ruffle/render
Mike Welsh cde7798ded webgl: Default MSAA to 4x, 2x on mobile/tablets
Also ensure we clamp MSAA at maximum available, in case the sample
count is not supported by the device.
2020-05-02 10:41:09 -07:00
..
canvas build(deps): bump svg from 0.7.2 to 0.8.0 2020-04-30 08:46:32 +00:00
common_tess webgl: Fix gradients 2020-05-02 10:38:55 -07:00
webgl webgl: Default MSAA to 4x, 2x on mobile/tablets 2020-05-02 10:41:09 -07:00
wgpu wgpu: Clamp minimum framebuffer size to 1 to avoid panic 2020-05-02 08:44:15 -07:00