id: CharacterId,
pub class_name: &'a SwfStr,
}
#[derive(Clone, Debug, Eq, PartialEq)]
pub struct ShapeContext {
pub swf_version: u8,
pub shape_version: u8,
pub num_fill_bits: u8,
pub num_line_bits: u8,
}
#[derive(Clone, Debug, Eq, PartialEq)]
pub struct Shape {
pub version: u8,
pub id: CharacterId,
pub shape_bounds: Rectangle,
pub edge_bounds: Rectangle,
pub has_fill_winding_rule: bool,
pub has_non_scaling_strokes: bool,
pub has_scaling_strokes: bool,
pub styles: ShapeStyles,
pub shape: Vec<ShapeRecord>,
}
#[derive(Clone, Debug, Eq, PartialEq)]
pub struct Sound<'a> {
pub id: CharacterId,
pub format: SoundFormat,
pub num_samples: u32,
pub data: &'a [u8],
}
#[derive(Clone, Debug, PartialEq)]
pub struct SoundInfo {
pub event: SoundEvent,
pub in_sample: Option<u32>,
pub out_sample: Option<u32>,
pub num_loops: u16,
pub envelope: Option<SoundEnvelope>,
}
#[derive(Clone, Copy, Debug, Eq, FromPrimitive, PartialEq)]
pub enum SoundEvent {
Event = 0,
Start = 1,
Stop = 2,
}
impl SoundEvent {
pub fn from_u8(n: u8) -> Option<Self> {
num_traits::FromPrimitive::from_u8(match n {
3 => 2,
n => n,
})
}
}
pub type SoundEnvelope = Vec<SoundEnvelopePoint>;
#[derive(Clone, Debug, PartialEq)]
pub struct SoundEnvelopePoint {
pub sample: u32,
pub left_volume: f32,
pub right_volume: f32,
}
#[derive(Clone, Debug, PartialEq)]
pub struct StartSound {
pub id: CharacterId,
pub sound_info: Box<SoundInfo>,
}
#[derive(Debug, PartialEq)]
pub struct Sprite<'a> {
pub id: CharacterId,
pub num_frames: u16,
pub tags: Vec<Tag<'a>>,
}
#[derive(Clone, Debug, Eq, PartialEq)]
pub struct ShapeStyles {
pub fill_styles: Vec<FillStyle>,
pub line_styles: Vec<LineStyle>,
}
#[derive(Clone, Debug, Eq, PartialEq)]
pub enum ShapeRecord {
StyleChange(Box<StyleChangeData>),
StraightEdge {
delta_x: Twips,
delta_y: Twips,
},
CurvedEdge {
control_delta_x: Twips,
control_delta_y: Twips,
anchor_delta_x: Twips,
anchor_delta_y: Twips,
},
}
#[derive(Clone, Debug, Eq, PartialEq)]
pub struct StyleChangeData {
pub move_to: Option<(Twips, Twips)>,
pub fill_style_0: Option<u32>,
pub fill_style_1: Option<u32>,
pub line_style: Option<u32>,
pub new_styles: Option<ShapeStyles>,
}
#[derive(Clone, Debug, Eq, PartialEq)]
pub enum FillStyle {
Color(Color),
LinearGradient(Gradient),
RadialGradient(Gradient),
FocalGradient {
gradient: Gradient,
focal_point: Fixed8,
},
Bitmap {
id: CharacterId,
matrix: Matrix,
is_smoothed: bool,
is_repeating: bool,
},
}
#[derive(Clone, Debug, Eq, PartialEq)]
pub struct Gradient {
pub matrix: Matrix,
pub spread: GradientSpread,
pub interpolation: GradientInterpolation,
pub records: Vec<GradientRecord>,
}
#[derive(Clone, Copy, Debug, Eq, FromPrimitive, PartialEq)]
pub enum GradientSpread {
Pad = 0,
Reflect = 1,
Repeat = 2,
}
impl GradientSpread {
pub fn from_u8(n: u8) -> Option<Self> {
num_traits::FromPrimitive::from_u8(match n {
// Per SWF19 p. 136, SpreadMode 3 is reserved.
