ruffle/render/wgpu/shaders
Nathan Adams 8db8e4669a wgpu: Implement Multiply blend mode as a trivial blend 2023-01-12 10:54:03 -05:00
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blend wgpu: Implement Multiply blend mode as a trivial blend 2023-01-12 10:54:03 -05:00
gradient wgpu: Use push constants for both Transforms and ColorAdjustments, when available 2023-01-10 09:39:28 +01:00
bitmap.wgsl wgpu: Use push constants for both Transforms and ColorAdjustments, when available 2023-01-10 09:39:28 +01:00
color.wgsl wgpu: Fixed color shader working in correct color space 2023-01-10 09:39:28 +01:00
common.wgsl wgpu: Use push constants for both Transforms and ColorAdjustments, when available 2023-01-10 09:39:28 +01:00
copy.wgsl wgpu: Use push constants for both Transforms and ColorAdjustments, when available 2023-01-10 09:39:28 +01:00
copy_srgb.wgsl wgpu: Use push constants for both Transforms and ColorAdjustments, when available 2023-01-10 09:39:28 +01:00