ruffle/web/packages/core/src/public-path.ts

64 lines
1.8 KiB
TypeScript

import type { DataLoadOptions, URLLoadOptions } from "./load-options";
// This must be in global scope because `document.currentScript`
// works only while the script is initially being processed.
let currentScriptURL = "";
try {
if (
document.currentScript !== undefined &&
document.currentScript !== null &&
"src" in document.currentScript &&
document.currentScript.src !== ""
) {
let src = document.currentScript.src;
// CDNs allow omitting the filename. If it's omitted, append a slash to
// prevent the last component from being dropped.
if (!src.endsWith(".js") && !src.endsWith("/")) {
src += "/";
}
currentScriptURL = new URL(".", src).href;
}
} catch (e) {
console.warn("Unable to get currentScript URL");
}
/**
* Attempt to discover the public path of the current Ruffle source. This can
* be used to configure Webpack.
*
* A global public path can be specified for all sources using the RufflePlayer
* config:
*
* ```js
* window.RufflePlayer.config.publicPath = "/dist/";
* ```
*
* If no such config is specified, then the parent path of where this script is
* hosted is assumed, which should be the correct default in most cases.
*
* @param config The `window.RufflePlayer.config` object.
* @returns The public path for the given source.
*/
export function publicPath(
config: URLLoadOptions | DataLoadOptions | object
): string {
// Default to the directory where this script resides.
let path = currentScriptURL;
if (
"publicPath" in config &&
config.publicPath !== null &&
config.publicPath !== undefined
) {
path = config.publicPath;
}
// Webpack expects the paths to end with a slash.
if (path !== "" && !path.endsWith("/")) {
path += "/";
}
return path;
}