// Flash treats it as pad mode.
3 => 0,
n => n,
})
}
}
#[derive(Clone, Copy, Debug, Eq, FromPrimitive, PartialEq)]
pub enum GradientInterpolation {
Rgb = 0,
LinearRgb = 1,
}
impl GradientInterpolation {
pub fn from_u8(n: u8) -> Option<Self> {
num_traits::FromPrimitive::from_u8(match n {
// Per SWF19 p. 136, InterpolationMode 2 and 3 are reserved.
// Flash treats them as normal RGB mode interpolation.
2 | 3 => 0,
n => n,
})
}
}
#[derive(Clone, Debug, Eq, PartialEq)]
pub struct GradientRecord {
pub ratio: u8,
pub color: Color,
}
#[derive(Clone, Debug, Eq, PartialEq)]
pub struct LineStyle {
pub(crate) width: Twips,
pub(crate) fill_style: FillStyle,
pub(crate) flags: LineStyleFlag,
pub(crate) miter_limit: Fixed8,
}
impl LineStyle {
#[inline]
pub fn new() -> LineStyle {
Default::default()
}
#[inline]
pub fn allow_close(&self) -> bool {
!self.flags.contains(LineStyleFlag::NO_CLOSE)
}
#[inline]
pub fn with_allow_close(mut self, val: bool) -> Self {
self.flags.set(LineStyleFlag::NO_CLOSE, !val);
self
}
#[inline]
pub fn allow_scale_x(&self) -> bool {
!self.flags.contains(LineStyleFlag::NO_H_SCALE)
}
#[inline]
pub fn with_allow_scale_x(mut self, val: bool) -> Self {
self.flags.set(LineStyleFlag::NO_H_SCALE, !val);
self
}
#[inline]
pub fn allow_scale_y(&self) -> bool {
!self.flags.contains(LineStyleFlag::NO_V_SCALE)
}
#[inline]
pub fn with_allow_scale_y(mut self, val: bool) -> Self {
self.flags.set(LineStyleFlag::NO_V_SCALE, !val);
self
}
#[inline]
pub fn is_pixel_hinted(&self) -> bool {
self.flags.contains(LineStyleFlag::PIXEL_HINTING)
}
#[inline]
pub fn with_is_pixel_hinted(mut self, val: bool) -> Self {
self.flags.set(LineStyleFlag::PIXEL_HINTING, val);
self
}
#[inline]
pub fn start_cap(&self) -> LineCapStyle {
let cap = (self.flags & LineStyleFlag::START_CAP_STYLE).bits() >> 6;
LineCapStyle::from_u8(cap as u8).unwrap()
}
#[inline]
pub fn with_start_cap(mut self, val: LineCapStyle) -> Self {
self.flags -= LineStyleFlag::START_CAP_STYLE;
self.flags |= LineStyleFlag::from_bits_truncate((val as u16) << 6);
self
}
#[inline]
pub fn end_cap(&self) -> LineCapStyle {
let cap = (self.flags & LineStyleFlag::END_CAP_STYLE).bits() >> 8;
LineCapStyle::from_u8(cap as u8).unwrap()
}
#[inline]
pub fn with_end_cap(mut self, val: LineCapStyle) -> Self {
self.flags -= LineStyleFlag::END_CAP_STYLE;
self.flags |= LineStyleFlag::from_bits_truncate((val as u16) << 8);
self
}
#[inline]
pub fn join_style(&self) -> LineJoinStyle {
match self.flags & LineStyleFlag::JOIN_STYLE {
LineStyleFlag::ROUND => LineJoinStyle::Round,
LineStyleFlag::BEVEL => LineJoinStyle::Bevel,
LineStyleFlag::MITER => LineJoinStyle::Miter(self.miter_limit),
_ => unreachable!(),
}
}
#[inline]
pub fn with_join_style(mut self, val: LineJoinStyle) -> Self {
self.flags -= LineStyleFlag::JOIN_STYLE;
self.flags |= match val {
LineJoinStyle::Round => LineStyleFlag::ROUND,
LineJoinStyle::Bevel => LineStyleFlag::BEVEL,
LineJoinStyle::Miter(miter_limit) => {
self.miter_limit = miter_limit;
LineStyleFlag::MITER
}
};
self
}
#[inline]
pub fn fill_style(&self) -> &FillStyle {
&self.fill_style
}
#[inline]
pub fn with_fill_style(mut self, val: FillStyle) -> Self {
self.flags
.set(LineStyleFlag::HAS_FILL, !matches!(val, FillStyle::Color(_)));
self.fill_style = val;
self
}
#[inline]
pub fn with_color(mut self, val: Color) -> Self {
self.flags.remove(LineStyleFlag::HAS_FILL);
self.fill_style = FillStyle::Color(val);
self
}
#[inline]
pub fn width(&self) -> Twips {
self.width
}
#[inline]
pub fn with_width(mut self, val: Twips) -> Self {
self.width = val;
self
}
}
impl Default for LineStyle {
#[inline]
fn default() -> Self {
// Hairline black stroke.
