ruffle/render/wgpu
Aaron Hill 8a1e297e26 wgpu: Convert from premultiplied to straight alpha when capturing image
The captured WGPU texture uses premultiplied alpha.
This image gets saved as a PNG, so it should use straight alpha.
Note that all of our current image tests have 'alpha = 1.0' for all
of the pixels, so this currently has no effect.
2022-08-19 13:35:07 -07:00
..
shaders wgpu: Bump to `0.13.0` 2022-07-02 16:44:37 -07:00
src wgpu: Convert from premultiplied to straight alpha when capturing image 2022-08-19 13:35:07 -07:00
Cargo.toml build(deps): bump bytemuck from 1.11.0 to 1.12.0 2022-08-16 01:39:03 +03:00