9d4b222b29
`MouseDown`/`MouseUp` are effectively broadcasts; they hit every movie clip that can accept them until one of them has a handler for it. AVM2 instead wants events that only apply to specific mouse-picked display objects, which means we need to use the Player-tracked events `Press`, `Release`, and `ReleaseOutside`. The only problem is that we also need to emit a `mouseUp` event on both `Release` and `ReleaseOutside`. |
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