Self {
width: Twips::ZERO,
fill_style: FillStyle::Color(Color::BLACK),
flags: Default::default(),
miter_limit: Default::default(),
}
}
}
bitflags! {
pub struct LineStyleFlag: u16 {
// First byte.
const PIXEL_HINTING = 1 << 0;
const NO_V_SCALE = 1 << 1;
const NO_H_SCALE = 1 << 2;
const HAS_FILL = 1 << 3;
const JOIN_STYLE = 0b11 << 4;
const START_CAP_STYLE = 0b11 << 6;
// Second byte.
const END_CAP_STYLE = 0b11 << 8;
const NO_CLOSE = 1 << 10;
// JOIN_STYLE mask values.
const ROUND = 0b00 << 4;
const BEVEL = 0b01 << 4;
const MITER = 0b10 << 4;
}
}
impl Default for LineStyleFlag {
#[inline]
fn default() -> Self {
LineStyleFlag::empty()
}
}
#[derive(Default, Clone, Copy, Debug, Eq, FromPrimitive, PartialEq)]
pub enum LineCapStyle {
#[default]
Round = 0,
None = 1,
Square = 2,
}
impl LineCapStyle {
#[inline]
pub fn from_u8(n: u8) -> Option<Self> {
num_traits::FromPrimitive::from_u8(n)
}
}
#[derive(Default, Clone, Copy, Debug, Eq, PartialEq)]
pub enum LineJoinStyle {
#[default]
Round,
Bevel,
Miter(Fixed8),
}
#[derive(Clone, Copy, Debug, Eq, FromPrimitive, PartialEq)]
pub enum AudioCompression {
UncompressedUnknownEndian = 0,
Adpcm = 1,
Mp3 = 2,
Uncompressed = 3,
Nellymoser16Khz = 4,
Nellymoser8Khz = 5,
Nellymoser = 6,
Speex = 11,
}
impl AudioCompression {
pub fn from_u8(n: u8) -> Option<Self> {
num_traits::FromPrimitive::from_u8(n)
}
}
#[derive(Clone, Debug, Eq, PartialEq)]
pub struct SoundFormat {
pub compression: AudioCompression,
pub sample_rate: u16,
pub is_stereo: bool,
pub is_16_bit: bool,
}
#[derive(Clone, Debug, Eq, PartialEq)]
pub struct SoundStreamHead {
pub stream_format: SoundFormat,
pub playback_format: SoundFormat,
pub num_samples_per_block: u16,
pub latency_seek: i16,
}
pub type SoundStreamBlock<'a> = &'a [u8];
#[derive(Clone, Debug, Eq, PartialEq)]
pub struct Button<'a> {
pub id: CharacterId,
pub is_track_as_menu: bool,
pub records: Vec<ButtonRecord>,
pub actions: Vec<ButtonAction<'a>>,
}
#[derive(Clone, Debug, Eq, PartialEq)]
pub struct ButtonRecord {
pub states: ButtonState,
pub id: CharacterId,
pub depth: Depth,
pub matrix: Matrix,
pub color_transform: ColorTransform,
pub filters: Vec<Filter>,
pub blend_mode: BlendMode,
}
bitflags! {
pub struct ButtonState: u8 {
const UP = 1 << 0;
const OVER = 1 << 1;
const DOWN = 1 << 2;
const HIT_TEST = 1 << 3;
}
}
#[derive(Clone, Debug, Eq, PartialEq)]
pub struct ButtonColorTransform {
pub id: CharacterId,
pub color_transforms: Vec<ColorTransform>,
}
#[derive(Clone, Debug, PartialEq)]
pub struct ButtonSounds {
pub id: CharacterId,
pub over_to_up_sound: Option<ButtonSound>,
