ruffle/render/wgpu
Mike Welsh 60f29719d3 core: Fix stroke artifacts when using drawing API
Some recent changes with lyon's API could cause Ruffle to draw extra
strokes when it sees two Move commands in a row -- an extra zero-length
stroke would appear. Let's merge adjacent Move commands in the
tessellator to avoid this issue.

(TODO: Add an example to visual_tests).
2021-02-05 14:54:55 -08:00
..
shaders wgpu: Use a single render pass and push constants 2020-12-27 00:44:11 -08:00
src core: Fix stroke artifacts when using drawing API 2021-02-05 14:54:55 -08:00
Cargo.toml build(deps): bump image from 0.23.12 to 0.23.13 2021-02-04 11:21:41 -08:00
build_shaders.sh render: Add wgpu-rs based renderer, used by desktop 2020-04-30 08:48:33 +02:00