5eb14572ac
`startDrag()` used to capture the offset between the mouse cursor and dragged object. This is buggy when the dragged object position is changed *while* being dragged, as the original offset no longer holds. Change the dragging mechanism to be based purely on mouse deltas, eliminating said offset completely. Fixes #10775. |
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build_playerglobal | ||
macros | ||
src | ||
Cargo.toml | ||
build.rs |