pub up_to_over_sound: Option<ButtonSound>,
pub over_to_down_sound: Option<ButtonSound>,
pub down_to_over_sound: Option<ButtonSound>,
}
pub type ButtonSound = (CharacterId, SoundInfo);
#[derive(Clone, Debug, Eq, PartialEq)]
pub struct ButtonAction<'a> {
pub conditions: ButtonActionCondition,
pub key_code: Option<u8>,
pub action_data: &'a [u8],
}
bitflags! {
pub struct ButtonActionCondition: u16 {
const IDLE_TO_OVER_UP = 1 << 0;
const OVER_UP_TO_IDLE = 1 << 1;
const OVER_UP_TO_OVER_DOWN = 1 << 2;
const OVER_DOWN_TO_OVER_UP = 1 << 3;
const OVER_DOWN_TO_OUT_DOWN = 1 << 4;
const OUT_DOWN_TO_OVER_DOWN = 1 << 5;
const OUT_DOWN_TO_IDLE = 1 << 6;
const IDLE_TO_OVER_DOWN = 1 << 7;
const OVER_DOWN_TO_IDLE = 1 << 8;
const KEY_PRESS = 1 << 9;
}
}
#[derive(Clone, Debug, Eq, PartialEq)]
pub struct DefineMorphShape {
pub version: u8,
pub id: CharacterId,
pub has_non_scaling_strokes: bool,
pub has_scaling_strokes: bool,
pub start: MorphShape,
pub end: MorphShape,
}
#[derive(Clone, Debug, Eq, PartialEq)]
pub struct MorphShape {
pub shape_bounds: Rectangle,
pub edge_bounds: Rectangle,
pub fill_styles: Vec<FillStyle>,
pub line_styles: Vec<LineStyle>,
pub shape: Vec<ShapeRecord>,
}
#[derive(Clone, Debug, Eq, PartialEq)]
pub struct FontV1 {
pub id: CharacterId,
pub glyphs: Vec<Vec<ShapeRecord>>,
}
#[derive(Clone, Debug, Eq, PartialEq)]
pub struct Font<'a> {
pub version: u8,
pub id: CharacterId,
pub name: &'a SwfStr,
pub language: Language,
pub layout: Option<FontLayout>,
pub glyphs: Vec<Glyph>,
pub flags: FontFlag,
}
bitflags! {
pub struct FontFlag: u8 {
const IS_BOLD = 1 << 0;
const IS_ITALIC = 1 << 1;
const HAS_WIDE_CODES = 1 << 2;
const HAS_WIDE_OFFSETS = 1 << 3;
const IS_ANSI = 1 << 4;
const IS_SMALL_TEXT = 1 << 5;
const IS_SHIFT_JIS = 1 << 6;
const HAS_LAYOUT = 1 << 7;
}
}
#[derive(Clone, Debug, Eq, PartialEq)]
pub struct Font4<'a> {
pub id: CharacterId,
pub is_italic: bool,
pub is_bold: bool,
pub name: &'a SwfStr,
pub data: Option<&'a [u8]>,
}
#[derive(Clone, Debug, Eq, PartialEq)]
pub struct Glyph {
pub shape_records: Vec<ShapeRecord>,
pub code: u16,
pub advance: i16,
pub bounds: Option<Rectangle>,
}
#[derive(Clone, Debug, Eq, PartialEq)]
pub struct FontLayout {
pub ascent: u16,
pub descent: u16,
pub leading: i16,
pub kerning: Vec<KerningRecord>,
}
#[derive(Clone, Debug, Eq, PartialEq)]
pub struct KerningRecord {
pub left_code: u16,
pub right_code: u16,
pub adjustment: Twips,
}
#[derive(Clone, Debug, Eq, PartialEq)]
pub struct FontInfo<'a> {
pub id: CharacterId,
pub version: u8,
pub name: &'a SwfStr,
