ruffle/render/wgpu
Nathan Adams 6824f33cc6 wgpu: Add limits to BufferBuilder (but currently not respected for Meshes) 2024-01-27 21:37:22 +01:00
..
shaders wgpu: Use correct (shifted) zero value in DisplacementMapFilter shader 2023-08-01 12:54:56 +02:00
src wgpu: Add limits to BufferBuilder (but currently not respected for Meshes) 2024-01-27 21:37:22 +01:00
Cargo.toml fix(deps): update rust dependencies 2024-01-22 03:09:33 +01:00
uniforms.md wgpu: Moved ColorAdjustments into its own bind group, and reuse ColorAdjustments::IDENTITY where we can 2023-01-03 03:39:13 +01:00