ruffle/render/wgpu/shaders
Mike Welsh bfe0ee2563 wgpu: Fix gradient shader on vulkan backend
A regression in naga caused a mistranslation of the gradient shader
on the vulkan backend. This caused radial gradients to be rendered
as linear gradients on the vulkan backend. dx12 seems unaffected.

This seems to be cased by a switch statement starting with a default
case Re-order the case statements to avoid this. Looks like it's been
fixed in naga master.
2022-01-22 20:54:18 -08:00
..
bitmap.wgsl wgpu: Fix some invalid WGSL 2021-10-25 21:59:09 -07:00
color.wgsl wgpu: Fix some invalid WGSL 2021-10-25 21:59:09 -07:00
common.wgsl chore: Bump to wgpu 0.12 2022-01-19 13:20:27 -08:00
gradient.wgsl wgpu: Fix gradient shader on vulkan backend 2022-01-22 20:54:18 -08:00
output_linear.wgsl wgpu: Switch shaders to WGSL 2021-10-24 17:20:19 -07:00
output_srgb.wgsl wgpu: Switch shaders to WGSL 2021-10-24 17:20:19 -07:00