pub flags: FontInfoFlag,
pub language: Language,
pub code_table: Vec<u16>,
}
bitflags! {
pub struct FontInfoFlag: u8 {
const HAS_WIDE_CODES = 1 << 0;
const IS_BOLD = 1 << 1;
const IS_ITALIC = 1 << 2;
const IS_SHIFT_JIS = 1 << 3;
const IS_ANSI = 1 << 4;
const IS_SMALL_TEXT = 1 << 5;
}
}
#[derive(Clone, Debug, Eq, PartialEq)]
pub struct DefineBinaryData<'a> {
pub id: CharacterId,
pub data: &'a [u8],
}
#[derive(Clone, Debug, Eq, PartialEq)]
pub struct Text {
pub id: CharacterId,
pub bounds: Rectangle,
pub matrix: Matrix,
pub records: Vec<TextRecord>,
}
#[derive(Clone, Debug, Eq, PartialEq)]
pub struct TextRecord {
pub font_id: Option<CharacterId>,
pub color: Option<Color>,
pub x_offset: Option<Twips>,
pub y_offset: Option<Twips>,
pub height: Option<Twips>,
pub glyphs: Vec<GlyphEntry>,
}
#[derive(Clone, Debug, Eq, PartialEq)]
pub struct GlyphEntry {
pub index: u32,
pub advance: i32,
}
#[derive(Clone, Debug, Eq, PartialEq)]
pub struct EditText<'a> {
pub id: CharacterId,
pub bounds: Rectangle,
pub font_id: Option<CharacterId>, // TODO(Herschel): Combine with height
pub font_class_name: Option<&'a SwfStr>,
pub height: Option<Twips>,
pub color: Option<Color>,
pub max_length: Option<u16>,
pub layout: Option<TextLayout>,
pub variable_name: &'a SwfStr,
pub initial_text: Option<&'a SwfStr>,
pub is_word_wrap: bool,
pub is_multiline: bool,
pub is_password: bool,
pub is_read_only: bool,
pub is_auto_size: bool,
pub is_selectable: bool,
pub has_border: bool,
pub was_static: bool,
pub is_html: bool,
pub is_device_font: bool,
}
#[derive(Clone, Debug, Eq, PartialEq)]
pub struct TextLayout {
pub align: TextAlign,
pub left_margin: Twips,
pub right_margin: Twips,
pub indent: Twips,
pub leading: Twips,
}
#[derive(Clone, Copy, Debug, Eq, FromPrimitive, PartialEq)]
pub enum TextAlign {
Left = 0,
Right = 1,
Center = 2,
Justify = 3,
}
impl TextAlign {
pub fn from_u8(n: u8) -> Option<Self> {
num_traits::FromPrimitive::from_u8(n)
}
}
#[derive(Clone, Debug, Eq, PartialEq)]
pub struct FontAlignZone {
// TODO(Herschel): Read these as f16s.
pub left: i16,
pub width: i16,
pub bottom: i16,
pub height: i16,
}
#[derive(Clone, Copy, Debug, Eq, FromPrimitive, PartialEq)]
pub enum FontThickness {
Thin = 0,
Medium = 1,
Thick = 2,
}
impl FontThickness {
pub fn from_u8(n: u8) -> Option<Self> {
num_traits::FromPrimitive::from_u8(n)
}
}
#[derive(Clone, Debug, PartialEq)]
pub struct CsmTextSettings {
pub id: CharacterId,
pub use_advanced_rendering: bool,
pub grid_fit: TextGridFit,
pub thickness: f32, // TODO(Herschel): 0.0 is default. Should be Option?
pub sharpness: f32,
}
#[derive(Clone, Copy, Debug, Eq, FromPrimitive, PartialEq)]
pub enum TextGridFit {
None = 0,
Pixel = 1,
SubPixel = 2,
}
impl TextGridFit {
pub fn from_u8(n: u8) -> Option<Self> {
num_traits::FromPrimitive::from_u8(n)
}
}
#[derive(Clone, Debug, Eq, PartialEq)]
pub struct DefineBitsLossless<'a> {
pub version: u8,
pub id: CharacterId,
pub format: BitmapFormat,
pub width: u16,
pub height: u16,
pub data: &'a [u8],
}
#[derive(Clone, Copy, Debug, Eq, PartialEq)]
pub enum BitmapFormat {
ColorMap8 { num_colors: u8 },
Rgb15,
Rgb32,
}
#[derive(Clone, Debug, Eq, PartialEq)]
pub struct DefineVideoStream {
pub id: CharacterId,
pub num_frames: u16,
pub width: u16,
pub height: u16,
pub is_smoothed: bool,
pub deblocking: VideoDeblocking,
pub codec: VideoCodec,
}
#[derive(Clone, Copy, Debug, Eq, FromPrimitive, PartialEq)]
pub enum VideoDeblocking {
UseVideoPacketValue = 0,
None = 1,
Level1 = 2,
Level2 = 3,
Level3 = 4,
Level4 = 5,
}
impl VideoDeblocking {
pub fn from_u8(n: u8) -> Option<Self> {
num_traits::FromPrimitive::from_u8(n)
}
}
#[derive(Clone, Copy, Debug, Eq, FromPrimitive, PartialEq)]
pub enum VideoCodec {
H263 = 2,
ScreenVideo = 3,
Vp6 = 4,
Vp6WithAlpha = 5,
ScreenVideoV2 = 6,
}
impl VideoCodec {
pub fn from_u8(n: u8) -> Option<Self> {
num_traits::FromPrimitive::from_u8(n)
}
}
#[derive(Clone, Debug, Eq, PartialEq)]
pub struct VideoFrame<'a> {
pub stream_id: CharacterId,
pub frame_num: u16,
pub data: &'a [u8],
}
#[derive(Clone, Debug, Eq, PartialEq)]
pub struct DefineBitsJpeg3<'a> {
pub id: CharacterId,
pub version: u8,
pub deblocking: Fixed8,
pub data: &'a [u8],
pub alpha_data: &'a [u8],
}
#[derive(Clone, Debug, Eq, PartialEq)]
pub struct DoAbc<'a> {
pub name: &'a SwfStr,
pub is_lazy_initialize: bool,
pub data: &'a [u8],
}
pub type DoAction<'a> = &'a [u8];
pub type JpegTables<'a> = &'a [u8];
/// `ProductInfo` contains information about the software used to generate the SWF.
/// Not documented in the SWF19 reference. Emitted by mxmlc.
/// See <http://wahlers.com.br/claus/blog/undocumented-swf-tags-written-by-mxmlc/>
#[derive(Clone, Debug, Eq, PartialEq)]
pub struct ProductInfo {
pub product_id: u32,
pub edition: u32,
pub major_version: u8,
pub minor_version: u8,
pub build_number: u64,
pub compilation_date: u64,
}
/// `DebugId` is a UUID written to debug SWFs and used by the Flash Debugger.
pub type DebugId = [u8; 16];
/// An undocumented and unused tag to set the instance name of a character.
/// This seems to have no effect in the official Flash Player.
/// Superseded by the PlaceObject2 tag.
#[derive(Clone, Debug, Eq, PartialEq)]
pub struct NameCharacter<'a> {
pub id: CharacterId,
pub name: &'a SwfStr,
}